5700series

AMD Ryzen 9 3900X 12-Core testing with a Gigabyte X570 AORUS MASTER (N9 BIOS) and AMD Radeon RX 5700 8GB on Ubuntu 18.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1907147-GARW-5700SER91
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
5700
July 13 2019
  6 Hours, 47 Minutes
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5700seriesOpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 9 3900X 12-Core @ 3.80GHz (12 Cores / 24 Threads)Gigabyte X570 AORUS MASTER (N9 BIOS)AMD Starship/Matisse16384MBPM961 NVMe SAMSUNG 512GBAMD Radeon RX 5700 (1750/875MHz)AMD Device ab38SAMSUNGIntel I211 + Realtek Device 8125 + Intel Device 2723 + Intel Dual Band-AC 3168NGWUbuntu 18.044.18.0-25-generic (x86_64)GNOME Shell 3.28.4X Server 1.20.4modesetting 1.20.44.6.135681.1.109GCC 7.4.0 + Clang 6.0.0-1ubuntu2 + LLVM 6.0.0ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLVulkanCompilerFile-SystemScreen Resolution5700series PerformanceSystem Logs- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib --with-tune=generic --without-cuda-driver -v - Scaling Governor: acpi-cpufreq performance- l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional STIBP: always-on RSB filling

5700seriesbioshock-infinite: 1920 x 1080 - Ultrabioshock-infinite: 2560 x 1440 - Ultrabioshock-infinite: 3840 x 2160 - Ultracsgo: 1920 x 1080csgo: 2560 x 1440csgo: 3840 x 2160deus-exmd: 3840 x 2160 - Low Qualitydeus-exmd: 2560 x 1440 - High Qualitydeus-exmd: 3840 x 2160 - High Qualitydeus-exmd: 1920 x 1080 - Ultra Qualitydeus-exmd: 2560 x 1440 - Ultra Qualityriseofthetombraider: 2560 x 1440 - High - FXAA - Spine Of The Mountainriseofthetombraider: 2560 x 1440 - High - FXAA - Prophets Tombriseofthetombraider: 2560 x 1440 - High - FXAA - Geothermal Valleyriseofthetombraider: 3840 x 2160 - High - FXAA - Spine Of The Mountainriseofthetombraider: 3840 x 2160 - High - FXAA - Prophets Tombriseofthetombraider: 3840 x 2160 - High - FXAA - Geothermal Valleyriseofthetombraider: 3840 x 2160 - Medium - FXAA - Spine Of The Mountainriseofthetombraider: 3840 x 2160 - Medium - FXAA - Prophets Tombriseofthetombraider: 3840 x 2160 - Medium - FXAA - Geothermal Valleyriseofthetombraider: 2560 x 1440 - High - SSAA 4x - Spine Of The Mountainriseofthetombraider: 2560 x 1440 - High - SSAA 4x - Prophets Tombriseofthetombraider: 2560 x 1440 - High - SSAA 4x - Geothermal Valleyriseofthetombraider: 3840 x 2160 - High - SSAA 4x - Spine Of The Mountainriseofthetombraider: 3840 x 2160 - High - SSAA 4x - Prophets Tombriseofthetombraider: 3840 x 2160 - High - SSAA 4x - Geothermal Valleyriseofthetombraider: 1920 x 1080 - Very High - FXAA - Spine Of The Mountainriseofthetombraider: 1920 x 1080 - Very High - FXAA - Prophets Tombriseofthetombraider: 1920 x 1080 - Very High - FXAA - Geothermal Valleyriseofthetombraider: 2560 x 1440 - Very High - FXAA - Spine Of The Mountainriseofthetombraider: 2560 x 1440 - Very High - FXAA - Prophets Tombriseofthetombraider: 2560 x 1440 - Very High - FXAA - Geothermal Valleyriseofthetombraider: 3840 x 2160 - Medium - SSAA 4x - Spine Of The Mountainriseofthetombraider: 3840 x 2160 - Medium - SSAA 4x - Prophets Tombriseofthetombraider: 3840 x 2160 - Medium - SSAA 4x - Geothermal Valleyriseofthetombraider: 3840 x 2160 - Very High - FXAA - Spine Of The Mountainriseofthetombraider: 3840 x 2160 - Very High - FXAA - Prophets Tombriseofthetombraider: 3840 x 2160 - Very High - FXAA - Geothermal Valleyriseofthetombraider: 1920 x 1080 - Very High - SSAA 4x - Spine Of The Mountainriseofthetombraider: 1920 x 1080 - Very High - SSAA 4x - Prophets Tombriseofthetombraider: 1920 x 1080 - Very High - SSAA 4x - Geothermal Valleyriseofthetombraider: 2560 x 1440 - Very High - SSAA 4x - Spine Of The Mountainriseofthetombraider: 2560 x 1440 - Very High - SSAA 4x - Prophets Tombriseofthetombraider: 2560 x 1440 - Very High - SSAA 4x - Geothermal Valleyriseofthetombraider: 3840 x 2160 - Very High - SSAA 4x - Spine Of The Mountainriseofthetombraider: 3840 x 2160 - Very High - SSAA 4x - Prophets Tombriseofthetombraider: 3840 x 2160 - Very High - SSAA 4x - Geothermal Valleytesseract: 1920 x 1080tesseract: 2560 x 1440tesseract: 3840 x 2160unigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-heaven: 2560 x 1440 - Fullscreen - OpenGLunigine-heaven: 3840 x 2160 - Fullscreen - OpenGLunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLunigine-super: 2560 x 1440 - Fullscreen - High - OpenGLunigine-super: 3840 x 2160 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Ultra - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGLunigine-valley: 1920 x 1080 - Fullscreen - OpenGLunigine-valley: 2560 x 1440 - Fullscreen - OpenGLunigine-valley: 3840 x 2160 - Fullscreen - OpenGLgputest: Triangle - 1920 x 1080 - Fullscreengputest: Triangle - 2560 x 1440 - Fullscreengputest: Triangle - 3840 x 2160 - Fullscreengl-vs-vk: Static Scene - OpenGL - Yesgl-vs-vk: Static Scene - OpenGL - Yesgl-vs-vk: Static Scene - Vulkan - Yesgl-vs-vk: Static Scene - Vulkan - Yes5700134.83140.48120.83275.50248.43167.4031.8341.5322.8042.2333.43119.4086.2085.7365.3047.4347.5371.7049.7752.3758.3337.5038.3728.7718.7719.33157.97111.90101.93112.4781.0375.8732.5719.6321.2061.7045.4742.7784.4356.5754.3754.1035.9035.1726.5018.1317.80360.35316.04222.90159.32149.0848.3857.7753.8017.9726.406.1072.8025.90132.42124.9142.88185992186319185317186.105.3711.2488.94OpenBenchmarking.org

