Intel arc Graphics A770 For Linux Faster

Intel Arc Graphics benchmarks by Michael Larabel for a future article.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2307172-PTS-NEWARC0834
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Mesa 23-06-12
June 24 2023
  3 Hours, 2 Minutes
Mesa 23-07-16
July 16 2023
  3 Hours, 12 Minutes
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  3 Hours, 7 Minutes
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Intel arc Graphics A770 For Linux FasterProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLCompilerFile-SystemScreen ResolutionMesa 23-06-12Mesa 23-07-16AMD Ryzen 9 7950X 16-Core @ 4.50GHz (16 Cores / 32 Threads)ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS)AMD Device 14d832GBWestern Digital WD_BLACK SN850X 1000GB + 2000GBIntel Arc A770 DG2 (2400MHz)Intel DG2 AudioASUS MG28UIntel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411Ubuntu 23.046.4.0-060400rc5daily20230611-generic (x86_64)GNOME Shell 44.1X Server 1.21.1.7 + Wayland4.6 Mesa 23.2.0-devel (git-926e97d 2023-06-12 lunar-oibaf-ppa)GCC 12.2.0ext43840x2160GNOME Shell 44.24.6 Mesa 23.3~git2307161506.dfd96f~oibaf~l (git-dfd96fa 2023-07-16 lunar-oibaf-ppa)OpenBenchmarking.orgKernel Details- Transparent Huge Pages: madviseCompiler Details- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-defaulted --enable-offload-targets=nvptx-none=/build/gcc-12-Pa930Z/gcc-12-12.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-12-Pa930Z/gcc-12-12.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v Processor Details- Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa601203Python Details- Python 3.11.2Security Details- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS IBPB: conditional RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected

Mesa 23-06-12 vs. Mesa 23-07-16 ComparisonPhoronix Test SuiteBaseline+20.8%+20.8%+41.6%+41.6%+62.4%+62.4%83.1%28.5%28.3%26.1%25.7%24.9%21%19.9%17.4%14.8%14.6%14.2%13.8%12.8%12.3%11.7%11.6%11.5%10.8%10%9.8%9.5%8.3%8.2%7.6%7.1%6.9%6.8%6.7%6.6%6%5.8%5.7%5.6%4.8%3.5%3.1%2.5%2.5%2.3%6.9%8.2%5.6%12.8%10.8%13.8%2560 x 14402560 x 1440 - High1920 x 1080 - High1920 x 1080 - Ultra2560 x 1440 - Ultra2560 x 14402560 x 1440 - Ultimate1920 x 1080 - Ultimate1920 x 10802560 x 1440 - OpenGL2560 x 1440 - Fullscreen - Medium - OpenGL2560 x 1440 - Fullscreen - Low - OpenGLWavelet Contour - 2560 x 1440Wavelet Volume - 2560 x 14401920 x 1080 - Fullscreen - Medium - OpenGL1920 x 10802560 x 1440 - Vulkan2560 x 1440Wavelet Contour - 1920 x 10801920 x 1080 - Vulkan1920 x 1080 - Fullscreen - Low - OpenGL2560 x 1440 - Fullscreen - OpenGL 3.3 - Default - RaiNyMore22560 x 1440 - UltraMany Spheres - 2560 x 14402560 x 1440 - Fullscreen - OpenGL1920 x 1080 - Fullscreen - OpenGLMany Spheres - 1920 x 1080OpenGL ES 3.x - On - On - 2560 x 1440OpenGL ES 3.x - On - On - 1920 x 1080Vulkan - On - On - 2560 x 1440Vulkan - On - On - 1920 x 10801920 x 1080 - Mailbox2560 x 1440 - MailboxWavelet Volume - 1920 x 10801920 x 1080 - Vulkan1920 x 1080 - OpenGL2560 x 1440 - High1920 x 1080 - High2560 x 1440 - Ultra1920 x 1080 - UltraMany Spheres - 1920 x 1080Many Spheres - 2560 x 1440Wavelet Volume - 1920 x 1080Wavelet Volume - 2560 x 1440Wavelet Contour - 1920 x 1080Wavelet Contour - 2560 x 1440WarsowXonoticXonoticXonoticXonoticGLmark2XonoticXonoticGLmark2Left 4 Dead 2Unigine SuperpositionUnigine SuperpositionParaViewParaViewUnigine SuperpositionET: LegacyLeft 4 Dead 2ET: LegacyParaViewCounter-Strike: Global OffensiveUnigine SuperpositionDDraceNetworkUnvanquishedParaViewUnigine HeavenUnigine HeavenParaViewyquake2yquake2yquake2yquake2VKMarkVKMarkParaViewLeft 4 Dead 2Left 4 Dead 2Cyberpunk 2077Cyberpunk 2077Cyberpunk 2077Cyberpunk 2077ParaViewParaViewParaViewParaViewParaViewParaViewMesa 23-06-12Mesa 23-07-16

