volteer-borealis-2024

OpenGL performance in Borealis on Volteer

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2401243-NE-VOLTEERBO67
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Desktop Graphics 5 Tests
OpenGL Demos Test Suite 4 Tests
Unigine Test Suite 4 Tests

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  Test
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VirGL baseline
January 23
  2 Hours, 47 Minutes
Zink baseline
January 23
  2 Hours, 26 Minutes
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  2 Hours, 36 Minutes
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volteer-borealis-2024OpenBenchmarking.orgPhoronix Test SuiteIntel Core i7-1165G7 (8 Cores)ChromiumOS crosvmIntel 440FX 82441FX PMC16GB400GBvirgl Intel Xe TGL GT216 x CrosvmDisplayBorealis6.1.71-09431-g309dfdce2dce (x86_64)GNOME ShellWayland Weston 12.0.1 + SurfaceFlinger + GNOME Shell Wayland4.6 Mesa 24.1.0-devel (git-c3a64f8dd1)GCC 13.2.1 20230801 + LLVM 16.0.6btrfs1920x1080dockerProcessorMotherboardChipsetMemoryDiskGraphicsMonitorOSKernelDesktopDisplay ServerOpenGLCompilerFile-SystemScreen ResolutionSystem LayerVolteer-borealis-2024 BenchmarksSystem Logs- Transparent Huge Pages: never- VirGL baseline: MESA_REPO=git@gitlab.freedesktop.org:gerddie/mesa.git MESA_BRANCH=main MESA_SOURCE_PREFIX=/home/chronos/mesa - Zink baseline: MESA_REPO=git@gitlab.freedesktop.org:gerddie/mesa.git MESA_LOADER_DRIVER_OVERRIDE=zink MESA_BRANCH=main MESA_SOURCE_PREFIX=/home/chronos/mesa MESA_DRIVER_LOADER_OVERRIDE=zink - CPU Microcode: 0x1- Python 3.11.6- gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_rstack_overflow: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling PBRSB-eIBRS: SW sequence + srbds: Not affected + tsx_async_abort: Not affected

VirGL baseline vs. Zink baseline ComparisonPhoronix Test SuiteBaseline+17.7%+17.7%+35.4%+35.4%+53.1%+53.1%1920 x 108070.8%1024 x 76857.7%1024 x 768 - Ultimate56.9%1024 x 768 - Fullscreen37.1%1024 x 768 - Fullscreen - OpenGL21.3%1024 x 768 - Fullscreen10.7%1024 x 768 - Fullscreen - OpenGL9.6%GLmark2OpenArenaXonoticUnigine SanctuaryUnigine ValleyUnigine TropicsUnigine HeavenVirGL baselineZink baseline

volteer-borealis-2024openarena: 1024 x 768unigine-heaven: 1024 x 768 - Fullscreen - OpenGLunigine-sanctuary: 1024 x 768 - Fullscreenunigine-tropics: 1024 x 768 - Fullscreenunigine-valley: 1024 x 768 - Fullscreen - OpenGLxonotic: 1024 x 768 - Ultimateglmark2: 1920 x 1080gputest: 1024 x 768VirGL baselineZink baseline85.829.212483.341761.390829.561166.1995096246272954.426.663160.780655.442124.362142.19988821442707OpenBenchmarking.org

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1024 x 768VirGL baselineZink baseline20406080100SE +/- 3.14, N = 15SE +/- 0.47, N = 1285.854.4MIN: 3MIN: 2 / MAX: 329
OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1024 x 768VirGL baselineZink baseline1632486480Min: 61.9 / Avg: 85.79 / Max: 124.2Min: 52 / Avg: 54.41 / Max: 58.6

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 1024 x 768 - Total Frame TimeVirGL baselineZink baseline1020304050Min: 4 / Avg: 11.8 / Max: 40Min: 2 / Avg: 18.23 / Max: 52

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLVirGL baselineZink baseline714212835SE +/- 0.11, N = 3SE +/- 0.29, N = 329.2126.66
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLVirGL baselineZink baseline612182430Min: 29.01 / Avg: 29.21 / Max: 29.39Min: 26.09 / Avg: 26.66 / Max: 27

Unigine Sanctuary

This test calculates the average frame-rate within the Sanctuary demo for the Unigine engine. This engine is very demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Sanctuary 2.3Resolution: 1024 x 768 - Mode: FullscreenVirGL baselineZink baseline20406080100SE +/- 2.05, N = 11SE +/- 0.80, N = 383.3460.78
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Sanctuary 2.3Resolution: 1024 x 768 - Mode: FullscreenVirGL baselineZink baseline1632486480Min: 62.94 / Avg: 83.34 / Max: 85.9Min: 59.7 / Avg: 60.78 / Max: 62.35

Unigine Tropics

This test calculates the average frame-rate within the Tropics / Islands demo for the Unigine engine. This engine is very demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Tropics 1.3Resolution: 1024 x 768 - Mode: FullscreenVirGL baselineZink baseline1428425670SE +/- 0.68, N = 12SE +/- 0.42, N = 361.3955.44
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Tropics 1.3Resolution: 1024 x 768 - Mode: FullscreenVirGL baselineZink baseline1224364860Min: 55.13 / Avg: 61.39 / Max: 63.68Min: 54.62 / Avg: 55.44 / Max: 55.98

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLVirGL baselineZink baseline714212835SE +/- 0.05, N = 3SE +/- 0.22, N = 329.5624.36
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLVirGL baselineZink baseline714212835Min: 29.49 / Avg: 29.56 / Max: 29.65Min: 23.92 / Avg: 24.36 / Max: 24.6

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game for this open-source first person shooter title. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1024 x 768 - Effects Quality: UltimateVirGL baselineZink baseline1530456075SE +/- 0.42, N = 3SE +/- 0.47, N = 466.2042.20MIN: 31 / MAX: 120MIN: 9 / MAX: 91
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1024 x 768 - Effects Quality: UltimateVirGL baselineZink baseline1326395265Min: 65.67 / Avg: 66.2 / Max: 67.03Min: 41.68 / Avg: 42.2 / Max: 43.6

GLmark2

This is a test of GLmark2, a basic OpenGL and OpenGL ES 2.0 benchmark supporting various windowing/display back-ends. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterGLmark2 2023.01Resolution: 1920 x 1080VirGL baselineZink baseline50100150200250246144

GpuTest

GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Resolution: 1024 x 768VirGL baselineZink baseline6001200180024003000SE +/- 19.72, N = 13SE +/- 23.29, N = 1327292707
OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Resolution: 1024 x 768VirGL baselineZink baseline5001000150020002500Min: 2700 / Avg: 2729.08 / Max: 2965Min: 2657 / Avg: 2706.54 / Max: 2984