4800u kernel
AMD Ryzen 7 4800U testing with a ASRock 4X4-4000 (P1.30Q BIOS) and AMD Renoir 512MB on Ubuntu 22.04 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2207041-NE-4800UKERN83&grt.
7-Zip Compression
Test: Compression Rating
7-Zip Compression
Test: Decompression Rating
Blender
Blend File: BMW27 - Compute: CPU-Only
Chaos Group V-RAY
Mode: CPU
Chia Blockchain VDF
Test: Square Plain C++
Chia Blockchain VDF
Test: Square Assembly Optimized
ClickHouse
100M Rows Web Analytics Dataset, First Run / Cold Cache
ClickHouse
100M Rows Web Analytics Dataset, Second Run
ClickHouse
100M Rows Web Analytics Dataset, Third Run
Etcpak
Benchmark: Multi-Threaded - Configuration: ETC2
Etcpak
Benchmark: Single-Threaded - Configuration: ETC2
Glibc Benchmarks
Benchmark: cos
Glibc Benchmarks
Benchmark: exp
Glibc Benchmarks
Benchmark: ffs
Glibc Benchmarks
Benchmark: sin
Glibc Benchmarks
Benchmark: log2
Glibc Benchmarks
Benchmark: modf
Glibc Benchmarks
Benchmark: sinh
Glibc Benchmarks
Benchmark: sqrt
Glibc Benchmarks
Benchmark: tanh
Glibc Benchmarks
Benchmark: asinh
Glibc Benchmarks
Benchmark: atanh
Glibc Benchmarks
Benchmark: ffsll
Glibc Benchmarks
Benchmark: sincos
Glibc Benchmarks
Benchmark: pthread_once
GROMACS
Implementation: MPI CPU - Input: water_GMX50_bare
InfluxDB
Concurrent Streams: 4 - Batch Size: 10000 - Tags: 2,5000,1 - Points Per Series: 10000
InfluxDB
Concurrent Streams: 64 - Batch Size: 10000 - Tags: 2,5000,1 - Points Per Series: 10000
KeyDB
Memtier_benchmark
Protocol: Redis
Nettle
Test: aes256
Nettle
Test: chacha
Nettle
Test: sha512
Nettle
Test: poly1305-aes
OpenFOAM
Input: motorBike - Mesh Time
OpenFOAM
Input: motorBike - Execution Time
OSPRay
Benchmark: particle_volume/ao/real_time
OSPRay
Benchmark: particle_volume/scivis/real_time
OSPRay
Benchmark: particle_volume/pathtracer/real_time
OSPRay
Benchmark: gravity_spheres_volume/dim_512/ao/real_time
OSPRay
Benchmark: gravity_spheres_volume/dim_512/scivis/real_time
OSPRay
Benchmark: gravity_spheres_volume/dim_512/pathtracer/real_time
OSPRay Studio
Camera: 1 - Resolution: 4K - Samples Per Pixel: 1 - Renderer: Path Tracer
OSPRay Studio
Camera: 2 - Resolution: 4K - Samples Per Pixel: 1 - Renderer: Path Tracer
OSPRay Studio
Camera: 3 - Resolution: 4K - Samples Per Pixel: 1 - Renderer: Path Tracer
OSPRay Studio
Camera: 1 - Resolution: 4K - Samples Per Pixel: 16 - Renderer: Path Tracer
OSPRay Studio
Camera: 1 - Resolution: 4K - Samples Per Pixel: 32 - Renderer: Path Tracer
OSPRay Studio
Camera: 2 - Resolution: 4K - Samples Per Pixel: 16 - Renderer: Path Tracer
OSPRay Studio
Camera: 2 - Resolution: 4K - Samples Per Pixel: 32 - Renderer: Path Tracer
OSPRay Studio
Camera: 3 - Resolution: 4K - Samples Per Pixel: 16 - Renderer: Path Tracer
OSPRay Studio
Camera: 3 - Resolution: 4K - Samples Per Pixel: 32 - Renderer: Path Tracer
OSPRay Studio
Camera: 1 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer
OSPRay Studio
Camera: 2 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer
OSPRay Studio
Camera: 3 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer
OSPRay Studio
Camera: 1 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer
OSPRay Studio
Camera: 1 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer
OSPRay Studio
Camera: 2 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer
OSPRay Studio
Camera: 2 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer
OSPRay Studio
Camera: 3 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer
OSPRay Studio
Camera: 3 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer
ParaView
Test: Many Spheres - Resolution: 1920 x 1080
ParaView
Test: Many Spheres - Resolution: 1920 x 1080
ParaView
Test: Many Spheres - Resolution: 3840 x 2160
ParaView
Test: Many Spheres - Resolution: 3840 x 2160
ParaView
Test: Wavelet Volume - Resolution: 1920 x 1080
ParaView
Test: Wavelet Volume - Resolution: 1920 x 1080
ParaView
Test: Wavelet Volume - Resolution: 3840 x 2160
ParaView
Test: Wavelet Volume - Resolution: 3840 x 2160
ParaView
Test: Wavelet Contour - Resolution: 1920 x 1080
ParaView
Test: Wavelet Contour - Resolution: 1920 x 1080
