Intel Arc Graphics benchmarks by Michael Larabel for a future article.
Mesa 23-06-12 Processor: AMD Ryzen 9 7950X 16-Core @ 4.50GHz (16 Cores / 32 Threads), Motherboard: ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS), Chipset: AMD Device 14d8, Memory: 32GB, Disk: Western Digital WD_BLACK SN850X 1000GB + 2000GB, Graphics: Intel Arc A770 DG2 (2400MHz), Audio: Intel DG2 Audio, Monitor: ASUS MG28U, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411
OS: Ubuntu 23.04, Kernel: 6.4.0-060400rc5daily20230611-generic (x86_64), Desktop: GNOME Shell 44.1, Display Server: X Server 1.21.1.7 + Wayland, OpenGL: 4.6 Mesa 23.2.0-devel (git-926e97d 2023-06-12 lunar-oibaf-ppa), Compiler: GCC 12.2.0, File-System: ext4, Screen Resolution: 3840x2160
Kernel Notes: Transparent Huge Pages: madviseCompiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-defaulted --enable-offload-targets=nvptx-none=/build/gcc-12-Pa930Z/gcc-12-12.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-12-Pa930Z/gcc-12-12.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -vProcessor Notes: Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa601203Python Notes: Python 3.11.2Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS IBPB: conditional RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Mesa 23-07-16 OS: Ubuntu 23.04, Kernel: 6.4.0-060400rc5daily20230611-generic (x86_64), Desktop: GNOME Shell 44.2, Display Server: X Server 1.21.1.7 + Wayland, OpenGL: 4.6 Mesa 23.3~git2307161506.dfd96f~oibaf~l (git-dfd96fa 2023-07-16 lunar-oibaf-ppa), Compiler: GCC 12.2.0, File-System: ext4, Screen Resolution: 3840x2160
Intel arc Graphics A770 For Linux Faster Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server OpenGL Compiler File-System Screen Resolution Mesa 23-06-12 Mesa 23-07-16 AMD Ryzen 9 7950X 16-Core @ 4.50GHz (16 Cores / 32 Threads) ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS) AMD Device 14d8 32GB Western Digital WD_BLACK SN850X 1000GB + 2000GB Intel Arc A770 DG2 (2400MHz) Intel DG2 Audio ASUS MG28U Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411 Ubuntu 23.04 6.4.0-060400rc5daily20230611-generic (x86_64) GNOME Shell 44.1 X Server 1.21.1.7 + Wayland 4.6 Mesa 23.2.0-devel (git-926e97d 2023-06-12 lunar-oibaf-ppa) GCC 12.2.0 ext4 3840x2160 GNOME Shell 44.2 4.6 Mesa 23.3~git2307161506.dfd96f~oibaf~l (git-dfd96fa 2023-07-16 lunar-oibaf-ppa) OpenBenchmarking.org Kernel Details - Transparent Huge Pages: madvise Compiler Details - --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-defaulted --enable-offload-targets=nvptx-none=/build/gcc-12-Pa930Z/gcc-12-12.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-12-Pa930Z/gcc-12-12.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v Processor Details - Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa601203 Python Details - Python 3.11.2 Security Details - itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS IBPB: conditional RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Mesa 23-06-12 vs. Mesa 23-07-16 Comparison Phoronix Test Suite Baseline +20.8% +20.8% +41.6% +41.6% +62.4% +62.4% 83.1% 28.5% 28.3% 26.1% 25.7% 24.9% 21% 19.9% 17.4% 14.8% 14.6% 14.2% 13.8% 12.8% 12.3% 11.7% 11.6% 11.5% 10.8% 10% 9.8% 9.5% 8.3% 8.2% 7.6% 7.1% 6.9% 6.8% 6.7% 6.6% 6% 5.8% 5.7% 5.6% 4.8% 3.5% 3.1% 2.5% 2.5% 2.3% 6.9% 8.2% 13.8% 10.8% 12.8% 5.6% 2560 x 1440 2560 x 1440 - High 1920 x 1080 - High 1920 x 1080 - Ultra 2560 x 1440 - Ultra 2560 x 1440 2560 x 