Mesa 17.2 Near Branching

Intel Core i7-7700K testing with a MSI Z270-A PRO (MS-7A71) v1.0 and Sapphire AMD Radeon R9 FURY / NANO 4096MB on Ubuntu 17.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1707148-PTS-MESA172N55
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Desktop Graphics 4 Tests
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Mesa 17.1.4: RX 580
July 14 2017
 
Mesa 17.1.4: R9 Fury
July 14 2017
 
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Mesa 17.2 Near BranchingOpenBenchmarking.orgPhoronix Test SuiteIntel Core i7-7700K @ 4.50GHz (8 Cores)MSI Z270-A PRO (MS-7A71) v1.0Intel Device 591f + Z27016384MB525GB Crucial_CT525MX3 + 128GB THNSN5128GPU7 TOSHIBAMSI AMD Radeon RX 470/480/570/580 8192MBSapphire AMD Radeon R9 FURY / NANO 4096MBRealtek ALC892Acer B286HKRealtek RTL8111/8168/8411Ubuntu 17.044.12.0-041200-generic (x86_64)Unity 7.5.0X Server 1.19.3modesetting 1.19.34.5 Mesa 17.1.4- padoka PPA Gallium 0.4 (LLVM 4.0.0)1.0.42GCC 6.3.0 20170406ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLVulkanCompilerFile-SystemScreen ResolutionMesa 17.2 Near Branching BenchmarksSystem Logs- Scaling Governor: intel_pstate powersave- GLAMOR

bioshock-infinite: 1920 x 1080 - Mediumcivilization-vi: Lowest - 1920 x 1080civilization-vi: Highest - 1920 x 1080csgo: 3840 x 2160deus-exmd: 1920 x 1080 - Low Qualitydeus-exmd: 2560 x 1440 - High Qualitydirt-rally: 1920 x 1080 - Mediumdirt-showdown: 1920 x 1080 - High - 2x MSAAdota2: 1920 x 1080 - OpenGLdota2: 3840 x 2160 - OpenGLetlegacy: Renderer2 - 3840 x 2160madmax: 1920 x 1080 - Default - OpenGL - Camp Hollow Pointmadmax: 1920 x 1080 - Default - Vulkan - Camp Hollow Pointmetroll-redux: 1920 x 1080openarena: 1920 x 1080tesseract: 3840 x 2160tf2: 3840 x 2160tomb-raider: 1920 x 1080 - Normalglmark2: 3840 x 2160gputest: Furmark - 3840 x 2160 - Fullscreengputest: Triangle - 3840 x 2160 - Fullscreenunigine-heaven: 1920 x 1080 - Fullscreenunigine-super: 1920 x 1080 - Fullscreen - Lowunigine-super: 1920 x 1080 - Fullscreen - HighMesa 17.1.4 RX 580 R9 Fury134.4334.1824.55135.3772.6033.87173.65162.10124.5757.67224.17169.91258.71160.76379.07147.21162.47219.971408222223936775.167932.60133.4733.9724.52151.1073.2338.53174.10162.09123.3369.97238.43217.80256.87164.10412.90187.29166.85237.932123344727081985.9882.8037.80OpenBenchmarking.org

BioShock Infinite

A Steam-based test of the BioShock Infinite game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 1920 x 1080 - Effects Quality: MediumR9 FuryRX 580306090120150SE +/- 2.26, N = 3SE +/- 2.28, N = 4133.47134.43MIN: 30.9 / MAX: 136.05MIN: 30.5 / MAX: 137.66
OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 1920 x 1080 - Effects Quality: MediumR9 FuryRX 580306090120150Min: 128.96 / Avg: 133.47 / Max: 136.05Min: 127.65 / Avg: 134.43 / Max: 137.66

Civilization VI

This is a benchmark of the Civilization VI game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Civilization VI is available. This automates the process of executing the game and using a standardized benchmark. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterCivilization VIQuality: Lowest - Resolution: 1920 x 1080R9 FuryRX 580816243240SE +/- 0.13, N = 3SE +/- 0.23, N = 333.9734.18
OpenBenchmarking.orgFrames Per Second, More Is BetterCivilization VIQuality: Lowest - Resolution: 1920 x 1080R9 FuryRX 580714212835Min: 33.72 / Avg: 33.97 / Max: 34.17Min: 33.72 / Avg: 34.18 / Max: 34.48

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCivilization VIQuality: Lowest - Resolution: 1920 x 1080 - Total Frame TimeR9 FuryRX 5801020304050Min: 13.97 / Avg: 29.41 / Max: 47.27Min: 14.53 / Avg: 29.11 / Max: 47

OpenBenchmarking.orgFrames Per Second, More Is BetterCivilization VIQuality: Highest - Resolution: 1920 x 1080R9 FuryRX 580612182430SE +/- 0.06, N = 3SE +/- 0.12, N = 324.5224.55
OpenBenchmarking.orgFrames Per Second, More Is BetterCivilization VIQuality: Highest - Resolution: 1920 x 1080R9 FuryRX 580612182430Min: 24.41 / Avg: 24.52 / Max: 24.63Min: 24.35 / Avg: 24.55 / Max: 24.77