BioShock Infinite

A Steam-based test of the BioShock Infinite game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 1920 x 1080 - Effects Quality: Ultra5700306090120150SE +/- 0.88, N = 3134.83MIN: 29.21 / MAX: 135.98

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 2560 x 1440 - Effects Quality: Ultra5700306090120150SE +/- 0.51, N = 3140.48MIN: 28.72 / MAX: 141.48

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 3840 x 2160 - Effects Quality: Ultra5700306090120150SE +/- 0.15, N = 3120.83MIN: 27.66 / MAX: 121.02

Counter-Strike: Global Offensive

This is a benchmark of Valve's Counter-Strike: Global Offensive game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike: Global Offensive is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080570060120180240300SE +/- 1.47, N = 3275.50

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Total Frame Time57005001000150020002500Min: 0.99 / Avg: 4.8 / Max: 3012.32

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440570050100150200250SE +/- 0.37, N = 3248.43

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Total Frame Time57005001000150020002500Min: 1.59 / Avg: 5.22 / Max: 3015.65

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 216057004080120160200SE +/- 0.31, N = 3167.40

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Total Frame Time57005001000150020002500Min: 1.95 / Avg: 7.2 / Max: 3026.04

Deus Ex: Mankind Divided

This is a benchmark of Deus Ex: Mankind Divided on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 3840 x 2160 - Low Quality5700714212835SE +/- 0.03, N = 331.83MIN: 21.8 / MAX: 40.7

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 2560 x 1440 - High Quality5700918273645SE +/- 0.07, N = 341.53MIN: 25.2 / MAX: 56.9