1440 - Ultimate 1920 x 1080 - Ultimate 1920 x 1080 2560 x 1440 - OpenGL 2560 x 1440 - Fullscreen - Medium - OpenGL 2560 x 1440 - Fullscreen - Low - OpenGL Wavelet Contour - 2560 x 1440 Wavelet Volume - 2560 x 1440 1920 x 1080 - Fullscreen - Medium - OpenGL 1920 x 1080 2560 x 1440 - Vulkan 2560 x 1440 Wavelet Contour - 1920 x 1080 1920 x 1080 - Vulkan 1920 x 1080 - Fullscreen - Low - OpenGL 2560 x 1440 - Fullscreen - OpenGL 3.3 - Default - RaiNyMore2 2560 x 1440 - Ultra Many Spheres - 2560 x 1440 2560 x 1440 - Fullscreen - OpenGL 1920 x 1080 - Fullscreen - OpenGL Many Spheres - 1920 x 1080 OpenGL ES 3.x - On - On - 2560 x 1440 OpenGL ES 3.x - On - On - 1920 x 1080 Vulkan - On - On - 2560 x 1440 Vulkan - On - On - 1920 x 1080 1920 x 1080 - Mailbox 2560 x 1440 - Mailbox Wavelet Volume - 1920 x 1080 1920 x 1080 - Vulkan 1920 x 1080 - OpenGL 2560 x 1440 - High 1920 x 1080 - High 2560 x 1440 - Ultra 1920 x 1080 - Ultra Many Spheres - 1920 x 1080 Many Spheres - 2560 x 1440 Wavelet Contour - 2560 x 1440 Wavelet Contour - 1920 x 1080 Wavelet Volume - 2560 x 1440 Wavelet Volume - 1920 x 1080 Warsow Xonotic Xonotic Xonotic Xonotic GLmark2 Xonotic Xonotic GLmark2 Left 4 Dead 2 Unigine Superposition Unigine Superposition ParaView ParaView Unigine Superposition ET: Legacy Left 4 Dead 2 ET: Legacy ParaView Counter-Strike: Global Offensive Unigine Superposition DDraceNetwork Unvanquished ParaView Unigine Heaven Unigine Heaven ParaView yquake2 yquake2 yquake2 yquake2 VKMark VKMark ParaView Left 4 Dead 2 Left 4 Dead 2 Cyberpunk 2077 Cyberpunk 2077 Cyberpunk 2077 Cyberpunk 2077 ParaView ParaView ParaView ParaView ParaView ParaView Mesa 23-06-12 Mesa 23-07-16
Intel arc Graphics A770 For Linux Faster unigine-heaven: 1920 x 1080 - Fullscreen - OpenGL unigine-heaven: 2560 x 1440 - Fullscreen - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Low - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Low - OpenGL csgo: 1920 x 1080 - Vulkan vkmark: 1920 x 1080 - Mailbox vkmark: 2560 x 1440 - Mailbox cyberpunk2077: 1920 x 1080 - Low glmark2: 1920 x 1080 glmark2: 2560 x 1440 xonotic: 2560 x 1440 - Ultimate xonotic: 1920 x 1080 - Ultimate cyberpunk2077: 2560 x 1440 - Ultra cyberpunk2077: 2560 x 1440 - High cyberpunk2077: 1920 x 1080 - Ultra cyberpunk2077: 1920 x 1080 - High xonotic: 1920 x 1080 - Ultra xonotic: 2560 x 1440 - Ultra cyberpunk2077: 2560 x 1440 - Low cyberpunk2077: 1920 x 1080 - Medium cyberpunk2077: 2560 x 1440 - Medium xonotic: 1920 x 1080 - High xonotic: 2560 x 1440 - High warsow: 2560 x 1440 l4d2: 1920 x 1080 - OpenGL ddnet: 2560 x 1440 - Fullscreen - OpenGL 3.3 - Default - RaiNyMore2 unvanquished: 1920 x 1080 - Ultra l4d2: 2560 x 1440 - OpenGL l4d2: 2560 x 1440 - Vulkan l4d2: 1920 x 1080 - Vulkan unvanquished: 2560 x 1440 - Ultra paraview: Many Spheres - 1920 x 1080 paraview: Many Spheres - 1920 x 1080 paraview: Many Spheres - 2560 x 1440 paraview: Many Spheres - 2560 x 1440 unvanquished: 1920 x 1080 - High unvanquished: 2560 x 1440 - High etlegacy: 2560 x 1440 etlegacy: 1920 x 1080 paraview: Wavelet Contour - 2560 x 1440 paraview: Wavelet Contour - 2560 x 1440 paraview: Wavelet Contour - 1920 x 1080 paraview: Wavelet Contour - 1920 x 1080 paraview: Wavelet Volume - 2560 x 1440 paraview: Wavelet Volume - 2560 x 1440 paraview: Wavelet Volume - 1920 x 1080 paraview: Wavelet Volume - 1920 x 1080 yquake2: OpenGL ES 3.x - On - On - 2560 x 1440 yquake2: Vulkan - On - On - 2560 x 1440 yquake2: Vulkan - On - On - 1920 x 1080 yquake2: OpenGL ES 3.x - On - On - 1920 x 1080 Mesa 23-06-12 Mesa 23-07-16 230.267 145.928 141.0 252.2 91.0 180.9 189.70 4891 4207 70.75 3960 3386 316.3467276 319.2346926 40.61 46.32 52.52 57.77 376.8480066 377.7406973 62.08 65.71 57.09 412.1876233 412.0619061 532.2 425.75 468.69 647.9 362.19 401.50 469.55 577.3 8564.591 85.43 8348.052 83.27 667.2 658.9 295.3 472.8 3357.478 322.18 3889.216 373.20 5792.333 362.02 7951.513 496.97 211.5 225.9 355.0 360.1 246.687 157.011 158.4 276.8 104.3 206.6 208.69 5173 4447 71.63 4651 4229 382.7970794 382.9109419 41.62 47.77 53.71 59.21 475.3452442 474.9036752 63.03 66.68 58.17 528.8875850 529.3700301 974.6 440.68 513.00 659.2 415.67 447.90 491.94 625.2 9154.807 91.31 9029.213 90.06 675.8 666.0 329.2 528.3 3821.124 366.67 4307.633 413.35 6531.097 408.19 8394.136 524.63 225.8 240.7 376.2 384.2 OpenBenchmarking.org
Unigine Heaven This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL Mesa 23-07-16 Mesa 23-06-12 50 100 150 200 250 SE +/- 0.28, N = 3 SE +/- 0.34, N = 3 246.69 230.27
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL Mesa 23-07-16 Mesa 23-06-12 30 60 90 120 150 SE +/- 0.01, N = 3 SE +/- 0.03, N = 3 157.01 145.93
Unigine Superposition This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Mesa 23-07-16 Mesa 23-06-12 40 80 120 160 200 SE +/- 0.06, N = 3 SE +/- 0.06, N = 3 158.4 141.0 MAX: 196.8 MAX: 174.8
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Mesa 23-07-16 Mesa 23-06-12 60 120 180 240 300 SE +/- 0.09, N = 3 SE +/- 0.09, N = 3 276.8 252.2 MAX: 430 MAX: 389.4
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Mesa 23-07-16 Mesa 23-06-12 20 40 60 80 100 SE +/- 0.03, N = 3 SE +/- 0.06, N = 3 104.3 91.0 MAX: 124.1 MAX: 107.8
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Mesa 23-07-16 Mesa 23-06-12 50 100 150 200 250 SE +/- 0.03, N = 3 SE +/- 0.09, N = 3 206.6 180.9 MAX: 292 MAX: 252.3
Counter-Strike: Global Offensive This is a benchmark of Valve's Counter-Strike: Global Offensive game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike: Global Offensive is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: Vulkan Mesa 23-07-16 Mesa 23-06-12 50 100 150 200 250 SE +/- 5.23, N = 12 SE +/- 0.59, N = 3 208.69 189.70
OpenBenchmarking.org VKMark Score, More Is Better VKMark 2022-05-16 Resolution: 2560 x 1440 - Present Mode: Mailbox Mesa 23-07-16 Mesa 23-06-12 1000 2000 3000 4000 5000 SE +/- 2.52, N = 3 SE +/- 1.73, N = 3 4447 4207 1. (CXX) g++ options: -pthread -ldl -std=c++14 -O0 -MD -MQ -MF
Cyberpunk 2077 This is a benchmark of Cyberpunk 2077 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Low Mesa 23-07-16 Mesa 23-06-12 16 32 48 64 80 SE +/- 0.08, N = 3 SE +/- 0.11, N = 3 71.63 70.75 MIN: 46.71 / MAX: 97.95 MIN: 35.01 / MAX: 113.55
Xonotic This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game for this open-source first person shooter title. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 2560 x 1440 - Effects Quality: Ultimate Mesa 23-07-16 Mesa 23-06-12 80 160 240 320 400 SE +/- 0.29, N = 3 SE +/- 1.32, N = 3 382.80 316.35 MIN: 137 / MAX: 552 MIN: 125 / MAX: 424
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 1920 x 1080 - Effects Quality: Ultimate Mesa 23-07-16 Mesa 23-06-12 80 160 240 320 400 SE +/- 0.36, N = 3 SE +/- 0.68, N = 3 382.91 319.23 MIN: 141 / MAX: 550 MIN: 125 / MAX: 425
