AMD Ryzen 7 3800X 8-Core testing with a ASUS TUF GAMING X570-PLUS (2607 BIOS) and MSI NVIDIA GeForce GTX 1080 8GB on Ubuntu 20.04 via the Phoronix Test Suite.
Processor: AMD Ryzen 7 3800X 8-Core @ 3.90GHz (8 Cores / 16 Threads), Motherboard: ASUS TUF GAMING X570-PLUS (2607 BIOS), Chipset: AMD Starship/Matisse, Memory: 32GB, Disk: 500GB Corsair Force MP600 + 1000GB KINGSTON SA2000M81000G + 12000GB Seagate ST12000VN0008-2J + 10001GB Seagate ST10000VN0004-1Z + 2000GB Western Digital WD20EFRX-68E + 6001GB Western Digital WD60EZRZ-00R + 8002GB Seagate ST8000VN0022-2EL + 10001GB Seagate ST10000VX0004-1Z, Graphics: MSI NVIDIA GeForce GTX 1080 8GB, Audio: NVIDIA GP104 HD Audio, Monitor: Q3279WG5B, Network: Realtek RTL8111/8168/8411
OS: Ubuntu 20.04, Kernel: 5.4.0-72-generic (x86_64), Desktop: KDE Plasma 5.18.5, Display Server: X Server 1.20.9, Display Driver: NVIDIA 460.56, OpenGL: 4.6.0, Vulkan: 1.2.155, Compiler: GCC 9.3.0 + CUDA 10.1, File-System: ext4, Screen Resolution: 2560x1440
Kernel Notes: Transparent Huge Pages: madvise
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,gm2 --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-9-HskZEa/gcc-9-9.3.0/debian/tmp-nvptx/usr,hsa --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v
Processor Notes: Scaling Governor: acpi-cpufreq ondemand (Boost: Enabled) - CPU Microcode: 0x8701021
OpenCL Notes: GPU Compute Cores: 2560
Java Notes: OpenJDK Runtime Environment (build 11.0.10+9-Ubuntu-0ubuntu1.20.04)
Python Notes: Python 3.8.5
Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional STIBP: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected
RealSR-NCNN is an NCNN neural network implementation of the RealSR project and accelerated using the Vulkan API. RealSR is the Real-World Super Resolution via Kernel Estimation and Noise Injection. NCNN is a high performance neural network inference framework optimized for mobile and other platforms developed by Tencent. This test profile times how long it takes to increase the resolution of a sample image by a scale of 4x with Vulkan. Learn more via the OpenBenchmarking.org test page.
Waifu2x-NCNN is an NCNN neural network implementation of the Waifu2x converter project and accelerated using the Vulkan API. NCNN is a high performance neural network inference framework optimized for mobile and other platforms developed by Tencent. This test profile times how long it takes to increase the resolution of a sample image with Vulkan. Learn more via the OpenBenchmarking.org test page.
VkFFT is a Fast Fourier Transform (FFT) Library that is GPU accelerated by means of the Vulkan API. The VkFFT benchmark runs FFT performance differences of many different sizes before returning an overall benchmark score. Learn more via the OpenBenchmarking.org test page.
Hashcat is an open-source, advanced password recovery tool supporting GPU acceleration with OpenCL, NVIDIA CUDA, and Radeon ROCm. Learn more via the OpenBenchmarking.org test page.
The CUDA version of Harrism's mini-nbody tests. Learn more via the OpenBenchmarking.org test page.
x11perf is a very basic performance/regression test for X.Org. Learn more via the OpenBenchmarking.org test page.
JXRenderMark is an open-source benchmark of the X Render extension for X.Org. Currently all tests are rendering to the backbuffer and not directly to the screen. Learn more via the OpenBenchmarking.org test page.
NAMD is a parallel molecular dynamics code designed for high-performance simulation of large biomolecular systems. NAMD was developed by the Theoretical and Computational Biophysics Group in the Beckman Institute for Advanced Science and Technology at the University of Illinois at Urbana-Champaign. This version of the NAMD test profile uses CUDA GPU acceleration. Learn more via the OpenBenchmarking.org test page.
Betsy is an open-source GPU compressor of various GPU compression techniques. Betsy is written in GLSL for Vulkan/OpenGL (compute shader) support for GPU-based texture compression. Learn more via the OpenBenchmarking.org test page.
This test runs render_bench, which tests the performance of X.Org and the video driver's RENDER extension. Learn more via the OpenBenchmarking.org test page.
VkResample is a Vulkan-based image upscaling library based on VkFFT. The sample input file is upscaling a 4K image to 8K using Vulkan-based GPU acceleration. Learn more via the OpenBenchmarking.org test page.
This is a test of CoreBreach, the brand-new futuristic "anti-gravity" racing game with combat-based gameplay. Learn more via the OpenBenchmarking.org test page.
