Graphics GTX 1060

Intel Core i9-9900K testing with a ASUS PRIME Z390-A (0802 BIOS) and NVIDIA GeForce GTX 1060 6GB on Ubuntu 19.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1906194-PTS-GRAPHICS52
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
NVIDIA GeForce GTX 1060
June 18 2019
  8 Hours, 25 Minutes
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Graphics GTX 1060OpenBenchmarking.orgPhoronix Test SuiteIntel Core i9-9900K @ 5.00GHz (8 Cores / 16 Threads)ASUS PRIME Z390-A (0802 BIOS)Intel Cannon Lake PCH16384MBSamsung SSD 970 EVO 250GB + 2000GB SABRENTNVIDIA GeForce GTX 1060 6GB (1506/4006MHz)Realtek ALC1220Acer B286HKIntel I219-VUbuntu 19.045.1.10-050110-generic (x86_64)GNOME Shell 3.32.1X Server 1.20.4NVIDIA 430.264.6.0OpenCL 1.2 CUDA 10.2.1201.1.99GCC 8.3.0ext41920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLOpenCLVulkanCompilerFile-SystemScreen ResolutionGraphics GTX 1060 BenchmarksSystem Logs- Scaling Governor: intel_pstate performance- Python 2.7.16 + Python 3.7.3- l1tf: Not affected + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling

Graphics GTX 1060unigine-heaven: 800 x 600 - Windowed - OpenGLunigine-heaven: 1024 x 768 - Windowed - OpenGLunigine-heaven: 1280 x 1024 - Windowed - OpenGLunigine-heaven: 1920 x 1080 - Windowed - OpenGLunigine-heaven: 800 x 600 - Fullscreen - OpenGLunigine-heaven: 1024 x 768 - Fullscreen - OpenGLunigine-heaven: 1280 x 1024 - Fullscreen - OpenGLunigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-super: 800 x 600 - Windowed - Low - OpenGLunigine-super: 1024 x 768 - Windowed - Low - OpenGLunigine-super: 800 x 600 - Windowed - High - OpenGLunigine-super: 1024 x 768 - Windowed - High - OpenGLunigine-super: 1280 x 1024 - Windowed - Low - OpenGLunigine-super: 1920 x 1080 - Windowed - Low - OpenGLunigine-super: 800 x 600 - Fullscreen - Low - OpenGLunigine-super: 800 x 600 - Windowed - Ultra - OpenGLunigine-super: 1024 x 768 - Fullscreen - Low - OpenGLunigine-super: 1024 x 768 - Windowed - Ultra - OpenGLunigine-super: 1280 x 1024 - Windowed - High - OpenGLunigine-super: 1920 x 1080 - Windowed - High - OpenGLunigine-super: 800 x 600 - Fullscreen - High - OpenGLunigine-super: 800 x 600 - Windowed - Medium - OpenGLunigine-super: 1024 x 768 - Fullscreen - High - OpenGLunigine-super: 1024 x 768 - Windowed - Medium - OpenGLunigine-super: 1280 x 1024 - Fullscreen - Low - OpenGLunigine-super: 1280 x 1024 - Windowed - Ultra - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLunigine-super: 1920 x 1080 - Windowed - Ultra - OpenGLunigine-super: 800 x 600 - Fullscreen - Ultra - OpenGLunigine-super: 1024 x 768 - Fullscreen - Ultra - OpenGLunigine-super: 1280 x 1024 - Fullscreen - High - OpenGLunigine-super: 1280 x 1024 - Windowed - Medium - OpenGLunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Windowed - Medium - OpenGLunigine-super: 800 x 600 - Fullscreen - Medium - OpenGLunigine-super: 1024 x 768 - Fullscreen - Medium - OpenGLunigine-super: 1280 x 1024 - Fullscreen - Ultra - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGLunigine-super: 1280 x 1024 - Fullscreen - Medium - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGLunigine-valley: 800 x 600 - Windowed - OpenGLunigine-valley: 1024 x 768 - Windowed - OpenGLunigine-valley: 1280 x 1024 - Windowed - OpenGLunigine-valley: 1920 x 1080 - Windowed - OpenGLunigine-valley: 800 x 600 - Fullscreen - OpenGLunigine-valley: 1024 x 768 - Fullscreen - OpenGLunigine-valley: 1280 x 1024 - Fullscreen - OpenGLunigine-valley: 1920 x 1080 - Fullscreen - OpenGLparaview: Many Spheres - 800 x 600paraview: Many Spheres - 800 x 600paraview: Many Spheres - 1024 x 768paraview: Many Spheres - 1024 x 768paraview: Many Spheres - 1280 x 1024paraview: Many Spheres - 1280 x 1024paraview: Many Spheres - 1920 x 1080paraview: Many Spheres - 1920 x 1080paraview: Wavelet Volume - 800 x 600paraview: Wavelet Volume - 800 x 600paraview: Wavelet Contour - 800 x 600paraview: Wavelet Contour - 800 x 600paraview: Wavelet Volume - 1024 x 768paraview: Wavelet Volume - 1024 x 768paraview: Wavelet Contour - 1024 x 768paraview: Wavelet Contour - 1024 x 768paraview: Wavelet Volume - 1280 x 1024paraview: Wavelet Volume - 1280 x 1024paraview: Wavelet Volume - 1920 x 1080paraview: Wavelet Volume - 1920 x 1080paraview: Wavelet Contour - 1280 x 1024paraview: Wavelet Contour - 1280 x 1024paraview: Wavelet Contour - 1920 x 1080paraview: Wavelet Contour - 1920 x 1080NVIDIA GeForce GTX 1060237.24192.01136.6393.21236.47195.13141.3396.99213.10191.27103.9081.27157.50128.80214.1344.33194.4333.7359.3745.27105.8013383.27107.03160.7723.20125.8716.704534.3060.7781.4343.0363.17135.33109.6323.3315.3083.5760.97170.09170.67135.1695.34169.15168.10139.7099.8127.262732.6527.362743.0427.292736.1527.282734.89410.826573.18203.682122.57376.496023.78174.121814.50293.674698.65288.584617.33139.681455.68137.261430.42OpenBenchmarking.org

