2019-03-05-1358

Intel Core i9-9900K testing with a Gigabyte Z390 I AORUS PRO WIFI-CF (F1 BIOS) and eVGA NVIDIA GeForce RTX 2080 SUPER 8GB on Ubuntu 19.10 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1912306-JUST-190305442
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NVIDIA GeForce GTX 1050 Ti
March 05 2019
  54 Minutes
2020-01-RTX2080-19.10-5.3.7-32Gi
December 30 2019
  34 Minutes
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2019-03-05-1358ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionNVIDIA GeForce GTX 1050 Ti2020-01-RTX2080-19.10-5.3.7-32GiIntel Core i9-9900K @ 5.00GHz (8 Cores / 16 Threads)Gigabyte Z390 I AORUS PRO WIFI-CF (F1 BIOS)Intel Cannon Lake PCH Shared SRAM32768MBSamsung SSD 970 EVO 250GB + 1000GB Samsung SSD 850 + 256GB Samsung SSD 840NVIDIA GeForce GTX 1050 Ti 4GB (1290/3504MHz)Realtek ALC1220Intel I219-V + Intel-AC 9560Ubuntu 18.044.20.8-042008-generic (x86_64)GNOME Shell 3.28.3X Server 1.19.6NVIDIA 418.304.6.0GCC 8.2.0 + CUDA 10.0ext4 (ecryptfs)1920x1080Intel Cannon Lake PCHeVGA NVIDIA GeForce RTX 2080 SUPER 8GB (645/810MHz)Ubuntu 19.105.3.7-050307-generic (x86_64)GNOME Shell 3.34.1X Server 1.20.5NVIDIA 435.21GCC 9.2.1 20191008 + CUDA 10.03840x1080OpenBenchmarking.orgProcessor Details- NVIDIA GeForce GTX 1050 Ti: Scaling Governor: intel_pstate powersave- 2020-01-RTX2080-19.10-5.3.7-32Gi: Scaling Governor: intel_pstate powersave - CPU Microcode: 0xcaOpenCL Details- NVIDIA GeForce GTX 1050 Ti: GPU Compute Cores: 768Python Details- NVIDIA GeForce GTX 1050 Ti: Python 3.7.2Security Details- NVIDIA GeForce GTX 1050 Ti: __user pointer sanitization + Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling + SSB disabled via prctl and seccomp - 2020-01-RTX2080-19.10-5.3.7-32Gi: l1tf: Not affected + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling

NVIDIA GeForce GTX 1050 Ti vs. 2020-01-RTX2080-19.10-5.3.7-32Gi ComparisonPhoronix Test SuiteBaseline+385.4%+385.4%+770.8%+770.8%+1156.2%+1156.2%+1541.6%+1541.6%260.4%1541.7%5.4%1920 x 1080 - Fullscreen - OpenGL1920 x 10801920 x 1080 - OpenGLUnigine HeavenCounter-Strike: Global OffensiveDota 2NVIDIA GeForce GTX 1050 Ti2020-01-RTX2080-19.10-5.3.7-32Gi

2019-03-05-1358csgo: 1920 x 1080dota2: 1920 x 1080 - OpenGLunigine-heaven: 1920 x 1080 - Fullscreen - OpenGLNVIDIA GeForce GTX 1050 Ti2020-01-RTX2080-19.10-5.3.7-32Gi15.10122.3551.55247.9128.9185.794OpenBenchmarking.org

Counter-Strike: Global Offensive

This is a benchmark of Valve's Counter-Strike: Global Offensive game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike: Global Offensive is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080NVIDIA GeForce GTX 1050 Ti2020-01-RTX2080-19.10-5.3.7-32Gi50100150200250SE +/- 0.00, N = 3SE +/- 6.70, N = 1215.10247.90
OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080NVIDIA GeForce GTX 1050 Ti2020-01-RTX2080-19.10-5.3.7-32Gi4080120160200Min: 15.1 / Avg: 15.1 / Max: 15.1Min: 174.2 / Avg: 247.93 / Max: 255.6

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Total Frame TimeNVIDIA GeForce GTX 1050 Ti2020-01-RTX2080-19.10-5.3.7-32Gi10002000300040005000Min: 53.11 / Avg: 67.5 / Max: 5872.45Min: 2.15 / Avg: 5.4 / Max: 3894.76

Dota 2

This is a benchmark of Valve's Dota 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you have rights to Dota 2. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: OpenGLNVIDIA GeForce GTX 1050 Ti2020-01-RTX2080-19.10-5.3.7-32Gi306090120150SE +/- 1.89, N = 4SE +/- 1.11, N = 3122.35128.90MIN: 116.7 / MAX: 124.5MIN: 127.1 / MAX: 130.9
OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: OpenGLNVIDIA GeForce GTX 1050 Ti2020-01-RTX2080-19.10-5.3.7-32Gi20406080100Min: 116.7 / Avg: 122.35 / Max: 124.5Min: 127.1 / Avg: 128.87 / Max: 130.9

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce GTX 1050 Ti2020-01-RTX2080-19.10-5.3.7-32Gi4080120160200SE +/- 0.10, N = 3SE +/- 1.54, N = 351.55185.79
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce GTX 1050 Ti2020-01-RTX2080-19.10-5.3.7-32Gi306090120150Min: 51.38 / Avg: 51.55 / Max: 51.71Min: 183.31 / Avg: 185.79 / Max: 188.62