ParaView
Test: Wavelet Contour - Resolution: 3840 x 2160
ParaView
Test: Wavelet Contour - Resolution: 3840 x 2160
Redis
Test: GET
Redis
Test: SET
Renaissance
Test: Scala Dotty
Renaissance
Test: Random Forest
Renaissance
Test: ALS Movie Lens
Renaissance
Test: Apache Spark ALS
Renaissance
Test: Apache Spark Bayes
Renaissance
Test: Savina Reactors.IO
Renaissance
Test: Apache Spark PageRank
Renaissance
Test: Finagle HTTP Requests
Renaissance
Test: In-Memory Database Shootout
Renaissance
Test: Akka Unbalanced Cobwebbed Tree
Renaissance
Test: Genetic Algorithm Using Jenetics + Futures
simdjson
Throughput Test: Kostya
simdjson
Throughput Test: TopTweet
simdjson
Throughput Test: LargeRandom
simdjson
Throughput Test: PartialTweets
simdjson
Throughput Test: DistinctUserID
SQLite Speedtest
Timed Time - Size 1,000
Stockfish
Total Time
Stress-NG
Test: MMAP
Stress-NG
Test: NUMA
Stress-NG
Test: Futex
Stress-NG
Test: MEMFD
Stress-NG
Test: Atomic
Stress-NG
Test: Crypto
Stress-NG
Test: Malloc
Stress-NG
Test: Forking
Stress-NG
Test: IO_uring
Stress-NG
Test: SENDFILE
Stress-NG
Test: CPU Cache
Stress-NG
Test: CPU Stress
Stress-NG
Test: Semaphores
Stress-NG
Test: Matrix Math
Stress-NG
Test: Vector Math
Stress-NG
Test: Memory Copying
Stress-NG
Test: Socket Activity
Stress-NG
Test: Context Switching
Stress-NG
Test: Glibc C String Functions
Stress-NG
Test: Glibc Qsort Data Sorting
Stress-NG
Test: System V Message Passing
SVT-HEVC
Tuning: 1 - Input: Bosphorus 4K
SVT-HEVC
Tuning: 7 - Input: Bosphorus 4K
SVT-HEVC
Tuning: 10 - Input: Bosphorus 4K
SVT-HEVC
Tuning: 1 - Input: Bosphorus 1080p
SVT-HEVC
Tuning: 7 - Input: Bosphorus 1080p
SVT-HEVC
Tuning: 10 - Input: Bosphorus 1080p
SVT-VP9
Tuning: VMAF Optimized - Input: Bosphorus 4K
SVT-VP9
Tuning: VMAF Optimized - Input: Bosphorus 1080p
SVT-VP9
Tuning: PSNR/SSIM Optimized - Input: Bosphorus 4K
SVT-VP9
Tuning: PSNR/SSIM Optimized - Input: Bosphorus 1080p
SVT-VP9
Tuning: Visual Quality Optimized - Input: Bosphorus 4K
SVT-VP9
Tuning: Visual Quality Optimized - Input: Bosphorus 1080p
TensorFlow Lite
Model: SqueezeNet
TensorFlow Lite
Model: Inception V4
TensorFlow Lite
Model: NASNet Mobile
TensorFlow Lite
Model: Mobilenet Float
TensorFlow Lite
Model: Mobilenet Quant
TensorFlow Lite
Model: Inception ResNet V2
Timed Linux Kernel Compilation
Build: defconfig
VKMark
Resolution: 1920 x 1080 - Present Mode: Mailbox
VKMark
Resolution: 1920 x 1200 - Present Mode: Mailbox
VKMark
Resolution: 2560 x 1440 - Present Mode: Mailbox
VKMark
Resolution: 3840 x 2160 - Present Mode: Mailbox
WebP2 Image Encode
Encode Settings: Default
WebP2 Image Encode
Encode Settings: Quality 75, Compression Effort 7
WebP2 Image Encode
Encode Settings: Quality 95, Compression Effort 7
WebP2 Image Encode
Encode Settings: Quality 100, Compression Effort 5
WebP2 Image Encode
Encode Settings: Quality 100, Lossless Compression
x264
Video Input: Bosphorus 4K
x264
Video Input: Bosphorus 1080p
Xonotic
Resolution: 1920 x 1080 - Effects Quality: Low
Xonotic
Resolution: 1920 x 1200 - Effects Quality: Low
Xonotic
Resolution: 2560 x 1440 - Effects Quality: Low
Xonotic
Resolution: 3840 x 2160 - Effects Quality: Low
Xonotic
Resolution: 1920 x 1080 - Effects Quality: High
Xonotic
Resolution: 1920 x 1200 - Effects Quality: High
Xonotic
Resolution: 2560 x 1440 - Effects Quality: High
Xonotic
Resolution: 3840 x 2160 - Effects Quality: High
Xonotic
Resolution: 1920 x 1080 - Effects Quality: Ultra
Xonotic
Resolution: 1920 x 1200 - Effects Quality: Ultra
Xonotic
Resolution: 2560 x 1440 - Effects Quality: Ultra
Xonotic
Resolution: 3840 x 2160 - Effects Quality: Ultra
Xonotic
Resolution: 1920 x 1080 - Effects Quality: Ultimate
Xonotic
Resolution: 1920 x 1200 - Effects Quality: Ultimate
Xonotic
Resolution: 2560 x 1440 - Effects Quality: Ultimate
Xonotic
Resolution: 3840 x 2160 - Effects Quality: Ultimate
yquake2
Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080
yquake2
Renderer: Vulkan - AF: On - MSAA: On - Resolution: 2560 x 1440
yquake2
Renderer: Vulkan - AF: On - MSAA: On - Resolution: 3840 x 2160
yquake2
Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080
yquake2
Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 2560 x 1440
yquake2
Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 3840 x 2160
yquake2
Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080
yquake2
Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 2560 x 1440
yquake2
Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 3840 x 2160
yquake2
Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080
yquake2
Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 2560 x 1440
yquake2
Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 3840 x 2160
yquake2
Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080
yquake2
Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 2560 x 1440
yquake2
Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 3840 x 2160
yquake2
Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080
yquake2
Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 2560 x 1440
yquake2
Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 3840 x 2160
yquake2
Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080
yquake2
Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 2560 x 1440
yquake2
Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 3840 x 2160
yquake2
Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080
yquake2
Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 2560 x 1440
yquake2
Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 3840 x 2160
yquake2
Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080
yquake2
Renderer: Software CPU - AF: On - MSAA: On - Resolution: 2560 x 1440
yquake2
Renderer: Software CPU - AF: On - MSAA: On - Resolution: 3840 x 2160
yquake2
Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080
yquake2
Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 2560 x 1440
yquake2
Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 3840 x 2160
yquake2
Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080
yquake2
Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 2560 x 1440
yquake2
Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 3840 x 2160
yquake2
Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080
yquake2
Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 2560 x 1440
yquake2
Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 3840 x 2160
yquake2
Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080
yquake2
Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 2560 x 1440
yquake2
Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 3840 x 2160
yquake2
Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080
yquake2
Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 2560 x 1440
yquake2
Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 3840 x 2160
yquake2
Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080
yquake2
Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 2560 x 1440
yquake2
Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 3840 x 2160
yquake2
Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080
yquake2
Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 2560 x 1440
yquake2
Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 3840 x 2160
yquake2
Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080
yquake2
Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 2560 x 1440
yquake2
Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 3840 x 2160
yquake2
Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080
yquake2
Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 2560 x 1440
yquake2
Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 3840 x 2160
yquake2
Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080
yquake2
Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 2560 x 1440
yquake2
Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 3840 x 2160
yquake2
Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080
yquake2
Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 2560 x 1440
yquake2
Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 3840 x 2160
Phoronix Test Suite v10.8.5