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 3840 x 2160 - High Quality5700510152025SE +/- 0.06, N = 322.80MIN: 13.2 / MAX: 31

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - Ultra Quality57001020304050SE +/- 0.18, N = 342.23MIN: 24.9 / MAX: 65.7

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 2560 x 1440 - Ultra Quality5700816243240SE +/- 0.09, N = 333.43MIN: 18.4 / MAX: 43.7

Rise of the Tomb Raider

Rise of the Tomb Raider on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. NOTES for cross-platform comparisons: Due to the extreme demands of "Very High" 4K Texture Detail on all platforms, which can need ~6GB+ of VRAM, the "Very High" graphics preset on Linux only sets Texture Detail to "High". Nvidia ambient occlusion modes are not featured on the Linux version (HBAO+ and VXAO). See notes in install.sh for a few small tweaks including disabling the CPU governor check when testing for it's effects Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Spine Of The Mountain5700306090120150SE +/- 0.62, N = 3119.40MIN: 69.7 / MAX: 214.4

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Prophets Tomb570020406080100SE +/- 0.00, N = 386.20MIN: 34.3 / MAX: 168.1

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Geothermal Valley570020406080100SE +/- 0.03, N = 385.73MIN: 49.9 / MAX: 105.2

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Spine Of The Mountain57001530456075SE +/- 0.30, N = 365.30MIN: 36.9 / MAX: 95.6

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Prophets Tomb57001122334455SE +/- 0.07, N = 347.43MIN: 30.5 / MAX: 97.3

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Geothermal Valley57001122334455SE +/- 0.09, N = 347.53MIN: 32.1 / MAX: 58.9

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: FXAA - Scene: Spine Of The Mountain57001632486480SE +/- 0.31, N = 371.70MIN: 43.2 / MAX: 107.6

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: FXAA - Scene: Prophets Tomb57001122334455SE +/- 0.03, N = 349.77MIN: 21.6 / MAX: 102.9

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: FXAA - Scene: Geothermal Valley57001224364860SE +/- 0.07, N = 352.37MIN: 34.7 / MAX: 65.7

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Spine Of The Mountain57001326395265SE +/- 0.28, N = 358.33MIN: 28.1 / MAX: 98

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Prophets Tomb5700918273645SE +/- 0.06, N = 337.50MIN: 18.5 / MAX: 69

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Geothermal Valley5700918273645SE +/- 0.09, N = 338.37MIN: 25 / MAX: 50

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Spine Of The Mountain5700714212835SE +/- 0.13, N = 328.77MIN: 14.1 / MAX: 49.5

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Prophets Tomb5700510152025SE +/- 0.03, N = 318.77MIN: 8.8 / MAX: 54.5

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Geothermal Valley5700510152025SE +/- 0.03, N = 319.33MIN: 14.9 / MAX: 24.7

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Spine Of The Mountain5700306090120150SE +/- 0.52, N = 3157.97MIN: 78.8 / MAX: 283.8

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Prophets Tomb5700306090120150SE +/- 0.06, N = 3111.90MIN: 28.6 / MAX: 181.7

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Geothermal Valley570020406080100SE +/- 0.26, N = 3101.93MIN: 64.4 / MAX: 137.9

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Spine Of The Mountain5700306090120150SE +/- 0.48, N = 3112.47MIN: 41.3 / MAX: 209.2

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Prophets Tomb570020406080100SE +/- 0.03, N = 381.03MIN: 39 / MAX: 165.5

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Geothermal Valley570020406080100SE +/- 0.03, N = 375.87MIN: 49.2 / MAX: 96

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: SSAA 4x - Scene: Spine Of The Mountain5700816243240SE +/- 0.09, N = 332.57MIN: 17.5 / MAX: 50

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: SSAA 4x - Scene: Prophets Tomb5700510152025SE +/- 0.03, N = 319.63MIN: 8.8 / MAX: 55

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: SSAA 4x - Scene: Geothermal Valley5700510152025SE +/- 0.06, N = 321.20MIN: 16.5 / MAX: 27.1

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Spine Of The Mountain57001428425670SE +/- 0.40, N = 361.70MIN: 32.8 / MAX: 95.6

