NVIDIA 384.47 Linux Driver

NVIDIA 384.47 Linux driver benchmarking by Michael Larabel.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1706290-TR-NVIDIANEW41
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NVIDIA 381.22
June 28 2017
 
NVIDIA 384.47
June 29 2017
 
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NVIDIA 384.47 Linux DriverProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLOpenCLVulkanCompilerFile-SystemScreen ResolutionNVIDIA 381.22NVIDIA 384.47Intel Core i7-6800K @ 3.80GHz (12 Cores)MSI X99A WORKSTATION (MS-7A54) v1.0Intel Xeon E7 v4/Xeon16384MB120GB Samsung SSD 850 + 4 x 120GB TOSHIBA-TR150NVIDIA GeForce GTX TITAN X 12288MB (1001/3505MHz)Realtek ALC1150Intel ConnectionUbuntu 17.044.10.0-24-generic (x86_64)Unity 7.5.0X Server 1.19.3NVIDIA 381.224.5.0OpenCL 1.2 CUDA 8.0.01.0.42GCC 6.3.0 20170406 + Clang 4.0.0-1ubuntu1ext42560x1440NVIDIA 384.47OpenCL 1.2 CUDA 9.0.101OpenBenchmarking.orgProcessor Details- Scaling Governor: intel_pstate performance

NVIDIA 381.22 vs. NVIDIA 384.47 ComparisonPhoronix Test SuiteBaseline+14.5%+14.5%+29%+29%+43.5%+43.5%6.8%6.6%5%3.7%3.7%Server Room - OpenCL57.9%Boat - OpenCL13.7%Masskrug - OpenCL8.9%2560 x 1440 - Low - Vulkan - Camp Hollow Point8.2%2560 x 1440 - Ultra - VulkanBMW27 - CUDA2560 x 1440 - High - Vulkan - Camp Hollow Point2560 x 1440 - High - Vulkan2560 x 1440 - Low - VulkanGPU - Hotel2.4%BMW27 - OpenCL2.1%DarktableDarktableDarktableMad MaxSerious Sam 3: BFEBlenderMad MaxSerious Sam 3: BFESerious Sam 3: BFELuxMarkBlenderNVIDIA 381.22NVIDIA 384.47

NVIDIA 384.47 Linux Driverdarktable: Server Room - OpenCLdarktable: Boat - OpenCLdarktable: Masskrug - OpenCLmadmax: 2560 x 1440 - Low - Vulkan - Camp Hollow Pointss3bfe: 2560 x 1440 - Ultra - Vulkanblender: BMW27 - CUDAmadmax: 2560 x 1440 - High - Vulkan - Camp Hollow Pointss3bfe: 2560 x 1440 - High - Vulkanss3bfe: 2560 x 1440 - Low - Vulkanluxmark: GPU - Hotelblender: BMW27 - OpenCLmadmax: 2560 x 1440 - Default - OpenGL - Camp Hollow Pointdow3: 2560 x 1440 - Ultra - OpenGLtalos-principle: Vulkan - 2560 x 1440luxmark: GPU - Luxball HDRshoc: OpenCL - FFT SPdow3: 2560 x 1440 - Ultra - Vulkanss3bfe: 2560 x 1440 - Ultra - OpenGLshoc: OpenCL - Max SP Flopsdow3: 2560 x 1440 - High - Vulkandota2: 2560 x 1440 - Vulkanjuliagpu: GPUdow3: 2560 x 1440 - Low - OpenGLshoc: OpenCL - MD5 Hashopenarena: 2560 x 1440tesseract: 2560 x 1440dow3: 2560 x 1440 - Low - Vulkanshoc: OpenCL - Texture Read Bandwidthunigine-super: 2560 x 1440 - Fullscreen - Highdota2: 2560 x 1440 - OpenGLxonotic: 2560 x 1440 - Ultimategputest: TessMark - 2560 x 1440 - Fullscreenetlegacy: Renderer2 - 2560 x 1440gputest: Furmark - 2560 x 1440 - Fullscreengputest: Triangle - 2560 x 1440 - Fullscreenshoc: OpenCL - Triadshoc: OpenCL - Bus Speed Downloadunigine-super: 2560 x 1440 - Fullscreen - Ultrashoc: OpenCL - Bus Speed ReadbackNVIDIA 381.22NVIDIA 384.470.953.154.49182.4393.27535.35185.33116.70258.732300500.67160.4253.03124.3315133729.2753.5579.206877.7160.34151.97133296630.0371.6010.46427.00337.0473.10352.2133.40128.07232.6517413190.83474733602311.9112.1312.2013.201.503.584.89168.6299.60502.39194.57121.03268.252247511.34162.9553.84122.5215350719.7054.2478.256953.1260.86150.97134109478.7071.2210.41428.80338.4673.36353.3433.50128.43233.0517442191.07475233568711.9012.1412.2013.20OpenBenchmarking.org