Intel arc Graphics A770 For Linux Fastercsgo: 1920 x 1080 - Vulkancyberpunk2077: 1920 x 1080 - Lowcyberpunk2077: 2560 x 1440 - Lowcyberpunk2077: 1920 x 1080 - Highcyberpunk2077: 2560 x 1440 - Highcyberpunk2077: 1920 x 1080 - Ultracyberpunk2077: 2560 x 1440 - Ultracyberpunk2077: 1920 x 1080 - Mediumcyberpunk2077: 2560 x 1440 - Mediumddnet: 2560 x 1440 - Fullscreen - OpenGL 3.3 - Default - RaiNyMore2etlegacy: 1920 x 1080etlegacy: 2560 x 1440l4d2: 1920 x 1080 - OpenGLl4d2: 1920 x 1080 - Vulkanl4d2: 2560 x 1440 - OpenGLl4d2: 2560 x 1440 - Vulkanunigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-heaven: 2560 x 1440 - Fullscreen - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Low - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGLunvanquished: 1920 x 1080 - Highunvanquished: 2560 x 1440 - Highunvanquished: 1920 x 1080 - Ultraunvanquished: 2560 x 1440 - Ultrawarsow: 2560 x 1440xonotic: 1920 x 1080 - Highxonotic: 2560 x 1440 - Highxonotic: 1920 x 1080 - Ultraxonotic: 2560 x 1440 - Ultraxonotic: 1920 x 1080 - Ultimatexonotic: 2560 x 1440 - Ultimateyquake2: Vulkan - On - On - 1920 x 1080yquake2: Vulkan - On - On - 2560 x 1440yquake2: OpenGL ES 3.x - On - On - 1920 x 1080yquake2: OpenGL ES 3.x - On - On - 2560 x 1440glmark2: 1920 x 1080glmark2: 2560 x 1440paraview: Many Spheres - 1920 x 1080paraview: Many Spheres - 1920 x 1080paraview: Many Spheres - 2560 x 1440paraview: Many Spheres - 2560 x 1440paraview: Wavelet Volume - 1920 x 1080paraview: Wavelet Volume - 1920 x 1080paraview: Wavelet Volume - 2560 x 1440paraview: Wavelet Volume - 2560 x 1440paraview: Wavelet Contour - 1920 x 1080paraview: Wavelet Contour - 1920 x 1080paraview: Wavelet Contour - 2560 x 1440paraview: Wavelet Contour - 2560 x 1440vkmark: 1920 x 1080 - Mailboxvkmark: 2560 x 1440 - MailboxMesa 23-06-12Mesa 23-07-16189.7070.7562.0857.7746.3252.5240.6165.7157.09468.69472.8295.3425.75469.55362.19401.50230.267145.928252.2180.9141.091.0667.2658.9647.9577.3532.2412.1876233412.0619061376.8480066377.7406973319.2346926316.3467276355.0225.9360.1211.53960338685.438564.59183.278348.052496.977951.513362.025792.333373.203889.216322.183357.47848914207208.6971.6363.0359.2147.7753.7141.6266.6858.17513.00528.3329.2440.68491.94415.67447.90246.687157.011276.8206.6158.4104.3675.8666.0659.2625.2974.6528.8875850529.3700301475.3452442474.9036752382.9109419382.7970794376.2240.7384.2225.84651422991.319154.80790.069029.213524.638394.136408.196531.097413.354307.633366.673821.12451734447OpenBenchmarking.org

