rdna3-integrated

AMD Ryzen 7 7840U testing with a PHX Ray_PEU (V1.04 BIOS) and AMD Phoenix1 512MB on Ubuntu 23.10 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2308262-NE-RDNA3INTE65
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  Test
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RDNA3
August 26 2023
  8 Hours, 56 Minutes
AMD Phoenix1
August 26 2023
  3 Hours, 3 Minutes
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  5 Hours, 59 Minutes
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rdna3-integrated ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerOpenGLFile-SystemScreen ResolutionCompilerRDNA3AMD Phoenix1AMD Ryzen 7 7840U @ 3.30GHz (8 Cores / 16 Threads)PHX Ray_PEU (V1.04 BIOS)AMD Device 14e816GB1024GB Micron_3400_MTFDKBA1T0TFHAMD Phoenix1 512MB (2700/400MHz)AMD Rembrandt Radeon HD AudioMEDIATEK MT7922 802.11ax PCIUbuntu 23.106.3.0-7-generic (x86_64)KDE Plasma 5.27.7X Server 1.21.1.74.6 Mesa 23.1.3-1ubuntu1 (LLVM 15.0.7 DRM 3.52)ext43200x2000GCC 13.2.0OpenBenchmarking.orgKernel Details- Transparent Huge Pages: madviseProcessor Details- Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa704101 Graphics Details- GLAMOR - BAR1 / Visible vRAM Size: 512 MB - vBIOS Version: 113-PHXGENERIC-001 Security Details- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS IBPB: conditional RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected Compiler Details- AMD Phoenix1: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-defaulted --enable-offload-targets=nvptx-none=/build/gcc-13-kEm7nM/gcc-13-13.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-13-kEm7nM/gcc-13-13.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v

rdna3-integrated dirt-rally2: 2560 x 1080 - Ultraf122: 1920 x 1080 - Mediumf122: 1920 x 1080 - Highf122: 1920 x 1080 - Lowcsgo: 1920 x 1080 - Vulkanhitman3: 1920 x 1080 - Mediumhitman3: 1920 x 1080 - Ultraxonotic: 1920 x 1080 - Ultimatedirt-rally2: 2560 x 1080 - Highxonotic: 1920 x 1080 - Ultraxonotic: 1920 x 1080 - Highunigine-heaven: 1920 x 1080 - Fullscreen - OpenGLdirt-rally2: 2560 x 1080 - Lowunvanquished: 1920 x 1080 - Highunigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGLunvanquished: 1920 x 1080 - Ultraunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGLunigine-valley: 1920 x 1080 - Fullscreen - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLxonotic: 1920 x 1080 - Lowgravitymark: 1920 x 1080 - OpenGLgravitymark: 1920 x 1080 - Vulkanhitman3: 1920 x 1080 - Lowvkmark: 1920 x 1080 - Mailboxstrange-brigade: 1920 x 1080 - Highstrange-brigade: 1920 x 1080 - Medium3dmark: 1920 x 1080strange-brigade: 1920 x 1080 - Lowstrange-brigade: 1920 x 1080 - Ultraunvanquished: 1920 x 1080 - Mediumyquake2: Vulkan - On - On - 1920 x 1080yquake2: OpenGL 3.x - On - On - 1920 x 1080RDNA3AMD Phoenix112.5008977728.6210.0210.0615.39166531.98960711.3713.112.714.212.3104.0549185118.7005691136.474363816.3660168.43.0144.96.59.516.211015.3450.85903056.19.4267423.25185.941.0267.3OpenBenchmarking.org

DiRT Rally 2.0

This is a benchmark of DiRT Rally 2.0 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2560 x 1080 - Graphics Preset: UltraRDNA33691215SE +/- 0.00, N = 312.50MIN: 12.5

F1 22

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 22Resolution: 1920 x 1080 - Graphics Preset: Medium - Total Frame TimeRDNA390180270360450Min: 61.92 / Avg: 145.2 / Max: 500.85

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 1920 x 1080 - Graphics Preset: MediumRDNA3246810SE +/- 0.17, N = 97MIN: 2 / MAX: 8

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 22Resolution: 1920 x 1080 - Graphics Preset: High - Total Frame TimeRDNA3306090120150Min: 117.66 / Avg: 141.88 / Max: 164.83

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 1920 x 1080 - Graphics Preset: HighRDNA3246810SE +/- 0.11, N = 97MIN: 6 / MAX: 8

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 22Resolution: 1920 x 1080 - Graphics Preset: Low - Total Frame TimeRDNA3306090120150Min: 116.5 / Avg: 140.87 / Max: 172.6

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 1920 x 1080 - Graphics Preset: LowRDNA3246810SE +/- 0.22, N = 97MIN: 6 / MAX: 10

Counter-Strike: Global Offensive

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: Vulkan - Total Frame TimeRDNA3400800120016002000Min: 7.47 / Avg: 34.72 / Max: 2238.31

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: VulkanRDNA3714212835SE +/- 1.22, N = 1028.62

