left4dead2

AMD Ryzen 3 3200G testing with a ASUS PRIME A320M-K (5602 BIOS) and ASUS AMD Radeon Vega 8 2GB on Linuxmint 21.1 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2301105-NE-LEFT4DEAD64
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
prvy
January 10 2023
  27 Minutes
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left4dead2OpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 3 3200G @ 3.60GHz (4 Cores)ASUS PRIME A320M-K (5602 BIOS)AMD Raven/Raven214GB480GB CT480BX500SSD1 + 320GB Western Digital WD3200AAJS-6ASUS AMD Radeon Vega 8 2GB (1250/1333MHz)AMD Raven/Raven2/Fenghuang2270WRealtek RTL8111/8168/8411Linuxmint 21.15.15.0-57-generic (x86_64)Cinnamon 5.6.5X Server 1.21.1.34.6 Mesa 22.0.5 (LLVM 13.0.1 DRM 3.42)GCC 11.3.0ext41920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLCompilerFile-SystemScreen ResolutionLeft4dead2 BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0x8108109 - GLAMOR - BAR1 / Visible vRAM Size: 2048 MB - vBIOS Version: 113-PICASSO-115- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Mitigation of untrained return thunk; SMT disabled + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional STIBP: disabled RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected

Left 4 Dead 2

This is a benchmark of Valve's Left 4 Dead 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 1920 x 1080 - Renderer: OpenGLprvy20406080100SE +/- 0.86, N = 685.03

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 1920 x 1080 - Renderer: Vulkanprvy1530456075SE +/- 0.94, N = 1266.07