amdalltests

AMD Ryzen 7 5700X 8-Core testing with a MSI MAG B550 TOMAHAWK (MS-7C91) (A.B0 BIOS) and NVIDIA GeForce RTX 3070 8GB on Microsoft Windows 11 Pro Build 22621 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2301027-NE-AMDALLTES41
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Teste AMD 5700X + RTX 3070 + 64GB DDR4
December 29 2022
 
NVIDIA GeForce RTX 3070
December 29 2022
  15 Hours, 28 Minutes
Invert Behavior (Only Show Selected Data)
  7 Hours, 44 Minutes
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amdalltestsOpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 7 5700X 8-Core @ 3.40GHz (8 Cores / 16 Threads)MSI MAG B550 TOMAHAWK (MS-7C91) (A.B0 BIOS)4 x 16384 MB 2933MHz Kingston HX432C16FB41863GB Netac NVMe SSD 2TB + 932GB Samsung SSD 970 EVO Plus 1TBNVIDIA GeForce RTX 3070 8GBNVIDIA HD Audio + HD Audio Device + NVIDIA Virtual Audio Device (Wave Extensible) (WDM)DELL U414HRealtek PCIe GbE + Bluetooth Device (Personal Area ) + Realtek RTL8852AE WiFi 6 802.11ax PCIe + Wintun Userspace Tunnel + Realtek PCIe GbE #2Microsoft Windows 11 Pro Build 2262110.0.22621.963 (x86_64)526.98 (31.0.15.2698)OpenCL 3.0 CUDA 12.0.89NTFS1920x1080ProcessorMotherboardMemoryDiskGraphicsAudioMonitorNetworkOSKernelDisplay DriverOpenCLFile-SystemScreen ResolutionAmdalltests PerformanceSystem Logs- Python 3.7.9- __user pointer sanitization: Disabled + Retpoline: Full + IBPB: Always + IBRS: Enabled + STIBP: Enabled + VBS: Enabled and running + HVCI: Running + MBEC: Available

amdalltestsgravitymark: 1920 x 1080 - OpenGLgravitymark: 1920 x 1080 - Vulkangravitymark: 1920 x 1080 - Vulkan Ray-Tracinggravitymark: 1920 x 1080 - Windows Direct3D 12gravitymark: 1920 x 1080 - Windows Direct3D 12 Ray-Tracingunigine-super: 1920 x 1080 - Fullscreen - Ultra - D3D11unvanquished: 1920 x 1080 - Ultraxonotic: 1920 x 1080 - Ultimateyquake2: Vulkan - On - On - 1920 x 1080yquake2: Vulkan - On - On - 2560 x 1440yquake2: Vulkan - Off - On - 1920 x 1080yquake2: Vulkan - Off - On - 2560 x 1440yquake2: Vulkan - On - Off - 1920 x 1080yquake2: Vulkan - On - Off - 2560 x 1440yquake2: Vulkan - Off - Off - 1920 x 1080yquake2: Vulkan - Off - Off - 2560 x 1440yquake2: Software CPU - On - On - 1920 x 1080yquake2: Software CPU - On - On - 2560 x 1440yquake2: Software CPU - Off - On - 1920 x 1080yquake2: Software CPU - Off - On - 2560 x 1440yquake2: Software CPU - On - Off - 1920 x 1080yquake2: Software CPU - On - Off - 2560 x 1440yquake2: Software CPU - Off - Off - 1920 x 1080yquake2: Software CPU - Off - Off - 2560 x 1440yquake2: Software CPU Color Light - On - On - 1920 x 1080yquake2: Software CPU Color Light - On - On - 2560 x 1440yquake2: Software CPU Color Light - Off - On - 1920 x 1080yquake2: Software CPU Color Light - Off - On - 2560 x 1440yquake2: Software CPU Color Light - On - Off - 1920 x 1080yquake2: Software CPU Color Light - On - Off - 2560 x 1440yquake2: Software CPU Color Light - Off - Off - 1920 x 1080yquake2: Software CPU Color Light - Off - Off - 2560 x 1440paraview: Many Spheres - 1920 x 1080paraview: Many Spheres - 1920 x 1080paraview: Wavelet Volume - 1920 x 1080paraview: Wavelet Volume - 1920 x 1080paraview: Wavelet Contour - 1920 x 1080paraview: Wavelet Contour - 1920 x 1080intel-mlc: Idle Latencyintel-mlc: Max Bandwidth - All Readsintel-mlc: Max Bandwidth - 3:1 Reads-Writesintel-mlc: Max Bandwidth - 2:1 Reads-Writesintel-mlc: Max Bandwidth - 1:1 Reads-Writesintel-mlc: Max Bandwidth - Stream-Triad Likeintel-mlc: Peak Injection Bandwidth - All Readsintel-mlc: Peak Injection Bandwidth - 3:1 Reads-Writesintel-mlc: Peak Injection Bandwidth - 2:1 Reads-Writesintel-mlc: Peak Injection Bandwidth - 1:1 Reads-Writesintel-mlc: Peak Injection Bandwidth - Stream-Triad Likedav1d: Chimera 1080pdav1d: Summer Nature 4Kdav1d: Summer Nature 1080pdav1d: Chimera 1080p 10-bitsvt-av1: Preset 4 - Bosphorus 4Ksvt-av1: Preset 8 - Bosphorus 4Ksvt-av1: Preset 12 - Bosphorus 4Ksvt-av1: Preset 13 - Bosphorus 4Ksvt-av1: Preset 4 - Bosphorus 1080psvt-av1: Preset 8 - Bosphorus 1080psvt-av1: Preset 12 - Bosphorus 1080psvt-av1: Preset 13 - Bosphorus 1080py-cruncher: 1Bcpuminer-opt: Magicpuminer-opt: x25xcpuminer-opt: scryptcpuminer-opt: Deepcoincpuminer-opt: Ringcoincpuminer-opt: Blake-2 Scpuminer-opt: Garlicoincpuminer-opt: Skeincoincpuminer-opt: Myriad-Groestlcpuminer-opt: LBC, LBRY Creditscpuminer-opt: Quad SHA-256, Pyritecpuminer-opt: Triple SHA-256, Onecoinastcenc: Thoroughpgbench: 1000 - 1 - Read Onlypgbench: 1000 - 1 - Read Only - Average Latencypgbench: 1000 - 1 - Read Writepgbench: 1000 - 1 - Read Write - Average Latencyblender: BMW27 - CPU-Onlyblender: BMW27 - NVIDIA CUDAblender: BMW27 - NVIDIA OptiXblender: Classroom - CPU-Onlyblender: Fishy Cat - CPU-Onlyblender: Barbershop - CPU-Onlyblender: Classroom - NVIDIA CUDAblender: Fishy Cat - NVIDIA CUDAblender: Barbershop - NVIDIA CUDAblender: Classroom - NVIDIA OptiXblender: Fishy Cat - NVIDIA OptiXblender: Barbershop - NVIDIA OptiXblender: Pabellon Barcelona - CPU-Onlyblender: Pabellon Barcelona - NVIDIA CUDAblender: Pabellon Barcelona - NVIDIA OptiXselenium: ARES-6 - Firefoxselenium: Kraken - Firefoxselenium: Octane - Firefoxselenium: Jetstream - Firefoxselenium: CanvasMark - Firefoxselenium: MotionMark - Firefoxselenium: Jetstream 2 - Firefoxselenium: Maze Solver - Firefoxselenium: Speedometer - Firefoxselenium: PSPDFKit WASM - Firefoxselenium: WASM imageConvolute - Firefoxselenium: WASM collisionDetection - Firefoxv-ray: NVIDIA RTX GPUv-ray: NVIDIA CUDA GPUv-ray: CPUhashcat: MD5hashcat: SHA1hashcat: 7-Ziphashcat: SHA-512hashcat: TrueCrypt RIPEMD160 + XTSgravitymark: 2560 x 1440 - Vulkangravitymark: 2560 x 1440 - Vulkan Ray-Tracinggravitymark: 2560 x 1440 - Windows Direct3D 12gravitymark: 2560 x 1440 - Windows Direct3D 12 Ray-Tracingunigine-super: 2560 x 1440 - Fullscreen - Ultra - D3D11unigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGLunvanquished: 2560 x 1440 - Ultraxonotic: 2560 x 1440 - Ultimateparaview: Many Spheres - 2560 x 1440paraview: Many Spheres - 2560 x 1440paraview: Wavelet Volume - 2560 x 1440paraview: Wavelet Volume - 2560 x 1440paraview: Wavelet Contour - 2560 x 1440paraview: Wavelet Contour - 2560 x 1440osbench: Create Filesosbench: Create Threadsosbench: Launch Programsosbench: Memory Allocationsjohn-the-ripper: Blowfishjohn-the-ripper: MD5x264: Bosphorus 4Kx264: Bosphorus 1080pcompress-7zip: Compression Ratingcompress-7zip: Decompression Ratingxonotic: 1920 x 1080 - Lowxonotic: 2560 x 1440 - Lowxonotic: 1920 x 1080 - Highxonotic: 2560 x 1440 - Highxonotic: 1920 x 1080 - Ultraxonotic: 2560 x 1440 - Ultray-cruncher: 500Mastcenc: Fastastcenc: Mediumastcenc: Exhaustivepyperformance: gopyperformance: 2to3pyperformance: chaospyperformance: floatpyperformance: nbodypyperformance: pathlibpyperformance: raytracepyperformance: json_loadspyperformance: crypto_pyaespyperformance: regex_compilepyperformance: python_startuppyperformance: django_templatepyperformance: pickle_pure_pythongit: Time To Complete Common Git Commandstesseract-ocr: Time To OCR 7 ImagesTeste AMD 5700X + RTX 3070 + 64GB DDR4NVIDIA GeForce RTX 3070214.6237.5212.8211.8194.363.5286.2304.00041501537.91027.61598.81062.81860.71876.21876.31901.9117.671.4120.573.4117.371.4120.573.1110.067.9112.169.4110.367.8112.569.253.285341.63660.18962.83760.20627.33785.837789.8834139.6634011.5934714.6235239.2837336.233997.333914.234709.735135.3645.96207.37872.70532.472.25926.56481.37086.4687.55982.265348.004367.78246.717260.80357.31143.398062.541866.743369102292.4436550136102412040930553735.949793000.10815720.636186.5718.639.87482.87220.911796.3536.0539.19158.6924.4518.0288.91556.9389.3126.8926.07663.936562283.12318781019.22141.31614172247221.8296.417341418930740643500000128042333336530001863866667477333190.1165.9181.3161.944.757.333.7318.3317.970213752.425255.153165.482647.710164.001709.055263.68887523.5192434.92597.80641663695869527.70117.807847767640516.2349848515.0152671419.8946899420.6188462388.6633922389.871648520.265147.403251.03200.666019631910210311812240823.210115630.347.239953.12265.946OpenBenchmarking.org

