nv q2rtx

AMD Ryzen 7 5800X 8-Core testing with a ASRock X570 Pro4 (P4.20 BIOS) and NVIDIA GeForce RTX 3080 Ti 12GB on Ubuntu 22.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2201306-NE-NVQ2RTX5514
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
NVIDIA GeForce RTX 3080 Ti
January 30 2022
  2 Minutes
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nv q2rtxOpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 7 5800X 8-Core @ 3.80GHz (8 Cores / 16 Threads)ASRock X570 Pro4 (P4.20 BIOS)AMD Starship/Matisse16GB1000GB Sabrent Rocket 4.0 1TB + 2000GBNVIDIA GeForce RTX 3080 Ti 12GBNVIDIA GA102 HD AudioASUS MG28UIntel I211Ubuntu 22.045.16.0-051600-generic (x86_64)GNOME Shell 40.5X Server 1.20.14NVIDIA 510.39.014.6.01.2.194GCC 11.2.0ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLVulkanCompilerFile-SystemScreen ResolutionNv Q2rtx BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa201016 - BAR1 / Visible vRAM Size: 16384 MiB- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected

Quake II RTX

NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryNVIDIA GeForce RTX 3080 Ti306090120150SE +/- 1.26, N = 3154.05

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryNVIDIA GeForce RTX 3080 Ti4080120160200SE +/- 2.51, N = 3203.06