Test Run

AMD Ryzen 9 5950X 16-Core testing with a ASUS ROG CROSSHAIR VIII HERO (WI-FI) (3801 BIOS) and Gigabyte AMD Radeon RX 6800/6800 XT / 6900 16GB on Ubuntu 21.10 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2112265-PTS-TESTRUN692
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
Radeon
December 26 2021
  6 Hours, 15 Minutes
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Test RunOpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 9 5950X 16-Core @ 3.40GHz (16 Cores / 32 Threads)ASUS ROG CROSSHAIR VIII HERO (WI-FI) (3801 BIOS)AMD Starship/Matisse32GB1000GB Sabrent Rocket 4.0 Plus + 2000GBGigabyte AMD Radeon RX 6800/6800 XT / 6900 16GB (2475/1000MHz)AMD Navi 21 HDMI AudioASUS MG28URealtek RTL8125 2.5GbE + Intel I211 + Intel Wi-Fi 6 AX200Ubuntu 21.105.16.0-051600rc5daily20211214-generic (x86_64)GNOME Shell 40.5X Server 1.20.13 + Wayland4.6 Mesa 22.0.0-devel (git-b05d228 2021-12-15 impish-oibaf-ppa) (LLVM 13.0.0 DRM 3.44 5.16.0-051600rc5daily20211214-generic)1.2.199GCC 11.2.0 + Clang 13.0.0-2ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLVulkanCompilerFile-SystemScreen ResolutionTest Run BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa201016- BAR1 / Visible vRAM Size: 16368 MB- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected

Test Runbatman-knight: 1920 x 1080 - Highbatman-knight: 3840 x 2160 - Highcsgo: 3840 x 2160 - OpenGLcsgo: 3840 x 2160 - Vulkandirt-rally2: 3840 x 1600 - Ultradota2: 3840 x 2160 - Vulkanetlegacy: 3840 x 2160f12020: 1920 x 1080 - Ultraf12020: 3840 x 2160 - Ultrahl2-ep2: 1920 x 1080 - OpenGLhl2-ep2: 3840 x 2160 - OpenGLhitman2: 1920 x 1080 - Ultrahitman2: 3840 x 2160 - Ultral4d2: 1920 x 1080 - OpenGLl4d2: 1920 x 1080 - Vulkanl4d2: 3840 x 2160 - OpenGLl4d2: 3840 x 2160 - Vulkanshadowofthetombraider: 1920 x 1080 - Highest - Offshadowofthetombraider: 3840 x 2160 - Highest - Offstrange-brigade: 1920 x 1080 - Highstrange-brigade: 3840 x 2160 - Highstrange-brigade: 1920 x 1080 - Ultrastrange-brigade: 3840 x 2160 - Ultratesseract: 3840 x 2160twtk: 1920 x 1080 - High - Battle Benchmarktwtk: 3840 x 2160 - High - Battle Benchmarktwtk: 1920 x 1080 - Ultra - Battle Benchmarktwtk: 3840 x 2160 - Ultra - Battle Benchmarkxonotic: 3840 x 2160 - UltimateRadeon229.38108.29313.75357.27374.0618900.2542.3197147523.16501.33130.9992.18296.89378.28294.24374.83208.176.8150.8144.3157.3136.4820.2438180.752.7122.336.2417.4699156OpenBenchmarking.org

Batman: Arkham Knight

This is a benchmark of >Batman: Arkham Knight running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that Batman: Arkham Knight is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 1920 x 1080 - Quality: HighRadeon50100150200250SE +/- 25.02, N = 9229.38MIN: 18 / MAX: 408.47

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 3840 x 2160 - Quality: HighRadeon20406080100SE +/- 0.40, N = 3108.29MIN: 77.57 / MAX: 172.83

Counter-Strike: Global Offensive

This is a benchmark of Valve's Counter-Strike: Global Offensive game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike: Global Offensive is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGLRadeon70140210280350SE +/- 2.51, N = 3313.75

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGL - Total Frame TimeRadeon400800120016002000Min: 1.63 / Avg: 4.35 / Max: 2199.08

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: VulkanRadeon80160240320400SE +/- 0.42, N = 3357.27

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: Vulkan - Total Frame TimeRadeon400800120016002000Min: 1.58 / Avg: 3.68 / Max: 2228.47

DiRT Rally 2.0

This is a benchmark of DiRT Rally 2.0 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

Resolution: 2560 x 1080 - Graphics Preset: Ultra

Radeon: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result. E: cat: '/home/phoronix//.steam/steam/steamapps/compatdata/690790/pfx/drive_c/users/steamuser/My Documents/My Games/DiRT Rally 2.0/benchmarks/*.xml': No such file or directory

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 3840 x 1600 - Graphics Preset: UltraRadeon80160240320400SE +/- 4.93, N = 12374.06MIN: 305.81 / MAX: 486.17

Dota 2

This is a benchmark of Valve's Dota 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you have rights to Dota 2. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: VulkanRadeon0.0450.090.1350.180.225SE +/- 0.01, N = 150.2MIN: 0.1

ET: Legacy

ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.78Resolution: 3840 x 2160Radeon120240360480600SE +/- 1.16, N = 3542.3

F1 2020

This is a benchmark of F1 2020 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2020Resolution: 1920 x 1080 - Graphics Preset: UltraRadeon4080120160200SE +/- 1.67, N = 3197MIN: 129 / MAX: 259

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 2020Resolution: 1920 x 1080 - Graphics Preset: Ultra - Total Frame TimeRadeon612182430Min: 3.06 / Avg: 5.02 / Max: 28.95

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2020Resolution: 3840 x 2160 - Graphics Preset: UltraRadeon306090120150SE +/- 0.33, N = 3147MIN: 110 / MAX: 184

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 2020Resolution: 3840 x 2160 - Graphics Preset: Ultra - Total Frame TimeRadeon714212835Min: 3.98 / Avg: 6.75 / Max: 30.91

Half-Life 2: Episode Two

This is a benchmark of Valve's Half-Life 2: Episode 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2: Episode TwoResolution: 1920 x 1080 - Renderer: OpenGLRadeon110220330440550SE +/- 3.22, N = 3523.16

Resolution: 1920 x 1080 - Renderer: Vulkan

Radeon: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result. E: ERROR: ld.so: object '/home/phoronix/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

OpenBenchmarking.orgFrames Per Second, More Is BetterHalf-Life 2: Episode TwoResolution: 3840 x 2160 - Renderer: OpenGLRadeon110220330440550SE +/- 0.27, N = 3501.33

Resolution: 3840 x 2160 - Renderer: Vulkan

Radeon: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result. E: ERROR: ld.so: object '/home/phoronix/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

HITMAN 2

This is a benchmark of HITMAN 2 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: UltraRadeon306090120150SE +/- 1.04, N = 9130.99MIN: 123.02 / MAX: 133.04

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame TimeRadeon816243240Min: 2.05 / Avg: 7.56 / Max: 38.15

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 3840 x 2160 - Quality Level: UltraRadeon20406080100SE +/- 0.15, N = 392.18MIN: 91.89 / MAX: 92.33

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 3840 x 2160 - Quality Level: Ultra - Total Frame TimeRadeon1326395265Min: 4.87 / Avg: 10.83 / Max: 67.94

Left 4 Dead 2

This is a benchmark of Valve's Left 4 Dead 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 1920 x 1080 - Renderer: OpenGLRadeon60120180240300SE +/- 3.31, N = 12296.89

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 1920 x 1080 - Renderer: VulkanRadeon80160240320400SE +/- 4.06, N = 5378.28

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 3840 x 2160 - Renderer: OpenGLRadeon60120180240300SE +/- 0.80, N = 3294.24

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 3840 x 2160 - Renderer: VulkanRadeon80160240320400SE +/- 1.16, N = 3374.83

Shadow of the Tomb Raider

Shadow of the Tomb Raider on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: OffRadeon50100150200250SE +/- 0.46, N = 3208.1MAX: 391.3

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: OffRadeon20406080100SE +/- 0.03, N = 376.8MAX: 125

Strange Brigade

This is a benchmark of Strange Brigade running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: HighRadeon306090120150SE +/- 1.90, N = 3150.8MIN: 6.5 / MAX: 201.7

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3840 x 2160 - Graphics Setting: HighRadeon306090120150SE +/- 0.37, N = 3144.3MIN: 36.6 / MAX: 201.6

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: UltraRadeon306090120150SE +/- 1.55, N = 3157.3MIN: 34.9 / MAX: 207.3

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3840 x 2160 - Graphics Setting: UltraRadeon306090120150SE +/- 0.24, N = 3136.4MIN: 34.4 / MAX: 196.6

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160Radeon2004006008001000SE +/- 11.14, N = 3820.24

Total War: Three Kingdoms

Total War: Three Kingdoms on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. NOTES for cross-platform comparisons: TODO Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 1920 x 1080 - Graphics Preset: High - Scenario: Battle BenchmarkRadeon4080120160200SE +/- 0.44, N = 3180.7MIN: 4.1 / MAX: 360.1

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 3840 x 2160 - Graphics Preset: High - Scenario: Battle BenchmarkRadeon1224364860SE +/- 0.09, N = 352.7MIN: 17.7 / MAX: 126.8

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 1920 x 1080 - Graphics Preset: Ultra - Scenario: Battle BenchmarkRadeon306090120150SE +/- 0.78, N = 3122.3MIN: 23.9 / MAX: 272.2

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 3840 x 2160 - Graphics Preset: Ultra - Scenario: Battle BenchmarkRadeon816243240SE +/- 0.15, N = 336.2MIN: 22.6 / MAX: 56.1

Warsow

This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.

Resolution: 3840 x 2160

Radeon: The test run did not produce a result. The test run did not produce a result. The test run did not produce a result. E: sh: 1: exec: ./warsow: not found

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltimateRadeon90180270360450SE +/- 1.84, N = 3417.47MIN: 54 / MAX: 986