CPU Governor Testing Linux 4.12

Intel Xeon E3-1280 v5 testing with a MSI C236A WORKSTATION (MS-7998) v1.0 and Sapphire AMD POLARIS10 (DRM 3.9.0 / 4.10.0-24-generic LLVM 5.0.0) 4096MB on Ubuntu 17.04 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1706268-TR-CPUGOVERN32
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P-State Powersave
June 23 2017
 
P-State Performance
June 23 2017
 
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June 23 2017
 
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June 23 2017
 
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June 23 2017
 
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June 24 2017
 
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CPU Governor Testing Linux 4.12OpenBenchmarking.orgPhoronix Test SuiteIntel Xeon E3-1280 v5 @ 4.00GHz (8 Cores)Intel Xeon E3-1280 v5 @ 3.70GHz (8 Cores)MSI C236A WORKSTATION (MS-7998) v1.0Intel Skylake16384MB256GB TOSHIBA-RD400Sapphire AMD POLARIS10 (DRM 3.9.0 / 4.10.0-24-generic LLVM 5.0.0) 4096MBRealtek ALC1150ASUS PB278Intel ConnectionUbuntu 17.044.10.0-24-generic (x86_64)Unity 7.5.0X Server 1.19.3modesetting 1.19.34.5 Mesa 17.2.0-devel- padoka PPA (LLVM 5.0.0)1.0.42GCC 6.3.0 20170406ext42560x1440ProcessorsMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLVulkanCompilerFile-SystemScreen ResolutionCPU Governor Testing Linux 4.12 BenchmarksSystem Logs- P-State Powersave: --build=x86_64-linux-gnu --disable-browser-plugin --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-gtk-cairo --enable-java-awt=gtk --enable-java-home --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-arch-directory=amd64 --with-default-libstdcxx-abi=new --with-multilib-list=m32,m64,mx32 --with-target-system-zlib --with-tune=generic -v - P-State Powersave: Scaling Governor: intel_pstate powersave- P-State Performance: Scaling Governor: intel_pstate performance- CPUFreq Ondemand: Scaling Governor: acpi-cpufreq ondemand- CPUFreq Performance: Scaling Governor: acpi-cpufreq performance- CPUFreq Schedutil: Scaling Governor: acpi-cpufreq schedutil- CPUFreq Conservative: Scaling Governor: acpi-cpufreq conservative- GLAMOR

P-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq ConservativeResult OverviewPhoronix Test Suite100%121%143%164%TesseractDawn of War IIIDiRT RallyDeus Ex: Mankind DividedDota 2Mad MaxPortalMetro: Last Light ReduxThe Talos PrincipleXonoticUnigine Superposition

CPU Governor Testing Linux 4.12dow3: 1920 x 1080 - Low - OpenGLdow3: 1920 x 1080 - Low - Vulkandow3: 2560 x 1440 - Low - OpenGLdow3: 2560 x 1440 - Low - Vulkandow3: 1920 x 1080 - Maximum - OpenGLdow3: 1920 x 1080 - Maximum - Vulkandow3: 2560 x 1440 - Maximum - OpenGLdow3: 2560 x 1440 - Maximum - Vulkandeus-exmd: 2560 x 1440 - High Qualitydirt-rally: 2560 x 1440 - Mediumdota2: 1280 x 1024 - OpenGLdota2: 1280 x 1024 - Vulkandota2: 2560 x 1440 - OpenGLdota2: 2560 x 1440 - Vulkanmadmax: 2560 x 1440 - Low - OpenGL - Camp Hollow Pointmadmax: 2560 x 1440 - Low - Vulkan - Camp Hollow Pointmetroll-redux: 2560 x 1440portal: 2560 x 1440tesseract: 2560 x 1440talos-principle: OpenGL - 2560 x 1440talos-principle: Vulkan - 2560 x 1440unigine-super: 2560 x 1440 - Fullscreen - Mediumxonotic: 2560 x 1440 - UltimateP-State PowersaveP-State PerformanceCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilCPUFreq Conservative73.1664.1447.0840.0357.5343.4335.1427.4931.23114.54132.9875.7584.6550.2096.6093.20106.87482.45312.7263.2770.4026.50199.9571.6965.2947.4242.1857.0944.4135.1628.0130.75119.17134.4086.7395.3764.93120.1590.78104.91507.31323.3363.1770.4326.50192.5471.1462.6546.2139.8756.1842.4834.3526.9026.9795.54131.0069.9789.7053.60114.8689.09102.92504.64295.4955.3070.6726.50198.0671.8865.5946.8042.0956.8844.5635.0928.0131.20105.23133.4366.4594.9059.83107.3791.29105.74508.00323.8863.9370.3326.50198.8768.0539.0144.5731.4554.6031.3234.0123.3031.53115.68131.6080.7094.7059.72116.7589.0998.64481.61319.8863.7370.2026.20200.4567.4537.7244.1030.7053.8328.5933.6121.6831.13106.01133.3362.1895.6061.24121.2190.88105.54462.19174.9163.8070.5026.50192.47OpenBenchmarking.org

