Intel Core i7-6700 testing with a MSI B250 PC MATE (MS-7A72) (3.90 BIOS) and NVIDIA GeForce RTX 4060 8GB on Microsoft Windows 10 Pro Build 19045 via the Phoronix Test Suite.
Processor: Intel Core i7-6700 @ 3.41GHz (4 Cores / 8 Threads), Motherboard: MSI B250 PC MATE (MS-7A72) (3.90 BIOS), Memory: 2 x 16384MB 2133MHz F4-2133C15-16GIS, Disk: 1863GB PNY CS2130 2TB SSD + 1863GB HPT DISK 0_0 Disk + 932GB MKNSSDRE1TB + 1863GB SanDisk SDSSDH3 2T00, Graphics: NVIDIA GeForce RTX 4060 8GB, Audio: MOTU M + NVIDIA HD Audio + NVIDIA Virtual Audio Device (Wave Extensible) (WDM), Monitor: ASUS VA7EQSB
OS: Microsoft Windows 10 Pro Build 19045, Kernel: 10.0.19045.4046 (x86_64), Display Driver: 551.61 (31.0.15.5161), Compiler: GCC 8.3.0, File-System: NTFS, Screen Resolution: 1920x1080
Security Notes: __user pointer sanitization: Disabled + IBPB: Always + IBRS: Enabled + STIBP: Enabled + KPTI Enabled: Yes + PTE Inversion: Yes + VBS: Disabled
This is a benchmark of Valve's Left 4 Dead 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Valve's Portal game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles performance with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported as well as HIP for AMD Radeon GPUs and Intel oneAPI for Intel Graphics. Learn more via the OpenBenchmarking.org test page.
AOBench is a lightweight ambient occlusion renderer, written in C. The test profile is using a size of 2048 x 2048. Learn more via the OpenBenchmarking.org test page.
This is a test of Chaos Group's V-RAY benchmark. V-RAY is a commercial renderer that can integrate with various creator software products like SketchUp and 3ds Max. The V-RAY benchmark is standalone and supports CPU and NVIDIA CUDA/RTX based rendering. Learn more via the OpenBenchmarking.org test page.
This test runs a series of microbenchmarks to check the performance of the OpenGL-based Java 2D pipeline and the underlying OpenGL drivers. Learn more via the OpenBenchmarking.org test page.
Processor: Intel Core i7-6700 @ 3.41GHz (4 Cores / 8 Threads), Motherboard: MSI B250 PC MATE (MS-7A72) (3.90 BIOS), Memory: 2 x 16384MB 2133MHz F4-2133C15-16GIS, Disk: 1863GB PNY CS2130 2TB SSD + 1863GB HPT DISK 0_0 Disk + 932GB MKNSSDRE1TB + 1863GB SanDisk SDSSDH3 2T00, Graphics: NVIDIA GeForce RTX 4060 8GB, Audio: MOTU M + NVIDIA HD Audio + NVIDIA Virtual Audio Device (Wave Extensible) (WDM), Monitor: ASUS VA7EQSB
OS: Microsoft Windows 10 Pro Build 19045, Kernel: 10.0.19045.4046 (x86_64), Display Driver: 551.61 (31.0.15.5161), Compiler: GCC 8.3.0, File-System: NTFS, Screen Resolution: 1920x1080
Security Notes: __user pointer sanitization: Disabled + IBPB: Always + IBRS: Enabled + STIBP: Enabled + KPTI Enabled: Yes + PTE Inversion: Yes + VBS: Disabled
Testing initiated at 16 March 2024 07:27 by user Scott.