Virgl1024x768

All optimizations without uniform uploads opt and shader skipping

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Desktop Graphics 5 Tests
OpenGL Demos Test Suite 4 Tests
Unigine Test Suite 4 Tests

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All-opts
January 26 2021
  1 Hour, 27 Minutes
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January 26 2021
  1 Hour, 8 Minutes
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January 26 2021
  1 Hour, 41 Minutes
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Virgl1024x768OpenBenchmarking.orgPhoronix Test Suite5 x QEMU Virtual 2.5+ (5 Cores)QEMU Standard PC (Q35 + ICH9 2009) (?-20190711_202441-buildvm-armv7-10.arm.fedoraproject.org-2.fc31 BIOS)QEMU Standard PC (Q35 + ICH9 2009) (rel-1.12.1-0-ga5cab58e9a3f-prebuilt.qemu.org BIOS)Intel 82G33/G31/P35/P31 + ICH98GB49GBvirglQEMU MonitorRed Hat Virtio deviceUbuntu 20.105.8.0-40-generic (x86_64)X Server 1.20.9modesetting 1.20.94.3 Mesa 21.1.0-devel (git-10b3eecd36)GCC 10.2.0 + LLVM 11.0.0ext41440x900KVM QEMUProcessorMotherboardsChipsetMemoryDiskGraphicsMonitorNetworkOSKernelDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionSystem LayerVirgl1024x768 BenchmarksSystem Logs- CPU Microcode: 0x1000065- Python 2.7.18 + Python 3.8.6- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Vulnerable + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline STIBP: disabled RSB filling + srbds: Not affected + tsx_async_abort: Not affected

All-optsBaselineAll-opts-revisedResult OverviewPhoronix Test Suite100%101%103%104%GLmark2Unigine HeavenUnigine ValleyUnigine SanctuaryOpenArenaUnigine TropicsXonoticGpuTest1024 x 7681024 x 768 - Fullscreen - OpenGL1024 x 768 - Fullscreen - OpenGL1024 x 768 - Fullscreen1024 x 7681024 x 768 - Fullscreen1024 x 768 - Ultimate1024 x 768 - Fullscreen

Virgl1024x768openarena: 1024 x 768unigine-heaven: 1024 x 768 - Fullscreen - OpenGLunigine-sanctuary: 1024 x 768 - Fullscreenunigine-tropics: 1024 x 768 - Fullscreenunigine-valley: 1024 x 768 - Fullscreen - OpenGLxonotic: 1024 x 768 - Ultimategputest: 1024 x 768 - Fullscreenglmark2: 1024 x 768All-optsBaselineAll-opts-revised86.659.5055130.222111.16539.885074.27398516462113988.458.4973132.690111.71039.220975.37759126440120087.860.8824133.706113.17140.497074.657513864301169OpenBenchmarking.org

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1024 x 768All-optsAll-opts-revisedBaseline20406080100SE +/- 0.79, N = 3SE +/- 0.22, N = 3SE +/- 0.34, N = 386.687.888.4MIN: 2 / MAX: 92MIN: 2MIN: 2
OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1024 x 768All-optsAll-opts-revisedBaseline20406080100Min: 85.7 / Avg: 86.63 / Max: 88.2Min: 87.5 / Avg: 87.77 / Max: 88.2Min: 88 / Avg: 88.43 / Max: 89.1

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLBaselineAll-optsAll-opts-revised1428425670SE +/- 0.12, N = 3SE +/- 0.06, N = 3SE +/- 0.10, N = 358.5059.5160.88
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLBaselineAll-optsAll-opts-revised1224364860Min: 58.29 / Avg: 58.5 / Max: 58.71Min: 59.42 / Avg: 59.51 / Max: 59.62Min: 60.72 / Avg: 60.88 / Max: 61.07

Unigine Sanctuary

This test calculates the average frame-rate within the Sanctuary demo for the Unigine engine. This engine is very demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Sanctuary 2.3Resolution: 1024 x 768 - Mode: FullscreenAll-optsBaselineAll-opts-revised306090120150SE +/- 1.80, N = 9SE +/- 0.96, N = 3SE +/- 2.40, N = 12130.22132.69133.71
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Sanctuary 2.3Resolution: 1024 x 768 - Mode: FullscreenAll-optsBaselineAll-opts-revised306090120150Min: 118.19 / Avg: 130.22 / Max: 135.13Min: 130.97 / Avg: 132.69 / Max: 134.3Min: 123.03 / Avg: 133.71 / Max: 141.92

Unigine Tropics

This test calculates the average frame-rate within the Tropics / Islands demo for the Unigine engine. This engine is very demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Tropics 1.3Resolution: 1024 x 768 - Mode: FullscreenAll-optsBaselineAll-opts-revised306090120150SE +/- 0.20, N = 3SE +/- 0.70, N = 3SE +/- 0.13, N = 3111.17111.71113.17
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Tropics 1.3Resolution: 1024 x 768 - Mode: FullscreenAll-optsBaselineAll-opts-revised20406080100Min: 110.76 / Avg: 111.16 / Max: 111.42Min: 111 / Avg: 111.71 / Max: 113.12Min: 113 / Avg: 113.17 / Max: 113.43

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLBaselineAll-optsAll-opts-revised918273645SE +/- 0.17, N = 3SE +/- 0.39, N = 3SE +/- 0.03, N = 339.2239.8940.50
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLBaselineAll-optsAll-opts-revised816243240Min: 39.02 / Avg: 39.22 / Max: 39.57Min: 39.12 / Avg: 39.89 / Max: 40.38Min: 40.43 / Avg: 40.5 / Max: 40.55

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 1024 x 768 - Effects Quality: UltimateAll-optsAll-opts-revisedBaseline20406080100SE +/- 0.20, N = 3SE +/- 0.14, N = 3SE +/- 0.13, N = 374.2774.6675.38MIN: 15 / MAX: 169MIN: 16 / MAX: 165MIN: 16 / MAX: 177
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 1024 x 768 - Effects Quality: UltimateAll-optsAll-opts-revisedBaseline1428425670Min: 73.96 / Avg: 74.27 / Max: 74.64Min: 74.41 / Avg: 74.66 / Max: 74.88Min: 75.21 / Avg: 75.38 / Max: 75.63

GpuTest

GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Resolution: 1024 x 768 - Mode: FullscreenAll-opts-revisedBaselineAll-opts14002800420056007000SE +/- 55.29, N = 8SE +/- 41.83, N = 3SE +/- 72.04, N = 3643064406462
OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Resolution: 1024 x 768 - Mode: FullscreenAll-opts-revisedBaselineAll-opts11002200330044005500Min: 6229 / Avg: 6430.25 / Max: 6762Min: 6373 / Avg: 6440.33 / Max: 6517Min: 6318 / Avg: 6462 / Max: 6538

GLmark2

This is a test of Linaro's glmark2 port, currently using the X11 OpenGL 2.0 target. GLmark2 is a basic OpenGL benchmark. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterGLmark2 2020.04Resolution: 1024 x 768All-optsAll-opts-revisedBaseline30060090012001500113911691200

OpenArena

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 1024 x 768 - Total Frame TimeAll-optsAll-opts-revisedBaseline918273645Min: 2 / Avg: 11.57 / Max: 33Min: 2 / Avg: 11.36 / Max: 42Min: 2 / Avg: 11.29 / Max: 34