Intel GPU

Intel Core i9-13900K testing with a ASUS ROG STRIX Z790-E GAMING WIFI (0502 BIOS) and Intel Arc A750 DG2 8GB on Ubuntu 22.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2212209-NE-INTELGPU322
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
Intel Arc A750
December 12 2022
  5 Hours, 5 Minutes
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Intel GPUOpenBenchmarking.orgPhoronix Test Suite 10.8.4Intel Core i9-13900K @ 5.50GHz (24 Cores / 32 Threads)ASUS ROG STRIX Z790-E GAMING WIFI (0502 BIOS)Intel Device 7a2732GB4001GB Seagate ZP4000GP304001 + 2000GB CT2000BX500SSD1 + 0GB CD-ROM DriveIntel Arc A750 DG2 8GB (2400MHz)Intel Device 7a50PI-KVM VideoIntel Device 125c + Intel Wi-Fi 6 AX210/AX211/AX411Ubuntu 22.046.1.0-060100rc5-generic (x86_64)GNOME Shell 42.5X Server 1.21.1.3 + Wayland4.6 Mesa 23.0.0-devel (git-c9b13a9338)OpenCL 3.01.3.235GCC 11.3.0 + LLVM 14.0.0ext41920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLOpenCLVulkanCompilerFile-SystemScreen ResolutionIntel GPU BenchmarksSystem Logs- i915.force_probe=56a1 - Transparent Huge Pages: madvise- Scaling Governor: intel_pstate powersave (EPP: performance) - CPU Microcode: 0x10e - Thermald 2.4.9 - itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling PBRSB-eIBRS: SW sequence + srbds: Not affected + tsx_async_abort: Not affected

Intel GPUgravitymark: 1920 x 1080 - OpenGL ESgravitymark: 2560 x 1600 - OpenGL ESgravitymark: 3840 x 2160 - OpenGL ESbatman-knight: 1920 x 1080 - Highbatman-knight: 2560 x 1600 - Highbatman-knight: 3840 x 2160 - Highbatman-origins: 1920 x 1080batman-origins: 2560 x 1600batman-origins: 3840 x 2160civilization-vi: Highest - 1920 x 1080civilization-vi: Highest - 2560 x 1600civilization-vi: Highest - 3840 x 2160csgo: 1920 x 1080 - OpenGLcsgo: 2560 x 1600 - OpenGLcsgo: 3840 x 2160 - OpenGLcyberpunk2077: 1920 x 1080 - Ultracyberpunk2077: 2560 x 1600 - Ultracyberpunk2077: 3840 x 2160 - Ultrashadowofthetombraider: 1920 x 1080 - Highest - SMAAT2xshadowofthetombraider: 2560 x 1600 - Highest - SMAAT2xxplane11: 1920 x 1080 - Extreme - OpenGLxplane11: 2560 x 1600 - Extreme - OpenGLxplane11: 3840 x 2160 - Extreme - OpenGLxplane11: 3840 x 2160 - Extreme - OpenGL - Per Frame TimingIntel Arc A75012.913.012.0145.48145.53145.47210.73218.03205.8339.3738.4338.55435.76499.95501.1442.3057.4357.4975.975.9105.95105.42105.91OpenBenchmarking.org

GravityMark

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: OpenGL ESIntel Arc A7503691215SE +/- 0.07, N = 312.9

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1600 - Renderer: OpenGL ESIntel Arc A7503691215SE +/- 0.07, N = 313.0

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: OpenGL ESIntel Arc A7503691215SE +/- 0.07, N = 312.0

Batman: Arkham Knight

This is a benchmark of >Batman: Arkham Knight running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that Batman: Arkham Knight is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 1920 x 1080 - Quality: HighIntel Arc A750306090120150SE +/- 0.12, N = 3145.48MIN: 94.1 / MAX: 214.19

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 2560 x 1600 - Quality: HighIntel Arc A750306090120150SE +/- 0.38, N = 3145.53MIN: 95.18 / MAX: 213

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 3840 x 2160 - Quality: HighIntel Arc A750306090120150SE +/- 0.06, N = 3145.47MIN: 94.71 / MAX: 209.31

Batman: Arkham Origins

This is a benchmark of >Batman: Arkham Origins running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that Batman: Arkham Origins is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham OriginsResolution: 1920 x 1080Intel Arc A75050100150200250SE +/- 3.32, N = 12210.73MIN: 3.83 / MAX: 373.18

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham OriginsResolution: 2560 x 1600Intel Arc A75050100150200250SE +/- 0.27, N = 3218.03MIN: 137.41 / MAX: 372.71

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham OriginsResolution: 3840 x 2160Intel Arc A75050100150200250SE +/- 0.18, N = 3205.83MIN: 138.89 / MAX: 361.09

Civilization VI

This is a benchmark of the Civilization VI game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Civilization VI is available. This automates the process of executing the game and using a standardized benchmark. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterCivilization VIQuality: Highest - Resolution: 1920 x 1080Intel Arc A750918273645SE +/- 0.93, N = 1439.37

MinAvgMaxIntel Arc A75012.1564426.153.49720OpenBenchmarking.orgMilliseconds, Fewer Is BetterCivilization VIQuality: Highest - Resolution: 1920 x 1080 - Total Frame Time1530456075

OpenBenchmarking.orgFrames Per Second, More Is BetterCivilization VIQuality: Highest - Resolution: 2560 x 1600Intel Arc A750918273645SE +/- 0.04, N = 338.43

MinAvgMaxIntel Arc A75012.3961726.153.58467OpenBenchmarking.orgMilliseconds, Fewer Is BetterCivilization VIQuality: Highest - Resolution: 2560 x 1600 - Total Frame Time1530456075

OpenBenchmarking.orgFrames Per Second, More Is BetterCivilization VIQuality: Highest - Resolution: 3840 x 2160Intel Arc A750918273645SE +/- 0.05, N = 338.55

MinAvgMaxIntel Arc A75012.2056126.051.85989OpenBenchmarking.orgMilliseconds, Fewer Is BetterCivilization VIQuality: Highest - Resolution: 3840 x 2160 - Total Frame Time1530456075

Counter-Strike: Global Offensive

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGLIntel Arc A75090180270360450SE +/- 9.44, N = 12435.76

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGL - Total Frame TimeIntel Arc A75030060090012001500Min: 1.27 / Avg: 3.14 / Max: 1707.89

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1600 - Renderer: OpenGLIntel Arc A750110220330440550SE +/- 0.38, N = 3499.95

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1600 - Renderer: OpenGL - Total Frame TimeIntel Arc A75030060090012001500Min: 0.75 / Avg: 2.8 / Max: 1692.68

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGLIntel Arc A750110220330440550SE +/- 0.82, N = 3501.14

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGL - Total Frame TimeIntel Arc A75030060090012001500Min: 0.75 / Avg: 2.79 / Max: 1697.72

Cyberpunk 2077

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: UltraIntel Arc A7501020304050SE +/- 0.10, N = 342.30MIN: 20.34 / MAX: 59.96

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1600 - Graphics Setting: UltraIntel Arc A7501326395265SE +/- 0.06, N = 357.43MIN: 27.67 / MAX: 150.04

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: UltraIntel Arc A7501326395265SE +/- 0.10, N = 357.49MIN: 30.28 / MAX: 106.07

Grand Theft Auto V

Resolution: 1920 x 1080 - Quality: Very High

Intel Arc A750: The test run did not produce a result. E: cat: '/home/test//.steam/steam/steamapps/compatdata/271590/pfx/drive_c/users/steamuser/My Documents/Rockstar Games/GTA V/Benchmarks/*.txt': No such file or directory

Resolution: 2560 x 1600 - Quality: Very High

Intel Arc A750: The test run did not produce a result. E: cat: '/home/test//.steam/steam/steamapps/compatdata/271590/pfx/drive_c/users/steamuser/My Documents/Rockstar Games/GTA V/Benchmarks/*.txt': No such file or directory

Resolution: 3840 x 2160 - Quality: Very High

Intel Arc A750: The test run did not produce a result. E: cat: '/home/test//.steam/steam/steamapps/compatdata/271590/pfx/drive_c/users/steamuser/My Documents/Rockstar Games/GTA V/Benchmarks/*.txt': No such file or directory

Metro 2033 Redux

A Steam-based test of the Metro 2033 Redux game. Learn more via the OpenBenchmarking.org test page.

Intel Arc A750: The test run did not produce a result. E: ./metro2033-redux: 5: ./metro: not found

Rise of the Tomb Raider

Rise of the Tomb Raider on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. NOTES for cross-platform comparisons: Due to the extreme demands of "Very High" 4K Texture Detail on all platforms, which can need ~6GB+ of VRAM, the "Very High" graphics preset on Linux only sets Texture Detail to "High". Nvidia ambient occlusion modes are not featured on the Linux version (HBAO+ and VXAO). See notes in install.sh for a few small tweaks including disabling the CPU governor check when testing for it's effects Learn more via the OpenBenchmarking.org test page.

Resolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x

Intel Arc A750: The test run did not produce a result.

Resolution: 2560 x 1600 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x

Intel Arc A750: The test run did not produce a result.

Resolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x

Intel Arc A750: The test run did not produce a result.

Shadow of the Tomb Raider

Shadow of the Tomb Raider on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: SMAAT2xIntel Arc A75020406080100SE +/- 0.03, N = 375.9MAX: 154.1

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1600 - Graphics Preset: Highest - Anti Aliasing: SMAAT2xIntel Arc A75020406080100SE +/- 0.07, N = 375.9MAX: 153.9

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

Resolution: 1920 x 1080

Intel Arc A750: The test run did not produce a result. E: ./bin_unix/linux_64_client: error while loading shared libraries: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

Resolution: 2560 x 1600

Intel Arc A750: The test run did not produce a result. E: ./bin_unix/linux_64_client: error while loading shared libraries: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

Resolution: 3840 x 2160

Intel Arc A750: The test run did not produce a result. E: ./bin_unix/linux_64_client: error while loading shared libraries: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory

X-Plane

This is a test of X-Plane, a realistic multi-platform flight simulator designed for personal computers. This is commercial closed-source software and relies upon the Steam version. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterX-Plane 11Resolution: 1920 x 1080 - Quality: Extreme - Renderer: OpenGLIntel Arc A75020406080100SE +/- 0.26, N = 3105.95

OpenBenchmarking.orgms, Fewer Is BetterX-Plane 11Resolution: 1920 x 1080 - Quality: Extreme - Renderer: OpenGL - Per Frame TimingIntel Arc A750612182430Min: 2.39 / Avg: 8.49 / Max: 23.99

OpenBenchmarking.orgFrames Per Second, More Is BetterX-Plane 11Resolution: 2560 x 1600 - Quality: Extreme - Renderer: OpenGLIntel Arc A75020406080100SE +/- 0.44, N = 3105.42

OpenBenchmarking.orgms, Fewer Is BetterX-Plane 11Resolution: 2560 x 1600 - Quality: Extreme - Renderer: OpenGL - Per Frame TimingIntel Arc A7503691215Min: 1.5 / Avg: 8.37 / Max: 11.55

OpenBenchmarking.orgFrames Per Second, More Is BetterX-Plane 11Resolution: 3840 x 2160 - Quality: Extreme - Renderer: OpenGLIntel Arc A75020406080100SE +/- 0.50, N = 3105.91

OpenBenchmarking.orgms, Fewer Is BetterX-Plane 11Resolution: 3840 x 2160 - Quality: Extreme - Renderer: OpenGL - Per Frame TimingIntel Arc A7503691215Min: 2.01 / Avg: 8.24 / Max: 11.15