sping-win10-en1-gaming-desktop-gpu-cpu-renderers-16dec2020
gaming cpu desktop-graphics renderers multi-bench run on ThreadR1
sping-win10-en1-gaming-desktop-gpu-cpu-renderers-16dec202
Processor: AMD Ryzen Threadripper 3960X 24-Core @ 3.80GHz (24 Cores / 48 Threads), Motherboard: MSI Creator TRX40 (MS-7C59), Memory: 4 x 16384 MB 1800MHz CMT64GX4M4K3600C16, Disk: 932GB Samsung SSD 860 EVO 1TB + 477GB ASMT 2105 + 2 x 466GB Force MP600 + 4 x 477GB Samsung SSD 970 PRO 512GB + 477GB Samsung SSD 860 PRO 512GB + 932GB ASMT 2115 + 10GB USB DISK CD USB Device + 932GB Force MP600 + 932GB JMicron Generic + 932GB Inateck ASM1153E + 954GB Inateck + 466GB Samsung S2 Portable USB Device + 954GB Samsung SSD 860 PRO 1TB + 1863GB Inateck ASM1153E, Graphics: AMD Radeon VII 4GB, Network: Intel I211 Gigabit Connection + Intel Wi-Fi 6 AX200 160MHz
OS: Microsoft Windows 10 Enterprise LTSC Build 17763, Kernel: 10.0 (x86_64), Display Driver: 27.20.1027.2005, OpenCL: OpenCL 2.1 AMD-APP (3075.13), Compiler: GCC 8.3.0, File-System: Unknown, Screen Resolution: 1920x1080
Python Notes: Python 3.7.9
Blender
Blender is an open-source 3D creation software project. This test is of Blender's Cycles benchmark with various sample files. GPU computing via OpenCL or CUDA is supported. Learn more via the OpenBenchmarking.org test page.
Unigine Heaven
This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.
Blender
Blender is an open-source 3D creation software project. This test is of Blender's Cycles benchmark with various sample files. GPU computing via OpenCL or CUDA is supported. Learn more via the OpenBenchmarking.org test page.
Appleseed
Appleseed is an open-source production renderer focused on physically-based global illumination rendering engine primarily designed for animation and visual effects. Learn more via the OpenBenchmarking.org test page.
Unigine Valley
This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.
asmFish
This is a test of asmFish, an advanced chess benchmark written in Assembly. Learn more via the OpenBenchmarking.org test page.
OSPray
Intel OSPray is a portable ray-tracing engine for high-performance, high-fidenlity scientific visualizations. OSPray builds off Intel's Embree and Intel SPMD Program Compiler (ISPC) components as part of the oneAPI rendering toolkit. Learn more via the OpenBenchmarking.org test page.
Blender
Blender is an open-source 3D creation software project. This test is of Blender's Cycles benchmark with various sample files. GPU computing via OpenCL or CUDA is supported. Learn more via the OpenBenchmarking.org test page.
Appleseed
Appleseed is an open-source production renderer focused on physically-based global illumination rendering engine primarily designed for animation and visual effects. Learn more via the OpenBenchmarking.org test page.
Xonotic
This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.
Blender
Blender is an open-source 3D creation software project. This test is of Blender's Cycles benchmark with various sample files. GPU computing via OpenCL or CUDA is supported. Learn more via the OpenBenchmarking.org test page.
OSPray
Intel OSPray is a portable ray-tracing engine for high-performance, high-fidenlity scientific visualizations. OSPray builds off Intel's Embree and Intel SPMD Program Compiler (ISPC) components as part of the oneAPI rendering toolkit. Learn more via the OpenBenchmarking.org test page.
Chaos Group V-RAY
This is a test of Chaos Group's V-RAY benchmark. Learn more via the OpenBenchmarking.org test page.
IndigoBench
This is a test of Indigo Renderer's IndigoBench benchmark. Learn more via the OpenBenchmarking.org test page.
Xonotic
This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.
Stockfish
This is a test of Stockfish, an advanced C++11 chess benchmark that can scale up to 128 CPU cores. Learn more via the OpenBenchmarking.org test page.
IndigoBench
This is a test of Indigo Renderer's IndigoBench benchmark. Learn more via the OpenBenchmarking.org test page.