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGLNVIDIA GeForce GTX 106050100150200250SE +/- 0.49, N = 3237.24

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGLNVIDIA GeForce GTX 10604080120160200SE +/- 0.08, N = 3192.01

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGLNVIDIA GeForce GTX 1060306090120150SE +/- 0.10, N = 3136.63

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGLNVIDIA GeForce GTX 106020406080100SE +/- 0.05, N = 393.21

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce GTX 106050100150200250SE +/- 0.57, N = 3236.47

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce GTX 10604080120160200SE +/- 0.13, N = 3195.13

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce GTX 1060306090120150SE +/- 0.18, N = 3141.33

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce GTX 106020406080100SE +/- 0.01, N = 396.99

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Windowed - Quality: Low - Renderer: OpenGLNVIDIA GeForce GTX 106050100150200250SE +/- 0.40, N = 3213.10MAX: 300.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Windowed - Quality: Low - Renderer: OpenGLNVIDIA GeForce GTX 10604080120160200SE +/- 0.12, N = 3191.27MAX: 285.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Windowed - Quality: High - Renderer: OpenGLNVIDIA GeForce GTX 106020406080100SE +/- 0.06, N = 3103.90MAX: 140.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Windowed - Quality: High - Renderer: OpenGLNVIDIA GeForce GTX 106020406080100SE +/- 0.03, N = 381.27MAX: 104.4

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Windowed - Quality: Low - Renderer: OpenGLNVIDIA GeForce GTX 1060306090120150SE +/- 0.06, N = 3157.50MAX: 225.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Windowed - Quality: Low - Renderer: OpenGLNVIDIA GeForce GTX 1060306090120150SE +/- 0.06, N = 3128.80MAX: 178.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLNVIDIA GeForce GTX 106050100150200250SE +/- 0.35, N = 3214.13MAX: 299.6

