apitest_result Intel Xeon E5-2609 v4 testing with a LENOVO 102F and NVIDIA GeForce GTX 1060 6GB 6144MB on Ubuntu 16.04 via the Phoronix Test Suite.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 1712186-KH-APITESTRE35 NVIDIA GeForce GTX 1060 6GB Processor: Intel Xeon E5-2609 v4 @ 1.70GHz (8 Cores), Motherboard: LENOVO 102F, Chipset: Intel Xeon E7 v4/Xeon, Memory: 32768MB, Disk: 500GB Seagate ST500DM002-1SB10, Graphics: NVIDIA GeForce GTX 1060 6GB 6144MB (1506/4006MHz), Audio: Realtek ALC662 rev3, Network: Intel Connection
OS: Ubuntu 16.04, Kernel: 4.4.0-104-generic (x86_64), Desktop: GNOME Shell 3.18.5, Display Driver: NVIDIA 375.66, OpenGL: 4.5.0, Compiler: GCC 5.4.0 20160609, File-System: ext4, Screen Resolution: 1366x768
Compiler Notes: --build=x86_64-linux-gnu --disable-browser-plugin --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-gtk-cairo --enable-java-awt=gtk --enable-java-home --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-arch-directory=amd64 --with-default-libstdcxx-abi=new --with-multilib-list=m32,m64,mx32 --with-tune=generic -vProcessor Notes: Scaling Governor: intel_pstate powersave
apitest_result OpenBenchmarking.org Phoronix Test Suite Intel Xeon E5-2609 v4 @ 1.70GHz (8 Cores) LENOVO 102F Intel Xeon E7 v4/Xeon 32768MB 500GB Seagate ST500DM002-1SB10 NVIDIA GeForce GTX 1060 6GB 6144MB (1506/4006MHz) Realtek ALC662 rev3 Intel Connection Ubuntu 16.04 4.4.0-104-generic (x86_64) GNOME Shell 3.18.5 NVIDIA 375.66 4.5.0 GCC 5.4.0 20160609 ext4 1366x768 Processor Motherboard Chipset Memory Disk Graphics Audio Network OS Kernel Desktop Display Driver OpenGL Compiler File-System Screen Resolution Apitest_result Benchmarks System Logs - --build=x86_64-linux-gnu --disable-browser-plugin --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-gtk-cairo --enable-java-awt=gtk --enable-java-home --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-arch-directory=amd64 --with-default-libstdcxx-abi=new --with-multilib-list=m32,m64,mx32 --with-tune=generic -v - Scaling Governor: intel_pstate powersave
apitest_result apitest: 1366 x 768 - UntexturedObjects GLMultiDrawBuffer-NoSDP apitest: 1024 x 768 - UntexturedObjects GLMultiDrawBuffer-NoSDP apitest: 800 x 600 - UntexturedObjects GLMultiDrawBuffer-NoSDP apitest: 1366 x 768 - UntexturedObjects GLMultiDrawBuffer-SDP apitest: 1366 x 768 - UntexturedObjects GLBufferStorage-NoSDP apitest: 1024 x 768 - UntexturedObjects GLMultiDrawBuffer-SDP apitest: 1024 x 768 - UntexturedObjects GLBufferStorage-NoSDP apitest: 800 x 600 - UntexturedObjects GLMultiDrawBuffer-SDP apitest: 800 x 600 - UntexturedObjects GLBufferStorage-NoSDP apitest: 1366 x 768 - UntexturedObjects GLMapUnsynchronized apitest: 1366 x 768 - UntexturedObjects GLBufferStorage-SDP apitest: 1024 x 768 - UntexturedObjects GLMapUnsynchronized apitest: 1024 x 768 - UntexturedObjects GLBufferStorage-SDP apitest: 800 x 600 - UntexturedObjects GLMapUnsynchronized apitest: 800 x 600 - UntexturedObjects GLBufferStorage-SDP apitest: 1366 x 768 - DynamicStreaming GLMapUnsynchronized apitest: 1024 x 768 - DynamicStreaming GLMapUnsynchronized apitest: 800 x 600 - DynamicStreaming GLMapUnsynchronized apitest: 1366 x 768 - TexturedQuadsProblem GLTextureArray apitest: 1366 x 768 - TexturedQuadsProblem GLNoTexUniform apitest: 1366 x 768 - TexturedQuadsProblem GLNaiveUniform