LuxCoreRender
LuxCoreRender is an open-source physically based renderer. This test profile is focused on running LuxCoreRender on the CPU as opposed to the OpenCL version. Learn more via the OpenBenchmarking.org test page.
7-Zip Compression
This is a test of 7-Zip using p7zip with its integrated benchmark feature or upstream 7-Zip for the Windows x64 build. Learn more via the OpenBenchmarking.org test page.
LuxCoreRender
LuxCoreRender is an open-source physically based renderer. This test profile is focused on running LuxCoreRender on the CPU as opposed to the OpenCL version. Learn more via the OpenBenchmarking.org test page.
AOBench
AOBench is a lightweight ambient occlusion renderer, written in C. The test profile is using a size of 2048 x 2048. Learn more via the OpenBenchmarking.org test page.
Xonotic
This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.
OSPray
Intel OSPray is a portable ray-tracing engine for high-performance, high-fidenlity scientific visualizations. OSPray builds off Intel's Embree and Intel SPMD Program Compiler (ISPC) components as part of the oneAPI rendering toolkit. Learn more via the OpenBenchmarking.org test page.
Xonotic
This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.
OSPray
Intel OSPray is a portable ray-tracing engine for high-performance, high-fidenlity scientific visualizations. OSPray builds off Intel's Embree and Intel SPMD Program Compiler (ISPC) components as part of the oneAPI rendering toolkit. Learn more via the OpenBenchmarking.org test page.
C-Ray
This is a test of C-Ray, a simple raytracer designed to test the floating-point CPU performance. This test is multi-threaded (16 threads per core), will shoot 8 rays per pixel for anti-aliasing, and will generate a 1600 x 1200 image. Learn more via the OpenBenchmarking.org test page.
OpenArena
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
OSPray
Intel OSPray is a portable ray-tracing engine for high-performance, high-fidenlity scientific visualizations. OSPray builds off Intel's Embree and Intel SPMD Program Compiler (ISPC) components as part of the oneAPI rendering toolkit. Learn more via the OpenBenchmarking.org test page.
Smallpt
Smallpt is a C++ global illumination renderer written in less than 100 lines of code. Global illumination is done via unbiased Monte Carlo path tracing and there is multi-threading support via the OpenMP library. Learn more via the OpenBenchmarking.org test page.
x264
This is a simple test of the x264 encoder run on the CPU (OpenCL support disabled) with a sample video file. Learn more via the OpenBenchmarking.org test page.
OSPray
Intel OSPray is a portable ray-tracing engine for high-performance, high-fidenlity scientific visualizations. OSPray builds off Intel's Embree and Intel SPMD Program Compiler (ISPC) components as part of the oneAPI rendering toolkit. Learn more via the OpenBenchmarking.org test page.
sping-win10-en1-gaming-desktop-gpu-cpu-renderers-16dec202
Processor: AMD Ryzen Threadripper 3960X 24-Core @ 3.80GHz (24 Cores / 48 Threads), Motherboard: MSI Creator TRX40 (MS-7C59), Memory: 4 x 16384 MB 1800MHz CMT64GX4M4K3600C16, Disk: 932GB Samsung SSD 860 EVO 1TB + 477GB ASMT 2105 + 2 x 466GB Force MP600 + 4 x 477GB Samsung SSD 970 PRO 512GB + 477GB Samsung SSD 860 PRO 512GB + 932GB ASMT 2115 + 10GB USB DISK CD USB Device + 932GB Force MP600 + 932GB JMicron Generic + 932GB Inateck ASM1153E + 954GB Inateck + 466GB Samsung S2 Portable USB Device + 954GB Samsung SSD 860 PRO 1TB + 1863GB Inateck ASM1153E, Graphics: AMD Radeon VII 4GB, Network: Intel I211 Gigabit Connection + Intel Wi-Fi 6 AX200 160MHz
OS: Microsoft Windows 10 Enterprise LTSC Build 17763, Kernel: 10.0 (x86_64), Display Driver: 27.20.1027.2005, OpenCL: OpenCL 2.1 AMD-APP (3075.13), Compiler: GCC 8.3.0, File-System: Unknown, Screen Resolution: 1920x1080
Python Notes: Python 3.7.9
Testing initiated at 16 December 2020 00:46 by user SpingBasic.