blade-15-i7-11800h-boost-godot

Intel Core i7-11800H testing with a Razer CH570 v4 (1.06 BIOS) and NVIDIA GeForce RTX 3070 Laptop GPU 8GB on Arch rolling via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2107245-IB-BLADE15I774
Jump To Table - Results

Statistics

Remove Outliers Before Calculating Averages

Graph Settings

Prefer Vertical Bar Graphs

Table

Show Detailed System Result Table

Run Management

Result
Identifier
View Logs
Performance Per
Dollar
Date
Run
  Test
  Duration
Timed Todot Compilation
July 24 2021
  10 Minutes


blade-15-i7-11800h-boost-godotOpenBenchmarking.orgPhoronix Test SuiteIntel Core i7-11800H @ 4.60GHz (8 Cores / 16 Threads)Razer CH570 v4 (1.06 BIOS)Intel Tiger Lake-H64GB2000GB Samsung SSD 980 PRO 2TB + 0GB WorkflowSR2NVIDIA GeForce RTX 3070 Laptop GPU 8GBIntel Tiger Lake-H HD AudioLC49G95TIntel Wi-Fi 6 AX210/AX211/AX411Arch rolling5.13.4-zen1-1-zen (x86_64)X Server 1.20.12NVIDIA 470.57.024.6.0GCC 11.1.0zfs5120x1440ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionBlade-15-i7-11800h-boost-godot BenchmarksSystem Logs- Transparent Huge Pages: always- XDEBUG_CONFIG="remote_enable=1 remote_mode=req remote_port=9000 remote_host=127.0.0.1" - --disable-libssp --disable-libstdcxx-pch --disable-libunwind-exceptions --disable-werror --enable-__cxa_atexit --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-install-libiberty --enable-languages=c,c++,ada,fortran,go,lto,objc,obj-c++,d --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-isl --with-linker-hash-style=gnu - Scaling Governor: intel_pstate performance - CPU Microcode: 0x32- Python 3.9.6- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Vulnerable + spectre_v1: Vulnerable: __user pointer sanitization and usercopy barriers only; no swapgs barriers + spectre_v2: Vulnerable IBPB: disabled STIBP: disabled + srbds: Not affected + tsx_async_abort: Not affected

Timed Godot Game Engine Compilation

This test times how long it takes to compile the Godot Game Engine. Godot is a popular, open-source, cross-platform 2D/3D game engine and is built using the SCons build system and targeting the X11 platform. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterTimed Godot Game Engine Compilation 3.2.3Time To CompileTimed Todot Compilation4080120160200SE +/- 1.41, N = 3198.92