blade-15-i7-11800h-boost-godot
Intel Core i7-11800H testing with a Razer CH570 v4 (1.06 BIOS) and NVIDIA GeForce RTX 3070 Laptop GPU 8GB on Arch rolling via the Phoronix Test Suite.
Timed Todot Compilation
Processor: Intel Core i7-11800H @ 4.60GHz (8 Cores / 16 Threads), Motherboard: Razer CH570 v4 (1.06 BIOS), Chipset: Intel Tiger Lake-H, Memory: 64GB, Disk: 2000GB Samsung SSD 980 PRO 2TB + 0GB WorkflowSR2, Graphics: NVIDIA GeForce RTX 3070 Laptop GPU 8GB, Audio: Intel Tiger Lake-H HD Audio, Monitor: LC49G95T, Network: Intel Wi-Fi 6 AX210/AX211/AX411
OS: Arch rolling, Kernel: 5.13.4-zen1-1-zen (x86_64), Display Server: X Server 1.20.12, Display Driver: NVIDIA 470.57.02, OpenGL: 4.6.0, Compiler: GCC 11.1.0, File-System: zfs, Screen Resolution: 5120x1440
Kernel Notes: Transparent Huge Pages: always
Environment Notes: XDEBUG_CONFIG="remote_enable=1 remote_mode=req remote_port=9000 remote_host=127.0.0.1"
Compiler Notes: --disable-libssp --disable-libstdcxx-pch --disable-libunwind-exceptions --disable-werror --enable-__cxa_atexit --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-install-libiberty --enable-languages=c,c++,ada,fortran,go,lto,objc,obj-c++,d --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-isl --with-linker-hash-style=gnu
Processor Notes: Scaling Governor: intel_pstate performance - CPU Microcode: 0x32
Python Notes: Python 3.9.6
Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Vulnerable + spectre_v1: Vulnerable: __user pointer sanitization and usercopy barriers only; no swapgs barriers + spectre_v2: Vulnerable IBPB: disabled STIBP: disabled + srbds: Not affected + tsx_async_abort: Not affected
Timed Godot Game Engine Compilation
This test times how long it takes to compile the Godot Game Engine. Godot is a popular, open-source, cross-platform 2D/3D game engine and is built using the SCons build system and targeting the X11 platform. Learn more via the OpenBenchmarking.org test page.
Timed Todot Compilation
Processor: Intel Core i7-11800H @ 4.60GHz (8 Cores / 16 Threads), Motherboard: Razer CH570 v4 (1.06 BIOS), Chipset: Intel Tiger Lake-H, Memory: 64GB, Disk: 2000GB Samsung SSD 980 PRO 2TB + 0GB WorkflowSR2, Graphics: NVIDIA GeForce RTX 3070 Laptop GPU 8GB, Audio: Intel Tiger Lake-H HD Audio, Monitor: LC49G95T, Network: Intel Wi-Fi 6 AX210/AX211/AX411
OS: Arch rolling, Kernel: 5.13.4-zen1-1-zen (x86_64), Display Server: X Server 1.20.12, Display Driver: NVIDIA 470.57.02, OpenGL: 4.6.0, Compiler: GCC 11.1.0, File-System: zfs, Screen Resolution: 5120x1440
Kernel Notes: Transparent Huge Pages: always
Environment Notes: XDEBUG_CONFIG="remote_enable=1 remote_mode=req remote_port=9000 remote_host=127.0.0.1"
Compiler Notes: --disable-libssp --disable-libstdcxx-pch --disable-libunwind-exceptions --disable-werror --enable-__cxa_atexit --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-install-libiberty --enable-languages=c,c++,ada,fortran,go,lto,objc,obj-c++,d --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-isl --with-linker-hash-style=gnu
Processor Notes: Scaling Governor: intel_pstate performance - CPU Microcode: 0x32
Python Notes: Python 3.9.6
Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Vulnerable + spectre_v1: Vulnerable: __user pointer sanitization and usercopy barriers only; no swapgs barriers + spectre_v2: Vulnerable IBPB: disabled STIBP: disabled + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 24 July 2021 11:25 by user bytee.