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCivilization VIQuality: Highest - Resolution: 1920 x 1080 - Total Frame TimeR9 FuryRX 5801224364860Min: 19.51 / Avg: 40.6 / Max: 58.37Min: 19.86 / Avg: 40.75 / Max: 58.01

Counter-Strike: Global Offensive

This is a benchmark of Valve's Counter-Strike: Global Offensive game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike: Global Offensive is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160R9 FuryRX 580306090120150SE +/- 0.64, N = 3SE +/- 0.34, N = 3151.10135.37
OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160R9 FuryRX 580306090120150Min: 150.01 / Avg: 151.1 / Max: 152.23Min: 134.75 / Avg: 135.37 / Max: 135.93

Deus Ex: Mankind Divided

This is a benchmark of Deus Ex: Mankind Divided on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - Low QualityR9 FuryRX 5801632486480SE +/- 0.03, N = 3SE +/- 0.15, N = 373.2372.60MIN: 52.9 / MAX: 98MIN: 9.1 / MAX: 93.6
OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - Low QualityR9 FuryRX 5801428425670Min: 73.2 / Avg: 73.23 / Max: 73.3Min: 72.3 / Avg: 72.6 / Max: 72.8

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 2560 x 1440 - High QualityR9 FuryRX 580918273645SE +/- 0.03, N = 3SE +/- 0.13, N = 338.5333.87MIN: 29 / MAX: 50.9MIN: 17 / MAX: 44.3
OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 2560 x 1440 - High QualityR9 FuryRX 580816243240Min: 38.5 / Avg: 38.53 / Max: 38.6Min: 33.6 / Avg: 33.87 / Max: 34

DiRT Rally

This is a benchmark of DiRT Rally on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT RallyResolution: 1920 x 1080 - Graphics Preset: MediumR9 FuryRX 5804080120160200SE +/- 1.32, N = 3SE +/- 1.14, N = 3174.10173.65
OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT RallyResolution: 1920 x 1080 - Graphics Preset: MediumR9 FuryRX 580306090120150Min: 171.48 / Avg: 174.1 / Max: 175.68Min: 171.39 / Avg: 173.65 / Max: 175.07

DiRT Showdown

This is a benchmark of DiRT Showdown on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT ShowdownResolution: 1920 x 1080 - Graphics Preset: High - Multi-Sampling: 2x MSAAR9 FuryRX 5804080120160200SE +/- 1.04, N = 3SE +/- 0.80, N = 3162.09162.10MIN: 127.57MIN: 125.13
OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT ShowdownResolution: 1920 x 1080 - Graphics Preset: High - Multi-Sampling: 2x MSAAR9 FuryRX 580306090120150Min: 160.04 / Avg: 162.09 / Max: 163.35Min: 160.59 / Avg: 162.1 / Max: 163.33

Dota 2

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: OpenGLR9 FuryRX 580306090120150SE +/- 0.79, N = 3SE +/- 1.23, N = 3123.33124.57
OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: OpenGLR9 FuryRX 58020406080100Min: 121.8 / Avg: 123.33 / Max: 124.4Min: 122.1 / Avg: 124.57 / Max: 125.9

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: OpenGLR9 FuryRX 5801632486480SE +/- 0.18, N = 3SE +/- 0.03, N = 369.9757.67
OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: OpenGLR9 FuryRX 5801428425670Min: 69.7 / Avg: 69.97 / Max: 70.3Min: 57.6 / Avg: 57.67 / Max: 57.7

ET: Legacy

ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.75Renderer: Renderer2 - Resolution: 3840 x 2160R9 FuryRX 58050100150200250SE +/- 0.61, N = 3SE +/- 1.13, N = 3238.43224.17
OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.75Renderer: Renderer2 - Resolution: 3840 x 2160R9 FuryRX 5804080120160200Min: 237.4 / Avg: 238.43 / Max: 239.5Min: 222.2 / Avg: 224.17 / Max: 226.1

Mad Max

This is a benchmark of Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: Camp Hollow PointR9 FuryRX 58050100150200250217.80169.91MIN: 134.99 / MAX: 281.45MIN: 80.19 / MAX: 220.22

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: StrongholdR9 FuryRX 5802040608010078.2275.73MIN: 56.73 / MAX: 86.63MIN: 59.14 / MAX: 83.51

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: Hope, Glory, and Dog is DeadR9 FuryRX 58050100150200250205.75170.87MIN: 14.49 / MAX: 396.67MIN: 14.36 / MAX: 354.48

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: LandmoverR9 FuryRX 58050100150200250249.16206.25MIN: 29.54 / MAX: 588.93MIN: 21.95 / MAX: 3861