Counter-Strike: Global Offensive

This is a benchmark of Valve's Counter-Strike: Global Offensive game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike: Global Offensive is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: VulkanMesa 23-06-12Mesa 23-07-1650100150200250SE +/- 0.59, N = 3SE +/- 5.23, N = 12189.70208.69

Cyberpunk 2077

This is a benchmark of Cyberpunk 2077 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: LowMesa 23-06-12Mesa 23-07-161632486480SE +/- 0.11, N = 3SE +/- 0.08, N = 370.7571.63MIN: 35.01 / MAX: 113.55MIN: 46.71 / MAX: 97.95

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: LowMesa 23-06-12Mesa 23-07-161428425670SE +/- 0.25, N = 3SE +/- 0.03, N = 362.0863.03MIN: 35.1 / MAX: 89.9MIN: 39.43 / MAX: 86.77

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: HighMesa 23-06-12Mesa 23-07-161326395265SE +/- 0.07, N = 3SE +/- 0.20, N = 357.7759.21MIN: 35.06 / MAX: 76.26MIN: 35.17 / MAX: 78.49

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: HighMesa 23-06-12Mesa 23-07-161122334455SE +/- 0.05, N = 3SE +/- 0.12, N = 346.3247.77MIN: 29.91 / MAX: 61.91MIN: 25.65 / MAX: 80.63

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: UltraMesa 23-06-12Mesa 23-07-161224364860SE +/- 0.07, N = 3SE +/- 0.01, N = 352.5253.71MIN: 31.67 / MAX: 72.25MIN: 33.4 / MAX: 73.4

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: UltraMesa 23-06-12Mesa 23-07-16918273645SE +/- 0.08, N = 3SE +/- 0.04, N = 340.6141.62MIN: 25.42 / MAX: 56.43MIN: 27.27 / MAX: 56.66

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: MediumMesa 23-06-12Mesa 23-07-161530456075SE +/- 0.18, N = 3SE +/- 0.03, N = 365.7166.68MIN: 31.35 / MAX: 88.35MIN: 43.68 / MAX: 87.76

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: MediumMesa 23-06-12Mesa 23-07-161326395265SE +/- 0.08, N = 3SE +/- 0.01, N = 357.0958.17MIN: 32.25 / MAX: 74.88MIN: 32.33 / MAX: 76.07

DDraceNetwork

This is a test of DDraceNetwork, an open-source cooperative platformer. Vulkan or OpenGL 3.3 is used for rendering, with fallbacks for older OpenGL versions. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDDraceNetwork 16.3.2Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2Mesa 23-06-12Mesa 23-07-16110220330440550SE +/- 0.33, N = 3SE +/- 0.37, N = 3468.69513.001. (CXX) g++ options: -O3 -lrt -ldl -lvulkan -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0 -fuse-ld=gold

ET: Legacy

ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.81Resolution: 1920 x 1080Mesa 23-06-12Mesa 23-07-16110220330440550SE +/- 0.78, N = 3SE +/- 4.54, N = 3472.8528.3

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.81Resolution: 2560 x 1440Mesa 23-06-12Mesa 23-07-1670140210280350SE +/- 0.90, N = 3SE +/- 0.34, N = 3295.3329.2

Left 4 Dead 2

This is a benchmark of Valve's Left 4 Dead 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 1920 x 1080 - Renderer: OpenGLMesa 23-06-12Mesa 23-07-16100200300400500SE +/- 4.51, N = 3SE +/- 6.46, N = 12425.75440.68

