CachyOS Rolling
Intel Core i9-13900K testing with a ASUS PRIME Z790-P WIFI (0602 BIOS) and AMD Radeon RX 6800 16GB on Fedora Linux 37 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2212052-NE-2212059NE86&grt&rdt.
7-Zip Compression
Test: Compression Rating
7-Zip Compression
Test: Decompression Rating
ASTC Encoder
Preset: Medium
ASTC Encoder
Preset: Thorough
ASTC Encoder
Preset: Exhaustive
Blender
Blend File: BMW27 - Compute: CPU-Only
DaCapo Benchmark
Java Test: H2
DaCapo Benchmark
Java Test: Jython
Facebook RocksDB
Test: Random Read
Facebook RocksDB
Test: Update Random
Facebook RocksDB
Test: Read While Writing
Facebook RocksDB
Test: Read Random Write Random
GIMP
Test: resize
GIMP
Test: rotate
GIMP
Test: auto-levels
GIMP
Test: unsharp-mask
GravityMark
Resolution: 1920 x 1080 - Renderer: OpenGL
libavif avifenc
Encoder Speed: 2
libavif avifenc
Encoder Speed: 6
libavif avifenc
Encoder Speed: 6, Lossless
miniBUDE
Implementation: OpenMP - Input Deck: BM1
miniBUDE
Implementation: OpenMP - Input Deck: BM1
PHPBench
PHP Benchmark Suite
PyBench
Total For Average Test Times
PyPerformance
Benchmark: go
PyPerformance
Benchmark: 2to3
PyPerformance
Benchmark: chaos
PyPerformance
Benchmark: float
PyPerformance
Benchmark: nbody
PyPerformance
Benchmark: pathlib
PyPerformance
Benchmark: raytrace
PyPerformance
Benchmark: json_loads
PyPerformance
Benchmark: crypto_pyaes
PyPerformance
Benchmark: regex_compile
PyPerformance
Benchmark: python_startup
PyPerformance
Benchmark: django_template
PyPerformance
Benchmark: pickle_pure_python
QuadRay
Scene: 1 - Resolution: 4K
QuadRay
Scene: 2 - Resolution: 4K
QuadRay
Scene: 3 - Resolution: 4K
QuadRay
Scene: 5 - Resolution: 4K
rav1e
Speed: 1
rav1e
Speed: 5
rav1e
Speed: 6
rav1e
Speed: 10
Selenium
Benchmark: Kraken - Browser: Firefox
Selenium
Benchmark: Jetstream 2 - Browser: Firefox
Selenium
Benchmark: Speedometer - Browser: Firefox
Selenium
Benchmark: PSPDFKit WASM - Browser: Firefox
Selenium
Benchmark: WASM imageConvolute - Browser: Firefox
Selenium
Benchmark: WASM collisionDetection - Browser: Firefox
SQLite Speedtest
Timed Time - Size 1,000
SVT-AV1
Encoder Mode: Preset 4 - Input: Bosphorus 4K
SVT-AV1
Encoder Mode: Preset 8 - Input: Bosphorus 4K
SVT-AV1
Encoder Mode: Preset 12 - Input: Bosphorus 4K
SVT-AV1
Encoder Mode: Preset 13 - Input: Bosphorus 4K
SVT-AV1
Encoder Mode: Preset 4 - Input: Bosphorus 1080p
SVT-AV1
Encoder Mode: Preset 8 - Input: Bosphorus 1080p
SVT-AV1
Encoder Mode: Preset 12 - Input: Bosphorus 1080p
SVT-HEVC
Tuning: 1 - Input: Bosphorus 4K
SVT-HEVC
Tuning: 7 - Input: Bosphorus 4K
SVT-HEVC
Tuning: 10 - Input: Bosphorus 4K
SVT-VP9
Tuning: VMAF Optimized - Input: Bosphorus 4K
SVT-VP9
Tuning: PSNR/SSIM Optimized - Input: Bosphorus 4K
SVT-VP9
Tuning: Visual Quality Optimized - Input: Bosphorus 4K
Timed Godot Game Engine Compilation
Time To Compile
Timed Linux Kernel Compilation
Build: defconfig
Unvanquished
Resolution: 1920 x 1080 - Effects Quality: High
Unvanquished
Resolution: 3840 x 2160 - Effects Quality: High
Unvanquished
Resolution: 1920 x 1080 - Effects Quality: Ultra
Unvanquished
Resolution: 3840 x 2160 - Effects Quality: Ultra
WebP Image Encode
Encode Settings: Default
WebP Image Encode
Encode Settings: Quality 100
WebP Image Encode
Encode Settings: Quality 100, Lossless
WebP Image Encode
Encode Settings: Quality 100, Highest Compression
Xonotic
Resolution: 1920 x 1080 - Effects Quality: Ultra
Xonotic
Resolution: 1920 x 1080 - Effects Quality: Ultimate
Xonotic
Resolution: 3840 x 2160 - Effects Quality: Ultimate
yquake2
Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080
yquake2
Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 3840 x 2160
yquake2
Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080
yquake2
Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 3840 x 2160
yquake2
Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080
yquake2
Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 3840 x 2160
yquake2
Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080
yquake2
Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 3840 x 2160
Zstd Compression
Compression Level: 8 - Compression Speed
Zstd Compression
Compression Level: 8 - Decompression Speed
Zstd Compression
Compression Level: 19 - Compression Speed
Zstd Compression
Compression Level: 19 - Decompression Speed
Zstd Compression
Compression Level: 8, Long Mode - Compression Speed
Zstd Compression
Compression Level: 8, Long Mode - Decompression Speed
Zstd Compression
Compression Level: 19, Long Mode - Compression Speed
Zstd Compression
Compression Level: 19, Long Mode - Decompression Speed
Phoronix Test Suite v10.8.5