Dawn of War III

Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Low - Renderer: OpenGLCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave1632486480SE +/- 0.35, N = 3SE +/- 0.22, N = 3SE +/- 0.16, N = 3SE +/- 0.33, N = 3SE +/- 0.16, N = 3SE +/- 0.13, N = 367.4571.1471.8868.0571.6973.16MIN: 37.64 / MAX: 126.24MIN: 51.9 / MAX: 122.39MIN: 51.9 / MAX: 123.51MIN: 50.2 / MAX: 117.3MIN: 50.85 / MAX: 124.75MIN: 51.9 / MAX: 126.87

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Low - Renderer: VulkanCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave1530456075SE +/- 0.75, N = 3SE +/- 0.25, N = 3SE +/- 0.10, N = 3SE +/- 0.15, N = 3SE +/- 0.63, N = 3SE +/- 0.02, N = 337.7262.6565.5939.0165.2964.14MIN: 8.78 / MAX: 77.23MIN: 41.71 / MAX: 108.24MIN: 42.62 / MAX: 111.33MIN: 19.84 / MAX: 66.47MIN: 41 / MAX: 109.78MIN: 42.91 / MAX: 105.79

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGLCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave1122334455SE +/- 0.19, N = 3SE +/- 0.13, N = 3SE +/- 0.02, N = 3SE +/- 0.16, N = 3SE +/- 0.61, N = 3SE +/- 0.08, N = 344.1046.2146.8044.5747.4247.08MIN: 25.79 / MAX: 73.49MIN: 30.82 / MAX: 77.23MIN: 30.78 / MAX: 76.09MIN: 30.97 / MAX: 67.13MIN: 30.48 / MAX: 75.4MIN: 30.69 / MAX: 75.32

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: VulkanCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave1020304050SE +/- 0.57, N = 6SE +/- 0.26, N = 3SE +/- 0.09, N = 3SE +/- 0.18, N = 3SE +/- 0.10, N = 3SE +/- 0.25, N = 330.7039.8742.0931.4542.1840.03MIN: 8.79 / MAX: 64.23MIN: 25.79 / MAX: 66.4MIN: 27.86 / MAX: 65.54MIN: 15.87 / MAX: 52.53MIN: 28.91 / MAX: 66.6MIN: 26.92 / MAX: 58.24

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Maximum - Renderer: OpenGLCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave1326395265SE +/- 0.63, N = 3SE +/- 0.09, N = 3SE +/- 0.16, N = 3SE +/- 0.11, N = 3SE +/- 0.07, N = 3SE +/- 0.06, N = 353.8356.1856.8854.6057.0957.53MIN: 20.59 / MAX: 88.56MIN: 42.24 / MAX: 89.91MIN: 40.8 / MAX: 89.82MIN: 41.22 / MAX: 85MIN: 41.92 / MAX: 89.46MIN: 42 / MAX: 89.2

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Maximum - Renderer: VulkanCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave1020304050SE +/- 0.45, N = 3SE +/- 0.18, N = 3SE +/- 0.25, N = 3SE +/- 0.14, N = 3SE +/- 0.53, N = 3SE +/- 0.17, N = 328.5942.4844.5631.3244.4143.43MIN: 12.05 / MAX: 56.77MIN: 14.26 / MAX: 73.34MIN: 14.2 / MAX: 72.64MIN: 7.24 / MAX: 49.46MIN: 14.35 / MAX: 72.64MIN: 14.69 / MAX: 61.94

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Maximum - Renderer: OpenGLCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave816243240SE +/- 0.08, N = 3SE +/- 0.24, N = 3SE +/- 0.08, N = 3SE +/- 0.12, N = 3SE +/- 0.15, N = 3SE +/- 0.06, N = 333.6134.3535.0934.0135.1635.14MIN: 18.91 / MAX: 52.89MIN: 25.32 / MAX: 53.05MIN: 25.44 / MAX: 52.79MIN: 25.42 / MAX: 48.76MIN: 24.68 / MAX: 52.79MIN: 25.24 / MAX: 54.13