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Windowed - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce GTX 10601020304050SE +/- 0.03, N = 344.33MAX: 58.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLNVIDIA GeForce GTX 10604080120160200SE +/- 0.03, N = 3194.43MAX: 285

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Windowed - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce GTX 1060816243240SE +/- 0.03, N = 333.73MAX: 41.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Windowed - Quality: High - Renderer: OpenGLNVIDIA GeForce GTX 10601326395265SE +/- 0.03, N = 359.37MAX: 71.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Windowed - Quality: High - Renderer: OpenGLNVIDIA GeForce GTX 10601020304050SE +/- 0.03, N = 345.27MAX: 53.4

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Fullscreen - Quality: High - Renderer: OpenGLNVIDIA GeForce GTX 106020406080100SE +/- 0.06, N = 3105.80MAX: 140.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Windowed - Quality: Medium - Renderer: OpenGLNVIDIA GeForce GTX 1060306090120150133MAX: 178.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Quality: High - Renderer: OpenGLNVIDIA GeForce GTX 106020406080100SE +/- 0.03, N = 383.27MAX: 106.4

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Windowed - Quality: Medium - Renderer: OpenGLNVIDIA GeForce GTX 106020406080100SE +/- 0.03, N = 3107.03MAX: 140.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLNVIDIA GeForce GTX 10604080120160200SE +/- 0.03, N = 3160.77MAX: 229.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Windowed - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce GTX 1060612182430SE +/- 0.00, N = 323.20MAX: 26.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLNVIDIA GeForce GTX 1060306090120150SE +/- 0.03, N = 3125.87MAX: 171

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Windowed - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce GTX 106048121620SE +/- 0.00, N = 316.70MAX: 18.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce GTX 1060102030405045MAX: 59.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce GTX 1060816243240SE +/- 0.00, N = 334.30MAX: 42.5

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: High - Renderer: OpenGLNVIDIA GeForce GTX 10601428425670SE +/- 0.03, N = 360.77MAX: 73.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Windowed - Quality: Medium - Renderer: OpenGLNVIDIA GeForce GTX 106020406080100SE +/- 0.03, N = 381.43MAX: 103.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGLNVIDIA GeForce GTX 10601020304050SE +/- 0.03, N = 343.03MAX: 50.6

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Windowed - Quality: Medium - Renderer: OpenGLNVIDIA GeForce GTX 10601428425670SE +/- 0.03, N = 363.17MAX: 79.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 800 x 600 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLNVIDIA GeForce GTX 1060306090120150SE +/- 0.03, N = 3135.33MAX: 179.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLNVIDIA GeForce GTX 106020406080100SE +/- 0.03, N = 3109.63MAX: 142.6

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce GTX 1060612182430SE +/- 0.03, N = 323.33MAX: 27.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLNVIDIA GeForce GTX 106048121620SE +/- 0.00, N = 315.30MAX: 17.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLNVIDIA GeForce GTX 106020406080100SE +/- 0.07, N = 383.57MAX: 106.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLNVIDIA GeForce GTX 10601428425670SE +/- 0.03, N = 360.97MAX: 76.4

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGLNVIDIA GeForce GTX 10604080120160200SE +/- 0.95, N = 3170.09

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGLNVIDIA GeForce GTX 10604080120160200SE +/- 0.37, N = 3170.67

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGLNVIDIA GeForce GTX 1060306090120150SE +/- 0.14, N = 3135.16

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGLNVIDIA GeForce GTX 106020406080100SE +/- 0.05, N = 395.34

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce GTX 10604080120160200SE +/- 1.02, N = 3169.15

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce GTX 10604080120160200SE +/- 0.14, N = 3168.10

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce GTX 1060306090120150SE +/- 0.02, N = 3139.70

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce GTX 106020406080100SE +/- 0.03, N = 399.81

ParaView

This test runs ParaView benchmarks: an open-source data analytics and visualization application. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Many Spheres - Resolution: 800 x 600NVIDIA GeForce GTX 1060612182430SE +/- 0.10, N = 327.26

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.4.1Test: Many Spheres - Resolution: 800 x 600NVIDIA GeForce GTX 10606001200180024003000SE +/- 9.55, N = 32732.65

