unigine_heaven_benchmark

AMD Ryzen 7 4800H testing with a HP 8786 (F.07 BIOS) and AMD Radeon + NVIDIA GeForce GTX 1660 Ti 6GB on Microsoft Windows 10 Home Build 19041 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2106210-IB-UNIGINEHE59
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Result
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Performance Per
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Date
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  Test
  Duration
6/19/2021
June 19 2021
  1 Day, 13 Hours, 17 Minutes
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unigine_heaven_benchmarkOpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 7 4800H @ 2.90GHz (8 Cores / 16 Threads)HP 8786 (F.07 BIOS)2 x 8192 MB 3200MHz Samsung M471A1K43DB1-CWE954GB SAMSUNG MZVLB1T0HBLR-000H1AMD Radeon + NVIDIA GeForce GTX 1660 Ti 6GBRealtek HD Audio + NVIDIA Virtual Audio Device (Wave Extensible) (WDM) + NVIDIA HD Audio + AMD Audio DeviceCannot convert value "True" type "System.Char". ErrorIntel Wi-Fi 6 AX200 160MHz + Realtek Gaming GbE + Bluetooth Device (Personal Area )Microsoft Windows 10 Home Build 1904110.0 (x86_64)457.63 (26.20.14054.1001)OpenCL 1.2 CUDA 11.1.114 + OpenCL 2.1 AMD-APP (3004.4)NTFS1920x1080ProcessorMotherboardMemoryDiskGraphicsAudioMonitorNetworkOSKernelDisplay DriverOpenCLFile-SystemScreen ResolutionUnigine_heaven_benchmark PerformanceSystem Logs- CPU Microcode: 0301600800000000- __user pointer sanitization: Disabled + Retpoline: Full + IBPB: Always + IBRS: Enabled + STIBP: Enabled

unigine_heaven_benchmarkunigine-heaven: 800 x 600 - Windowed - D3D9unigine-heaven: 1024 x 768 - Windowed - D3D9unigine-heaven: 800 x 600 - Windowed - D3D11unigine-heaven: 1024 x 768 - Windowed - D3D11unigine-heaven: 1280 x 1024 - Windowed - D3D9unigine-heaven: 1920 x 1080 - Windowed - D3D9unigine-heaven: 800 x 600 - Fullscreen - D3D9unigine-heaven: 800 x 600 - Windowed - OpenGLunigine-heaven: 1024 x 768 - Fullscreen - D3D9unigine-heaven: 1024 x 768 - Windowed - OpenGLunigine-heaven: 1280 x 1024 - Windowed - D3D11unigine-heaven: 1920 x 1080 - Windowed - D3D11unigine-heaven: 800 x 600 - Fullscreen - D3D11unigine-heaven: 1024 x 768 - Fullscreen - D3D11unigine-heaven: 1280 x 1024 - Fullscreen - D3D9unigine-heaven: 1280 x 1024 - Windowed - OpenGLunigine-heaven: 1920 x 1080 - Fullscreen - D3D9unigine-heaven: 1920 x 1080 - Windowed - OpenGLunigine-heaven: 800 x 600 - Fullscreen - OpenGLunigine-heaven: 1024 x 768 - Fullscreen - OpenGLunigine-heaven: 1280 x 1024 - Fullscreen - D3D11unigine-heaven: 1920 x 1080 - Fullscreen - D3D11unigine-heaven: 1280 x 1024 - Fullscreen - OpenGLunigine-heaven: 1920 x 1080 - Fullscreen - OpenGL6/19/2021232.303194.308220.392179.542146.233102.5671155.85249.242196.348200.453130.02088.0015216.316225.522143.722145.28398.2236101.523244.570199.185137.35897.7221144.533100.556OpenBenchmarking.org

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Windowed - Renderer: D3D96/19/202150100150200250SE +/- 0.52, N = 3232.30

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Windowed - Renderer: D3D96/19/20214080120160200SE +/- 0.26, N = 3194.31

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Windowed - Renderer: D3D116/19/202150100150200250SE +/- 0.04, N = 3220.39

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Windowed - Renderer: D3D116/19/20214080120160200SE +/- 0.50, N = 3179.54

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Windowed - Renderer: D3D96/19/2021306090120150SE +/- 0.02, N = 3146.23

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D96/19/202120406080100SE +/- 0.02, N = 3102.57

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Fullscreen - Renderer: D3D96/19/20212004006008001000SE +/- 5.51, N = 31155.85

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGL6/19/202150100150200250SE +/- 1.55, N = 3249.24

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: D3D96/19/20214080120160200SE +/- 0.17, N = 3196.35

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGL6/19/20214080120160200SE +/- 0.17, N = 3200.45

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Windowed - Renderer: D3D116/19/2021306090120150SE +/- 0.06, N = 3130.02

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D116/19/202120406080100SE +/- 0.43, N = 388.00

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Fullscreen - Renderer: D3D116/19/202150100150200250SE +/- 1.09, N = 3216.32

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: D3D116/19/202150100150200250SE +/- 1.75, N = 3225.52

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: D3D96/19/2021306090120150SE +/- 0.08, N = 3143.72

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGL6/19/2021306090120150SE +/- 0.11, N = 3145.28

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D96/19/202120406080100SE +/- 0.01, N = 398.22

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL6/19/202120406080100SE +/- 0.03, N = 3101.52

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGL6/19/202150100150200250SE +/- 1.45, N = 3244.57

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGL6/19/20214080120160200SE +/- 0.73, N = 3199.19

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: D3D116/19/2021306090120150SE +/- 2.91, N = 9137.36

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D116/19/202120406080100SE +/- 2.96, N = 997.72

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGL6/19/2021306090120150SE +/- 0.10, N = 3144.53

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL6/19/202120406080100SE +/- 0.03, N = 3100.56