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Prophets Tomb57001020304050SE +/- 0.03, N = 345.47MIN: 30.2 / MAX: 80.2

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Geothermal Valley57001020304050SE +/- 0.03, N = 342.77MIN: 28.7 / MAX: 52.4

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Spine Of The Mountain570020406080100SE +/- 0.58, N = 384.43MIN: 38 / MAX: 140.4

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Prophets Tomb57001326395265SE +/- 0.09, N = 356.57MIN: 24.8 / MAX: 113.8

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Geothermal Valley57001224364860SE +/- 0.09, N = 354.37MIN: 34.1 / MAX: 74.1

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Spine Of The Mountain57001224364860SE +/- 0.15, N = 354.10MIN: 24.6 / MAX: 93.3

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Prophets Tomb5700816243240SE +/- 0.00, N = 335.90MIN: 17.3 / MAX: 66.9

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Geothermal Valley5700816243240SE +/- 0.12, N = 335.17MIN: 24.3 / MAX: 47.7

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Spine Of The Mountain5700612182430SE +/- 0.30, N = 326.50MIN: 12.5 / MAX: 47.4

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Prophets Tomb570048121620SE +/- 0.03, N = 318.13MIN: 8.7 / MAX: 36.6

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Geothermal Valley570048121620SE +/- 0.00, N = 317.80MIN: 13.9 / MAX: 22.5

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080570080160240320400SE +/- 1.69, N = 3360.35

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 2560 x 1440570070140210280350SE +/- 1.89, N = 3316.04

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160570050100150200250SE +/- 1.66, N = 3222.90

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL57004080120160200SE +/- 0.36, N = 3159.32

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL5700306090120150SE +/- 0.17, N = 3149.08

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL57001122334455SE +/- 0.01, N = 348.38

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL57001326395265SE +/- 0.03, N = 357.77MAX: 71.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL57001224364860SE +/- 0.00, N = 353.80MAX: 64.6

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL570048121620SE +/- 0.03, N = 317.97MAX: 20.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL5700612182430SE +/- 0.00, N = 326.40MAX: 31.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL5700246810SE +/- 0.00, N = 36.10MAX: 6.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL57001632486480SE +/- 0.00, N = 372.80MAX: 90.4

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL5700612182430SE +/- 0.00, N = 325.90MAX: 30.8

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL5700306090120150SE +/- 0.11, N = 3132.42

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL5700306090120150SE +/- 0.05, N = 3124.91

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL57001020304050SE +/- 0.01, N = 342.88

GpuTest

GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Triangle - Resolution: 1920 x 1080 - Mode: Fullscreen570040K80K120K160K200KSE +/- 319.96, N = 3185992

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Triangle - Resolution: 2560 x 1440 - Mode: Fullscreen570040K80K120K160K200KSE +/- 137.61, N = 3186319

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Triangle - Resolution: 3840 x 2160 - Mode: Fullscreen570040K80K120K160K200KSE +/- 35.17, N = 3185317

GL-vs-VK

GL_vs_VK is a comparison of OpenGL and Vulkan APIs in simple performance micro-benchmarks. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: Yes57004080120160200SE +/- 1.55, N = 3186.10MIN: 178.15 / MAX: 580.331. (CXX) g++ options: -rdynamic

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: Yes57001.20832.41663.62494.83326.0415SE +/- 0.05, N = 35.37MIN: 1.72 / MAX: 5.611. (CXX) g++ options: -rdynamic

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: Yes57003691215SE +/- 0.01, N = 311.24MAX: 17.731. (CXX) g++ options: -rdynamic

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: Yes570020406080100SE +/- 0.08, N = 388.94MIN: 56.4 / MAX: 7142857.141. (CXX) g++ options: -rdynamic

