first time

right after a new install

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2109214-IB-FIRSTTIME19
Jump To Table - Results

Statistics

Remove Outliers Before Calculating Averages

Graph Settings

Prefer Vertical Bar Graphs

Multi-Way Comparison

Condense Multi-Option Tests Into Single Result Graphs

Table

Show Detailed System Result Table

Run Management

Result
Identifier
View Logs
Performance Per
Dollar
Date
Run
  Test
  Duration
first run
September 21 2021
  3 Hours, 22 Minutes
Only show results matching title/arguments (delimit multiple options with a comma):
Do not show results matching title/arguments (delimit multiple options with a comma):


first timeOpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen Threadripper 2950X 16-Core @ 3.50GHz (16 Cores / 32 Threads)ASRock X399M Taichi (P3.80 BIOS)AMD 17h64GB512GB SK hynix BC501 HFM512GDJTNG-8310A + 8002GB Seagate ST8000VN0022-2EL + 500GB Seagate ST95005620AS + 1000GB TOSHIBA MQ01ABC1 + 2000GB Western Digital WDS200T2B0BAMD Radeon RX 5700 XT 50th Anniversary 8GB (2200/875MHz)Realtek ALC12202 x Intel I211 + Intel Dual Band-AC 3168NGWLinuxmint 20.25.4.0-86-generic (x86_64)Cinnamon 5.0.5X Server 1.20.114.6.14739GCC 9.3.0ext42560x1440ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerOpenGLCompilerFile-SystemScreen ResolutionFirst Time BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: acpi-cpufreq ondemand (Boost: Enabled) - CPU Microcode: 0x800820d- GLAMOR- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional STIBP: disabled RSB filling + srbds: Not affected + tsx_async_abort: Not affected

first timeunigine-heaven: 800 x 600 - Windowed - OpenGLunigine-heaven: 1024 x 768 - Windowed - OpenGLunigine-heaven: 1280 x 1024 - Windowed - OpenGLunigine-heaven: 1600 x 1200 - Windowed - OpenGLunigine-heaven: 1920 x 1080 - Windowed - OpenGLunigine-heaven: 1920 x 1200 - Windowed - OpenGLunigine-heaven: 2560 x 1440 - Windowed - OpenGLunigine-heaven: 800 x 600 - Fullscreen - OpenGLunigine-heaven: 1024 x 768 - Fullscreen - OpenGLunigine-heaven: 1280 x 1024 - Fullscreen - OpenGLunigine-heaven: 1600 x 1200 - Fullscreen - OpenGLunigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-heaven: 1920 x 1200 - Fullscreen - OpenGLunigine-heaven: 2560 x 1440 - Fullscreen - OpenGLfirst run197.566197.442191.821171.234162.152156.920122.752194.372191.945184.934166.600158.832154.937124.549OpenBenchmarking.org

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGLfirst run4080120160200SE +/- 2.14, N = 3197.57

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGLfirst run4080120160200SE +/- 0.71, N = 3197.44

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGLfirst run4080120160200SE +/- 0.65, N = 3191.82

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1600 x 1200 - Mode: Windowed - Renderer: OpenGLfirst run4080120160200SE +/- 0.66, N = 3171.23

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGLfirst run4080120160200SE +/- 1.33, N = 3162.15

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1200 - Mode: Windowed - Renderer: OpenGLfirst run306090120150SE +/- 1.08, N = 3156.92

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Windowed - Renderer: OpenGLfirst run306090120150SE +/- 1.29, N = 5122.75

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGLfirst run4080120160200SE +/- 0.88, N = 3194.37

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLfirst run4080120160200SE +/- 0.38, N = 3191.95

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGLfirst run4080120160200SE +/- 0.13, N = 3184.93

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1600 x 1200 - Mode: Fullscreen - Renderer: OpenGLfirst run4080120160200SE +/- 0.37, N = 3166.60

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLfirst run4080120160200SE +/- 0.26, N = 3158.83

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1200 - Mode: Fullscreen - Renderer: OpenGLfirst run306090120150SE +/- 0.29, N = 3154.94

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLfirst run306090120150SE +/- 0.14, N = 3124.55