Wolfenstein: Enemy Territory is a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.
ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.
This test calculates the average frame-rate within the demo for the game Enemy Territory: Quake Wars demo game. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
Smokin Guns is an open-source game based on the Quake 3 engine that is a western-themed first person shooter. Learn more via the OpenBenchmarking.org test page.
This is a test of SuperTuxKart, an open-source racing game. The engine, Antarctica, is a highly modified version of Irrlicht and uses OpenGL 3.1+. Bullet is used for physics. Sound is provided by OpenAL. Learn more via the OpenBenchmarking.org test page.
Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.
This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.
This test calculates the average frame-rate within the Sanctuary demo for the Unigine engine. This engine is very demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.
This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.
This test calculates the average frame-rate within the Tropics / Islands demo for the Unigine engine. This engine is very demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.
This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.
Urban Terror is an open-source game that uses the ioquake3 engine. Urban Terror is a tactical first-person shooter supported on all major operating systems. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.
This is a test of Linaro's glmark2 port, currently using the X11 OpenGL 2.0 target. GLmark2 is a basic OpenGL benchmark. Learn more via the OpenBenchmarking.org test page.
This is a test of X-Plane, a realistic multi-platform flight simulator designed for personal computers. This is commercial closed-source software, but this X-Plane 9 benchmark has been kindly made available for free. X-Plane is the product of Austin Meyer and Laminar Research. Learn more via the OpenBenchmarking.org test page.
OctaneBench is a test of the OctaneRender on the GPU and requires the use of NVIDIA CUDA. Learn more via the OpenBenchmarking.org test page.
GeeXLab is a cross-platform tool for 3D programming and demo creation. The GeeXLab Vulkan Ray-Tracing Demo from Geeks3D.com is a path tracer based demo making use of the Vulkan ray-tracing extensions with supported graphics processors. Learn more via the OpenBenchmarking.org test page.
Ray Tracing In Vulkan is a demo/benchmark of Vulkan ray-tracing support by Tanguy Fautre that makes use of Vulkan RT extensions (VK_KHR_ray_tracing_pipeline). Learn more via the OpenBenchmarking.org test page.
This test runs ParaView benchmarks: an open-source data analytics and visualization application. Paraview describes itself as "an open-source, multi-platform data analysis and visualization application. ParaView users can quickly build visualizations to analyze their data using qualitative and quantitative techniques." Learn more via the OpenBenchmarking.org test page.
APITest is a micro-benchmark developed by John McDonald of OpenGL 4 functionality. Learn more via the OpenBenchmarking.org test page.
This test runs a series of microbenchmarks to check the performance of the OpenGL-based Java 2D pipeline and the underlying OpenGL drivers. Learn more via the OpenBenchmarking.org test page.
GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.
This test calculates the average frame-rate from several different GTK operations. Learn more via the OpenBenchmarking.org test page.
Processor: AMD Ryzen 7 3800X 8-Core @ 3.90GHz (8 Cores / 16 Threads), Motherboard: ASUS TUF GAMING X570-PLUS (2607 BIOS), Chipset: AMD Starship/Matisse, Memory: 32GB, Disk: 500GB Corsair Force MP600 + 1000GB KINGSTON SA2000M81000G + 12000GB Seagate ST12000VN0008-2J + 10001GB Seagate ST10000VN0004-1Z + 2000GB Western Digital WD20EFRX-68E + 6001GB Western Digital WD60EZRZ-00R + 8002GB Seagate ST8000VN0022-2EL + 10001GB Seagate ST10000VX0004-1Z, Graphics: MSI NVIDIA GeForce GTX 1080 8GB, Audio: NVIDIA GP104 HD Audio, Monitor: Q3279WG5B, Network: Realtek RTL8111/8168/8411
OS: Ubuntu 20.04, Kernel: 5.4.0-72-generic (x86_64), Desktop: KDE Plasma 5.18.5, Display Server: X Server 1.20.9, Display Driver: NVIDIA 460.56, OpenGL: 4.6.0, Vulkan: 1.2.155, Compiler: GCC 9.3.0 + CUDA 10.1, File-System: ext4, Screen Resolution: 2560x1440
Kernel Notes: Transparent Huge Pages: madvise
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,gm2 --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-9-HskZEa/gcc-9-9.3.0/debian/tmp-nvptx/usr,hsa --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v
Processor Notes: Scaling Governor: acpi-cpufreq ondemand (Boost: Enabled) - CPU Microcode: 0x8701021
OpenCL Notes: GPU Compute Cores: 2560
Java Notes: OpenJDK Runtime Environment (build 11.0.10+9-Ubuntu-0ubuntu1.20.04)
Python Notes: Python 3.8.5
Security Notes: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional STIBP: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 18 April 2021 12:43 by user mosse.