vk vs gl 1

Intel Pentium G2030 testing with a Gigabyte H61M-S1 (FD4 BIOS) and Intel Ivybridge Desktop 2GB on ManjaroLinux 18.0.2 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1902126-SP-VKVSGL14606
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Identifier
Performance Per
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Date
Run
  Test
  Duration
vk vs gl 1
February 12 2019
  20 Minutes
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vk vs gl 1OpenBenchmarking.orgPhoronix Test SuiteIntel Pentium G2030 @ 3.00GHz (2 Cores)Gigabyte H61M-S1 (FD4 BIOS)Intel Xeon E3-1200 v2/3rd4096MB2000GB Seagate ST2000DM006-2DM1Intel Ivybridge Desktop 2GB (1050MHz)Realtek ALC887-VDSyncMasterRealtek RTL8111/8168/8411ManjaroLinux 18.0.24.19.20-1-MANJARO (x86_64)Xfce 4.13X Server 1.20.3intel 2.99.9174.2 Mesa 18.3.21.1.90GCC 8.2.1 20181127ext41024x768ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLVulkanCompilerFile-SystemScreen ResolutionVk Vs Gl 1 BenchmarksSystem Logs- --disable-libssp --disable-libstdcxx-pch --disable-libunwind-exceptions --disable-werror --enable-__cxa_atexit --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-install-libiberty --enable-languages=c,c++,ada,fortran,go,lto,objc,obj-c++ --enable-libmpx --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-isl --with-linker-hash-style=gnu - Scaling Governor: intel_pstate powersave- SNA- KPTI + __user pointer sanitization + Full generic retpoline IBPB: conditional IBRS_FW STIBP: disabled RSB filling + SSB disabled via prctl and seccomp + PTE Inversion; VMX: conditional cache flushes SMT disabled

vk vs gl 1gl-vs-vk: Static Scene - OpenGL - Nogl-vs-vk: Static Scene - OpenGL - Nogl-vs-vk: Static Scene - Vulkan - Nogl-vs-vk: Static Scene - Vulkan - Nogl-vs-vk: Shadow Mapping - OpenGL - Nogl-vs-vk: Shadow Mapping - OpenGL - Nogl-vs-vk: Shadow Mapping - Vulkan - Nogl-vs-vk: Shadow Mapping - Vulkan - Nogl-vs-vk: Terrain With Dynamic LoD - OpenGL - Nogl-vs-vk: Terrain With Dynamic LoD - OpenGL - Nogl-vs-vk: Terrain With Dynamic LoD - Vulkan - Nogl-vs-vk: Terrain With Dynamic LoD - Vulkan - Novk vs gl 1582.791.72177.245.6439.2725.4665.6315.24146.556.8331.5831.66OpenBenchmarking.org

GL-vs-VK

GL_vs_VK is a comparison of OpenGL and Vulkan APIs in simple performance micro-benchmarks. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: Novk vs gl 1130260390520650SE +/- 5.44, N = 3582.79MIN: 569.94 / MAX: 866.081. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: Novk vs gl 10.3870.7741.1611.5481.935SE +/- 0.02, N = 31.72MIN: 1.15 / MAX: 1.751. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: Novk vs gl 14080120160200SE +/- 0.18, N = 3177.24MAX: 222.771. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: Novk vs gl 11.2692.5383.8075.0766.345SE +/- 0.01, N = 35.64MIN: 4.49 / MAX: 2865329.511. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: OpenGL - Multi-Threaded: Novk vs gl 1918273645SE +/- 0.09, N = 339.27MIN: 15.26 / MAX: 229.551. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: OpenGL - Multi-Threaded: Novk vs gl 1612182430SE +/- 0.06, N = 325.46MIN: 4.36 / MAX: 65.551. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Novk vs gl 11530456075SE +/- 0.02, N = 365.63MAX: 221.211. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Novk vs gl 148121620SE +/- 0.00, N = 315.24MIN: 4.52 / MAX: 518672.21. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: Novk vs gl 1306090120150SE +/- 1.69, N = 12146.55MIN: 83.74 / MAX: 164.031. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: Novk vs gl 1246810SE +/- 0.08, N = 126.83MIN: 6.1 / MAX: 11.941. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Novk vs gl 1714212835SE +/- 0.03, N = 331.58MAX: 34.671. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Novk vs gl 1714212835SE +/- 0.03, N = 331.66MIN: 28.85 / MAX: 2597402.61. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

12 Results Shown

GL-vs-VK:
  Static Scene - OpenGL - No:
    Frame Time - ms
    FPS
  Static Scene - Vulkan - No:
    Frame Time - ms
    FPS
  Shadow Mapping - OpenGL - No:
    Frame Time - ms
    FPS
  Shadow Mapping - Vulkan - No:
    Frame Time - ms
    FPS
  Terrain With Dynamic LoD - OpenGL - No:
    Frame Time - ms
    FPS
  Terrain With Dynamic LoD - Vulkan - No:
    Frame Time - ms
    FPS