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Maximum - Renderer: VulkanCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave714212835SE +/- 0.29, N = 3SE +/- 0.06, N = 3SE +/- 0.07, N = 3SE +/- 0.26, N = 3SE +/- 0.10, N = 3SE +/- 0.18, N = 321.6826.9028.0123.3028.0127.49MIN: 5.98 / MAX: 36.17MIN: 10.89 / MAX: 43.96MIN: 10.95 / MAX: 44.12MIN: 6.94 / MAX: 38.84MIN: 10.98 / MAX: 43.82MIN: 9.98 / MAX: 43.48

Deus Ex: Mankind Divided

This is a benchmark of Deus Ex: Mankind Divided on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 2560 x 1440 - High QualityCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave714212835SE +/- 0.32, N = 3SE +/- 0.70, N = 6SE +/- 0.26, N = 3SE +/- 0.48, N = 4SE +/- 0.71, N = 6SE +/- 0.49, N = 331.1326.9731.2031.5330.7531.23MIN: 9.6 / MAX: 43.3MIN: 8.8 / MAX: 43.3MIN: 13.5 / MAX: 43.1MIN: 12.7 / MAX: 42.7MIN: 15.9 / MAX: 42.9MIN: 9.6 / MAX: 42.7

DiRT Rally

This is a benchmark of DiRT Rally on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT RallyResolution: 2560 x 1440 - Graphics Preset: MediumCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave306090120150SE +/- 9.75, N = 6SE +/- 14.00, N = 6SE +/- 11.11, N = 6SE +/- 1.55, N = 3SE +/- 0.96, N = 3SE +/- 1.75, N = 3106.0195.54105.23115.68119.17114.54

Dota 2

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1280 x 1024 - Renderer: OpenGLCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave306090120150SE +/- 0.22, N = 3SE +/- 2.47, N = 3SE +/- 0.15, N = 3SE +/- 0.67, N = 3SE +/- 0.32, N = 3SE +/- 2.26, N = 4133.33131.00133.43131.60134.40132.98

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1280 x 1024 - Renderer: VulkanCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave20406080100SE +/- 7.85, N = 6SE +/- 1.44, N = 6SE +/- 2.41, N = 6SE +/- 10.29, N = 6SE +/- 6.61, N = 6SE +/- 3.51, N = 662.1869.9766.4580.7086.7375.75

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: OpenGLCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave20406080100SE +/- 0.15, N = 3SE +/- 2.56, N = 6SE +/- 0.15, N = 3SE +/- 0.31, N = 3SE +/- 0.12, N = 3SE +/- 3.33, N = 695.6089.7094.9094.7095.3784.65

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: VulkanCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave1428425670SE +/- 0.89, N = 5SE +/- 5.06, N = 6SE +/- 5.83, N = 6SE +/- 3.49, N = 6SE +/- 4.66, N = 6SE +/- 1.11, N = 661.2453.6059.8359.7264.9350.20

Mad Max

This is a benchmark of Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGL - Scene: Camp Hollow PointCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave306090120150121.21114.86107.37116.75120.1596.60MIN: 85.7 / MAX: 199.8MIN: 53.71 / MAX: 232.02MIN: 62.99 / MAX: 179.53MIN: 56.18 / MAX: 246.91MIN: 96.23 / MAX: 245.22MIN: 27.79 / MAX: 279.72

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGL - Scene: StrongholdCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave2040608010082.6075.8075.5170.7174.9570.79MIN: 13.04 / MAX: 97.88MIN: 44.06 / MAX: 94.38MIN: 42.73 / MAX: 92.63MIN: 12.28 / MAX: 89.52MIN: 49.69 / MAX: 89.69MIN: 27.73 / MAX: 91.29

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGL - Scene: Hope, Glory, and Dog is DeadCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave20406080100104.84102.45104.11103.82103.48104.39MIN: 73.79 / MAX: 385.95MIN: 20.71 / MAX: 370.37MIN: 22.67 / MAX: 326.16MIN: 23.46 / MAX: 347.95MIN: 20.74 / MAX: 325.95MIN: 27.52 / MAX: 361.79

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGL - Scene: LandmoverCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave306090120150128.88123.35128.22128.71129.37127.84MIN: 30.44 / MAX: 522.74MIN: 16.46 / MAX: 471.03MIN: 34.49 / MAX: 473.26MIN: 24.42 / MAX: 455.17MIN: 32.27 / MAX: 499.75MIN: 23.67 / MAX: 507.1