73 Results Shown

BioShock Infinite:
  1920 x 1080 - Ultra
  2560 x 1440 - Ultra
  3840 x 2160 - Ultra
Counter-Strike: Global Offensive
Counter-Strike: Global Offensive
Counter-Strike: Global Offensive
Counter-Strike: Global Offensive
Counter-Strike: Global Offensive
Counter-Strike: Global Offensive
Deus Ex: Mankind Divided:
  3840 x 2160 - Low Quality
  2560 x 1440 - High Quality
  3840 x 2160 - High Quality
  1920 x 1080 - Ultra Quality
  2560 x 1440 - Ultra Quality
Rise of the Tomb Raider:
  2560 x 1440 - High - FXAA - Spine Of The Mountain
  2560 x 1440 - High - FXAA - Prophets Tomb
  2560 x 1440 - High - FXAA - Geothermal Valley
  3840 x 2160 - High - FXAA - Spine Of The Mountain
  3840 x 2160 - High - FXAA - Prophets Tomb
  3840 x 2160 - High - FXAA - Geothermal Valley
  3840 x 2160 - Medium - FXAA - Spine Of The Mountain
  3840 x 2160 - Medium - FXAA - Prophets Tomb
  3840 x 2160 - Medium - FXAA - Geothermal Valley
  2560 x 1440 - High - SSAA 4x - Spine Of The Mountain
  2560 x 1440 - High - SSAA 4x - Prophets Tomb
  2560 x 1440 - High - SSAA 4x - Geothermal Valley
  3840 x 2160 - High - SSAA 4x - Spine Of The Mountain
  3840 x 2160 - High - SSAA 4x - Prophets Tomb
  3840 x 2160 - High - SSAA 4x - Geothermal Valley
  1920 x 1080 - Very High - FXAA - Spine Of The Mountain
  1920 x 1080 - Very High - FXAA - Prophets Tomb
  1920 x 1080 - Very High - FXAA - Geothermal Valley
  2560 x 1440 - Very High - FXAA - Spine Of The Mountain
  2560 x 1440 - Very High - FXAA - Prophets Tomb
  2560 x 1440 - Very High - FXAA - Geothermal Valley
  3840 x 2160 - Medium - SSAA 4x - Spine Of The Mountain
  3840 x 2160 - Medium - SSAA 4x - Prophets Tomb
  3840 x 2160 - Medium - SSAA 4x - Geothermal Valley
  3840 x 2160 - Very High - FXAA - Spine Of The Mountain
  3840 x 2160 - Very High - FXAA - Prophets Tomb
  3840 x 2160 - Very High - FXAA - Geothermal Valley
  1920 x 1080 - Very High - SSAA 4x - Spine Of The Mountain
  1920 x 1080 - Very High - SSAA 4x - Prophets Tomb
  1920 x 1080 - Very High - SSAA 4x - Geothermal Valley
  2560 x 1440 - Very High - SSAA 4x - Spine Of The Mountain
  2560 x 1440 - Very High - SSAA 4x - Prophets Tomb
  2560 x 1440 - Very High - SSAA 4x - Geothermal Valley
  3840 x 2160 - Very High - SSAA 4x - Spine Of The Mountain
  3840 x 2160 - Very High - SSAA 4x - Prophets Tomb
  3840 x 2160 - Very High - SSAA 4x - Geothermal Valley
Tesseract:
  1920 x 1080
  2560 x 1440
  3840 x 2160
Unigine Heaven:
  1920 x 1080 - Fullscreen - OpenGL
  2560 x 1440 - Fullscreen - OpenGL
  3840 x 2160 - Fullscreen - OpenGL
Unigine Superposition:
  1920 x 1080 - Fullscreen - High - OpenGL
  2560 x 1440 - Fullscreen - High - OpenGL
  3840 x 2160 - Fullscreen - High - OpenGL
  1920 x 1080 - Fullscreen - Ultra - OpenGL
  3840 x 2160 - Fullscreen - Ultra - OpenGL
  2560 x 1440 - Fullscreen - Medium - OpenGL
  3840 x 2160 - Fullscreen - Medium - OpenGL
Unigine Valley:
  1920 x 1080 - Fullscreen - OpenGL
  2560 x 1440 - Fullscreen - OpenGL
  3840 x 2160 - Fullscreen - OpenGL
GpuTest:
  Triangle - 1920 x 1080 - Fullscreen
  Triangle - 2560 x 1440 - Fullscreen
  Triangle - 3840 x 2160 - Fullscreen
GL-vs-VK:
  Static Scene - OpenGL - Yes:
    Frame Time - ms
    FPS
  Static Scene - Vulkan - Yes:
    Frame Time - ms
    FPS