AngieBenchGrrrl001

AMD Ryzen 7 3700X 8-Core testing with a ASRock B550AM Gaming (P1.20 BIOS) and Gigabyte NVIDIA GeForce RTX 2080 SUPER 8GB on Fedora 31 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2001206-AS-ANGIEBENC60
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
BaseFirst
January 19 2020
  3 Hours, 35 Minutes
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AngieBenchGrrrl001OpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 7 3700X 8-Core @ 3.60GHz (8 Cores / 16 Threads)ASRock B550AM Gaming (P1.20 BIOS)AMD Starship/Matisse32768MB1000GB Samsung SSD 970 EVO Plus 1TB + 2000GB Seagate ST2000DM008-2FR1 + 256GB Lexar SSDGigabyte NVIDIA GeForce RTX 2080 SUPER 8GB (1650/7750MHz)NVIDIA TU104 HD AudioHP ENVY 27Intel I211 + Intel Dual Band-AC 3168NGWFedora 315.4.10-200.fc31.x86_64 (x86_64)GNOME Shell 3.34.3X Server 1.20.6NVIDIA 440.444.6.0ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLFile-SystemScreen ResolutionAngieBenchGrrrl001 BenchmarksSystem Logs- Scaling Governor: acpi-cpufreq ondemand- SELinux + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional STIBP: always-on RSB filling + tsx_async_abort: Not affected

AngieBenchGrrrl001unigine-heaven: 800 x 600 - Windowed - OpenGLunigine-heaven: 1024 x 768 - Windowed - OpenGLunigine-heaven: 1280 x 1024 - Windowed - OpenGLunigine-heaven: 1600 x 1200 - Windowed - OpenGLunigine-heaven: 1920 x 1080 - Windowed - OpenGLunigine-heaven: 1920 x 1200 - Windowed - OpenGLunigine-heaven: 2560 x 1440 - Windowed - OpenGLunigine-heaven: 3840 x 2160 - Windowed - OpenGLunigine-heaven: 800 x 600 - Fullscreen - OpenGLunigine-heaven: 1024 x 768 - Fullscreen - OpenGLunigine-heaven: 1280 x 1024 - Fullscreen - OpenGLunigine-heaven: 1600 x 1200 - Fullscreen - OpenGLunigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-heaven: 1920 x 1200 - Fullscreen - OpenGLunigine-heaven: 2560 x 1440 - Fullscreen - OpenGLunigine-heaven: 3840 x 2160 - Fullscreen - OpenGLBaseFirst289.33283.75263.14218.98212.05196.82132.9053.39280.59277.03260.42223.76216.38202.96139.5156.90OpenBenchmarking.org

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGLBaseFirst60120180240300SE +/- 2.07, N = 3289.33

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGLBaseFirst60120180240300SE +/- 0.97, N = 3283.75

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGLBaseFirst60120180240300SE +/- 1.22, N = 3263.14

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1600 x 1200 - Mode: Windowed - Renderer: OpenGLBaseFirst50100150200250SE +/- 0.74, N = 3218.98

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGLBaseFirst50100150200250SE +/- 0.55, N = 3212.05

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1200 - Mode: Windowed - Renderer: OpenGLBaseFirst4080120160200SE +/- 0.43, N = 3196.82

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Windowed - Renderer: OpenGLBaseFirst306090120150SE +/- 0.15, N = 3132.90

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3840 x 2160 - Mode: Windowed - Renderer: OpenGLBaseFirst1224364860SE +/- 0.03, N = 353.39

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGLBaseFirst60120180240300SE +/- 1.99, N = 3280.59

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLBaseFirst60120180240300SE +/- 0.43, N = 3277.03

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGLBaseFirst60120180240300SE +/- 0.55, N = 3260.42

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1600 x 1200 - Mode: Fullscreen - Renderer: OpenGLBaseFirst50100150200250SE +/- 0.30, N = 3223.76

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLBaseFirst50100150200250SE +/- 0.28, N = 3216.38

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1200 - Mode: Fullscreen - Renderer: OpenGLBaseFirst4080120160200SE +/- 0.44, N = 3202.96

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLBaseFirst306090120150SE +/- 0.14, N = 3139.51

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGLBaseFirst1326395265SE +/- 0.02, N = 356.90