oc1 gfx

Intel Core i7-2600K testing with a Gigabyte Z68XP-UD4 (F2 BIOS) and ASUS AMD Radeon HD 7870 GHz Edition 2GB on Antergos Linux via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1908236-HV-OC1GFX76777
Jump To Table - Results

Statistics

Remove Outliers Before Calculating Averages

Graph Settings

Prefer Vertical Bar Graphs
No Box Plots
On Line Graphs With Missing Data, Connect The Line Gaps

Multi-Way Comparison

Condense Multi-Option Tests Into Single Result Graphs

Table

Show Detailed System Result Table

Run Management

Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
oc1 gfx
August 23 2019
  2 Hours, 27 Minutes
Only show results matching title/arguments (delimit multiple options with a comma):
Do not show results matching title/arguments (delimit multiple options with a comma):


oc1 gfxOpenBenchmarking.orgPhoronix Test SuiteIntel Core i7-2600K @ 4.70GHz (4 Cores / 8 Threads)Gigabyte Z68XP-UD4 (F2 BIOS)Intel 2nd Generation Core DRAM16384MB500GB Samsung SSD 850ASUS AMD Radeon HD 7870 GHz Edition 2GB (1350MHz)Realtek ALC8892 x BenQ G2420HDRealtek RTL8111/8168/8411Antergos Linux5.2.9-arch1-1-ARCH (x86_64)KDE Plasma 5.16.4X Server 1.20.5modesetting 1.20.54.5 Mesa 19.1.4 (LLVM 8.0.1)GCC 9.1.0 + Clang 8.0.1ext45080x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionOc1 Gfx BenchmarksSystem Logs- amdgpu.ppfeaturemask=0xffffffff- Scaling Governor: intel_pstate powersave- GLAMOR- l1tf: Mitigation of PTE Inversion; VMX: conditional cache flushes SMT vulnerable + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Mitigation of PTI + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling

oc1 gfxnexuiz: 5080 x 1080openarena: 1920 x 1080tesseract: 5080 x 1080unigine-heaven: 5080 x 1080 - Fullscreen - OpenGLunigine-super: 5080 x 1080 - Fullscreen - Low - OpenGLunigine-super: 5080 x 1080 - Fullscreen - High - OpenGLunigine-super: 5080 x 1080 - Fullscreen - Ultra - OpenGLunigine-super: 5080 x 1080 - Fullscreen - Medium - OpenGLunigine-valley: 5080 x 1080 - Fullscreen - OpenGLxonotic: 5080 x 1080 - Lowxonotic: 5080 x 1080 - Highxonotic: 5080 x 1080 - Ultraxonotic: 5080 x 1080 - Ultimateoc1 gfx132.62189.50236.3531.5854.034.401.3726.5042.74337.83289.72256.71203.64OpenBenchmarking.org

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.25080 x 1080oc1 gfx306090120150SE +/- 0.31, N = 3132.62MIN: 95 / MAX: 172

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1920 x 1080oc1 gfx4080120160200SE +/- 0.61, N = 3189.50MIN: 2

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 1920 x 1080 - Total Frame Timeoc1 gfx612182430Min: 1 / Avg: 5.25 / Max: 24

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 5080 x 1080oc1 gfx50100150200250SE +/- 1.96, N = 3236.35

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 5080 x 1080 - Mode: Fullscreen - Renderer: OpenGLoc1 gfx714212835SE +/- 0.33, N = 331.58

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 5080 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLoc1 gfx1224364860SE +/- 0.07, N = 354.03MAX: 72.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 5080 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGLoc1 gfx0.991.982.973.964.95SE +/- 1.38, N = 124.40MIN: 3.8 / MAX: 23.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 5080 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLoc1 gfx0.30830.61660.92491.23321.5415SE +/- 0.02, N = 91.37MAX: 3.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 5080 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLoc1 gfx612182430SE +/- 0.00, N = 326.50MAX: 35.5

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 5080 x 1080 - Mode: Fullscreen - Renderer: OpenGLoc1 gfx1020304050SE +/- 0.04, N = 342.74

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 5080 x 1080 - Effects Quality: Lowoc1 gfx70140210280350SE +/- 1.21, N = 3337.83MIN: 204 / MAX: 797

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 5080 x 1080 - Effects Quality: Highoc1 gfx60120180240300SE +/- 0.99, N = 3289.72MIN: 170 / MAX: 657

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 5080 x 1080 - Effects Quality: Ultraoc1 gfx60120180240300SE +/- 1.07, N = 3256.71MIN: 151 / MAX: 522

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 5080 x 1080 - Effects Quality: Ultimateoc1 gfx4080120160200SE +/- 0.84, N = 3203.64MIN: 38 / MAX: 414