apitest: 1024 x 768 - TexturedQuadsProblem GLTextureArray apitest: 1024 x 768 - TexturedQuadsProblem GLNoTexUniform apitest: 1024 x 768 - TexturedQuadsProblem GLNaiveUniform apitest: 800 x 600 - TexturedQuadsProblem GLTextureArray apitest: 800 x 600 - TexturedQuadsProblem GLNoTexUniform apitest: 800 x 600 - TexturedQuadsProblem GLNaiveUniform apitest: 1366 x 768 - UntexturedObjects GLMapPersistent apitest: 1366 x 768 - UntexturedObjects GLDynamicBuffer apitest: 1366 x 768 - UntexturedObjects GLBufferSubData apitest: 1024 x 768 - UntexturedObjects GLMapPersistent apitest: 1024 x 768 - UntexturedObjects GLDynamicBuffer apitest: 1024 x 768 - UntexturedObjects GLBufferSubData apitest: 800 x 600 - UntexturedObjects GLMapPersistent apitest: 800 x 600 - UntexturedObjects GLDynamicBuffer apitest: 800 x 600 - UntexturedObjects GLBufferSubData apitest: 1366 x 768 - DynamicStreaming GLMapPersistent apitest: 1366 x 768 - DynamicStreaming GLBufferSubData apitest: 1024 x 768 - DynamicStreaming GLMapPersistent apitest: 1024 x 768 - DynamicStreaming GLBufferSubData apitest: 800 x 600 - DynamicStreaming GLMapPersistent apitest: 800 x 600 - DynamicStreaming GLBufferSubData apitest: 1366 x 768 - UntexturedObjects GLBufferRange apitest: 1024 x 768 - UntexturedObjects GLBufferRange apitest: 800 x 600 - UntexturedObjects GLBufferRange apitest: 800 x 600 - TexturedQuadsProblem GLBindless apitest: 1366 x 768 - UntexturedObjects GLTexCoord apitest: 1366 x 768 - UntexturedObjects GLDrawLoop apitest: 1366 x 768 - TexturedQuadsProblem GLNoTex apitest: 1366 x 768 - TexturedQuadsProblem GLNaive apitest: 1024 x 768 - UntexturedObjects GLTexCoord apitest: 1024 x 768 - UntexturedObjects GLDrawLoop apitest: 1024 x 768 - TexturedQuadsProblem GLNoTex apitest: 1024 x 768 - TexturedQuadsProblem GLNaive apitest: 800 x 600 - UntexturedObjects GLTexCoord apitest: 800 x 600 - UntexturedObjects GLDrawLoop apitest: 800 x 600 - TexturedQuadsProblem GLNoTex apitest: 800 x 600 - TexturedQuadsProblem GLNaive apitest: 1366 x 768 - UntexturedObjects GLUniform apitest: 1366 x 768 - TexturedQuadsProblem GLSBTA apitest: 1024 x 768 - UntexturedObjects GLUniform apitest: 1024 x 768 - TexturedQuadsProblem GLSBTA apitest: 800 x 600 - UntexturedObjects GLUniform apitest: 800 x 600 - TexturedQuadsProblem GLSBTA NVIDIA GeForce GTX 1060 6GB 98.30 98.45 97.23 85.11 172.00 85.58 172.24 86.60 172.44 2.56 93.91 2.58 94.13 2.63 95.01 2.58 2.58 2.63 611.41 463.09 185.03 607.58 453.12 181.59 619.26 454.69 183.59 51.99 13.37 3.46 51.95 13.28 3.48 53.14 13.28 3.54 51.62 3.46 53.22 3.49 52.93 3.55 13.28 13.35 13.50 16.07 18.10 25.49 620.85 174.49 17.88 25.03 613.70 171.16 17.94 24.55 613.35 168.58 15.79 441.59 15.87 451.23 15.70 449.32 OpenBenchmarking.org
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLMultiDrawBuffer-NoSDP NVIDIA GeForce GTX 1060 6GB 20 40 60 80 100 SE +/- 0.02, N = 3 98.45 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLMultiDrawBuffer-NoSDP NVIDIA GeForce GTX 1060 6GB 20 40 60 80 100 SE +/- 0.83, N = 3 97.23 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLMultiDrawBuffer-SDP NVIDIA GeForce GTX 1060 6GB 20 40 60 80 100 SE +/- 0.10, N = 3 85.11 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLBufferStorage-NoSDP NVIDIA GeForce GTX 1060 6GB 40 80 120 160 200 SE +/- 0.64, N = 3 172.00 