Nouveau 2019 vs. NVIDIA Linux Performance

Open-Source NVIDIA (Nouveau) versus NVIDIA proprietary Linux graphics driver benchmarks for end of year 2019. Benchmarks for a future article.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1912232-HU-NOUVEAU2073
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Identifier
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Date
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  Test
  Duration
Nouveau: GTX 680 Kepler
December 23 2019
  1 Hour, 43 Minutes
Nouveau: GTX 980 Maxwell
December 23 2019
  1 Hour, 57 Minutes
Nouveau: GTX 1080 Pascal
December 23 2019
  1 Hour, 46 Minutes
NVIDIA: GTX 1080 Pascal
December 23 2019
  53 Minutes
NVIDIA: GTX 980 Maxwell
December 23 2019
  1 Hour, 13 Minutes
NVIDIA: GTX 680 Kepler
December 23 2019
  1 Hour, 17 Minutes
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  1 Hour, 28 Minutes

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Nouveau 2019 vs. NVIDIA Linux PerformanceOpenBenchmarking.orgPhoronix Test SuiteIntel Core i9-9900KS @ 5.00GHz (8 Cores / 16 Threads)ASUS PRIME Z390-A (1302 BIOS)Intel Cannon Lake PCH16384MBSamsung SSD 970 EVO 250GB + 2000GB SABRENTNVIDIA NVE4 2GBNVIDIA NV124 4GBNVIDIA NV134 8GBNVIDIA GeForce GTX 1080 8GB (1607/5005MHz)NVIDIA GeForce GTX 980 4GB (1126/3505MHz)NVIDIA GeForce GTX 680 2GB (1006/3004MHz)Realtek ALC1220Intel I219-VUbuntu 19.105.5.0-999-generic (x86_64) 201912205.3.0-24-generic (x86_64)GNOME Shell 3.34.1X Server 1.20.5modesetting 1.20.5NVIDIA 435.214.3 Mesa 20.0.0-devel (git-5343124 2019-12-21 eoan-oibaf-ppa)4.6.0GCC 9.2.1 20191008ext41920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelsDesktopDisplay ServerDisplay DriversOpenGLsCompilerFile-SystemScreen ResolutionNouveau 2019 Vs. NVIDIA Linux Performance BenchmarksSystem Logs- Scaling Governor: intel_pstate performance - CPU Microcode: 0xca- itlb_multihit: KVM: Vulnerable + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling + tsx_async_abort: Mitigation of TSX disabled

csgo: 1920 x 1080dirt-rally: 1920 x 1080 - Highdirt-showdown: 1920 x 1080 - High - 2x MSAAdota2: 1920 x 1080 - OpenGLhitman: 1920 x 1080 - Ultraportal: 1920 x 1080tomb-raider: 1920 x 1080 - Highetlegacy: Renderer2 - 1920 x 1080openarena: 1920 x 1080metroll-redux: 1920 x 1080NouveauNVIDIA GTX 680 Kepler GTX 980 Maxwell GTX 1080 Pascal GTX 1080 Pascal GTX 980 Maxwell GTX 680 Kepler18.546.21421234.81516532.010.82360.3455.8247.9253.229.4018.521.33031118.80043211.485.1012.9102.9106.310.1218.525.33753221.27942513.66.9691.4015.6109.7108.911.75301.4181.841308232.758459147.953.461214.17196.2294.5672.6222.80271.0147.349259233.357081149.741.40761.48131.7298.1573.7224.84179.888.763997202.133230118.225.15513.1387.2294.9407.2135.09OpenBenchmarking.org

Counter-Strike: Global Offensive

This is a benchmark of Valve's Counter-Strike: Global Offensive game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike: Global Offensive is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

NVIDIANouveauOpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080GTX 680 KeplerGTX 980 MaxwellGTX 1080 Pascal70140210280350SE +/- 3.68, N = 12SE +/- 2.43, N = 3SE +/- 0.60, N = 3SE +/- 0.00, N = 3SE +/- 0.00, N = 3SE +/- 0.00, N = 3179.8271.0301.418.518.518.5

NVIDIANouveauOpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Total Frame TimeGTX 680 KeplerGTX 980 MaxwellGTX 1080 Pascal5001000150020002500Min: 2.02 / Avg: 6.51 / Max: 2465.94Min: 1.72 / Avg: 4.69 / Max: 2518.45Min: 1.59 / Avg: 4.3 / Max: 2454.67Min: 23.71 / Avg: 55.29 / Max: 2932.13Min: 24.94 / Avg: 55.34 / Max: 3033.17Min: 3.57 / Avg: 55.16 / Max: 2943.62

DiRT Rally

This is a benchmark of DiRT Rally on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

NVIDIANouveauOpenBenchmarking.orgFrames Per Second, More Is BetterDiRT RallyResolution: 1920 x 1080 - Graphics Preset: HighGTX 680 KeplerGTX 980 MaxwellGTX 1080 Pascal4080120160200SE +/- 0.01, N = 3SE +/- 0.12, N = 3SE +/- 0.21, N = 3SE +/- 0.01, N = 3SE +/- 0.00, N = 3SE +/- 0.00, N = 388.76147.35181.8425.3421.3346.21