Cyberpunk 2077 This is a benchmark of Cyberpunk 2077 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Ultra Mesa 23-07-16 Mesa 23-06-12 9 18 27 36 45 SE +/- 0.04, N = 3 SE +/- 0.08, N = 3 41.62 40.61 MIN: 27.27 / MAX: 56.66 MIN: 25.42 / MAX: 56.43
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: High Mesa 23-07-16 Mesa 23-06-12 11 22 33 44 55 SE +/- 0.12, N = 3 SE +/- 0.05, N = 3 47.77 46.32 MIN: 25.65 / MAX: 80.63 MIN: 29.91 / MAX: 61.91
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Ultra Mesa 23-07-16 Mesa 23-06-12 12 24 36 48 60 SE +/- 0.01, N = 3 SE +/- 0.07, N = 3 53.71 52.52 MIN: 33.4 / MAX: 73.4 MIN: 31.67 / MAX: 72.25
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: High Mesa 23-07-16 Mesa 23-06-12 13 26 39 52 65 SE +/- 0.20, N = 3 SE +/- 0.07, N = 3 59.21 57.77 MIN: 35.17 / MAX: 78.49 MIN: 35.06 / MAX: 76.26
Xonotic This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game for this open-source first person shooter title. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 1920 x 1080 - Effects Quality: Ultra Mesa 23-07-16 Mesa 23-06-12 100 200 300 400 500 SE +/- 1.93, N = 3 SE +/- 1.72, N = 3 475.35 376.85 MIN: 218 / MAX: 659 MIN: 201 / MAX: 484
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 2560 x 1440 - Effects Quality: Ultra Mesa 23-07-16 Mesa 23-06-12 100 200 300 400 500 SE +/- 0.40, N = 3 SE +/- 1.86, N = 3 474.90 377.74 MIN: 214 / MAX: 658 MIN: 185 / MAX: 486
Cyberpunk 2077 This is a benchmark of Cyberpunk 2077 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Low Mesa 23-07-16 Mesa 23-06-12 14 28 42 56 70 SE +/- 0.03, N = 3 SE +/- 0.25, N = 3 63.03 62.08 MIN: 39.43 / MAX: 86.77 MIN: 35.1 / MAX: 89.9
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Medium Mesa 23-07-16 Mesa 23-06-12 15 30 45 60 75 SE +/- 0.03, N = 3 SE +/- 0.18, N = 3 66.68 65.71 MIN: 43.68 / MAX: 87.76 MIN: 31.35 / MAX: 88.35
OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Medium Mesa 23-07-16 Mesa 23-06-12 13 26 39 52 65 SE +/- 0.01, N = 3 SE +/- 0.08, N = 3 58.17 57.09 MIN: 32.33 / MAX: 76.07 MIN: 32.25 / MAX: 74.88
Xonotic This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game for this open-source first person shooter title. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 1920 x 1080 - Effects Quality: High Mesa 23-07-16 Mesa 23-06-12 110 220 330 440 550 SE +/- 1.20, N = 3 SE +/- 1.15, N = 3 528.89 412.19 MIN: 241 / MAX: 695 MIN: 233 / MAX: 507
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 2560 x 1440 - Effects Quality: High Mesa 23-07-16 Mesa 23-06-12 110 220 330 440 550 SE +/- 0.25, N = 3 SE +/- 0.11, N = 3 529.37 412.06 MIN: 284 / MAX: 689 MIN: 251 / MAX: 505
Left 4 Dead 2 This is a benchmark of Valve's Left 4 Dead 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 1920 x 1080 - Renderer: OpenGL Mesa 23-07-16 Mesa 23-06-12 100 200 300 400 500 SE +/- 6.46, N = 12 SE +/- 4.51, N = 3 440.68 425.75
DDraceNetwork This is a test of DDraceNetwork, an open-source cooperative platformer. Vulkan or OpenGL 3.3 is used for rendering, with fallbacks for older OpenGL versions. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better DDraceNetwork 16.3.2 Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2 Mesa 23-07-16 Mesa 23-06-12 110 220 330 440 550 SE +/- 0.37, N = 3 SE +/- 0.33, N = 3 513.00 468.69 1. (CXX) g++ options: -O3 -lrt -ldl -lvulkan -lnotify -lgdk_pixbuf-2.0 -lgio-2.0 -lgobject-2.0 -lglib-2.0 -fuse-ld=gold
Unvanquished Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.54 Resolution: 1920 x 1080 - Effects Quality: Ultra Mesa 23-07-16 Mesa 23-06-12 140 280 420 560 700 SE +/- 4.34, N = 14 SE +/- 2.68, N = 3 659.2 647.9