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLMultiDrawBuffer-SDP NVIDIA GeForce GTX 1060 6GB 20 40 60 80 100 SE +/- 0.08, N = 3 85.58 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLBufferStorage-NoSDP NVIDIA GeForce GTX 1060 6GB 40 80 120 160 200 SE +/- 0.19, N = 3 172.24 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLMultiDrawBuffer-SDP NVIDIA GeForce GTX 1060 6GB 20 40 60 80 100 SE +/- 0.27, N = 3 86.60 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLBufferStorage-NoSDP NVIDIA GeForce GTX 1060 6GB 40 80 120 160 200 SE +/- 0.10, N = 3 172.44 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLMapUnsynchronized NVIDIA GeForce GTX 1060 6GB 0.576 1.152 1.728 2.304 2.88 SE +/- 0.02, N = 3 2.56 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLBufferStorage-SDP NVIDIA GeForce GTX 1060 6GB 20 40 60 80 100 SE +/- 0.20, N = 3 93.91 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLMapUnsynchronized NVIDIA GeForce GTX 1060 6GB 0.5805 1.161 1.7415 2.322 2.9025 SE +/- 0.00, N = 3 2.58 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLBufferStorage-SDP NVIDIA GeForce GTX 1060 6GB 20 40 60 80 100 SE +/- 0.20, N = 3 94.13 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLMapUnsynchronized NVIDIA GeForce GTX 1060 6GB 0.5918 1.1836 1.7754 2.3672 2.959 SE +/- 0.00, N = 3 2.63 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLBufferStorage-SDP NVIDIA GeForce GTX 1060 6GB 20 40 60 80 100 SE +/- 0.11, N = 3 95.01 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: DynamicStreaming GLMapUnsynchronized NVIDIA GeForce GTX 1060 6GB 0.5805 1.161 1.7415 2.322 2.9025 SE +/- 0.00, N = 3 2.58 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: DynamicStreaming GLMapUnsynchronized NVIDIA GeForce GTX 1060 6GB 0.5805 1.161 1.7415 2.322 2.9025 SE +/- 0.00, N = 3 2.58 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: DynamicStreaming GLMapUnsynchronized NVIDIA GeForce GTX 1060 6GB 0.5918 1.1836 1.7754 2.3672 2.959 SE +/- 0.00, N = 3 2.63 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: TexturedQuadsProblem GLTextureArray NVIDIA GeForce GTX 1060 6GB 130 260 390 520 650 SE +/- 5.66, N = 3 611.41 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: TexturedQuadsProblem GLNoTexUniform NVIDIA GeForce GTX 1060 6GB 100 200 300 400 500 SE +/- 6.81, N = 6 463.09 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: TexturedQuadsProblem GLNaiveUniform NVIDIA GeForce GTX 1060 6GB 40 80 120 160 200 SE +/- 3.79, N = 6 185.03 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: TexturedQuadsProblem GLTextureArray NVIDIA GeForce GTX 1060 6GB 130 260 390 520 650 SE +/- 9.92, N = 3 607.58 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: TexturedQuadsProblem GLNoTexUniform NVIDIA GeForce GTX 1060 6GB 100 200 300 400 500 SE +/- 5.86, N = 3 453.12 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: TexturedQuadsProblem GLNaiveUniform NVIDIA GeForce GTX 1060 6GB 40 80 120 160 200 SE +/- 2.12, N = 3 181.59 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: TexturedQuadsProblem GLTextureArray NVIDIA GeForce GTX 1060 6GB 130 260 390 520 650 SE +/- 7.39, N = 3 619.26 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: TexturedQuadsProblem GLNoTexUniform NVIDIA GeForce GTX 1060 6GB 100 200 300 400 500 SE +/- 3.33, N = 3 454.69 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: TexturedQuadsProblem GLNaiveUniform NVIDIA GeForce GTX 1060 6GB 40 80 120 160 200 SE +/- 2.82, N = 6 183.59 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLMapPersistent NVIDIA GeForce GTX 1060 6GB 12 24 36 48 60 SE +/- 0.89, N = 3 51.99 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLDynamicBuffer NVIDIA GeForce GTX 1060 6GB 3 6 9 12 15 SE +/- 0.01, N = 3 13.37 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLBufferSubData NVIDIA GeForce GTX 1060 6GB 0.7785 1.557 2.3355 3.114 3.8925 SE +/- 0.01, N = 3 3.46 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLMapPersistent NVIDIA GeForce GTX 1060 6GB 12 24 36 48 60 SE +/- 0.54, N = 3 51.95 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLDynamicBuffer NVIDIA GeForce GTX 1060 6GB 3 6 9 12 15 SE +/- 0.07, N = 3 13.28 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLBufferSubData NVIDIA GeForce GTX 1060 6GB 0.783 1.566 2.349 3.132 3.915 SE +/- 0.01, N = 3 3.48 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLMapPersistent NVIDIA GeForce GTX 1060 6GB 12 24 36 48 60 SE +/- 0.24, N = 3 53.14 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLDynamicBuffer NVIDIA GeForce GTX 1060 6GB 3 6 9 12 15 SE +/- 0.03, N = 3 13.28 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLBufferSubData NVIDIA GeForce GTX 1060 6GB 0.7965 1.593 2.3895 3.186 3.9825 SE +/- 0.00, N = 3 3.54 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: DynamicStreaming GLMapPersistent NVIDIA GeForce GTX 1060 6GB 12 24 36 48 60 SE +/- 0.34, N = 3 51.62 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: DynamicStreaming GLBufferSubData NVIDIA GeForce GTX 1060 6GB 0.7785 1.557 2.3355 3.114 3.8925 SE +/- 0.01, N = 3 3.46 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: DynamicStreaming GLMapPersistent NVIDIA GeForce GTX 1060 6GB 12 24 36 48 60 SE +/- 0.07, N = 3 53.22 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: DynamicStreaming GLBufferSubData NVIDIA GeForce GTX 1060 6GB 0.7853 1.5706 2.3559 3.1412 3.9265 SE +/- 0.00, N = 3 3.49 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: DynamicStreaming GLMapPersistent NVIDIA GeForce GTX 1060 6GB 12 24 36 48 60 SE +/- 0.23, N = 3 52.93 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: DynamicStreaming GLBufferSubData NVIDIA GeForce GTX 1060 6GB 0.7988 1.5976 2.3964 3.1952 3.994 SE +/- 0.01, N = 3 3.55 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLBufferRange NVIDIA GeForce GTX 1060 6GB 3 6 9 12 15 SE +/- 0.13, N = 3 13.28 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLBufferRange NVIDIA GeForce GTX 1060 6GB 3 6 9 12 15 SE +/- 0.12, N = 3 13.35 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLBufferRange NVIDIA GeForce GTX 1060 6GB 3 6 9 12 15 SE +/- 0.01, N = 3 13.50 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: TexturedQuadsProblem GLBindless NVIDIA GeForce GTX 1060 6GB 4 8 12 16 20 16.07 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLTexCoord NVIDIA GeForce GTX 1060 6GB 4 8 12 16 20 SE +/- 0.28, N = 3 18.10 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLDrawLoop NVIDIA GeForce GTX 1060 6GB 6 12 18 24 30 SE +/- 0.29, N = 3 25.49 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: TexturedQuadsProblem GLNoTex NVIDIA GeForce GTX 1060 6GB 130 260 390 520 650 SE +/- 6.18, N = 3 620.85 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: TexturedQuadsProblem GLNaive NVIDIA GeForce GTX 1060 6GB 40 80 120 160 200 SE +/- 1.55, N = 3 174.49 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLTexCoord NVIDIA GeForce GTX 1060 6GB 4 8 12 16 20 SE +/- 0.19, N = 3 17.88 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLDrawLoop NVIDIA GeForce GTX 1060 6GB 6 12 18 24 30 SE +/- 0.44, N = 3 25.03 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: TexturedQuadsProblem GLNoTex NVIDIA GeForce GTX 1060 6GB 130 260 390 520 650 SE +/- 1.22, N = 3 613.70 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: TexturedQuadsProblem GLNaive NVIDIA GeForce GTX 1060 6GB 40 80 120 160 200 SE +/- 1.38, N = 3 171.16 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLTexCoord NVIDIA GeForce GTX 1060 6GB 4 8 12 16 20 SE +/- 0.19, N = 3 17.94 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLDrawLoop NVIDIA GeForce GTX 1060 6GB 6 12 18 24 30 SE +/- 0.88, N = 6 24.55 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: TexturedQuadsProblem GLNoTex NVIDIA GeForce GTX 1060 6GB 130 260 390 520 650 SE +/- 9.30, N = 6 613.35 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: TexturedQuadsProblem GLNaive NVIDIA GeForce GTX 1060 6GB 40 80 120 160 200 SE +/- 0.90, N = 3 168.58 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: UntexturedObjects GLUniform NVIDIA GeForce GTX 1060 6GB 4 8 12 16 20 SE +/- 0.17, N = 3 15.79 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1366 x 768 - Test: TexturedQuadsProblem GLSBTA NVIDIA GeForce GTX 1060 6GB 100 200 300 400 500 SE +/- 7.65, N = 4 441.59 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: UntexturedObjects GLUniform NVIDIA GeForce GTX 1060 6GB 4 8 12 16 20 SE +/- 0.22, N = 3 15.87 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 1024 x 768 - Test: TexturedQuadsProblem GLSBTA NVIDIA GeForce GTX 1060 6GB 100 200 300 400 500 SE +/- 7.24, N = 3 451.23 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: UntexturedObjects GLUniform NVIDIA GeForce GTX 1060 6GB 4 8 12 16 20 SE +/- 0.26, N = 4 15.70 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
OpenBenchmarking.org Frames Per Second, More Is Better APITest 2014-07-26 Resolution: 800 x 600 - Test: TexturedQuadsProblem GLSBTA NVIDIA GeForce GTX 1060 6GB 100 200 300 400 500 SE +/- 5.90, N = 3 449.32 1. (CXX) g++ options: -rdynamic -std=c++11 -O3
NVIDIA GeForce GTX 1060 6GB Processor: Intel Xeon E5-2609 v4 @ 1.70GHz (8 Cores), Motherboard: LENOVO 102F, Chipset: Intel Xeon E7 v4/Xeon, Memory: 32768MB, Disk: 500GB Seagate ST500DM002-1SB10, Graphics: NVIDIA GeForce GTX 1060 6GB 6144MB (1506/4006MHz), Audio: Realtek ALC662 rev3, Network: Intel Connection
OS: Ubuntu 16.04, Kernel: 4.4.0-104-generic (x86_64), Desktop: GNOME Shell 3.18.5, Display Driver: NVIDIA 375.66, OpenGL: 4.5.0, Compiler: GCC 5.4.0 20160609, File-System: ext4, Screen Resolution: 1366x768
Compiler Notes: --build=x86_64-linux-gnu --disable-browser-plugin --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-gtk-cairo --enable-java-awt=gtk --enable-java-home --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-arch-directory=amd64 --with-default-libstdcxx-abi=new --with-multilib-list=m32,m64,mx32 --with-tune=generic -vProcessor Notes: Scaling Governor: intel_pstate powersave
Testing initiated at 18 December 2017 08:53 by user tcs.