DiRT Showdown

This is a benchmark of DiRT Showdown on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

NVIDIANouveauOpenBenchmarking.orgFrames Per Second, More Is BetterDiRT ShowdownResolution: 1920 x 1080 - Graphics Preset: High - Multi-Sampling: 2x MSAAGTX 680 KeplerGTX 980 MaxwellGTX 1080 Pascal50100150200250SE +/- 0.06, N = 3SE +/- 0.48, N = 3SE +/- 0.35, N = 3SE +/- 0.01, N = 3SE +/- 0.01, N = 3SE +/- 0.09, N = 3202.13233.36232.7621.2818.8034.82

Dota 2

This is a benchmark of Valve's Dota 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you have rights to Dota 2. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

NVIDIANouveauOpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: OpenGLGTX 680 KeplerGTX 980 MaxwellGTX 1080 Pascal306090120150SE +/- 0.10, N = 3SE +/- 1.39, N = 3SE +/- 1.07, N = 3SE +/- 0.03, N = 3SE +/- 0.00, N = 3SE +/- 0.33, N = 8118.2149.7147.913.611.432.0

HITMAN

This is a benchmark of HITMAN on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

NVIDIANouveauOpenBenchmarking.orgFrames Per Second, More Is BetterHITMANResolution: 1920 x 1080 - Quality Level: UltraGTX 680 KeplerGTX 980 MaxwellGTX 1080 Pascal1224364860SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.09, N = 3SE +/- 0.01, N = 3SE +/- 0.01, N = 325.1541.4053.466.9610.82

NVIDIANouveauOpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMANResolution: 1920 x 1080 - Quality Level: Ultra - Total Frame TimeGTX 680 KeplerGTX 980 MaxwellGTX 1080 Pascal80160240320400Min: 4.14 / Avg: 39.8 / Max: 97.37Min: 5.1 / Avg: 24.13 / Max: 101.63Min: 4.4 / Avg: 18.66 / Max: 99.7Min: 6.26 / Avg: 143.42 / Max: 295.86Min: 2.77 / Avg: 92.51 / Max: 436.68

Portal

This is a benchmark of Valve's Portal game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

NVIDIANouveauOpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 1920 x 1080GTX 680 KeplerGTX 980 MaxwellGTX 1080 Pascal30060090012001500SE +/- 0.98, N = 3SE +/- 3.16, N = 3SE +/- 1.97, N = 3SE +/- 0.03, N = 3SE +/- 0.02, N = 3SE +/- 0.17, N = 3513.13761.481214.1791.4085.10360.34

Tomb Raider

This is a benchmark of the Tomb Raider (2013) game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own Tomb Raider. This automates the process of executing the game and using the built-in benchmark functionality. Learn more via the OpenBenchmarking.org test page.

NVIDIANouveauOpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 1920 x 1080 - Quality: HighGTX 680 KeplerGTX 980 MaxwellGTX 1080 Pascal4080120160200SE +/- 0.06, N = 3SE +/- 0.20, N = 3SE +/- 0.57, N = 3SE +/- 0.03, N = 3SE +/- 0.00, N = 3SE +/- 0.00, N = 387.2131.7196.215.612.955.8

ET: Legacy

ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.

NVIDIANouveauOpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.75Renderer: Renderer2 - Resolution: 1920 x 1080GTX 680 KeplerGTX 980 MaxwellGTX 1080 Pascal60120180240300SE +/- 2.61, N = 11SE +/- 1.92, N = 3SE +/- 1.23, N = 3SE +/- 0.03, N = 3SE +/- 0.10, N = 3SE +/- 1.95, N = 3294.9298.1294.5109.7102.9247.9

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

NVIDIANouveauOpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1920 x 1080GTX 680 KeplerGTX 980 MaxwellGTX 1080 Pascal150300450600750SE +/- 0.42, N = 3SE +/- 0.85, N = 3SE +/- 3.09, N = 3SE +/- 0.03, N = 3SE +/- 0.09, N = 3SE +/- 1.22, N = 3407.2573.7672.6108.9106.3253.2

NVIDIANouveauOpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 1920 x 1080 - Total Frame TimeGTX 680 KeplerGTX 980 MaxwellGTX 1080 Pascal612182430Min: 1 / Avg: 2.44 / Max: 14Min: 1 / Avg: 1.73 / Max: 14Min: 1 / Avg: 1.54 / Max: 14Min: 2 / Avg: 9.16 / Max: 23Min: 3 / Avg: 9.39 / Max: 24Min: 1 / Avg: 3.97 / Max: 12

Metro: Last Light Redux

A Steam-based test of the Metro: Last Light Redux game. Learn more via the OpenBenchmarking.org test page.

NVIDIANouveauOpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxResolution: 1920 x 1080GTX 680 KeplerGTX 980 MaxwellGTX 1080 Pascal50100150200250SE +/- 0.08, N = 3SE +/- 0.57, N = 3SE +/- 1.04, N = 3SE +/- 0.01, N = 3SE +/- 0.02, N = 3SE +/- 0.11, N = 3135.09224.84222.8011.7510.1229.40