HITMAN 3

MinAvgMaxRDNA356.8109.8179.5OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: Medium - Total Frame Time50100150200250

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: MediumRDNA33691215SE +/- 0.28, N = 1210.02MIN: 8.04 / MAX: 11.22

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame TimeRDNA3306090120150Min: 40.72 / Avg: 97.21 / Max: 151.98

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: UltraRDNA33691215SE +/- 0.30, N = 1210.06MIN: 7.83 / MAX: 10.59

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game for this open-source first person shooter title. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1080 - Effects Quality: UltimateAMD Phoenix120406080100SE +/- 1.12, N = 5104.05MIN: 55 / MAX: 202

DiRT Rally 2.0

This is a benchmark of DiRT Rally 2.0 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2560 x 1080 - Graphics Preset: HighRDNA348121620SE +/- 0.03, N = 315.39MIN: 12.72 / MAX: 19.47

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game for this open-source first person shooter title. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1080 - Effects Quality: UltraAMD Phoenix1306090120150SE +/- 0.11, N = 3118.70MIN: 72 / MAX: 224

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1080 - Effects Quality: HighAMD Phoenix1306090120150SE +/- 0.33, N = 3136.47MIN: 87 / MAX: 262

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLAMD Phoenix148121620SE +/- 0.10, N = 316.37

DiRT Rally 2.0

This is a benchmark of DiRT Rally 2.0 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2560 x 1080 - Graphics Preset: LowRDNA3714212835SE +/- 0.01, N = 331.99MIN: 27.39 / MAX: 39

Unvanquished

Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 1920 x 1080 - Effects Quality: HighAMD Phoenix14080120160200SE +/- 1.40, N = 15168.4

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLAMD Phoenix10.6751.352.0252.73.375SE +/- 0.03, N = 33.0MAX: 3.9

Unvanquished

Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 1920 x 1080 - Effects Quality: UltraAMD Phoenix1306090120150SE +/- 1.04, N = 12144.9

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGLAMD Phoenix1246810SE +/- 0.00, N = 36.5MAX: 8.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLAMD Phoenix13691215SE +/- 0.07, N = 39.5MAX: 13

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLAMD Phoenix148121620SE +/- 0.08, N = 316.21

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLAMD Phoenix148121620SE +/- 0.19, N = 315.3MAX: 22

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game for this open-source first person shooter title. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1080 - Effects Quality: LowAMD Phoenix1100200300400500SE +/- 4.46, N = 6450.86MIN: 199 / MAX: 977

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPUs and render hundreds of thousands of objects in real-time all using GPU acceleration. GravityMark supports a variety of graphics rendering APIs and optionally supports accelerated ray-tracing. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1920 x 1080 - Renderer: OpenGLAMD Phoenix1246810SE +/- 0.00, N = 36.1

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1920 x 1080 - Renderer: VulkanAMD Phoenix13691215SE +/- 0.00, N = 39.4

HITMAN 3

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: Low - Total Frame TimeRDNA320406080100Min: 40.47 / Avg: 86.57 / Max: 122.7

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: LowRDNA33691215SE +/- 0.09, N = 311.37MIN: 11.28 / MAX: 11.55

VKMark

VKMark is a collection of open-source Vulkan tests / rendering benchmarks. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgVKMark Score, More Is BetterVKMark 2022-05-16Resolution: 1920 x 1080 - Present Mode: MailboxAMD Phoenix16001200180024003000SE +/- 20.00, N = 326741. (CXX) g++ options: -pthread -ldl -std=c++14 -O0 -MD -MQ -MF

Strange Brigade

This is a benchmark of Strange Brigade running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: HighRDNA33691215SE +/- 0.93, N = 313.1MIN: 5 / MAX: 110

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: MediumRDNA33691215SE +/- 0.40, N = 212.7MIN: 5 / MAX: 108.7

3DMark Wild Life Extreme

This test profile only automates the vendor build of 3DMark with its command-line / JSON support. If you do not have a licensed copy of the necessary 3DMark binaries in your Phoronix Test Suite download cache on your system, this test profile will not do anything and simply fail. You must have already obtained the proper licensed binaries from UL for this test profile to work -- this test profile simply automates the firing of the 3DMark benchmark at your desired resolution and capturing the results within the Phoronix Test Suite while you must already have the necessary 3DMark files on your system. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is Better3DMark Wild Life Extreme 1.1.2.1Resolution: 1920 x 1080AMD Phoenix1612182430SE +/- 0.02, N = 323.25

Strange Brigade

This is a benchmark of Strange Brigade running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: LowRDNA34812162014.2MIN: 5.3 / MAX: 121.2

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: UltraRDNA33691215SE +/- 0.10, N = 212.3MIN: 5 / MAX: 107.8

Unvanquished

Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 1920 x 1080 - Effects Quality: MediumAMD Phoenix14080120160200SE +/- 0.94, N = 3185.9

yquake2

This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080AMD Phoenix1918273645SE +/- 0.03, N = 341.01. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080AMD Phoenix160120180240300SE +/- 13.24, N = 12267.31. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC