Radeon RX 6800 - RADV vs. AMDVLK

Radeon RX 6800 end of 2021 AMDVLK versus RADV benchmarks by Michael Larabel for a future article on Phoronix.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2112289-PTS-RADEONVU73
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Mesa 22.0-dev RADV
December 27 2021
  4 Hours, 36 Minutes
AMDVLK 2021.Q4.3
December 28 2021
  3 Hours, 58 Minutes
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  4 Hours, 17 Minutes
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Radeon RX 6800 - RADV vs. AMDVLKOpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 9 5950X 16-Core @ 3.40GHz (16 Cores / 32 Threads)ASUS ROG CROSSHAIR VIII HERO (WI-FI) (3801 BIOS)AMD Starship/Matisse32GB1000GB Sabrent Rocket 4.0 Plus + 2000GBGigabyte AMD Radeon RX 6800/6800 XT / 6900 16GB (2475/1000MHz)AMD Navi 21 HDMI AudioASUS MG28URealtek RTL8125 2.5GbE + Intel I211 + Intel Wi-Fi 6 AX200Ubuntu 21.105.16.0-051600rc5daily20211214-generic (x86_64)GNOME Shell 40.5X Server 1.20.13 + Wayland4.6 Mesa 22.0.0-devel (git-222487f 2021-12-25 impish-oibaf-ppa) (LLVM 13.0.0 DRM 3.44 5.16.0-051600rc5daily20211214-generic)1.2.1991.2.201GCC 11.2.0 + Clang 13.0.0-2ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLVulkansCompilerFile-SystemScreen ResolutionRadeon RX 6800 - RADV Vs. AMDVLK BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa201016- BAR1 / Visible vRAM Size: 16368 MB- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected

Mesa 22.0-dev RADV vs. AMDVLK 2021.Q4.3 ComparisonPhoronix Test SuiteBaseline+7.6%+7.6%+15.2%+15.2%+22.8%+22.8%+30.4%+30.4%6%4.3%3.6%2560 x 1080 - Ultra30.4%3840 x 2160 - Ultra17.5%1920 x 1080 - Vulkan7.8%3840 x 2160 - Ultra7.5%1920 x 1080 - Ultra - Battle Benchmark7.2%Vulkan - 3840 x 2160 - Medium6%1920 x 1080 - HighVulkan - 1920 x 1080 - Medium4.7%3840 x 2160 - Highest - OffVulkan - 1920 x 1080 - High4.2%Vulkan - 3840 x 2160 - High3.7%3840 x 2160 - Vulkan3.7%1920 x 1080 - Ultra3840 x 2160 - Vulkan3.5%1920 x 1080 - Ultra3.1%3840 x 2160 - High2.8%DiRT Rally 2.0F1 2020GravityMarkHITMAN 2Total War: Three KingdomsBasemark GPUStrange BrigadeBasemark GPUShadow of the Tomb RaiderBasemark GPUBasemark GPUGravityMarkStrange BrigadeCounter-Strike: Global OffensiveF1 2020Strange BrigadeMesa 22.0-dev RADVAMDVLK 2021.Q4.3

Radeon RX 6800 - RADV vs. AMDVLKgravitymark: 1920 x 1080 - Vulkangravitymark: 3840 x 2160 - Vulkanbatman-knight: 3840 x 2160 - Lowbatman-knight: 3840 x 2160 - Highcsgo: 3840 x 2160 - Vulkandirt-rally2: 2560 x 1080 - Ultraf12020: 1920 x 1080 - Ultraf12020: 3840 x 2160 - Ultrahitman2: 1920 x 1080 - Ultrahitman2: 3840 x 2160 - Ultrashadowofthetombraider: 1920 x 1080 - Highest - Offshadowofthetombraider: 3840 x 2160 - Highest - Offstrange-brigade: 1920 x 1080 - Highstrange-brigade: 3840 x 2160 - Highstrange-brigade: 1920 x 1080 - Ultrastrange-brigade: 3840 x 2160 - Ultratwtk: 1920 x 1080 - Ultra - Battle Benchmarktwtk: 3840 x 2160 - Ultra - Battle Benchmarkbasemark: Vulkan - 1920 x 1080 - Highbasemark: Vulkan - 3840 x 2160 - Highbasemark: Vulkan - 1920 x 1080 - Mediumbasemark: Vulkan - 3840 x 2160 - MediumMesa 22.0-dev RADVAMDVLK 2021.Q4.3200.1126.9115.58108.36361.33390.770193199148132.8092.43208.576.8153.8144.8158.3136.5123.935.9343.53155.601772.96729.88185.7122.4116.81109.03349.11299.615438193126131.5585.95207.380.1163.1140.8164.0133.9115.635.3329.82150.081692.79688.25OpenBenchmarking.org

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPus and render hundreds of thousands of objects in real-time all using GPU acceleration. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 1920 x 1080 - Renderer: VulkanAMDVLK 2021.Q4.3Mesa 22.0-dev RADV4080120160200SE +/- 0.06, N = 3SE +/- 0.10, N = 3185.7200.1
OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 1920 x 1080 - Renderer: VulkanAMDVLK 2021.Q4.3Mesa 22.0-dev RADV4080120160200Min: 185.6 / Avg: 185.7 / Max: 185.8Min: 200 / Avg: 200.1 / Max: 200.3

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 3840 x 2160 - Renderer: VulkanAMDVLK 2021.Q4.3Mesa 22.0-dev RADV306090120150SE +/- 0.03, N = 3SE +/- 0.09, N = 3122.4126.9
OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 3840 x 2160 - Renderer: VulkanAMDVLK 2021.Q4.3Mesa 22.0-dev RADV20406080100Min: 122.3 / Avg: 122.37 / Max: 122.4Min: 126.8 / Avg: 126.93 / Max: 127.1

Batman: Arkham Knight

This is a benchmark of >Batman: Arkham Knight running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that Batman: Arkham Knight is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 3840 x 2160 - Quality: LowAMDVLK 2021.Q4.3Mesa 22.0-dev RADV306090120150SE +/- 0.43, N = 3SE +/- 0.56, N = 3116.81115.58MIN: 85.25 / MAX: 185.07MIN: 83.74 / MAX: 179.53
OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 3840 x 2160 - Quality: LowAMDVLK 2021.Q4.3Mesa 22.0-dev RADV20406080100Min: 116.33 / Avg: 116.81 / Max: 117.68Min: 114.53 / Avg: 115.58 / Max: 116.44

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 3840 x 2160 - Quality: HighAMDVLK 2021.Q4.3Mesa 22.0-dev RADV20406080100SE +/- 0.68, N = 3SE +/- 0.57, N = 3109.03108.36MIN: 80.12 / MAX: 175.96MIN: 77.32 / MAX: 172.98
OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 3840 x 2160 - Quality: HighAMDVLK 2021.Q4.3Mesa 22.0-dev RADV20406080100Min: 108.05 / Avg: 109.03 / Max: 110.35Min: 107.41 / Avg: 108.36 / Max: 109.37

Counter-Strike: Global Offensive

This is a benchmark of Valve's Counter-Strike: Global Offensive game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike: Global Offensive is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: VulkanAMDVLK 2021.Q4.3Mesa 22.0-dev RADV80160240320400SE +/- 1.18, N = 3SE +/- 1.21, N = 3349.11361.33
OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: VulkanAMDVLK 2021.Q4.3Mesa 22.0-dev RADV60120180240300Min: 346.78 / Avg: 349.11 / Max: 350.55Min: 359.07 / Avg: 361.33 / Max: 363.23

DiRT Rally 2.0

This is a benchmark of DiRT Rally 2.0 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2560 x 1080 - Graphics Preset: UltraAMDVLK 2021.Q4.3Mesa 22.0-dev RADV80160240320400SE +/- 0.09, N = 3SE +/- 7.11, N = 12299.62390.77MIN: 263.32 / MAX: 365.3MIN: 306.66 / MAX: 487.93
OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2560 x 1080 - Graphics Preset: UltraAMDVLK 2021.Q4.3Mesa 22.0-dev RADV70140210280350Min: 299.44 / Avg: 299.62 / Max: 299.75Min: 364.6 / Avg: 390.77 / Max: 416.9