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Many Spheres - Resolution: 1024 x 768NVIDIA GeForce GTX 1060612182430SE +/- 0.07, N = 327.36

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.4.1Test: Many Spheres - Resolution: 1024 x 768NVIDIA GeForce GTX 10606001200180024003000SE +/- 6.90, N = 32743.04

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Many Spheres - Resolution: 1280 x 1024NVIDIA GeForce GTX 1060612182430SE +/- 0.03, N = 327.29

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.4.1Test: Many Spheres - Resolution: 1280 x 1024NVIDIA GeForce GTX 10606001200180024003000SE +/- 2.56, N = 32736.15

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Many Spheres - Resolution: 1920 x 1080NVIDIA GeForce GTX 1060612182430SE +/- 0.02, N = 327.28

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.4.1Test: Many Spheres - Resolution: 1920 x 1080NVIDIA GeForce GTX 10606001200180024003000SE +/- 1.38, N = 32734.89

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Wavelet Volume - Resolution: 800 x 600NVIDIA GeForce GTX 106090180270360450SE +/- 4.27, N = 15410.82

OpenBenchmarking.orgMiVoxels / Sec, More Is BetterParaView 5.4.1Test: Wavelet Volume - Resolution: 800 x 600NVIDIA GeForce GTX 106014002800420056007000SE +/- 68.37, N = 156573.18

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Wavelet Contour - Resolution: 800 x 600NVIDIA GeForce GTX 10604080120160200SE +/- 3.42, N = 15203.68

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.4.1Test: Wavelet Contour - Resolution: 800 x 600NVIDIA GeForce GTX 10605001000150020002500SE +/- 35.63, N = 152122.57

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Wavelet Volume - Resolution: 1024 x 768NVIDIA GeForce GTX 106080160240320400SE +/- 4.92, N = 15376.49

OpenBenchmarking.orgMiVoxels / Sec, More Is BetterParaView 5.4.1Test: Wavelet Volume - Resolution: 1024 x 768NVIDIA GeForce GTX 106013002600390052006500SE +/- 78.67, N = 156023.78

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Wavelet Contour - Resolution: 1024 x 768NVIDIA GeForce GTX 10604080120160200SE +/- 2.92, N = 15174.12

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.4.1Test: Wavelet Contour - Resolution: 1024 x 768NVIDIA GeForce GTX 1060400800120016002000SE +/- 30.48, N = 151814.50

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Wavelet Volume - Resolution: 1280 x 1024NVIDIA GeForce GTX 106060120180240300SE +/- 4.50, N = 15293.67

OpenBenchmarking.orgMiVoxels / Sec, More Is BetterParaView 5.4.1Test: Wavelet Volume - Resolution: 1280 x 1024NVIDIA GeForce GTX 106010002000300040005000SE +/- 71.97, N = 154698.65

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Wavelet Volume - Resolution: 1920 x 1080NVIDIA GeForce GTX 106060120180240300SE +/- 4.54, N = 15288.58

OpenBenchmarking.orgMiVoxels / Sec, More Is BetterParaView 5.4.1Test: Wavelet Volume - Resolution: 1920 x 1080NVIDIA GeForce GTX 106010002000300040005000SE +/- 72.66, N = 154617.33

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Wavelet Contour - Resolution: 1280 x 1024NVIDIA GeForce GTX 1060306090120150SE +/- 1.91, N = 15139.68

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.4.1Test: Wavelet Contour - Resolution: 1280 x 1024NVIDIA GeForce GTX 106030060090012001500SE +/- 19.93, N = 151455.68

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.4.1Test: Wavelet Contour - Resolution: 1920 x 1080NVIDIA GeForce GTX 1060306090120150SE +/- 2.09, N = 15137.26

OpenBenchmarking.orgMiPolys / Sec, More Is BetterParaView 5.4.1Test: Wavelet Contour - Resolution: 1920 x 1080NVIDIA GeForce GTX 106030060090012001500SE +/- 21.79, N = 151430.42