OpenArena

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 2560 x 1440 - Total Frame TimeNVIDIA 381.22NVIDIA 384.47612182430Min: 1 / Avg: 2.28 / Max: 27Min: 1 / Avg: 2.31 / Max: 27

Darktable

OpenBenchmarking.orgSeconds, Fewer Is BetterDarktable 2.2.1Test: Server Room - Acceleration: OpenCLNVIDIA 381.22NVIDIA 384.470.33750.6751.01251.351.6875SE +/- 0.01, N = 3SE +/- 0.01, N = 30.951.50
OpenBenchmarking.orgSeconds, Fewer Is BetterDarktable 2.2.1Test: Server Room - Acceleration: OpenCLNVIDIA 381.22NVIDIA 384.47246810Min: 0.95 / Avg: 0.95 / Max: 0.97Min: 1.49 / Avg: 1.5 / Max: 1.51

OpenBenchmarking.orgSeconds, Fewer Is BetterDarktable 2.2.1Test: Boat - Acceleration: OpenCLNVIDIA 381.22NVIDIA 384.470.80551.6112.41653.2224.0275SE +/- 0.01, N = 3SE +/- 0.02, N = 33.153.58
OpenBenchmarking.orgSeconds, Fewer Is BetterDarktable 2.2.1Test: Boat - Acceleration: OpenCLNVIDIA 381.22NVIDIA 384.47246810Min: 3.15 / Avg: 3.15 / Max: 3.16Min: 3.56 / Avg: 3.58 / Max: 3.61

OpenBenchmarking.orgSeconds, Fewer Is BetterDarktable 2.2.1Test: Masskrug - Acceleration: OpenCLNVIDIA 381.22NVIDIA 384.471.10032.20063.30094.40125.5015SE +/- 0.02, N = 3SE +/- 0.01, N = 34.494.89
OpenBenchmarking.orgSeconds, Fewer Is BetterDarktable 2.2.1Test: Masskrug - Acceleration: OpenCLNVIDIA 381.22NVIDIA 384.47246810Min: 4.46 / Avg: 4.49 / Max: 4.53Min: 4.87 / Avg: 4.89 / Max: 4.91

Mad Max

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: High - Renderer: Vulkan - Scene: Hope, Glory, and Dog is DeadNVIDIA 384.47NVIDIA 381.224080120160200178.22164.18MIN: 9.93 / MAX: 256.08MIN: 10.03 / MAX: 239.23

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: Vulkan - Scene: Camp Hollow PointNVIDIA 381.22NVIDIA 384.474080120160200182.43168.62MIN: 163.32 / MAX: 186.95MIN: 1.26 / MAX: 240.85

Serious Sam 3: BFE

This is a benchmark of Serious Sam 3: BFE with the Fusion 2017 update. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own the game. This automates the process of executing the game and using a standardized test. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 2560 x 1440 - Quality: Ultra - Renderer: VulkanNVIDIA 384.47NVIDIA 381.2220406080100SE +/- 0.78, N = 3SE +/- 1.07, N = 399.6093.27
OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 2560 x 1440 - Quality: Ultra - Renderer: VulkanNVIDIA 384.47NVIDIA 381.2220406080100Min: 98.2 / Avg: 99.6 / Max: 100.9Min: 91.3 / Avg: 93.27 / Max: 95

Blender

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 2.78cBlend File: BMW27 - Compute: CUDANVIDIA 384.47NVIDIA 381.22120240360480600502.39535.35

Mad Max

This is a benchmark of Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: High - Renderer: Vulkan - Scene: Camp Hollow PointNVIDIA 384.47NVIDIA 381.224080120160200194.57185.33MIN: 175.72 / MAX: 232.83MIN: 162.44 / MAX: 191.39

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: High - Renderer: Vulkan - Scene: StrongholdNVIDIA 384.47NVIDIA 381.222040608010094.0490.53MIN: 64.55 / MAX: 96.8MIN: 59.45 / MAX: 96.32

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: High - Renderer: Vulkan - Scene: LandmoverNVIDIA 384.47NVIDIA 381.2250100150200250207.43199.95MIN: 22.98 / MAX: 356.38MIN: 37.82 / MAX: 365.63