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: Camp Hollow PointR9 FuryRX 58060120180240300256.87258.71MIN: 216.22 / MAX: 274.12MIN: 194.78 / MAX: 273.9

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: StrongholdR9 FuryRX 5802040608010096.4895.53MIN: 68.78 / MAX: 100.47MIN: 80.03 / MAX: 99.92

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: Hope, Glory, and Dog is DeadR9 FuryRX 58070140210280350299.70302.88MIN: 23.06 / MAX: 491.4MIN: 45.69 / MAX: 500.5

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: LandmoverR9 FuryRX 58080160240320400347.46348.43MIN: 12.28 / MAX: 5681.82MIN: 12.33 / MAX: 6622.52

Metro: Last Light Redux

A Steam-based test of the Metro: Last Light Redux game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxResolution: 1920 x 1080R9 FuryRX 5804080120160200SE +/- 0.41, N = 3SE +/- 0.39, N = 3164.10160.76
OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxResolution: 1920 x 1080R9 FuryRX 580306090120150Min: 163.49 / Avg: 164.1 / Max: 164.88Min: 160.09 / Avg: 160.76 / Max: 161.45

OpenArena

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1920 x 1080R9 FuryRX 58090180270360450SE +/- 3.16, N = 3SE +/- 4.64, N = 3412.90379.07MIN: 1MIN: 1
OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1920 x 1080R9 FuryRX 58070140210280350Min: 408.2 / Avg: 412.9 / Max: 418.9Min: 370.6 / Avg: 379.07 / Max: 386.6

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 1920 x 1080 - Total Frame TimeR9 FuryRX 58048121620Min: 1 / Avg: 2.42 / Max: 14Min: 1 / Avg: 2.58 / Max: 14

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160R9 FuryRX 5804080120160200SE +/- 1.88, N = 3SE +/- 1.26, N = 3187.29147.21
OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160R9 FuryRX 580306090120150Min: 183.62 / Avg: 187.29 / Max: 189.83Min: 144.86 / Avg: 147.21 / Max: 149.19

Team Fortress 2

OpenBenchmarking.orgFrames Per Second, More Is BetterTeam Fortress 2Resolution: 3840 x 2160R9 FuryRX 5804080120160200SE +/- 2.51, N = 5SE +/- 1.24, N = 3166.85162.47
OpenBenchmarking.orgFrames Per Second, More Is BetterTeam Fortress 2Resolution: 3840 x 2160R9 FuryRX 580306090120150Min: 157.52 / Avg: 166.85 / Max: 170.9Min: 160.18 / Avg: 162.47 / Max: 164.42

Tomb Raider

This is a benchmark of the Tomb Raider (2013) game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own Tomb Raider. This automates the process of executing the game and using the built-in benchmark functionality. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 1920 x 1080 - Quality: NormalR9 FuryRX 58050100150200250SE +/- 0.37, N = 3SE +/- 0.29, N = 3237.93219.97MIN: 150.2 / MAX: 288MIN: 154 / MAX: 264
OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 1920 x 1080 - Quality: NormalR9 FuryRX 5804080120160200Min: 237.2 / Avg: 237.93 / Max: 238.4Min: 219.5 / Avg: 219.97 / Max: 220.5

GLmark2

This is a test of Linaro's glmark2 port, currently using the X11 OpenGL 2.0 target. GLmark2 is a basic OpenGL benchmark. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterGLmark2 276Resolution: 3840 x 2160R9 FuryRX 580500100015002000250021231408

GpuTest

GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Furmark - Resolution: 3840 x 2160 - Mode: FullscreenR9 FuryRX 5807001400210028003500SE +/- 4.00, N = 3SE +/- 1.45, N = 334472222
OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Furmark - Resolution: 3840 x 2160 - Mode: FullscreenR9 FuryRX 5806001200180024003000Min: 3439 / Avg: 3447 / Max: 3451Min: 2220 / Avg: 2222.33 / Max: 2225

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Triangle - Resolution: 3840 x 2160 - Mode: FullscreenR9 FuryRX 58060K120K180K240K300KSE +/- 113.99, N = 3SE +/- 178.84, N = 3270819239367
OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Triangle - Resolution: 3840 x 2160 - Mode: FullscreenR9 FuryRX 58050K100K150K200K250KMin: 270676 / Avg: 270818.67 / Max: 271044Min: 239009 / Avg: 239366.67 / Max: 239547

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: FullscreenR9 FuryRX 58020406080100SE +/- 0.02, N = 2SE +/- 0.15, N = 385.9875.16
OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: FullscreenR9 FuryRX 5801632486480Min: 85.96 / Avg: 85.98 / Max: 86Min: 74.97 / Avg: 75.16 / Max: 75.46

Unigine Superposition

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL GL3 Core Profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: LowR9 FuryRX 5802040608010082.8079.00MAX: 120.4MAX: 116.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: HighR9 FuryRX 58091827364537.8032.60MAX: 47.5MAX: 40.7