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 1920 x 1080 - Renderer: VulkanMesa 23-06-12Mesa 23-07-16110220330440550SE +/- 3.84, N = 3SE +/- 3.13, N = 3469.55491.94

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 2560 x 1440 - Renderer: OpenGLMesa 23-06-12Mesa 23-07-1690180270360450SE +/- 0.59, N = 3SE +/- 0.74, N = 3362.19415.67

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 2560 x 1440 - Renderer: VulkanMesa 23-06-12Mesa 23-07-16100200300400500SE +/- 0.77, N = 3SE +/- 0.57, N = 3401.50447.90

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLMesa 23-06-12Mesa 23-07-1650100150200250SE +/- 0.34, N = 3SE +/- 0.28, N = 3230.27246.69

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLMesa 23-06-12Mesa 23-07-16306090120150SE +/- 0.03, N = 3SE +/- 0.01, N = 3145.93157.01

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLMesa 23-06-12Mesa 23-07-1660120180240300SE +/- 0.09, N = 3SE +/- 0.09, N = 3252.2276.8MAX: 389.4MAX: 430

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLMesa 23-06-12Mesa 23-07-1650100150200250SE +/- 0.09, N = 3SE +/- 0.03, N = 3180.9206.6MAX: 252.3MAX: 292

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLMesa 23-06-12Mesa 23-07-164080120160200SE +/- 0.06, N = 3SE +/- 0.06, N = 3141.0158.4MAX: 174.8MAX: 196.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLMesa 23-06-12Mesa 23-07-1620406080100SE +/- 0.06, N = 3SE +/- 0.03, N = 391.0104.3MAX: 107.8MAX: 124.1

Unvanquished

Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 1920 x 1080 - Effects Quality: HighMesa 23-06-12Mesa 23-07-16150300450600750SE +/- 4.04, N = 3SE +/- 4.39, N = 3667.2675.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 2560 x 1440 - Effects Quality: HighMesa 23-06-12Mesa 23-07-16140280420560700SE +/- 1.39, N = 3SE +/- 4.46, N = 3658.9666.0

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 1920 x 1080 - Effects Quality: UltraMesa 23-06-12Mesa 23-07-16140280420560700SE +/- 2.68, N = 3SE +/- 4.34, N = 14647.9659.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 2560 x 1440 - Effects Quality: UltraMesa 23-06-12Mesa 23-07-16130260390520650SE +/- 4.14, N = 3SE +/- 4.42, N = 3577.3625.2

Warsow

This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 2560 x 1440Mesa 23-06-12Mesa 23-07-162004006008001000SE +/- 2.28, N = 3SE +/- 1.03, N = 3532.2974.6

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game for this open-source first person shooter title. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1080 - Effects Quality: HighMesa 23-06-12Mesa 23-07-16110220330440550SE +/- 1.15, N = 3SE +/- 1.20, N = 3412.19528.89MIN: 233 / MAX: 507MIN: 241 / MAX: 695

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 2560 x 1440 - Effects Quality: HighMesa 23-06-12Mesa 23-07-16110220330440550SE +/- 0.11, N = 3SE +/- 0.25, N = 3412.06529.37MIN: 251 / MAX: 505MIN: 284 / MAX: 689

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1080 - Effects Quality: UltraMesa 23-06-12Mesa 23-07-16100200300400500SE +/- 1.72, N = 3SE +/- 1.93, N = 3376.85475.35MIN: 201 / MAX: 484MIN: 218 / MAX: 659

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 2560 x 1440 - Effects Quality: UltraMesa 23-06-12Mesa 23-07-16100200300400500SE +/- 1.86, N = 3SE +/- 0.40, N = 3377.74474.90MIN: 185 / MAX: 486MIN: 214 / MAX: 658

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1080 - Effects Quality: UltimateMesa 23-06-12Mesa 23-07-1680160240320400SE +/- 0.68, N = 3SE +/- 0.36, N = 3319.23382.91MIN: 125 / MAX: 425MIN: 141 / MAX: 550

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 2560 x 1440 - Effects Quality: UltimateMesa 23-06-12Mesa 23-07-1680160240320400SE +/- 1.32, N = 3SE +/- 0.29, N = 3316.35382.80MIN: 125 / MAX: 424MIN: 137 / MAX: 552

yquake2

This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080Mesa 23-06-12Mesa 23-07-1680160240320400SE +/- 0.55, N = 3SE +/- 0.47, N = 3355.0376.21. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: On - MSAA: On - Resolution: 2560 x 1440Mesa 23-06-12Mesa 23-07-1650100150200250SE +/- 0.12, N = 3SE +/- 0.00, N = 3225.9240.71. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080Mesa 23-06-12Mesa 23-07-1680160240320400SE +/- 0.80, N = 3SE +/- 0.36, N = 3360.1384.21. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 2560 x 1440Mesa 23-06-12Mesa 23-07-1650100150200250SE +/- 0.19, N = 3SE +/- 0.15, N = 3211.5225.81. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC

GLmark2

This is a test of GLmark2, a basic OpenGL and OpenGL ES 2.0 benchmark supporting various windowing/display back-ends. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterGLmark2 2023.01Resolution: 1920 x 1080Mesa 23-06-12Mesa 23-07-161000200030004000500039604651

OpenBenchmarking.orgScore, More Is BetterGLmark2 2023.01Resolution: 2560 x 1440Mesa 23-06-12Mesa 23-07-16900180027003600450033864229

ParaView

This test runs ParaView benchmarks: an open-source data analytics and visualization application. Paraview describes itself as "an open-source, multi-platform data analysis and visualization application. ParaView users can quickly build visualizations to analyze their data using qualitative and quantitative techniques." Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Many Spheres - Resolution: 1920 x 1080Mesa 23-06-12Mesa 23-07-1620406080100SE +/- 0.08, N = 3SE +/- 0.01, N = 385.4391.31

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Many Spheres - Resolution: 2560 x 1440Mesa 23-06-12Mesa 23-07-1620406080100SE +/- 0.05, N = 3SE +/- 0.02, N = 383.2790.06

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Wavelet Volume - Resolution: 1920 x 1080Mesa 23-06-12Mesa 23-07-16110220330440550SE +/- 3.60, N = 3SE +/- 5.15, N = 3496.97524.63

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Wavelet Volume - Resolution: 2560 x 1440Mesa 23-06-12Mesa 23-07-1690180270360450SE +/- 1.25, N = 3SE +/- 4.97, N = 3362.02408.19

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Wavelet Contour - Resolution: 1920 x 1080Mesa 23-06-12Mesa 23-07-1690180270360450SE +/- 2.36, N = 3SE +/- 0.71, N = 3373.20413.35

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Wavelet Contour - Resolution: 2560 x 1440Mesa 23-06-12Mesa 23-07-1680160240320400SE +/- 0.89, N = 3SE +/- 2.32, N = 3322.18366.67

VKMark

VKMark is a collection of open-source Vulkan tests / rendering benchmarks. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgVKMark Score, More Is BetterVKMark 2022-05-16Resolution: 1920 x 1080 - Present Mode: MailboxMesa 23-06-12Mesa 23-07-1611002200330044005500SE +/- 8.50, N = 3SE +/- 3.21, N = 3489151731. (CXX) g++ options: -pthread -ldl -std=c++14 -O0 -MD -MQ -MF

OpenBenchmarking.orgVKMark Score, More Is BetterVKMark 2022-05-16Resolution: 2560 x 1440 - Present Mode: MailboxMesa 23-06-12Mesa 23-07-1610002000300040005000SE +/- 1.73, N = 3SE +/- 2.52, N = 3420744471. (CXX) g++ options: -pthread -ldl -std=c++14 -O0 -MD -MQ -MF