Serious Sam 3: BFE

This is a benchmark of Serious Sam 3: BFE with the Fusion 2017 update. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own the game. This automates the process of executing the game and using a standardized test. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 2560 x 1440 - Quality: High - Renderer: VulkanNVIDIA 384.47NVIDIA 381.22306090120150SE +/- 1.76, N = 3SE +/- 0.12, N = 3121.03116.70
OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 2560 x 1440 - Quality: High - Renderer: VulkanNVIDIA 384.47NVIDIA 381.2220406080100Min: 117.7 / Avg: 121.03 / Max: 123.7Min: 116.5 / Avg: 116.7 / Max: 116.9

OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 2560 x 1440 - Quality: Low - Renderer: VulkanNVIDIA 384.47NVIDIA 381.2260120180240300SE +/- 4.23, N = 6SE +/- 2.81, N = 3268.25258.73
OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 2560 x 1440 - Quality: Low - Renderer: VulkanNVIDIA 384.47NVIDIA 381.2250100150200250Min: 249.8 / Avg: 268.25 / Max: 277.3Min: 254.4 / Avg: 258.73 / Max: 264

Mad Max

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: Vulkan - Scene: Hope, Glory, and Dog is DeadNVIDIA 384.47NVIDIA 381.224080120160200168.83164.47MIN: 3.69 / MAX: 339.56MIN: 10.07 / MAX: 229.83

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Default - Renderer: OpenGL - Scene: Hope, Glory, and Dog is DeadNVIDIA 381.22NVIDIA 384.47306090120150150.99147.44MIN: 76.06 / MAX: 232.99MIN: 6.84 / MAX: 318.17

LuxMark

LuxMark is a multi-platform OpenGL benchmark using LuxRender / SLG2. LuxMark supports targeting different OpenCL devices and has multiple scenes available for rendering. LuxMark is a fully open-source OpenCL program with real-world rendering examples. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterLuxMark 3.0OpenCL Device: GPU - Scene: HotelNVIDIA 381.22NVIDIA 384.475001000150020002500SE +/- 9.13, N = 3SE +/- 22.82, N = 323002247
OpenBenchmarking.orgScore, More Is BetterLuxMark 3.0OpenCL Device: GPU - Scene: HotelNVIDIA 381.22NVIDIA 384.47400800120016002000Min: 2286 / Avg: 2299.67 / Max: 2317Min: 2207 / Avg: 2247.33 / Max: 2286

Blender

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 2.78cBlend File: BMW27 - Compute: OpenCLNVIDIA 381.22NVIDIA 384.47110220330440550500.67511.34

Mad Max

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Default - Renderer: OpenGL - Scene: LandmoverNVIDIA 381.22NVIDIA 384.474080120160200182.40179.46MIN: 32.16 / MAX: 618.05MIN: 6.24 / MAX: 460.83

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Default - Renderer: OpenGL - Scene: Camp Hollow PointNVIDIA 384.47NVIDIA 381.224080120160200162.95160.42MIN: 114.46 / MAX: 191.9MIN: 156.86 / MAX: 164.58

Dawn of War III

Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Ultra - Renderer: OpenGLNVIDIA 384.47NVIDIA 381.221224364860SE +/- 0.15, N = 3SE +/- 0.24, N = 353.8453.03MIN: 1.01 / MAX: 88.47MIN: 0.99 / MAX: 88.21
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Ultra - Renderer: OpenGLNVIDIA 384.47NVIDIA 381.221122334455Min: 53.56 / Avg: 53.84 / Max: 54.07Min: 52.75 / Avg: 53.03 / Max: 53.51

The Talos Principle

This is a benchmark of The Talos Principle. The test profile assumes you have a Steam account, have Steam installed for the system, and that The Talos Principle can be installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterThe Talos PrincipleRenderer: Vulkan - Resolution: 2560 x 1440NVIDIA 381.22NVIDIA 384.47306090120150SE +/- 0.89, N = 3SE +/- 1.86, N = 6124.33122.52
OpenBenchmarking.orgFrames Per Second, More Is BetterThe Talos PrincipleRenderer: Vulkan - Resolution: 2560 x 1440NVIDIA 381.22NVIDIA 384.4720406080100Min: 123.3 / Avg: 124.33 / Max: 126.1Min: 113.2 / Avg: 122.52 / Max: 124.6