GravityMark

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: OpenGLNVIDIA GeForce RTX 307050100150200250SE +/- 0.25, N = 3214.6

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: VulkanNVIDIA GeForce RTX 307050100150200250SE +/- 0.23, N = 3237.5

Resolution: 1920 x 1080 - Renderer: OpenGL ES

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Vulkan Ray-TracingNVIDIA GeForce RTX 307050100150200250SE +/- 0.47, N = 3212.8

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12NVIDIA GeForce RTX 307050100150200250SE +/- 0.12, N = 3211.8

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-TracingNVIDIA GeForce RTX 30704080120160200SE +/- 0.00, N = 3194.3

Counter-Strike: Global Offensive

This is a benchmark of Valve's Counter-Strike: Global Offensive game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike: Global Offensive is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

Resolution: 1920 x 1080 - Renderer: OpenGL

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

DDraceNetwork

This is a test of DDraceNetwork, an open-source cooperative platformer. Vulkan or OpenGL 3.3 is used for rendering, with fallbacks for older OpenGL versions. Learn more via the OpenBenchmarking.org test page.

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Default - Demo: Multeasymap

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL 3.3 - Zoom: Zoomed out - Demo: RaiNyMore2

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL 3.3 - Zoom: Zoomed out - Demo: Multeasymap

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Zoomed out - Demo: RaiNyMore2

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL 3.3 - Zoom: Zoomed out - Demo: Multeasymap

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL 3.3 - Zoom: Default - Demo: RaiNyMore2

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL 3.3 - Zoom: Default - Demo: Multeasymap

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Portal 2

This is a benchmark of Valve's Portal 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

Resolution: 1920 x 1080 - Renderer: OpenGL

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result. E: ./portal2: line 2: cd: C:\Program Files (x86)\Steam\steamapps\common\Portal 2: No such file or directory ./portal2: line 4: ./portal2.exe: No such file or directory cat: portal2/console.log: Not a directory

Counter-Strike: Global Offensive

This is a benchmark of Valve's Counter-Strike: Global Offensive game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike: Global Offensive is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

Resolution: 1920 x 1080 - Renderer: Vulkan

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11NVIDIA GeForce RTX 30701428425670SE +/- 0.22, N = 363.5MAX: 81.4

Unvanquished

Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 1920 x 1080 - Effects Quality: UltraNVIDIA GeForce RTX 307060120180240300SE +/- 0.12, N = 3286.2

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: UltimateNVIDIA GeForce RTX 307070140210280350SE +/- 0.48, N = 3304.00MIN: 67 / MAX: 686

yquake2

This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080NVIDIA GeForce RTX 307030060090012001500SE +/- 12.00, N = 31537.9