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: Vulkan - Scene: Camp Hollow PointCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave2040608010090.8889.0991.2989.0990.7893.20MIN: 88.02 / MAX: 94MIN: 84.57 / MAX: 94.9MIN: 86.25 / MAX: 94.43MIN: 82.45 / MAX: 102.24MIN: 86.45 / MAX: 94.07MIN: 7.05 / MAX: 99.95

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: Vulkan - Scene: StrongholdCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave2040608010078.4877.7877.1175.8176.9978.20MIN: 60.95 / MAX: 83.56MIN: 65.05 / MAX: 82.98MIN: 49.95 / MAX: 81.94MIN: 59.84 / MAX: 80.65MIN: 58.9 / MAX: 82.37MIN: 56.9 / MAX: 83.44

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: Vulkan - Scene: Hope, Glory, and Dog is DeadCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave2040608010082.6781.2483.4782.8483.2883.79MIN: 29.44 / MAX: 129.99MIN: 18.87 / MAX: 123.76MIN: 29.48 / MAX: 132.77MIN: 29.47 / MAX: 123.3MIN: 25.76 / MAX: 133.99MIN: 28.5 / MAX: 133.99

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: Vulkan - Scene: LandmoverCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave2040608010099.0197.56100.2399.6299.51100.81MIN: 9.32 / MAX: 165.4MIN: 9.32 / MAX: 143.45MIN: 9.47 / MAX: 187.79MIN: 9.32 / MAX: 181.92MIN: 9.33 / MAX: 178.86MIN: 9.38 / MAX: 173.82

Metro: Last Light Redux

A Steam-based test of the Metro: Last Light Redux game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxResolution: 2560 x 1440CPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave20406080100SE +/- 0.11, N = 3SE +/- 0.17, N = 3SE +/- 0.19, N = 3SE +/- 0.21, N = 3SE +/- 0.22, N = 3SE +/- 0.31, N = 3105.54102.92105.7498.64104.91106.87

Portal

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 2560 x 1440CPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave110220330440550SE +/- 5.33, N = 3SE +/- 1.42, N = 3SE +/- 0.73, N = 3SE +/- 3.42, N = 3SE +/- 0.58, N = 3SE +/- 2.25, N = 3462.19504.64508.00481.61507.31482.45

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 2560 x 1440CPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave70140210280350SE +/- 2.71, N = 3SE +/- 3.57, N = 3SE +/- 2.47, N = 3SE +/- 1.00, N = 3SE +/- 1.93, N = 3SE +/- 1.27, N = 3174.91295.49323.88319.88323.33312.72

The Talos Principle

This is a benchmark of The Talos Principle. The test profile assumes you have a Steam account, have Steam installed for the system, and that The Talos Principle can be installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterThe Talos PrincipleRenderer: OpenGL - Resolution: 2560 x 1440CPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave1428425670SE +/- 0.10, N = 3SE +/- 1.24, N = 6SE +/- 0.15, N = 3SE +/- 0.12, N = 3SE +/- 0.53, N = 3SE +/- 0.07, N = 363.8055.3063.9363.7363.1763.27

OpenBenchmarking.orgFrames Per Second, More Is BetterThe Talos PrincipleRenderer: Vulkan - Resolution: 2560 x 1440CPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave1632486480SE +/- 0.10, N = 3SE +/- 0.09, N = 3SE +/- 0.03, N = 3SE +/- 0.12, N = 3SE +/- 0.03, N = 3SE +/- 0.06, N = 370.5070.6770.3370.2070.4370.40

Unigine Superposition

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL GL3 Core Profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: MediumCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave61218243026.5026.5026.5026.2026.5026.50MAX: 33.1MAX: 33MAX: 32.8MAX: 33MAX: 32.9MAX: 33

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 2560 x 1440 - Effects Quality: UltimateCPUFreq ConservativeCPUFreq OndemandCPUFreq PerformanceCPUFreq SchedutilP-State PerformanceP-State Powersave4080120160200SE +/- 1.99, N = 3SE +/- 0.21, N = 3SE +/- 0.90, N = 3SE +/- 0.43, N = 3SE +/- 0.52, N = 3SE +/- 0.19, N = 3192.47198.06198.87200.45192.54199.95MIN: 41 / MAX: 459MIN: 41 / MAX: 454MIN: 39 / MAX: 459MIN: 42 / MAX: 457MIN: 37 / MAX: 462MIN: 40 / MAX: 468