LuxMark

LuxMark is a multi-platform OpenGL benchmark using LuxRender / SLG2. LuxMark supports targeting different OpenCL devices and has multiple scenes available for rendering. LuxMark is a fully open-source OpenCL program with real-world rendering examples. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterLuxMark 3.0OpenCL Device: GPU - Scene: Luxball HDRNVIDIA 384.47NVIDIA 381.223K6K9K12K15KSE +/- 114.33, N = 3SE +/- 37.04, N = 31535015133
OpenBenchmarking.orgScore, More Is BetterLuxMark 3.0OpenCL Device: GPU - Scene: Luxball HDRNVIDIA 384.47NVIDIA 381.223K6K9K12K15KMin: 15235 / Avg: 15350.33 / Max: 15579Min: 15059 / Avg: 15133 / Max: 15173

SHOC Scalable HeterOgeneous Computing

The CUDA and OpenCL version of Vetter's Scalable HeterOgeneous Computing benchmark suite. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgGFLOPS, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: FFT SPNVIDIA 381.22NVIDIA 384.47160320480640800SE +/- 0.48, N = 3SE +/- 2.20, N = 3729.27719.701. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi
OpenBenchmarking.orgGFLOPS, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: FFT SPNVIDIA 381.22NVIDIA 384.47130260390520650Min: 728.31 / Avg: 729.27 / Max: 729.8Min: 715.7 / Avg: 719.7 / Max: 723.281. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi

Mad Max

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: Vulkan - Scene: StrongholdNVIDIA 384.47NVIDIA 381.222040608010095.4894.25MIN: 74.86 / MAX: 98.2MIN: 75.27 / MAX: 97.83

Dawn of War III

Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Ultra - Renderer: VulkanNVIDIA 384.47NVIDIA 381.221224364860SE +/- 0.19, N = 3SE +/- 0.08, N = 354.2453.55MIN: 0.68 / MAX: 96.42MIN: 0.67 / MAX: 92.17
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Ultra - Renderer: VulkanNVIDIA 384.47NVIDIA 381.221122334455Min: 53.86 / Avg: 54.24 / Max: 54.5Min: 53.39 / Avg: 53.55 / Max: 53.66

Serious Sam 3: BFE

This is a benchmark of Serious Sam 3: BFE with the Fusion 2017 update. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own the game. This automates the process of executing the game and using a standardized test. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 2560 x 1440 - Quality: Ultra - Renderer: OpenGLNVIDIA 381.22NVIDIA 384.4720406080100SE +/- 0.17, N = 3SE +/- 1.64, N = 679.2078.25
OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 2560 x 1440 - Quality: Ultra - Renderer: OpenGLNVIDIA 381.22NVIDIA 384.471530456075Min: 78.9 / Avg: 79.2 / Max: 79.5Min: 70.3 / Avg: 78.25 / Max: 81

SHOC Scalable HeterOgeneous Computing

The CUDA and OpenCL version of Vetter's Scalable HeterOgeneous Computing benchmark suite. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgGFLOPS, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Max SP FlopsNVIDIA 384.47NVIDIA 381.2215003000450060007500SE +/- 36.65, N = 3SE +/- 2.05, N = 36953.126877.711. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi
OpenBenchmarking.orgGFLOPS, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Max SP FlopsNVIDIA 384.47NVIDIA 381.2212002400360048006000Min: 6916.31 / Avg: 6953.12 / Max: 7026.42Min: 6873.68 / Avg: 6877.71 / Max: 6880.351. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi

Dawn of War III

Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: High - Renderer: VulkanNVIDIA 384.47NVIDIA 381.221428425670SE +/- 0.17, N = 3SE +/- 0.25, N = 360.8660.34MIN: 1.14 / MAX: 103.69MIN: 1.13 / MAX: 101.59
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: High - Renderer: VulkanNVIDIA 384.47NVIDIA 381.221224364860Min: 60.57 / Avg: 60.86 / Max: 61.16Min: 60 / Avg: 60.34 / Max: 60.84

Dota 2

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: VulkanNVIDIA 381.22NVIDIA 384.47306090120150SE +/- 0.24, N = 3SE +/- 1.42, N = 3151.97150.97
OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: VulkanNVIDIA 381.22NVIDIA 384.47306090120150Min: 151.5 / Avg: 151.97 / Max: 152.3Min: 148.2 / Avg: 150.97 / Max: 152.9