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: On - MSAA: On - Resolution: 2560 x 1440NVIDIA GeForce RTX 30702004006008001000SE +/- 1.93, N = 31027.6

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080NVIDIA GeForce RTX 307030060090012001500SE +/- 11.78, N = 31598.8

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 2560 x 1440NVIDIA GeForce RTX 30702004006008001000SE +/- 2.62, N = 31062.8

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080NVIDIA GeForce RTX 3070400800120016002000SE +/- 4.83, N = 31860.7

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 2560 x 1440NVIDIA GeForce RTX 3070400800120016002000SE +/- 14.47, N = 121876.2

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080NVIDIA GeForce RTX 3070400800120016002000SE +/- 23.22, N = 41876.3

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 2560 x 1440NVIDIA GeForce RTX 3070400800120016002000SE +/- 14.86, N = 31901.9

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080NVIDIA GeForce RTX 3070306090120150SE +/- 0.15, N = 3117.6

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Software CPU - AF: On - MSAA: On - Resolution: 2560 x 1440NVIDIA GeForce RTX 30701632486480SE +/- 0.06, N = 371.4

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080NVIDIA GeForce RTX 3070306090120150SE +/- 0.09, N = 3120.5

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 2560 x 1440NVIDIA GeForce RTX 30701632486480SE +/- 0.03, N = 373.4

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080NVIDIA GeForce RTX 3070306090120150SE +/- 0.07, N = 3117.3

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 2560 x 1440NVIDIA GeForce RTX 30701632486480SE +/- 0.10, N = 371.4

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080NVIDIA GeForce RTX 3070306090120150SE +/- 0.06, N = 3120.5

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 2560 x 1440NVIDIA GeForce RTX 30701632486480SE +/- 0.13, N = 373.1

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080NVIDIA GeForce RTX 307020406080100SE +/- 0.03, N = 3110.0

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 2560 x 1440NVIDIA GeForce RTX 30701530456075SE +/- 0.15, N = 367.9

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080NVIDIA GeForce RTX 3070306090120150SE +/- 0.72, N = 3112.1

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 2560 x 1440NVIDIA GeForce RTX 30701530456075SE +/- 0.07, N = 369.4

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080NVIDIA GeForce RTX 307020406080100SE +/- 0.07, N = 3110.3

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 2560 x 1440NVIDIA GeForce RTX 30701530456075SE +/- 0.06, N = 367.8

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080NVIDIA GeForce RTX 3070306090120150SE +/- 0.38, N = 3112.5

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 2560 x 1440NVIDIA GeForce RTX 30701530456075SE +/- 0.03, N = 369.2

ParaView

This test runs ParaView benchmarks: an open-source data analytics and visualization application. Paraview describes itself as "an open-source, multi-platform data analysis and visualization application. ParaView users can quickly build visualizations to analyze their data using qualitative and quantitative techniques." Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Many Spheres - Resolution: 1920 x 1080NVIDIA GeForce RTX 30701224364860SE +/- 0.07, N = 353.28

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Wavelet Volume - Resolution: 1920 x 1080NVIDIA GeForce RTX 30704080120160200SE +/- 0.00, N = 360.18

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Wavelet Contour - Resolution: 1920 x 1080NVIDIA GeForce RTX 30704080120160200SE +/- 0.00, N = 360.20

Intel Memory Latency Checker

Intel Memory Latency Checker (MLC) is a binary-only system memory bandwidth and latency benchmark. If the download fails you may need to manually download the file from https://www.intel.com/content/www/us/en/developer/articles/tool/intelr-memory-latency-checker.html and place it in your PTS download cache. On some systems root privileges are needed to run the MLC tester. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgns, Fewer Is BetterIntel Memory Latency Checker 3.10Test: Idle LatencyNVIDIA GeForce RTX 307020406080100SE +/- 0.03, N = 385.8

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Max Bandwidth - All ReadsNVIDIA GeForce RTX 30708K16K24K32K40KSE +/- 14.23, N = 337789.88

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Max Bandwidth - 3:1 Reads-WritesNVIDIA GeForce RTX 30707K14K21K28K35KSE +/- 26.13, N = 334139.66

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Max Bandwidth - 2:1 Reads-WritesNVIDIA GeForce RTX 30707K14K21K28K35KSE +/- 30.52, N = 334011.59

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Max Bandwidth - 1:1 Reads-WritesNVIDIA GeForce RTX 30708K16K24K32K40KSE +/- 5.77, N = 334714.62

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Max Bandwidth - Stream-Triad LikeNVIDIA GeForce RTX 30708K16K24K32K40KSE +/- 2.75, N = 335239.28

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Peak Injection Bandwidth - All ReadsNVIDIA GeForce RTX 30708K16K24K32K40KSE +/- 73.79, N = 337336.2

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Peak Injection Bandwidth - 3:1 Reads-WritesNVIDIA GeForce RTX 30707K14K21K28K35KSE +/- 29.23, N = 333997.3

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Peak Injection Bandwidth - 2:1 Reads-WritesNVIDIA GeForce RTX 30707K14K21K28K35KSE +/- 83.41, N = 333914.2

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Peak Injection Bandwidth - 1:1 Reads-WritesNVIDIA GeForce RTX 30707K14K21K28K35KSE +/- 42.65, N = 334709.7

OpenBenchmarking.orgMB/s, More Is BetterIntel Memory Latency Checker 3.10Test: Peak Injection Bandwidth - Stream-Triad LikeNVIDIA GeForce RTX 30708K16K24K32K40KSE +/- 58.65, N = 335135.3

dav1d

Dav1d is an open-source, speedy AV1 video decoder. This test profile times how long it takes to decode sample AV1 video content. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFPS, More Is Betterdav1d 1.0Video Input: Chimera 1080pNVIDIA GeForce RTX 3070140280420560700SE +/- 0.71, N = 3645.96

OpenBenchmarking.orgFPS, More Is Betterdav1d 1.0Video Input: Summer Nature 4KNVIDIA GeForce RTX 307050100150200250SE +/- 0.44, N = 3207.37

OpenBenchmarking.orgFPS, More Is Betterdav1d 1.0Video Input: Summer Nature 1080pNVIDIA GeForce RTX 30702004006008001000SE +/- 5.31, N = 3872.70

OpenBenchmarking.orgFPS, More Is Betterdav1d 1.0Video Input: Chimera 1080p 10-bitNVIDIA GeForce RTX 3070120240360480600SE +/- 0.48, N = 3532.47

SVT-AV1

This is a benchmark of the SVT-AV1 open-source video encoder/decoder. SVT-AV1 was originally developed by Intel as part of their Open Visual Cloud / Scalable Video Technology (SVT). Development of SVT-AV1 has since moved to the Alliance for Open Media as part of upstream AV1 development. SVT-AV1 is a CPU-based multi-threaded video encoder for the AV1 video format with a sample YUV video file. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterSVT-AV1 1.4Encoder Mode: Preset 4 - Input: Bosphorus 4KNVIDIA GeForce RTX 30700.50831.01661.52492.03322.5415SE +/- 0.004, N = 32.259

OpenBenchmarking.orgFrames Per Second, More Is BetterSVT-AV1 1.4Encoder Mode: Preset 8 - Input: Bosphorus 4KNVIDIA GeForce RTX 3070612182430SE +/- 0.03, N = 326.56

OpenBenchmarking.orgFrames Per Second, More Is BetterSVT-AV1 1.4Encoder Mode: Preset 12 - Input: Bosphorus 4KNVIDIA GeForce RTX 307020406080100SE +/- 0.22, N = 381.37

OpenBenchmarking.orgFrames Per Second, More Is BetterSVT-AV1 1.4Encoder Mode: Preset 13 - Input: Bosphorus 4KNVIDIA GeForce RTX 307020406080100SE +/- 0.31, N = 386.47

OpenBenchmarking.orgFrames Per Second, More Is BetterSVT-AV1 1.4Encoder Mode: Preset 4 - Input: Bosphorus 1080pNVIDIA GeForce RTX 3070246810SE +/- 0.016, N = 37.559

OpenBenchmarking.orgFrames Per Second, More Is BetterSVT-AV1 1.4Encoder Mode: Preset 8 - Input: Bosphorus 1080pNVIDIA GeForce RTX 307020406080100SE +/- 0.02, N = 382.27

OpenBenchmarking.orgFrames Per Second, More Is BetterSVT-AV1 1.4Encoder Mode: Preset 12 - Input: Bosphorus 1080pNVIDIA GeForce RTX 307080160240320400SE +/- 1.28, N = 3348.00

OpenBenchmarking.orgFrames Per Second, More Is BetterSVT-AV1 1.4Encoder Mode: Preset 13 - Input: Bosphorus 1080pNVIDIA GeForce RTX 307080160240320400SE +/- 4.22, N = 3367.78

Y-Cruncher

Y-Cruncher is a multi-threaded Pi benchmark capable of computing Pi to trillions of digits. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterY-Cruncher 0.7.10.9513Pi Digits To Calculate: 1BNVIDIA GeForce RTX 30701122334455SE +/- 0.02, N = 346.72

Aircrack-ng

Aircrack-ng is a tool for assessing WiFi/WLAN network security. Learn more via the OpenBenchmarking.org test page.

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Cpuminer-Opt

Cpuminer-Opt is a fork of cpuminer-multi that carries a wide range of CPU performance optimizations for measuring the potential cryptocurrency mining performance of the CPU/processor with a wide variety of cryptocurrencies. The benchmark reports the hash speed for the CPU mining performance for the selected cryptocurrency. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 3.20.3Algorithm: MagiNVIDIA GeForce RTX 307060120180240300SE +/- 0.21, N = 3260.80

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 3.20.3Algorithm: x25xNVIDIA GeForce RTX 307080160240320400SE +/- 1.57, N = 3357.31

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 3.20.3Algorithm: scryptNVIDIA GeForce RTX 3070306090120150SE +/- 0.35, N = 3143.39

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 3.20.3Algorithm: DeepcoinNVIDIA GeForce RTX 30702K4K6K8K10KSE +/- 22.87, N = 38062.54

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 3.20.3Algorithm: RingcoinNVIDIA GeForce RTX 3070400800120016002000SE +/- 5.57, N = 31866.74

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 3.20.3Algorithm: Blake-2 SNVIDIA GeForce RTX 307070K140K210K280K350KSE +/- 854.58, N = 3336910

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 3.20.3Algorithm: GarlicoinNVIDIA GeForce RTX 30705001000150020002500SE +/- 5.49, N = 32292.44

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 3.20.3Algorithm: SkeincoinNVIDIA GeForce RTX 30708K16K24K32K40KSE +/- 140.48, N = 336550

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 3.20.3Algorithm: Myriad-GroestlNVIDIA GeForce RTX 30703K6K9K12K15KSE +/- 15.28, N = 313610

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 3.20.3Algorithm: LBC, LBRY CreditsNVIDIA GeForce RTX 30705K10K15K20K25KSE +/- 47.26, N = 324120

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 3.20.3Algorithm: Quad SHA-256, PyriteNVIDIA GeForce RTX 30709K18K27K36K45KSE +/- 43.59, N = 340930

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 3.20.3Algorithm: Triple SHA-256, OnecoinNVIDIA GeForce RTX 307012K24K36K48K60KSE +/- 67.66, N = 355373

ASTC Encoder

ASTC Encoder (astcenc) is for the Adaptive Scalable Texture Compression (ASTC) format commonly used with OpenGL, OpenGL ES, and Vulkan graphics APIs. This test profile does a coding test of both compression/decompression. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgMT/s, More Is BetterASTC Encoder 4.0Preset: ThoroughNVIDIA GeForce RTX 30701.33872.67744.01615.35486.6935SE +/- 0.0032, N = 35.9497

PostgreSQL

This is a benchmark of PostgreSQL using the integrated pgbench for facilitating the database benchmarks. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgTPS, More Is BetterPostgreSQL 15Scaling Factor: 1000 - Clients: 1 - Mode: Read OnlyNVIDIA GeForce RTX 30702K4K6K8K10KSE +/- 9.54, N = 39300

OpenBenchmarking.orgms, Fewer Is BetterPostgreSQL 15Scaling Factor: 1000 - Clients: 1 - Mode: Read Only - Average LatencyNVIDIA GeForce RTX 30700.02430.04860.07290.09720.1215SE +/- 0.000, N = 30.108

OpenBenchmarking.orgTPS, More Is BetterPostgreSQL 15Scaling Factor: 1000 - Clients: 1 - Mode: Read WriteNVIDIA GeForce RTX 307030060090012001500SE +/- 1.25, N = 31572

OpenBenchmarking.orgms, Fewer Is BetterPostgreSQL 15Scaling Factor: 1000 - Clients: 1 - Mode: Read Write - Average LatencyNVIDIA GeForce RTX 30700.14310.28620.42930.57240.7155SE +/- 0.001, N = 30.636

Scaling Factor: 1000 - Clients: 50 - Mode: Read Only

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 100 - Mode: Read Only

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 250 - Mode: Read Only

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 50 - Mode: Read Write

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 500 - Mode: Read Only

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 100 - Mode: Read Write

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 250 - Mode: Read Write

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Scaling Factor: 1000 - Clients: 500 - Mode: Read Write

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

Blender

Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles performance with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported as well as HIP for AMD Radeon GPUs and Intel oneAPI for Intel Graphics. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: BMW27 - Compute: CPU-OnlyNVIDIA GeForce RTX 30704080120160200SE +/- 0.11, N = 3186.57

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: BMW27 - Compute: NVIDIA CUDANVIDIA GeForce RTX 3070510152025SE +/- 0.02, N = 318.63

Blend File: BMW27 - Compute: Intel oneAPI

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: BMW27 - Compute: NVIDIA OptiXNVIDIA GeForce RTX 30703691215SE +/- 0.09, N = 139.87

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Classroom - Compute: CPU-OnlyNVIDIA GeForce RTX 3070100200300400500SE +/- 1.08, N = 3482.87

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Fishy Cat - Compute: CPU-OnlyNVIDIA GeForce RTX 307050100150200250SE +/- 0.66, N = 3220.91

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Barbershop - Compute: CPU-OnlyNVIDIA GeForce RTX 3070400800120016002000SE +/- 11.47, N = 31796.35

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Classroom - Compute: NVIDIA CUDANVIDIA GeForce RTX 3070816243240SE +/- 0.05, N = 336.05

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Fishy Cat - Compute: NVIDIA CUDANVIDIA GeForce RTX 3070918273645SE +/- 0.03, N = 339.19

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Barbershop - Compute: NVIDIA CUDANVIDIA GeForce RTX 30704080120160200SE +/- 0.03, N = 3158.69

Blend File: Classroom - Compute: Intel oneAPI

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Classroom - Compute: NVIDIA OptiXNVIDIA GeForce RTX 3070612182430SE +/- 0.04, N = 324.45

Blend File: Fishy Cat - Compute: Intel oneAPI

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Fishy Cat - Compute: NVIDIA OptiXNVIDIA GeForce RTX 307048121620SE +/- 0.17, N = 618.02

Blend File: Barbershop - Compute: Intel oneAPI

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Barbershop - Compute: NVIDIA OptiXNVIDIA GeForce RTX 307020406080100SE +/- 0.12, N = 388.91

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Pabellon Barcelona - Compute: CPU-OnlyNVIDIA GeForce RTX 3070120240360480600SE +/- 0.27, N = 3556.93

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Pabellon Barcelona - Compute: NVIDIA CUDANVIDIA GeForce RTX 307020406080100SE +/- 0.13, N = 389.31

Blend File: Pabellon Barcelona - Compute: Intel oneAPI

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result.

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Pabellon Barcelona - Compute: NVIDIA OptiXNVIDIA GeForce RTX 3070612182430SE +/- 0.02, N = 326.89

Selenium

OpenBenchmarking.orgms, Fewer Is BetterSeleniumBenchmark: ARES-6 - Browser: FirefoxNVIDIA GeForce RTX 3070612182430SE +/- 0.04, N = 326.071. firefox 108.0.1

OpenBenchmarking.orgms, Fewer Is BetterSeleniumBenchmark: Kraken - Browser: FirefoxNVIDIA GeForce RTX 3070140280420560700SE +/- 1.92, N = 3663.91. firefox 108.0.1

OpenBenchmarking.orgGeometric Mean, More Is BetterSeleniumBenchmark: Octane - Browser: FirefoxNVIDIA GeForce RTX 30708K16K24K32K40KSE +/- 292.35, N = 3365621. firefox 108.0.1

Benchmark: WebXPRT - Browser: Firefox

NVIDIA GeForce RTX 3070: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: selenium.common.exceptions.WebDriverException: Message: AbortError: Actor 'MarionetteCommands' destroyed before query 'MarionetteCommandsParent:findElement' was resolved

Benchmark: Basemark - Browser: Firefox

NVIDIA GeForce RTX 3070: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: selenium.common.exceptions.WebDriverException: Message: AbortError: Actor 'MarionetteCommands' destroyed before query 'MarionetteCommandsParent:findElement' was resolved

OpenBenchmarking.orgScore, More Is BetterSeleniumBenchmark: Jetstream - Browser: FirefoxNVIDIA GeForce RTX 307060120180240300SE +/- 0.54, N = 3283.121. firefox 108.0.1

OpenBenchmarking.orgScore, More Is BetterSeleniumBenchmark: CanvasMark - Browser: FirefoxNVIDIA GeForce RTX 30707K14K21K28K35KSE +/- 298.91, N = 3318781. firefox 108.0.1

OpenBenchmarking.orgScore, More Is BetterSeleniumBenchmark: MotionMark - Browser: FirefoxNVIDIA GeForce RTX 30702004006008001000SE +/- 11.23, N = 51019.221. firefox 108.0.1

Benchmark: StyleBench - Browser: Firefox

NVIDIA GeForce RTX 3070: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: ERROR: test_untitled_test_case (__main__.UntitledTestCase)

OpenBenchmarking.orgScore, More Is BetterSeleniumBenchmark: Jetstream 2 - Browser: FirefoxNVIDIA GeForce RTX 3070306090120150SE +/- 0.50, N = 3141.321. firefox 108.0.1

OpenBenchmarking.orgSeconds, Fewer Is BetterSeleniumBenchmark: Maze Solver - Browser: FirefoxNVIDIA GeForce RTX 307048121620141. firefox 108.0.1

OpenBenchmarking.orgRuns Per Minute, More Is BetterSeleniumBenchmark: Speedometer - Browser: FirefoxNVIDIA GeForce RTX 30704080120160200SE +/- 1.67, N = 31721. firefox 108.0.1

Benchmark: ARES-6 - Browser: Google Chrome

NVIDIA GeForce RTX 3070: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: selenium.common.exceptions.WebDriverException: Message: unknown error: cannot find Chrome binary

Benchmark: Kraken - Browser: Google Chrome

NVIDIA GeForce RTX 3070: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: selenium.common.exceptions.WebDriverException: Message: unknown error: cannot find Chrome binary

Benchmark: Octane - Browser: Google Chrome

NVIDIA GeForce RTX 3070: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: selenium.common.exceptions.WebDriverException: Message: unknown error: cannot find Chrome binary

OpenBenchmarking.orgScore, Fewer Is BetterSeleniumBenchmark: PSPDFKit WASM - Browser: FirefoxNVIDIA GeForce RTX 30705001000150020002500SE +/- 3.06, N = 324721. firefox 108.0.1

Benchmark: WebXPRT - Browser: Google Chrome

NVIDIA GeForce RTX 3070: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: selenium.common.exceptions.WebDriverException: Message: unknown error: cannot find Chrome binary

Benchmark: Basemark - Browser: Google Chrome

NVIDIA GeForce RTX 3070: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: selenium.common.exceptions.WebDriverException: Message: unknown error: cannot find Chrome binary

Benchmark: Jetstream - Browser: Google Chrome

NVIDIA GeForce RTX 3070: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: selenium.common.exceptions.WebDriverException: Message: unknown error: cannot find Chrome binary

Benchmark: CanvasMark - Browser: Google Chrome

NVIDIA GeForce RTX 3070: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: selenium.common.exceptions.WebDriverException: Message: unknown error: cannot find Chrome binary

Benchmark: MotionMark - Browser: Google Chrome

NVIDIA GeForce RTX 3070: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: selenium.common.exceptions.WebDriverException: Message: unknown error: cannot find Chrome binary

Benchmark: StyleBench - Browser: Google Chrome

NVIDIA GeForce RTX 3070: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: selenium.common.exceptions.WebDriverException: Message: unknown error: cannot find Chrome binary

Benchmark: Jetstream 2 - Browser: Google Chrome

NVIDIA GeForce RTX 3070: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: selenium.common.exceptions.WebDriverException: Message: unknown error: cannot find Chrome binary

Benchmark: Maze Solver - Browser: Google Chrome

NVIDIA GeForce RTX 3070: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: selenium.common.exceptions.WebDriverException: Message: unknown error: cannot find Chrome binary

Benchmark: Speedometer - Browser: Google Chrome

NVIDIA GeForce RTX 3070: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: selenium.common.exceptions.WebDriverException: Message: unknown error: cannot find Chrome binary

Benchmark: PSPDFKit WASM - Browser: Google Chrome

NVIDIA GeForce RTX 3070: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: selenium.common.exceptions.WebDriverException: Message: unknown error: cannot find Chrome binary

OpenBenchmarking.orgms, Fewer Is BetterSeleniumBenchmark: WASM imageConvolute - Browser: FirefoxNVIDIA GeForce RTX 3070510152025SE +/- 0.03, N = 321.81. firefox 108.0.1

OpenBenchmarking.orgms, Fewer Is BetterSeleniumBenchmark: WASM collisionDetection - Browser: FirefoxNVIDIA GeForce RTX 307060120180240300SE +/- 0.78, N = 3296.41. firefox 108.0.1

Benchmark: WASM imageConvolute - Browser: Google Chrome

NVIDIA GeForce RTX 3070: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: selenium.common.exceptions.WebDriverException: Message: unknown error: cannot find Chrome binary

Benchmark: WASM collisionDetection - Browser: Google Chrome

NVIDIA GeForce RTX 3070: The test quit with a non-zero exit status. The test quit with a non-zero exit status. The test quit with a non-zero exit status. E: selenium.common.exceptions.WebDriverException: Message: unknown error: cannot find Chrome binary

Chaos Group V-RAY

This is a test of Chaos Group's V-RAY benchmark. V-RAY is a commercial renderer that can integrate with various creator software products like SketchUp and 3ds Max. The V-RAY benchmark is standalone and supports CPU and NVIDIA CUDA/RTX based rendering. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgvrays, More Is BetterChaos Group V-RAY 5.02Mode: NVIDIA RTX GPUNVIDIA GeForce RTX 3070400800120016002000SE +/- 5.24, N = 31734

OpenBenchmarking.orgvpaths, More Is BetterChaos Group V-RAY 5.02Mode: NVIDIA CUDA GPUNVIDIA GeForce RTX 3070300600900120015001418

OpenBenchmarking.orgvsamples, More Is BetterChaos Group V-RAY 5.02Mode: CPUNVIDIA GeForce RTX 30702K4K6K8K10KSE +/- 50.20, N = 39307

Hashcat

Hashcat is an open-source, advanced password recovery tool supporting GPU acceleration with OpenCL, NVIDIA CUDA, and Radeon ROCm. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgH/s, More Is BetterHashcat 6.2.4Benchmark: MD5NVIDIA GeForce RTX 30709000M18000M27000M36000M45000MSE +/- 37843669.66, N = 340643500000

OpenBenchmarking.orgH/s, More Is BetterHashcat 6.2.4Benchmark: SHA1NVIDIA GeForce RTX 30703000M6000M9000M12000M15000MSE +/- 10900509.67, N = 312804233333

OpenBenchmarking.orgH/s, More Is BetterHashcat 6.2.4Benchmark: 7-ZipNVIDIA GeForce RTX 3070140K280K420K560K700KSE +/- 1100.00, N = 2653000

OpenBenchmarking.orgH/s, More Is BetterHashcat 6.2.4Benchmark: SHA-512NVIDIA GeForce RTX 3070400M800M1200M1600M2000MSE +/- 698410.89, N = 31863866667

OpenBenchmarking.orgH/s, More Is BetterHashcat 6.2.4Benchmark: TrueCrypt RIPEMD160 + XTSNVIDIA GeForce RTX 3070100K200K300K400K500KSE +/- 1166.67, N = 3477333

GravityMark

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: VulkanNVIDIA GeForce RTX 30704080120160200SE +/- 0.64, N = 3190.1

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Vulkan Ray-TracingNVIDIA GeForce RTX 30704080120160200SE +/- 0.29, N = 3165.9

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12NVIDIA GeForce RTX 30704080120160200SE +/- 0.12, N = 3181.3

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-TracingNVIDIA GeForce RTX 30704080120160200SE +/- 0.09, N = 3161.9

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11NVIDIA GeForce RTX 30701020304050SE +/- 5.11, N = 1244.7MIN: 42.8 / MAX: 109.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce RTX 30701326395265SE +/- 0.03, N = 357.3MAX: 68.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce RTX 3070816243240SE +/- 0.00, N = 333.7MAX: 38.9

Unvanquished

Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.53Resolution: 2560 x 1440 - Effects Quality: UltraNVIDIA GeForce RTX 307070140210280350SE +/- 1.05, N = 3318.3

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 2560 x 1440 - Effects Quality: UltimateNVIDIA GeForce RTX 307070140210280350SE +/- 0.97, N = 3317.97MIN: 72 / MAX: 714

ParaView

This test runs ParaView benchmarks: an open-source data analytics and visualization application. Paraview describes itself as "an open-source, multi-platform data analysis and visualization application. ParaView users can quickly build visualizations to analyze their data using qualitative and quantitative techniques." Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Many Spheres - Resolution: 2560 x 1440NVIDIA GeForce RTX 30701224364860SE +/- 0.06, N = 352.42

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Wavelet Volume - Resolution: 2560 x 1440NVIDIA GeForce RTX 30704080120160200SE +/- 0.04, N = 3165.48

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Wavelet Contour - Resolution: 2560 x 1440NVIDIA GeForce RTX 30704080120160200SE +/- 1.58, N = 3164.00

OSBench

OSBench is a collection of micro-benchmarks for measuring operating system primitives like time to create threads/processes, launching programs, creating files, and memory allocation. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgus Per Event, Fewer Is BetterOSBenchTest: Create FilesNVIDIA GeForce RTX 307060120180240300SE +/- 3.18, N = 15263.69

OpenBenchmarking.orgus Per Event, Fewer Is BetterOSBenchTest: Create ThreadsNVIDIA GeForce RTX 3070612182430SE +/- 0.03, N = 323.52

OpenBenchmarking.orgus Per Event, Fewer Is BetterOSBenchTest: Launch ProgramsNVIDIA GeForce RTX 30705001000150020002500SE +/- 9.38, N = 32434.93

Test: Create Processes

NVIDIA GeForce RTX 3070: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result. E: ./osbench: line 3: ./create_processes.exe: No such file or directory

OpenBenchmarking.orgNs Per Event, Fewer Is BetterOSBenchTest: Memory AllocationsNVIDIA GeForce RTX 307020406080100SE +/- 0.55, N = 397.81

John The Ripper

This is a benchmark of John The Ripper, which is a password cracker. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgReal C/S, More Is BetterJohn The Ripper 1.9.0-jumbo-1Test: BlowfishNVIDIA GeForce RTX 30704K8K12K16K20KSE +/- 81.88, N = 316636

OpenBenchmarking.orgReal C/S, More Is BetterJohn The Ripper 1.9.0-jumbo-1Test: MD5NVIDIA GeForce RTX 3070200K400K600K800K1000KSE +/- 4921.37, N = 3958695

x264

This is a multi-threaded test of the x264 video encoder run on the CPU with a choice of 1080p or 4K video input. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is Betterx264 2022-02-22Video Input: Bosphorus 4KNVIDIA GeForce RTX 3070714212835SE +/- 0.11, N = 327.70

OpenBenchmarking.orgFrames Per Second, More Is Betterx264 2022-02-22Video Input: Bosphorus 1080pNVIDIA GeForce RTX 3070306090120150SE +/- 0.51, N = 3117.80

7-Zip Compression

This is a test of 7-Zip compression/decompression with its integrated benchmark feature. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgMIPS, More Is Better7-Zip Compression 22.01Test: Compression RatingNVIDIA GeForce RTX 307020K40K60K80K100KSE +/- 302.41, N = 378477

OpenBenchmarking.orgMIPS, More Is Better7-Zip Compression 22.01Test: Decompression RatingNVIDIA GeForce RTX 307014K28K42K56K70KSE +/- 40.17, N = 367640

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: LowNVIDIA GeForce RTX 3070110220330440550SE +/- 0.08, N = 3516.23MIN: 195 / MAX: 886

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 2560 x 1440 - Effects Quality: LowNVIDIA GeForce RTX 3070110220330440550SE +/- 3.50, N = 3515.02MIN: 168 / MAX: 897

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: HighNVIDIA GeForce RTX 307090180270360450SE +/- 0.19, N = 3419.89MIN: 126 / MAX: 761

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 2560 x 1440 - Effects Quality: HighNVIDIA GeForce RTX 307090180270360450SE +/- 0.14, N = 3420.62MIN: 122 / MAX: 795

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: UltraNVIDIA GeForce RTX 307080160240320400SE +/- 0.28, N = 3388.66MIN: 121 / MAX: 745

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 2560 x 1440 - Effects Quality: UltraNVIDIA GeForce RTX 307080160240320400SE +/- 0.18, N = 3389.87MIN: 157 / MAX: 745

Y-Cruncher

Y-Cruncher is a multi-threaded Pi benchmark capable of computing Pi to trillions of digits. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterY-Cruncher 0.7.10.9513Pi Digits To Calculate: 500MNVIDIA GeForce RTX 3070510152025SE +/- 0.03, N = 320.27

ASTC Encoder

ASTC Encoder (astcenc) is for the Adaptive Scalable Texture Compression (ASTC) format commonly used with OpenGL, OpenGL ES, and Vulkan graphics APIs. This test profile does a coding test of both compression/decompression. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgMT/s, More Is BetterASTC Encoder 4.0Preset: FastNVIDIA GeForce RTX 3070306090120150SE +/- 0.24, N = 3147.40

OpenBenchmarking.orgMT/s, More Is BetterASTC Encoder 4.0Preset: MediumNVIDIA GeForce RTX 30701224364860SE +/- 0.04, N = 351.03

OpenBenchmarking.orgMT/s, More Is BetterASTC Encoder 4.0Preset: ExhaustiveNVIDIA GeForce RTX 30700.14990.29980.44970.59960.7495SE +/- 0.0008, N = 30.6660

PyPerformance

PyPerformance is the reference Python performance benchmark suite. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgMilliseconds, Fewer Is BetterPyPerformance 1.0.0Benchmark: goNVIDIA GeForce RTX 30704080120160200196

OpenBenchmarking.orgMilliseconds, Fewer Is BetterPyPerformance 1.0.0Benchmark: 2to3NVIDIA GeForce RTX 307070140210280350319

OpenBenchmarking.orgMilliseconds, Fewer Is BetterPyPerformance 1.0.0Benchmark: chaosNVIDIA GeForce RTX 307020406080100102

OpenBenchmarking.orgMilliseconds, Fewer Is BetterPyPerformance 1.0.0Benchmark: floatNVIDIA GeForce RTX 307020406080100103

OpenBenchmarking.orgMilliseconds, Fewer Is BetterPyPerformance 1.0.0Benchmark: nbodyNVIDIA GeForce RTX 3070306090120150118

OpenBenchmarking.orgMilliseconds, Fewer Is BetterPyPerformance 1.0.0Benchmark: pathlibNVIDIA GeForce RTX 3070306090120150122

OpenBenchmarking.orgMilliseconds, Fewer Is BetterPyPerformance 1.0.0Benchmark: raytraceNVIDIA GeForce RTX 307090180270360450SE +/- 1.00, N = 3408

OpenBenchmarking.orgMilliseconds, Fewer Is BetterPyPerformance 1.0.0Benchmark: json_loadsNVIDIA GeForce RTX 3070612182430SE +/- 0.03, N = 323.2

OpenBenchmarking.orgMilliseconds, Fewer Is BetterPyPerformance 1.0.0Benchmark: crypto_pyaesNVIDIA GeForce RTX 307020406080100101

OpenBenchmarking.orgMilliseconds, Fewer Is BetterPyPerformance 1.0.0Benchmark: regex_compileNVIDIA GeForce RTX 3070306090120150156

OpenBenchmarking.orgMilliseconds, Fewer Is BetterPyPerformance 1.0.0Benchmark: python_startupNVIDIA GeForce RTX 3070714212835SE +/- 0.03, N = 330.3

OpenBenchmarking.orgMilliseconds, Fewer Is BetterPyPerformance 1.0.0Benchmark: django_templateNVIDIA GeForce RTX 30701122334455SE +/- 0.06, N = 347.2

OpenBenchmarking.orgMilliseconds, Fewer Is BetterPyPerformance 1.0.0Benchmark: pickle_pure_pythonNVIDIA GeForce RTX 307090180270360450399

Git

This test measures the time needed to carry out some sample Git operations on an example, static repository that happens to be a copy of the GNOME GTK tool-kit repository. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterGitTime To Complete Common Git CommandsNVIDIA GeForce RTX 30701224364860SE +/- 0.04, N = 353.121. git version 2.36.1.windows.1

Tesseract OCR

Tesseract-OCR is the open-source optical character recognition (OCR) engine for the conversion of text within images to raw text output. This test profile relies upon a system-supplied Tesseract installation. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterTesseract OCR v4.0.0.20181030Time To OCR 7 ImagesNVIDIA GeForce RTX 30701530456075SE +/- 0.06, N = 365.95

158 Results Shown

GravityMark:
  1920 x 1080 - OpenGL
  1920 x 1080 - Vulkan
  1920 x 1080 - Vulkan Ray-Tracing
  1920 x 1080 - Windows Direct3D 12
  1920 x 1080 - Windows Direct3D 12 Ray-Tracing
Unigine Superposition
Unvanquished
Xonotic
yquake2:
  Vulkan - On - On - 1920 x 1080
  Vulkan - On - On - 2560 x 1440
  Vulkan - Off - On - 1920 x 1080
  Vulkan - Off - On - 2560 x 1440
  Vulkan - On - Off - 1920 x 1080
  Vulkan - On - Off - 2560 x 1440
  Vulkan - Off - Off - 1920 x 1080
  Vulkan - Off - Off - 2560 x 1440
  Software CPU - On - On - 1920 x 1080
  Software CPU - On - On - 2560 x 1440
  Software CPU - Off - On - 1920 x 1080
  Software CPU - Off - On - 2560 x 1440
  Software CPU - On - Off - 1920 x 1080
  Software CPU - On - Off - 2560 x 1440
  Software CPU - Off - Off - 1920 x 1080
  Software CPU - Off - Off - 2560 x 1440
  Software CPU Color Light - On - On - 1920 x 1080
  Software CPU Color Light - On - On - 2560 x 1440
  Software CPU Color Light - Off - On - 1920 x 1080
  Software CPU Color Light - Off - On - 2560 x 1440
  Software CPU Color Light - On - Off - 1920 x 1080
  Software CPU Color Light - On - Off - 2560 x 1440
  Software CPU Color Light - Off - Off - 1920 x 1080
  Software CPU Color Light - Off - Off - 2560 x 1440
ParaView:
  Many Spheres - 1920 x 1080
  Wavelet Volume - 1920 x 1080
  Wavelet Contour - 1920 x 1080
Intel Memory Latency Checker:
  Idle Latency
  Max Bandwidth - All Reads
  Max Bandwidth - 3:1 Reads-Writes
  Max Bandwidth - 2:1 Reads-Writes
  Max Bandwidth - 1:1 Reads-Writes
  Max Bandwidth - Stream-Triad Like
  Peak Injection Bandwidth - All Reads
  Peak Injection Bandwidth - 3:1 Reads-Writes
  Peak Injection Bandwidth - 2:1 Reads-Writes
  Peak Injection Bandwidth - 1:1 Reads-Writes
  Peak Injection Bandwidth - Stream-Triad Like
dav1d:
  Chimera 1080p
  Summer Nature 4K
  Summer Nature 1080p
  Chimera 1080p 10-bit
SVT-AV1:
  Preset 4 - Bosphorus 4K
  Preset 8 - Bosphorus 4K
  Preset 12 - Bosphorus 4K
  Preset 13 - Bosphorus 4K
  Preset 4 - Bosphorus 1080p
  Preset 8 - Bosphorus 1080p
  Preset 12 - Bosphorus 1080p
  Preset 13 - Bosphorus 1080p
Y-Cruncher
Cpuminer-Opt:
  Magi
  x25x
  scrypt
  Deepcoin
  Ringcoin
  Blake-2 S
  Garlicoin
  Skeincoin
  Myriad-Groestl
  LBC, LBRY Credits
  Quad SHA-256, Pyrite
  Triple SHA-256, Onecoin
ASTC Encoder
PostgreSQL:
  1000 - 1 - Read Only
  1000 - 1 - Read Only - Average Latency
  1000 - 1 - Read Write
  1000 - 1 - Read Write - Average Latency
Blender:
  BMW27 - CPU-Only
  BMW27 - NVIDIA CUDA
  BMW27 - NVIDIA OptiX
  Classroom - CPU-Only
  Fishy Cat - CPU-Only
  Barbershop - CPU-Only
  Classroom - NVIDIA CUDA
  Fishy Cat - NVIDIA CUDA
  Barbershop - NVIDIA CUDA
  Classroom - NVIDIA OptiX
  Fishy Cat - NVIDIA OptiX
  Barbershop - NVIDIA OptiX
  Pabellon Barcelona - CPU-Only
  Pabellon Barcelona - NVIDIA CUDA
  Pabellon Barcelona - NVIDIA OptiX
Selenium:
  ARES-6 - Firefox
  Kraken - Firefox
  Octane - Firefox
  Jetstream - Firefox
  CanvasMark - Firefox
  MotionMark - Firefox
  Jetstream 2 - Firefox
  Maze Solver - Firefox
  Speedometer - Firefox
  PSPDFKit WASM - Firefox
  WASM imageConvolute - Firefox
  WASM collisionDetection - Firefox
Chaos Group V-RAY:
  NVIDIA RTX GPU
  NVIDIA CUDA GPU
  CPU
Hashcat:
  MD5
  SHA1
  7-Zip
  SHA-512
  TrueCrypt RIPEMD160 + XTS
GravityMark:
  2560 x 1440 - Vulkan
  2560 x 1440 - Vulkan Ray-Tracing
  2560 x 1440 - Windows Direct3D 12
  2560 x 1440 - Windows Direct3D 12 Ray-Tracing
Unigine Superposition:
  2560 x 1440 - Fullscreen - Ultra - D3D11
  1920 x 1080 - Fullscreen - Ultra - OpenGL
  2560 x 1440 - Fullscreen - Ultra - OpenGL
Unvanquished
Xonotic
ParaView:
  Many Spheres - 2560 x 1440
  Wavelet Volume - 2560 x 1440
  Wavelet Contour - 2560 x 1440
OSBench:
  Create Files
  Create Threads
  Launch Programs
  Memory Allocations
John The Ripper:
  Blowfish
  MD5
x264:
  Bosphorus 4K
  Bosphorus 1080p
7-Zip Compression:
  Compression Rating
  Decompression Rating
Xonotic:
  1920 x 1080 - Low
  2560 x 1440 - Low
  1920 x 1080 - High
  2560 x 1440 - High
  1920 x 1080 - Ultra
  2560 x 1440 - Ultra
Y-Cruncher
ASTC Encoder:
  Fast
  Medium
  Exhaustive
PyPerformance:
  go
  2to3
  chaos
  float
  nbody
  pathlib
  raytrace
  json_loads
  crypto_pyaes
  regex_compile
  python_startup
  django_template
  pickle_pure_python
Git
Tesseract OCR