Left 4 Dead 2 This is a benchmark of Valve's Left 4 Dead 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 2560 x 1440 - Renderer: OpenGL Mesa 23-07-16 Mesa 23-06-12 90 180 270 360 450 SE +/- 0.74, N = 3 SE +/- 0.59, N = 3 415.67 362.19
OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 2560 x 1440 - Renderer: Vulkan Mesa 23-07-16 Mesa 23-06-12 100 200 300 400 500 SE +/- 0.57, N = 3 SE +/- 0.77, N = 3 447.90 401.50
OpenBenchmarking.org Frames Per Second, More Is Better Left 4 Dead 2 Resolution: 1920 x 1080 - Renderer: Vulkan Mesa 23-07-16 Mesa 23-06-12 110 220 330 440 550 SE +/- 3.13, N = 3 SE +/- 3.84, N = 3 491.94 469.55
Unvanquished Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.54 Resolution: 2560 x 1440 - Effects Quality: Ultra Mesa 23-07-16 Mesa 23-06-12 130 260 390 520 650 SE +/- 4.42, N = 3 SE +/- 4.14, N = 3 625.2 577.3
ParaView This test runs ParaView benchmarks: an open-source data analytics and visualization application. Paraview describes itself as "an open-source, multi-platform data analysis and visualization application. ParaView users can quickly build visualizations to analyze their data using qualitative and quantitative techniques." Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.10.1 Test: Many Spheres - Resolution: 1920 x 1080 Mesa 23-07-16 Mesa 23-06-12 2K 4K 6K 8K 10K SE +/- 0.76, N = 3 SE +/- 7.68, N = 3 9154.81 8564.59
OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.10.1 Test: Many Spheres - Resolution: 2560 x 1440 Mesa 23-07-16 Mesa 23-06-12 2K 4K 6K 8K 10K SE +/- 1.62, N = 3 SE +/- 5.17, N = 3 9029.21 8348.05
Unvanquished Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.54 Resolution: 1920 x 1080 - Effects Quality: High Mesa 23-07-16 Mesa 23-06-12 150 300 450 600 750 SE +/- 4.39, N = 3 SE +/- 4.04, N = 3 675.8 667.2
OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.54 Resolution: 2560 x 1440 - Effects Quality: High Mesa 23-07-16 Mesa 23-06-12 140 280 420 560 700 SE +/- 4.46, N = 3 SE +/- 1.39, N = 3 666.0 658.9
ET: Legacy ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better ET: Legacy 2.81 Resolution: 2560 x 1440 Mesa 23-07-16 Mesa 23-06-12 70 140 210 280 350 SE +/- 0.34, N = 3 SE +/- 0.90, N = 3 329.2 295.3
OpenBenchmarking.org Frames Per Second, More Is Better ET: Legacy 2.81 Resolution: 1920 x 1080 Mesa 23-07-16 Mesa 23-06-12 110 220 330 440 550 SE +/- 4.54, N = 3 SE +/- 0.78, N = 3 528.3 472.8
ParaView This test runs ParaView benchmarks: an open-source data analytics and visualization application. Paraview describes itself as "an open-source, multi-platform data analysis and visualization application. ParaView users can quickly build visualizations to analyze their data using qualitative and quantitative techniques." Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.10.1 Test: Wavelet Contour - Resolution: 2560 x 1440 Mesa 23-07-16 Mesa 23-06-12 800 1600 2400 3200 4000 SE +/- 24.13, N = 3 SE +/- 9.28, N = 3 3821.12 3357.48
OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.10.1 Test: Wavelet Contour - Resolution: 1920 x 1080 Mesa 23-07-16 Mesa 23-06-12 900 1800 2700 3600 4500 SE +/- 7.36, N = 3 SE +/- 24.54, N = 3 4307.63 3889.22
OpenBenchmarking.org MiVoxels / Sec, More Is Better ParaView 5.10.1 Test: Wavelet Volume - Resolution: 2560 x 1440 Mesa 23-07-16 Mesa 23-06-12 1400 2800 4200 5600 7000 SE +/- 79.46, N = 3 SE +/- 20.09, N = 3 6531.10 5792.33
OpenBenchmarking.org MiVoxels / Sec, More Is Better ParaView 5.10.1 Test: Wavelet Volume - Resolution: 1920 x 1080 Mesa 23-07-16 Mesa 23-06-12 2K 4K 6K 8K 10K SE +/- 82.44, N = 3 SE +/- 57.71, N = 3 8394.14 7951.51
yquake2 This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 2560 x 1440 Mesa 23-07-16 Mesa 23-06-12 50 100 150 200 250 SE +/- 0.15, N = 3 SE +/- 0.19, N = 3 225.8 211.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 2560 x 1440 Mesa 23-07-16 Mesa 23-06-12 50 100 150 200 250 SE +/- 0.00, N = 3 SE +/- 0.12, N = 3 240.7 225.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 Mesa 23-07-16 Mesa 23-06-12 80 160 240 320 400 SE +/- 0.47, N = 3 SE +/- 0.55, N = 3 376.2 355.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 Mesa 23-07-16 Mesa 23-06-12 80 160 240 320 400 SE +/- 0.36, N = 3 SE +/- 0.80, N = 3 384.2 360.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
Mesa 23-06-12 Processor: AMD Ryzen 9 7950X 16-Core @ 4.50GHz (16 Cores / 32 Threads), Motherboard: ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS), Chipset: AMD Device 14d8, Memory: 32GB, Disk: Western Digital WD_BLACK SN850X 1000GB + 2000GB, Graphics: Intel Arc A770 DG2 (2400MHz), Audio: Intel DG2 Audio, Monitor: ASUS MG28U, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411
OS: Ubuntu 23.04, Kernel: 6.4.0-060400rc5daily20230611-generic (x86_64), Desktop: GNOME Shell 44.1, Display Server: X Server 1.21.1.7 + Wayland, OpenGL: 4.6 Mesa 23.2.0-devel (git-926e97d 2023-06-12 lunar-oibaf-ppa), Compiler: GCC 12.2.0, File-System: ext4, Screen Resolution: 3840x2160
Kernel Notes: Transparent Huge Pages: madviseCompiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-defaulted --enable-offload-targets=nvptx-none=/build/gcc-12-Pa930Z/gcc-12-12.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-12-Pa930Z/gcc-12-12.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -vProcessor Notes: Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa601203Python Notes: Python 3.11.2Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS IBPB: conditional RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 24 June 2023 16:46 by user pts.
Mesa 23-07-16 Processor: AMD Ryzen 9 7950X 16-Core @ 4.50GHz (16 Cores / 32 Threads), Motherboard: ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS), Chipset: AMD Device 14d8, Memory: 32GB, Disk: Western Digital WD_BLACK SN850X 1000GB + 2000GB, Graphics: Intel Arc A770 DG2 (2400MHz), Audio: Intel DG2 Audio, Monitor: ASUS MG28U, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411
OS: Ubuntu 23.04, Kernel: 6.4.0-060400rc5daily20230611-generic (x86_64), Desktop: GNOME Shell 44.2, Display Server: X Server 1.21.1.7 + Wayland, OpenGL: 4.6 Mesa 23.3~git2307161506.dfd96f~oibaf~l (git-dfd96fa 2023-07-16 lunar-oibaf-ppa), Compiler: GCC 12.2.0, File-System: ext4, Screen Resolution: 3840x2160
Kernel Notes: Transparent Huge Pages: madviseCompiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-defaulted --enable-offload-targets=nvptx-none=/build/gcc-12-Pa930Z/gcc-12-12.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-12-Pa930Z/gcc-12-12.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -vProcessor Notes: Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa601203Python Notes: Python 3.11.2Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS IBPB: conditional RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 16 July 2023 20:29 by user pts.