result.file

AMD Ryzen 7 4800H testing with a ASUS FA506IU v1.0 (FA506IU.309 BIOS) and ASUS NVIDIA GeForce GTX 1660 Ti Mobile 6GB on Linuxmint 20 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2010249-FI-RESULTFIL34
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Result
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Performance Per
Dollar
Date
Run
  Test
  Duration
ASUS NVIDIA GeForce GTX 1660 Ti Mobile
October 24 2020
  4 Hours, 32 Minutes
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result.fileOpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 7 4800H @ 2.90GHz (8 Cores / 16 Threads)ASUS FA506IU v1.0 (FA506IU.309 BIOS)AMD Renoir Root Complex32GBSamsung SSD 970 EVO Plus 250GB + 512GB Western Digital PC SN530 SDBPNPZ-512G-1002ASUS NVIDIA GeForce GTX 1660 Ti Mobile 6GB (300/405MHz)NVIDIA TU116 HD AudioC34H89xRealtek RTL8111/8168/8411 + Realtek RTL8822CE 802.11ac PCIeLinuxmint 205.8.0-23-generic (x86_64)Cinnamon 4.6.7X Server 1.20.8NVIDIA 455.23.044.6 Mesa 20.3.0-devel (git-390887f 2020-10-24 focal-oibaf-ppa) (LLVM 11.0.0)GCC 9.3.0btrfs3440x1440ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionResult.file BenchmarksSystem Logs- Scaling Governor: acpi-cpufreq ondemand - CPU Microcode: 0x8600104- GLAMOR- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected

result.fileunigine-heaven: 800 x 600 - Windowed - OpenGLunigine-heaven: 1024 x 768 - Windowed - OpenGLunigine-heaven: 1280 x 1024 - Windowed - OpenGLunigine-heaven: 1600 x 1200 - Windowed - OpenGLunigine-heaven: 1920 x 1080 - Windowed - OpenGLunigine-heaven: 1920 x 1200 - Windowed - OpenGLunigine-heaven: 2560 x 1440 - Windowed - OpenGLunigine-heaven: 3440 x 1440 - Windowed - OpenGLunigine-heaven: 800 x 600 - Fullscreen - OpenGLunigine-heaven: 1024 x 768 - Fullscreen - OpenGLunigine-heaven: 1280 x 1024 - Fullscreen - OpenGLunigine-heaven: 1600 x 1200 - Fullscreen - OpenGLunigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-heaven: 1920 x 1200 - Fullscreen - OpenGLunigine-heaven: 2560 x 1440 - Fullscreen - OpenGLunigine-heaven: 3440 x 1440 - Fullscreen - OpenGLASUS NVIDIA GeForce GTX 1660 Ti Mobile51.833038.168425.769018.283218.681818.883212.00068.8201068.028949.949833.414923.348722.465919.901811.67498.64528OpenBenchmarking.org

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGLASUS NVIDIA GeForce GTX 1660 Ti Mobile1224364860SE +/- 0.88, N = 351.83

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGLASUS NVIDIA GeForce GTX 1660 Ti Mobile918273645SE +/- 0.23, N = 338.17

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGLASUS NVIDIA GeForce GTX 1660 Ti Mobile612182430SE +/- 0.26, N = 325.77

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1600 x 1200 - Mode: Windowed - Renderer: OpenGLASUS NVIDIA GeForce GTX 1660 Ti Mobile48121620SE +/- 0.21, N = 918.28

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGLASUS NVIDIA GeForce GTX 1660 Ti Mobile510152025SE +/- 0.04, N = 318.68

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1200 - Mode: Windowed - Renderer: OpenGLASUS NVIDIA GeForce GTX 1660 Ti Mobile510152025SE +/- 0.59, N = 918.88

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Windowed - Renderer: OpenGLASUS NVIDIA GeForce GTX 1660 Ti Mobile3691215SE +/- 0.02, N = 312.00

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3440 x 1440 - Mode: Windowed - Renderer: OpenGLASUS NVIDIA GeForce GTX 1660 Ti Mobile246810SE +/- 0.03273, N = 38.82010

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGLASUS NVIDIA GeForce GTX 1660 Ti Mobile1530456075SE +/- 0.07, N = 368.03

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLASUS NVIDIA GeForce GTX 1660 Ti Mobile1122334455SE +/- 0.04, N = 349.95

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGLASUS NVIDIA GeForce GTX 1660 Ti Mobile816243240SE +/- 0.07, N = 333.41

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1600 x 1200 - Mode: Fullscreen - Renderer: OpenGLASUS NVIDIA GeForce GTX 1660 Ti Mobile612182430SE +/- 0.06, N = 323.35

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLASUS NVIDIA GeForce GTX 1660 Ti Mobile510152025SE +/- 0.02, N = 322.47

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1200 - Mode: Fullscreen - Renderer: OpenGLASUS NVIDIA GeForce GTX 1660 Ti Mobile510152025SE +/- 0.00, N = 319.90

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLASUS NVIDIA GeForce GTX 1660 Ti Mobile3691215SE +/- 0.15, N = 311.67

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3440 x 1440 - Mode: Fullscreen - Renderer: OpenGLASUS NVIDIA GeForce GTX 1660 Ti Mobile246810SE +/- 0.00225, N = 38.64528