F1 2020

This is a benchmark of F1 2020 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2020Resolution: 1920 x 1080 - Graphics Preset: UltraAMDVLK 2021.Q4.3Mesa 22.0-dev RADV4080120160200SE +/- 1.33, N = 3SE +/- 0.58, N = 3193199MIN: 139 / MAX: 247MIN: 138 / MAX: 260
OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2020Resolution: 1920 x 1080 - Graphics Preset: UltraAMDVLK 2021.Q4.3Mesa 22.0-dev RADV4080120160200Min: 192 / Avg: 193.33 / Max: 196Min: 198 / Avg: 199 / Max: 200

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 2020Resolution: 1920 x 1080 - Graphics Preset: Ultra - Total Frame TimeAMDVLK 2021.Q4.3Mesa 22.0-dev RADV612182430Min: 3.25 / Avg: 5.1 / Max: 27.29Min: 2.93 / Avg: 5.01 / Max: 9.31

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2020Resolution: 3840 x 2160 - Graphics Preset: UltraAMDVLK 2021.Q4.3Mesa 22.0-dev RADV306090120150SE +/- 0.33, N = 3SE +/- 0.33, N = 3126148MIN: 99 / MAX: 152MIN: 110 / MAX: 184
OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2020Resolution: 3840 x 2160 - Graphics Preset: UltraAMDVLK 2021.Q4.3Mesa 22.0-dev RADV306090120150Min: 125 / Avg: 125.67 / Max: 126Min: 147 / Avg: 147.67 / Max: 148

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 2020Resolution: 3840 x 2160 - Graphics Preset: Ultra - Total Frame TimeAMDVLK 2021.Q4.3Mesa 22.0-dev RADV48121620Min: 4.2 / Avg: 7.92 / Max: 15.35Min: 4.29 / Avg: 6.74 / Max: 11.36

HITMAN 2

This is a benchmark of HITMAN 2 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: UltraAMDVLK 2021.Q4.3Mesa 22.0-dev RADV306090120150SE +/- 0.75, N = 3SE +/- 0.52, N = 3131.55132.80MIN: 130.08 / MAX: 132.52MIN: 131.79 / MAX: 133.51
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: UltraAMDVLK 2021.Q4.3Mesa 22.0-dev RADV20406080100Min: 130.08 / Avg: 131.55 / Max: 132.52Min: 131.79 / Avg: 132.8 / Max: 133.51

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame TimeAMDVLK 2021.Q4.3Mesa 22.0-dev RADV918273645Min: 2.43 / Avg: 7.55 / Max: 41.15Min: 2.02 / Avg: 7.59 / Max: 37.38

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 3840 x 2160 - Quality Level: UltraAMDVLK 2021.Q4.3Mesa 22.0-dev RADV20406080100SE +/- 0.09, N = 3SE +/- 0.07, N = 385.9592.43MIN: 85.76 / MAX: 86.05MIN: 92.32 / MAX: 92.57
OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 3840 x 2160 - Quality Level: UltraAMDVLK 2021.Q4.3Mesa 22.0-dev RADV20406080100Min: 85.76 / Avg: 85.95 / Max: 86.05Min: 92.32 / Avg: 92.43 / Max: 92.57

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 3840 x 2160 - Quality Level: Ultra - Total Frame TimeAMDVLK 2021.Q4.3Mesa 22.0-dev RADV918273645Min: 5.91 / Avg: 11.66 / Max: 42.54Min: 4.89 / Avg: 10.83 / Max: 44.7

Shadow of the Tomb Raider

Shadow of the Tomb Raider on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: OffAMDVLK 2021.Q4.3Mesa 22.0-dev RADV50100150200250SE +/- 0.67, N = 3SE +/- 0.15, N = 3207.3208.5MAX: 372.6MAX: 388.8
OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: OffAMDVLK 2021.Q4.3Mesa 22.0-dev RADV4080120160200Min: 206.4 / Avg: 207.3 / Max: 208.6Min: 208.2 / Avg: 208.5 / Max: 208.7

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: OffAMDVLK 2021.Q4.3Mesa 22.0-dev RADV20406080100SE +/- 0.06, N = 3SE +/- 0.03, N = 380.176.8MAX: 123.9MAX: 124.9
OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: OffAMDVLK 2021.Q4.3Mesa 22.0-dev RADV1530456075Min: 80 / Avg: 80.1 / Max: 80.2Min: 76.8 / Avg: 76.83 / Max: 76.9

Strange Brigade

This is a benchmark of Strange Brigade running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: HighAMDVLK 2021.Q4.3Mesa 22.0-dev RADV4080120160200SE +/- 0.74, N = 3SE +/- 1.30, N = 3163.1153.8MIN: 6.3 / MAX: 206.4MIN: 13.5 / MAX: 203.3
OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: HighAMDVLK 2021.Q4.3Mesa 22.0-dev RADV306090120150Min: 162 / Avg: 163.07 / Max: 164.5Min: 151.2 / Avg: 153.8 / Max: 155.2

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3840 x 2160 - Graphics Setting: HighAMDVLK 2021.Q4.3Mesa 22.0-dev RADV306090120150SE +/- 0.45, N = 3SE +/- 0.13, N = 3140.8144.8MIN: 34.3 / MAX: 194.3MIN: 54.2 / MAX: 203.9
OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3840 x 2160 - Graphics Setting: HighAMDVLK 2021.Q4.3Mesa 22.0-dev RADV306090120150Min: 139.9 / Avg: 140.8 / Max: 141.3Min: 144.7 / Avg: 144.83 / Max: 145.1

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: UltraAMDVLK 2021.Q4.3Mesa 22.0-dev RADV4080120160200SE +/- 0.31, N = 3SE +/- 1.38, N = 3164.0158.3MIN: 64.2 / MAX: 207.5MIN: 33.7 / MAX: 211.2
OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: UltraAMDVLK 2021.Q4.3Mesa 22.0-dev RADV306090120150Min: 163.4 / Avg: 164 / Max: 164.4Min: 155.7 / Avg: 158.3 / Max: 160.4

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3840 x 2160 - Graphics Setting: UltraAMDVLK 2021.Q4.3Mesa 22.0-dev RADV306090120150SE +/- 0.48, N = 3SE +/- 0.21, N = 3133.9136.5MIN: 55.8 / MAX: 192.7MIN: 54.3 / MAX: 201.5
OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3840 x 2160 - Graphics Setting: UltraAMDVLK 2021.Q4.3Mesa 22.0-dev RADV306090120150Min: 132.9 / Avg: 133.87 / Max: 134.4Min: 136.2 / Avg: 136.5 / Max: 136.9

Total War: Three Kingdoms

Total War: Three Kingdoms on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. NOTES for cross-platform comparisons: TODO Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 1920 x 1080 - Graphics Preset: Ultra - Scenario: Battle BenchmarkAMDVLK 2021.Q4.3Mesa 22.0-dev RADV306090120150SE +/- 0.74, N = 3SE +/- 0.64, N = 3115.6123.9MIN: 2.8 / MAX: 293.4MIN: 4.9 / MAX: 306.1
OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 1920 x 1080 - Graphics Preset: Ultra - Scenario: Battle BenchmarkAMDVLK 2021.Q4.3Mesa 22.0-dev RADV20406080100Min: 114.1 / Avg: 115.57 / Max: 116.4Min: 122.6 / Avg: 123.87 / Max: 124.7

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 3840 x 2160 - Graphics Preset: Ultra - Scenario: Battle BenchmarkAMDVLK 2021.Q4.3Mesa 22.0-dev RADV816243240SE +/- 0.15, N = 3SE +/- 0.13, N = 335.335.9MIN: 18.2 / MAX: 56.6MIN: 16.3 / MAX: 52.4
OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 3840 x 2160 - Graphics Preset: Ultra - Scenario: Battle BenchmarkAMDVLK 2021.Q4.3Mesa 22.0-dev RADV816243240Min: 35 / Avg: 35.27 / Max: 35.5Min: 35.6 / Avg: 35.87 / Max: 36

Basemark GPU

This is a benchmark of Basemark GPU. For this test profile to work, you must have a valid license/copy of BasemarkGPU in your Phoronix Test Suite download cache. This test profile simply automates the execution of BasemarkGPU and you must already have the Windows .zip or Linux .tar.gz in the download cache. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFPS, More Is BetterBasemark GPU 1.2Renderer: Vulkan - Resolution: 1920 x 1080 - Graphics Preset: HighAMDVLK 2021.Q4.3Mesa 22.0-dev RADV70140210280350SE +/- 1.91, N = 3SE +/- 0.05, N = 3329.82343.53MIN: 241.92 / MAX: 562.35MIN: 270.84 / MAX: 563.68
OpenBenchmarking.orgFPS, More Is BetterBasemark GPU 1.2Renderer: Vulkan - Resolution: 1920 x 1080 - Graphics Preset: HighAMDVLK 2021.Q4.3Mesa 22.0-dev RADV60120180240300Min: 326 / Avg: 329.82 / Max: 331.85Min: 343.43 / Avg: 343.53 / Max: 343.6

OpenBenchmarking.orgFPS, More Is BetterBasemark GPU 1.2Renderer: Vulkan - Resolution: 3840 x 2160 - Graphics Preset: HighAMDVLK 2021.Q4.3Mesa 22.0-dev RADV306090120150SE +/- 0.16, N = 3SE +/- 0.10, N = 3150.08155.60MIN: 125.1 / MAX: 206.51MIN: 133.05 / MAX: 211.61
OpenBenchmarking.orgFPS, More Is BetterBasemark GPU 1.2Renderer: Vulkan - Resolution: 3840 x 2160 - Graphics Preset: HighAMDVLK 2021.Q4.3Mesa 22.0-dev RADV306090120150Min: 149.77 / Avg: 150.08 / Max: 150.31Min: 155.42 / Avg: 155.6 / Max: 155.75

OpenBenchmarking.orgFPS, More Is BetterBasemark GPU 1.2Renderer: Vulkan - Resolution: 1920 x 1080 - Graphics Preset: MediumAMDVLK 2021.Q4.3Mesa 22.0-dev RADV400800120016002000SE +/- 0.55, N = 3SE +/- 0.42, N = 31692.791772.96MIN: 845.62 / MAX: 2664.49MIN: 603.51 / MAX: 2765.05
OpenBenchmarking.orgFPS, More Is BetterBasemark GPU 1.2Renderer: Vulkan - Resolution: 1920 x 1080 - Graphics Preset: MediumAMDVLK 2021.Q4.3Mesa 22.0-dev RADV30060090012001500Min: 1691.69 / Avg: 1692.79 / Max: 1693.39Min: 1772.15 / Avg: 1772.96 / Max: 1773.53

OpenBenchmarking.orgFPS, More Is BetterBasemark GPU 1.2Renderer: Vulkan - Resolution: 3840 x 2160 - Graphics Preset: MediumAMDVLK 2021.Q4.3Mesa 22.0-dev RADV160320480640800SE +/- 0.64, N = 3SE +/- 0.59, N = 3688.25729.88MIN: 469.26 / MAX: 1078.74MIN: 468.25 / MAX: 1158.1
OpenBenchmarking.orgFPS, More Is BetterBasemark GPU 1.2Renderer: Vulkan - Resolution: 3840 x 2160 - Graphics Preset: MediumAMDVLK 2021.Q4.3Mesa 22.0-dev RADV130260390520650Min: 687.14 / Avg: 688.25 / Max: 689.37Min: 728.82 / Avg: 729.88 / Max: 730.85