graph1 Intel Xeon X5670 testing with a HP Z800 Workstation and NVIDIA Quadro K2200 4GB on FreeBSD via the Phoronix Test Suite.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 2403076-NE-2403074NE19 graph1 Graphics Notes: BAR1 / Visible vRAM Size: 256 MiBSecurity Notes: KPTI
graph2 Processor: Intel Xeon X5670 @ 2.93GHz (6 Cores), Motherboard: HP Z800 Workstation, Chipset: Intel 5520 I/O Hub ESI Port, Memory: 32GB, Disk: 337GB, Graphics: NVIDIA Quadro K2200 4GB, Audio: NVIDIA (0x0fbc) HDA, Monitor: W1942
OS: FreeBSD, Kernel: 14.0-RELEASE-p3 (x86_64), Desktop: KDE Plasma 5.27.10, Display Server: X Server 1.21.1.11, Display Driver: NVIDIA 535.146.02, OpenGL: 4.6.0, Compiler: Clang 16.0.6, File-System: ufs, Screen Resolution: 1440x900
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes graph1 graph2 1.1784 2.3568 3.5352 4.7136 5.892 SE +/- 0.024968, N = 3 SE +/- 0.039592, N = 15 5.237217 5.107867 MIN: 1.91 / MAX: 5.42 MIN: 1.85 / MAX: 5.41 1. (CXX) clang++ options: -std=c++11 -lpthread
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes graph2 graph1 9 18 27 36 45 SE +/- 0.33, N = 3 SE +/- 0.16, N = 3 38.72 38.08 MIN: 7.12 / MAX: 6329113.92 MIN: 6.52 / MAX: 6134969.33 1. (CXX) clang++ options: -std=c++11 -lpthread
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes graph2 graph1 6 12 18 24 30 SE +/- 0.22, N = 3 SE +/- 0.11, N = 3 25.83 26.26 MAX: 140.49 MAX: 153.27 1. (CXX) clang++ options: -std=c++11 -lpthread
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No graph2 graph1 2 4 6 8 10 SE +/- 0.027558, N = 3 SE +/- 0.008142, N = 3 7.146833 7.058980 MIN: 6.12 / MAX: 6024096.38 MIN: 5.9 / MAX: 5319148.94 1. (CXX) clang++ options: -std=c++11 -lpthread
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No graph2 graph1 30 60 90 120 150 SE +/- 0.54, N = 3 SE +/- 0.16, N = 3 139.93 141.66 MAX: 163.3 MAX: 169.49 1. (CXX) clang++ options: -std=c++11 -lpthread
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes graph1 graph2 2 4 6 8 10 SE +/- 0.005153, N = 3 SE +/- 0.032438, N = 3 7.082321 7.160439 MAX: 34.69 MAX: 57.88 1. (CXX) clang++ options: -std=c++11 -lpthread
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes graph1 graph2 30 60 90 120 150 SE +/- 0.10, N = 3 SE +/- 0.63, N = 3 141.20 139.66 MIN: 28.83 / MAX: 7936507.95 MIN: 17.28 / MAX: 8403361.34 1. (CXX) clang++ options: -std=c++11 -lpthread
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No graph2 graph1 60 120 180 240 300 SE +/- 2.35, N = 3 SE +/- 2.40, N = 3 288.13 290.90 MIN: 279.67 / MAX: 614.72 MIN: 281.91 / MAX: 611.08 1. (CXX) clang++ options: -std=c++11 -lpthread
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No graph2 graph1 0.781 1.562 2.343 3.124 3.905 SE +/- 0.028566, N = 3 SE +/- 0.028207, N = 3 3.471068 3.438111 MIN: 1.63 / MAX: 3.58 MIN: 1.64 / MAX: 3.55 1. (CXX) clang++ options: -std=c++11 -lpthread
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No graph2 graph1 16 32 48 64 80 SE +/- 0.75, N = 3 SE +/- 0.29, N = 3 69.97 69.39 MIN: 7.18 / MAX: 71.63 MIN: 5.86 / MAX: 70.27 1. (CXX) clang++ options: -std=c++11 -lpthread
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No graph2 graph1 4 8 12 16 20 SE +/- 0.15, N = 3 SE +/- 0.06, N = 3 14.29 14.41 MIN: 13.96 / MAX: 139.22 MIN: 14.23 / MAX: 170.65 1. (CXX) clang++ options: -std=c++11 -lpthread
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No graph2 graph1 6 12 18 24 30 SE +/- 0.03, N = 3 SE +/- 0.27, N = 3 24.28 24.40 MIN: 23.54 / MAX: 196.58 MIN: 23.44 / MAX: 194.44 1. (CXX) clang++ options: -std=c++11 -lpthread
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No graph2 graph1 9 18 27 36 45 SE +/- 0.06, N = 3 SE +/- 0.45, N = 3 41.18 41.00 MIN: 5.09 / MAX: 42.48 MIN: 5.14 / MAX: 42.67 1. (CXX) clang++ options: -std=c++11 -lpthread
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes graph2 graph1 4 8 12 16 20 SE +/- 0.01, N = 3 SE +/- 0.02, N = 3 13.74 13.75 MAX: 65.52 MAX: 39.08 1. (CXX) clang++ options: -std=c++11 -lpthread
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes graph2 graph1 16 32 48 64 80 SE +/- 0.04, N = 3 SE +/- 0.10, N = 3 72.76 72.71 MIN: 15.26 / MAX: 5681818.18 MIN: 25.59 / MAX: 6289308.18 1. (CXX) clang++ options: -std=c++11 -lpthread
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No graph1 graph2 30 60 90 120 150 SE +/- 1.00, N = 3 SE +/- 0.95, N = 3 142.16 142.09 MIN: 26.96 / MAX: 8130081.3 MIN: 27.83 / MAX: 8849557.52 1. (CXX) clang++ options: -std=c++11 -lpthread
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No graph1 graph2 2 4 6 8 10 SE +/- 0.049075, N = 3 SE +/- 0.046739, N = 3 7.035189 7.038461 MAX: 37.1 MAX: 35.93 1. (CXX) clang++ options: -std=c++11 -lpthread
OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No graph1 graph2 11 22 33 44 55 SE +/- 0.11, N = 3 SE +/- 0.06, N = 3 47.23 47.21 MIN: 28.6 / MAX: 4716981.13 MIN: 26.22 / MAX: 6329113.92 1. (CXX) clang++ options: -std=c++11 -lpthread
OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No graph1 graph2 5 10 15 20 25 SE +/- 0.05, N = 3 SE +/- 0.03, N = 3 21.17 21.18 MAX: 34.96 MAX: 38.13 1. (CXX) clang++ options: -std=c++11 -lpthread
Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: Yes
graph1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
graph2: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
Test: Shadow Mapping - API: OpenGL - Multi-Threaded: Yes
graph1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
graph2: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.
graph1 Graphics Notes: BAR1 / Visible vRAM Size: 256 MiBSecurity Notes: KPTI
Testing initiated at 7 March 2024 07:12 by user steph.
graph2 Processor: Intel Xeon X5670 @ 2.93GHz (6 Cores), Motherboard: HP Z800 Workstation, Chipset: Intel 5520 I/O Hub ESI Port, Memory: 32GB, Disk: 337GB, Graphics: NVIDIA Quadro K2200 4GB, Audio: NVIDIA (0x0fbc) HDA, Monitor: W1942
OS: FreeBSD, Kernel: 14.0-RELEASE-p3 (x86_64), Desktop: KDE Plasma 5.27.10, Display Server: X Server 1.21.1.11, Display Driver: NVIDIA 535.146.02, OpenGL: 4.6.0, Compiler: Clang 16.0.6, File-System: ufs, Screen Resolution: 1440x900
Graphics Notes: BAR1 / Visible vRAM Size: 256 MiBSecurity Notes: KPTI
Testing initiated at 7 March 2024 07:32 by user steph.