Gaming-Benchmark-Result

Intel Core i5-7300HQ testing with a HP 836B v46.21 (F.10 BIOS) and Intel HD 630 2GB on Arch Linux via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1904289-SP-GAMINGBEN50
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Result
Identifier
Performance Per
Dollar
Date
Run
  Test
  Duration
Gaming-Benchmark-Result-1
April 29 2019
  5 Minutes
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Gaming-Benchmark-ResultOpenBenchmarking.orgPhoronix Test SuiteIntel Core i5-7300HQ @ 3.50GHz (4 Cores)HP 836B v46.21 (F.10 BIOS)Intel Xeon E3-1200 v6/7th8192MB1000GB HGST HTS721010A9Intel HD 630 2GBRealtek ALC295BenQ GL2450HRealtek RTL8111/8168/8411 + Intel 7265Arch Linux5.0.9-arch1-1-ARCH (x86_64)X Server 1.20.4modesetting 1.20.4GCC 8.3.0btrfs1920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDisplay ServerDisplay DriverCompilerFile-SystemScreen ResolutionGaming-Benchmark-Result PerformanceSystem Logs- --disable-libssp --disable-libstdcxx-pch --disable-libunwind-exceptions --disable-werror --enable-__cxa_atexit --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-install-libiberty --enable-languages=c,c++,ada,fortran,go,lto,objc,obj-c++ --enable-libmpx --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-isl --with-linker-hash-style=gnu - Scaling Governor: intel_pstate powersave- KPTI + __user pointer sanitization + Full generic retpoline STIBP: disabled RSB filling + PTE Inversion; VMX: conditional cache flushes SMT disabled

Gaming-Benchmark-Resultnexuiz: 1920 x 1080openarena: 1920 x 1080urbanterror: 1920 x 1080ut2004-demo: ONS-Torlan Botmatch - 1280 x 1024Gaming-Benchmark-Result-1256.38323.70905.10232.03OpenBenchmarking.org

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.21920 x 1080Gaming-Benchmark-Result-160120180240300SE +/- 3.48, N = 3256.38MIN: 131 / MAX: 585

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.81920 x 1080Gaming-Benchmark-Result-170140210280350SE +/- 1.46, N = 3323.70MIN: 1

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.81920 x 1080 - Total Frame TimeGaming-Benchmark-Result-1612182430Min: 1 / Avg: 3.08 / Max: 25

Urban Terror

Urban Terror is an open-source game that uses the ioquake3 engine. Urban Terror is a tactical first-person shooter supported on all major operating systems. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.3.21920 x 1080Gaming-Benchmark-Result-12004006008001000SE +/- 5.23, N = 3905.10

OpenBenchmarking.orgMilliseconds, Fewer Is BetterUrban Terror 4.3.21920 x 1080 - Total Frame TimeGaming-Benchmark-Result-13691215Min: 1 / Avg: 1.16 / Max: 7

Unreal Tournament 2004 Demo

This test calculates the average frame-rate within the Unreal Tournament 2004 game demo from Epic Games. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnreal Tournament 2004 Demo 3334ONS-Torlan Botmatch - 1280 x 1024Gaming-Benchmark-Result-150100150200250SE +/- 2.08, N = 3232.03