graph1

Intel Xeon X5670 testing with a HP Z800 Workstation and NVIDIA Quadro K2200 4GB on FreeBSD via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2403074-NE-GRAPH110669
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graph1
March 07
  23 Minutes
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graph1OpenBenchmarking.orgPhoronix Test SuiteIntel Xeon X5670 @ 2.93GHz (6 Cores)HP Z800 WorkstationIntel 5520 I/O Hub ESI Port32GB337GBNVIDIA Quadro K2200 4GBNVIDIA (0x0fbc) HDAW1942FreeBSD14.0-RELEASE-p3 (x86_64)KDE Plasma 5.27.10X Server 1.21.1.11NVIDIA 535.146.024.6.0Clang 16.0.6ufs1440x900ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionGraph1 BenchmarksSystem Logs- BAR1 / Visible vRAM Size: 256 MiB- KPTI

graph1gl-vs-vk: Static Scene - OpenGL - Nogl-vs-vk: Static Scene - OpenGL - Nogl-vs-vk: Static Scene - Vulkan - Nogl-vs-vk: Static Scene - Vulkan - Nogl-vs-vk: Static Scene - OpenGL - Yesgl-vs-vk: Static Scene - OpenGL - Yesgl-vs-vk: Static Scene - Vulkan - Yesgl-vs-vk: Static Scene - Vulkan - Yesgl-vs-vk: Shadow Mapping - OpenGL - Nogl-vs-vk: Shadow Mapping - OpenGL - Nogl-vs-vk: Shadow Mapping - Vulkan - Nogl-vs-vk: Shadow Mapping - Vulkan - Nogl-vs-vk: Shadow Mapping - Vulkan - Yesgl-vs-vk: Shadow Mapping - Vulkan - Yesgl-vs-vk: Terrain With Dynamic LoD - OpenGL - Nogl-vs-vk: Terrain With Dynamic LoD - OpenGL - Nogl-vs-vk: Terrain With Dynamic LoD - Vulkan - Nogl-vs-vk: Terrain With Dynamic LoD - Vulkan - Nogl-vs-vk: Terrain With Dynamic LoD - Vulkan - Yesgl-vs-vk: Terrain With Dynamic LoD - Vulkan - Yesgraph1290.8967253.438111141.6638957.058980190.9497585.23721726.25952938.08278614.41216669.3881967.035189142.1565217.082321141.19679824.39715240.99835221.17499047.22599813.75337672.709723OpenBenchmarking.org

GL-vs-VK

GL_vs_VK is a comparison of OpenGL and Vulkan APIs in simple performance micro-benchmarks. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: Nograph160120180240300SE +/- 2.40, N = 3290.90MIN: 281.91 / MAX: 611.081. (CXX) clang++ options: -std=c++11 -lpthread

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: Nograph10.77361.54722.32083.09443.868SE +/- 0.028207, N = 33.438111MIN: 1.64 / MAX: 3.551. (CXX) clang++ options: -std=c++11 -lpthread

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: Nograph1306090120150SE +/- 0.16, N = 3141.66MAX: 169.491. (CXX) clang++ options: -std=c++11 -lpthread

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: Nograph1246810SE +/- 0.008142, N = 37.058980MIN: 5.9 / MAX: 5319148.941. (CXX) clang++ options: -std=c++11 -lpthread

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: Yesgraph14080120160200SE +/- 0.91, N = 3190.95MIN: 184.4 / MAX: 524.751. (CXX) clang++ options: -std=c++11 -lpthread

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: Yesgraph11.17842.35683.53524.71365.892SE +/- 0.024968, N = 35.237217MIN: 1.91 / MAX: 5.421. (CXX) clang++ options: -std=c++11 -lpthread

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: Yesgraph1612182430SE +/- 0.11, N = 326.26MAX: 153.271. (CXX) clang++ options: -std=c++11 -lpthread

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: Yesgraph1918273645SE +/- 0.16, N = 338.08MIN: 6.52 / MAX: 6134969.331. (CXX) clang++ options: -std=c++11 -lpthread

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: OpenGL - Multi-Threaded: Nograph148121620SE +/- 0.06, N = 314.41MIN: 14.23 / MAX: 170.651. (CXX) clang++ options: -std=c++11 -lpthread

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: OpenGL - Multi-Threaded: Nograph11530456075SE +/- 0.29, N = 369.39MIN: 5.86 / MAX: 70.271. (CXX) clang++ options: -std=c++11 -lpthread

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Nograph1246810SE +/- 0.049075, N = 37.035189MAX: 37.11. (CXX) clang++ options: -std=c++11 -lpthread

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Nograph1306090120150SE +/- 1.00, N = 3142.16MIN: 26.96 / MAX: 8130081.31. (CXX) clang++ options: -std=c++11 -lpthread

Test: Shadow Mapping - API: OpenGL - Multi-Threaded: Yes

graph1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yesgraph1246810SE +/- 0.005153, N = 37.082321MAX: 34.691. (CXX) clang++ options: -std=c++11 -lpthread

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yesgraph1306090120150SE +/- 0.10, N = 3141.20MIN: 28.83 / MAX: 7936507.951. (CXX) clang++ options: -std=c++11 -lpthread

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: Nograph1612182430SE +/- 0.27, N = 324.40MIN: 23.44 / MAX: 194.441. (CXX) clang++ options: -std=c++11 -lpthread

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: Nograph1918273645SE +/- 0.45, N = 341.00MIN: 5.14 / MAX: 42.671. (CXX) clang++ options: -std=c++11 -lpthread

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Nograph1510152025SE +/- 0.05, N = 321.17MAX: 34.961. (CXX) clang++ options: -std=c++11 -lpthread

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Nograph11122334455SE +/- 0.11, N = 347.23MIN: 28.6 / MAX: 4716981.131. (CXX) clang++ options: -std=c++11 -lpthread

Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: Yes

graph1: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yesgraph148121620SE +/- 0.02, N = 313.75MAX: 39.081. (CXX) clang++ options: -std=c++11 -lpthread

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yesgraph11632486480SE +/- 0.10, N = 372.71MIN: 25.59 / MAX: 6289308.181. (CXX) clang++ options: -std=c++11 -lpthread

20 Results Shown

GL-vs-VK:
  Static Scene - OpenGL - No:
    Frame Time - ms
    FPS
  Static Scene - Vulkan - No:
    Frame Time - ms
    FPS
  Static Scene - OpenGL - Yes:
    Frame Time - ms
    FPS
  Static Scene - Vulkan - Yes:
    Frame Time - ms
    FPS
  Shadow Mapping - OpenGL - No:
    Frame Time - ms
    FPS
  Shadow Mapping - Vulkan - No:
    Frame Time - ms
    FPS
  Shadow Mapping - Vulkan - Yes:
    Frame Time - ms
    FPS
  Terrain With Dynamic LoD - OpenGL - No:
    Frame Time - ms
    FPS
  Terrain With Dynamic LoD - Vulkan - No:
    Frame Time - ms
    FPS
  Terrain With Dynamic LoD - Vulkan - Yes:
    Frame Time - ms
    FPS