72 Results Shown

Unigine Heaven:
  800 x 600 - Windowed - OpenGL
  1024 x 768 - Windowed - OpenGL
  1280 x 1024 - Windowed - OpenGL
  1920 x 1080 - Windowed - OpenGL
  800 x 600 - Fullscreen - OpenGL
  1024 x 768 - Fullscreen - OpenGL
  1280 x 1024 - Fullscreen - OpenGL
  1920 x 1080 - Fullscreen - OpenGL
Unigine Superposition:
  800 x 600 - Windowed - Low - OpenGL
  1024 x 768 - Windowed - Low - OpenGL
  800 x 600 - Windowed - High - OpenGL
  1024 x 768 - Windowed - High - OpenGL
  1280 x 1024 - Windowed - Low - OpenGL
  1920 x 1080 - Windowed - Low - OpenGL
  800 x 600 - Fullscreen - Low - OpenGL
  800 x 600 - Windowed - Ultra - OpenGL
  1024 x 768 - Fullscreen - Low - OpenGL
  1024 x 768 - Windowed - Ultra - OpenGL
  1280 x 1024 - Windowed - High - OpenGL
  1920 x 1080 - Windowed - High - OpenGL
  800 x 600 - Fullscreen - High - OpenGL
  800 x 600 - Windowed - Medium - OpenGL
  1024 x 768 - Fullscreen - High - OpenGL
  1024 x 768 - Windowed - Medium - OpenGL
  1280 x 1024 - Fullscreen - Low - OpenGL
  1280 x 1024 - Windowed - Ultra - OpenGL
  1920 x 1080 - Fullscreen - Low - OpenGL
  1920 x 1080 - Windowed - Ultra - OpenGL
  800 x 600 - Fullscreen - Ultra - OpenGL
  1024 x 768 - Fullscreen - Ultra - OpenGL
  1280 x 1024 - Fullscreen - High - OpenGL
  1280 x 1024 - Windowed - Medium - OpenGL
  1920 x 1080 - Fullscreen - High - OpenGL
  1920 x 1080 - Windowed - Medium - OpenGL
  800 x 600 - Fullscreen - Medium - OpenGL
  1024 x 768 - Fullscreen - Medium - OpenGL
  1280 x 1024 - Fullscreen - Ultra - OpenGL
  1920 x 1080 - Fullscreen - Ultra - OpenGL
  1280 x 1024 - Fullscreen - Medium - OpenGL
  1920 x 1080 - Fullscreen - Medium - OpenGL
Unigine Valley:
  800 x 600 - Windowed - OpenGL
  1024 x 768 - Windowed - OpenGL
  1280 x 1024 - Windowed - OpenGL
  1920 x 1080 - Windowed - OpenGL
  800 x 600 - Fullscreen - OpenGL
  1024 x 768 - Fullscreen - OpenGL
  1280 x 1024 - Fullscreen - OpenGL
  1920 x 1080 - Fullscreen - OpenGL
ParaView:
  Many Spheres - 800 x 600:
    Frames / Sec
    MiPolys / Sec
  Many Spheres - 1024 x 768:
    Frames / Sec
    MiPolys / Sec
  Many Spheres - 1280 x 1024:
    Frames / Sec
    MiPolys / Sec
  Many Spheres - 1920 x 1080:
    Frames / Sec
    MiPolys / Sec
  Wavelet Volume - 800 x 600:
    Frames / Sec
    MiVoxels / Sec
  Wavelet Contour - 800 x 600:
    Frames / Sec
    MiPolys / Sec
  Wavelet Volume - 1024 x 768:
    Frames / Sec
    MiVoxels / Sec
  Wavelet Contour - 1024 x 768:
    Frames / Sec
    MiPolys / Sec
  Wavelet Volume - 1280 x 1024:
    Frames / Sec
    MiVoxels / Sec
  Wavelet Volume - 1920 x 1080:
    Frames / Sec
    MiVoxels / Sec
  Wavelet Contour - 1280 x 1024:
    Frames / Sec
    MiPolys / Sec
  Wavelet Contour - 1920 x 1080:
    Frames / Sec
    MiPolys / Sec