JuliaGPU

OpenBenchmarking.orgSamples/sec, More Is BetterJuliaGPU 1.2pts1OpenCL Device: GPUNVIDIA 384.47NVIDIA 381.2230M60M90M120M150MSE +/- 1352616.20, N = 3SE +/- 997291.17, N = 3134109478.70133296630.031. (CC) gcc options: -O3 -march=native -ftree-vectorize -funroll-loops -lglut -lOpenCL -lGL -lm
OpenBenchmarking.orgSamples/sec, More Is BetterJuliaGPU 1.2pts1OpenCL Device: GPUNVIDIA 384.47NVIDIA 381.2220M40M60M80M100MMin: 132521435.7 / Avg: 134109478.7 / Max: 136800155.5Min: 131410903.6 / Avg: 133296630.03 / Max: 134802339.51. (CC) gcc options: -O3 -march=native -ftree-vectorize -funroll-loops -lglut -lOpenCL -lGL -lm

Mad Max

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: Vulkan - Scene: LandmoverNVIDIA 381.22NVIDIA 384.474080120160200199.41198.31MIN: 32.35 / MAX: 348.8MIN: 4.01 / MAX: 365.36

Dawn of War III

Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGLNVIDIA 381.22NVIDIA 384.471632486480SE +/- 0.03, N = 3SE +/- 0.61, N = 371.6071.22MIN: 21.33 / MAX: 118.29MIN: 20.03 / MAX: 115.88
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGLNVIDIA 381.22NVIDIA 384.471428425670Min: 71.53 / Avg: 71.6 / Max: 71.64Min: 70.15 / Avg: 71.22 / Max: 72.24

SHOC Scalable HeterOgeneous Computing

The CUDA and OpenCL version of Vetter's Scalable HeterOgeneous Computing benchmark suite. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgGHash/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: MD5 HashNVIDIA 381.22NVIDIA 384.473691215SE +/- 0.00, N = 3SE +/- 0.00, N = 310.4610.411. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi
OpenBenchmarking.orgGHash/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: MD5 HashNVIDIA 381.22NVIDIA 384.473691215Min: 10.45 / Avg: 10.46 / Max: 10.46Min: 10.41 / Avg: 10.41 / Max: 10.411. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi

OpenArena

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 2560 x 1440NVIDIA 384.47NVIDIA 381.2290180270360450SE +/- 2.61, N = 3SE +/- 6.73, N = 3428.80427.00MIN: 1MIN: 1
OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 2560 x 1440NVIDIA 384.47NVIDIA 381.2280160240320400Min: 423.6 / Avg: 428.8 / Max: 431.8Min: 414.1 / Avg: 427 / Max: 436.8

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 2560 x 1440NVIDIA 384.47NVIDIA 381.2270140210280350SE +/- 3.65, N = 3SE +/- 2.12, N = 3338.46337.04
OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 2560 x 1440NVIDIA 384.47NVIDIA 381.2260120180240300Min: 334.75 / Avg: 338.46 / Max: 345.76Min: 332.88 / Avg: 337.04 / Max: 339.83

Dawn of War III

Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: VulkanNVIDIA 384.47NVIDIA 381.221632486480SE +/- 0.09, N = 3SE +/- 0.23, N = 373.3673.10MIN: 1.2 / MAX: 124.75MIN: 1.19 / MAX: 124.88
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: VulkanNVIDIA 384.47NVIDIA 381.221428425670Min: 73.18 / Avg: 73.36 / Max: 73.48Min: 72.76 / Avg: 73.1 / Max: 73.53

SHOC Scalable HeterOgeneous Computing

The CUDA and OpenCL version of Vetter's Scalable HeterOgeneous Computing benchmark suite. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Texture Read BandwidthNVIDIA 384.47NVIDIA 381.2280160240320400SE +/- 1.66, N = 3SE +/- 0.44, N = 3353.34352.211. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi
OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Texture Read BandwidthNVIDIA 384.47NVIDIA 381.2260120180240300Min: 350.27 / Avg: 353.34 / Max: 355.97Min: 351.52 / Avg: 352.21 / Max: 353.021. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi

Unigine Superposition

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL GL3 Core Profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: HighNVIDIA 384.47NVIDIA 381.2281624324033.5033.40MAX: 37.7MAX: 38.1

Dota 2

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: OpenGLNVIDIA 384.47NVIDIA 381.22306090120150SE +/- 0.62, N = 3SE +/- 0.54, N = 3128.43128.07
OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: OpenGLNVIDIA 384.47NVIDIA 381.2220406080100Min: 127.2 / Avg: 128.43 / Max: 129.1Min: 127 / Avg: 128.07 / Max: 128.7

