ptstesseract

AMD Ryzen 9 7950X 16-Core testing with a ASUS ProArt X670E-CREATOR WIFI (1004 BIOS) and NVIDIA GeForce RTX 4090 24GB on Ubuntu 22.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2304095-NE-PTSTESSER04
Jump To Table - Results

Statistics

Remove Outliers Before Calculating Averages

Graph Settings

Prefer Vertical Bar Graphs

Table

Show Detailed System Result Table

Run Management

Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
NVIDIA GeForce RTX 4090
April 09 2023
  2 Minutes


ptstesseractOpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 9 7950X 16-Core @ 4.50GHz (16 Cores / 32 Threads)ASUS ProArt X670E-CREATOR WIFI (1004 BIOS)AMD Device 14d82 x 32 GB DDR5-5600MT/s Kingston KF556C40-322000GB Samsung SSD 980 PRO 2TBNVIDIA GeForce RTX 4090 24GBNVIDIA Device 22baLG Ultra HDIntel I225-V + MEDIATEK Device 0616Ubuntu 22.045.19.0-38-generic (x86_64)KDE Plasma 5.24.7X Server 1.21.1.3NVIDIA 525.105.174.6.0OpenCL 3.0 CUDA 12.0.1511.3.224GCC 11.3.0xfs3840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLOpenCLVulkanCompilerFile-SystemScreen ResolutionPtstesseract BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa601203 - GLAMOR - BAR1 / Visible vRAM Size: 32768 MiB - vBIOS Version: 95.02.20.00.03- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional IBRS_FW STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160NVIDIA GeForce RTX 40902004006008001000SE +/- 2.28, N = 3987.98