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 2560 x 1440 - Effects Quality: UltimateNVIDIA 384.47NVIDIA 381.2250100150200250SE +/- 1.26, N = 3SE +/- 1.93, N = 3233.05232.65MIN: 42 / MAX: 490MIN: 42 / MAX: 489
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 2560 x 1440 - Effects Quality: UltimateNVIDIA 384.47NVIDIA 381.224080120160200Min: 230.55 / Avg: 233.05 / Max: 234.57Min: 228.79 / Avg: 232.65 / Max: 234.66

GpuTest

GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: TessMark - Resolution: 2560 x 1440 - Mode: FullscreenNVIDIA 384.47NVIDIA 381.224K8K12K16K20KSE +/- 76.79, N = 3SE +/- 88.08, N = 31744217413
OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: TessMark - Resolution: 2560 x 1440 - Mode: FullscreenNVIDIA 384.47NVIDIA 381.223K6K9K12K15KMin: 17299 / Avg: 17442 / Max: 17562Min: 17285 / Avg: 17413.33 / Max: 17582

ET: Legacy

ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.75Renderer: Renderer2 - Resolution: 2560 x 1440NVIDIA 384.47NVIDIA 381.224080120160200SE +/- 0.57, N = 3SE +/- 0.61, N = 3191.07190.83
OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.75Renderer: Renderer2 - Resolution: 2560 x 1440NVIDIA 384.47NVIDIA 381.224080120160200Min: 190.4 / Avg: 191.07 / Max: 192.2Min: 189.7 / Avg: 190.83 / Max: 191.8

GpuTest

GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Furmark - Resolution: 2560 x 1440 - Mode: FullscreenNVIDIA 384.47NVIDIA 381.2210002000300040005000SE +/- 12.42, N = 3SE +/- 10.81, N = 347524747
OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Furmark - Resolution: 2560 x 1440 - Mode: FullscreenNVIDIA 384.47NVIDIA 381.228001600240032004000Min: 4730 / Avg: 4752 / Max: 4773Min: 4733 / Avg: 4746.67 / Max: 4768

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Triangle - Resolution: 2560 x 1440 - Mode: FullscreenNVIDIA 381.22NVIDIA 384.4770K140K210K280K350KSE +/- 57.62, N = 3SE +/- 27.15, N = 3336023335687
OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Triangle - Resolution: 2560 x 1440 - Mode: FullscreenNVIDIA 381.22NVIDIA 384.4760K120K180K240K300KMin: 335946 / Avg: 336023.33 / Max: 336136Min: 335639 / Avg: 335687 / Max: 335733

Mad Max

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Default - Renderer: OpenGL - Scene: StrongholdNVIDIA 384.47NVIDIA 381.222040608010093.0292.94MIN: 35.82 / MAX: 96.28MIN: 31.78 / MAX: 97.7

SHOC Scalable HeterOgeneous Computing

The CUDA and OpenCL version of Vetter's Scalable HeterOgeneous Computing benchmark suite. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: TriadNVIDIA 381.22NVIDIA 384.473691215SE +/- 0.00, N = 3SE +/- 0.00, N = 311.9111.901. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi
OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: TriadNVIDIA 381.22NVIDIA 384.473691215Min: 11.91 / Avg: 11.91 / Max: 11.92Min: 11.9 / Avg: 11.9 / Max: 11.91. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi

OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Bus Speed DownloadNVIDIA 384.47NVIDIA 381.223691215SE +/- 0.00, N = 3SE +/- 0.00, N = 312.1412.131. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi
OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Bus Speed DownloadNVIDIA 384.47NVIDIA 381.2248121620Min: 12.14 / Avg: 12.14 / Max: 12.14Min: 12.13 / Avg: 12.13 / Max: 12.131. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi

Unigine Superposition

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL GL3 Core Profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: UltraNVIDIA 384.47NVIDIA 381.22369121512.2012.20MAX: 13.6MAX: 13.6

SHOC Scalable HeterOgeneous Computing

The CUDA and OpenCL version of Vetter's Scalable HeterOgeneous Computing benchmark suite. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Bus Speed ReadbackNVIDIA 384.47NVIDIA 381.223691215SE +/- 0.00, N = 3SE +/- 0.00, N = 313.2013.201. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi
OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Bus Speed ReadbackNVIDIA 384.47NVIDIA 381.2248121620Min: 13.2 / Avg: 13.2 / Max: 13.2Min: 13.2 / Avg: 13.2 / Max: 13.21. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi