Vulkan vs. OpenGL Linux DoW 3 Dawn of War III Linux vs. OpenGL tests for a future article.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 1706080-TR-VULKANDOW83 Vulkan Processor Notes: Scaling Governor: intel_pstate powersave
OpenGL Processor: Intel Core i7-7700K @ 4.50GHz (8 Cores), Motherboard: MSI Z270-A PRO (MS-7A71) v1.0, Chipset: Intel Device 591f + Z270, Memory: 16384MB, Disk: 525GB Crucial_CT525MX3 + Samsung SSD 950 PRO 256GB, Graphics: NVIDIA GeForce GTX 1070 8192MB, Audio: Realtek ALC892, Network: Realtek RTL8111/8168/8411
OS: Ubuntu 16.04, Kernel: 4.8.0-53-generic (x86_64), Desktop: Unity 7.4.0, Display Server: X Server 1.18.4, Display Driver: NVIDIA 381.22, OpenGL: 4.5.0, OpenCL: OpenCL 1.2 CUDA 8.0.0, Vulkan: 1.0.21, Compiler: GCC 5.4.0 20160609, File-System: ext4, Screen Resolution: 3840x2160
Dawn of War III OpenBenchmarking.org Frames Per Second, More Is Better Dawn of War III Resolution: 1280 x 1024 - Graphics Preset: Low Vulkan OpenGL 30 60 90 120 150 139.61 92.96 MIN: 93.91 / MAX: 319 MIN: 58.65 / MAX: 228.54
Min Avg Max Vulkan 0.3 25.0 38.3 OpenGL 0.8 31.9 48.0 OpenBenchmarking.org Percent, Fewer Is Better Dawn of War III CPU Usage (Summary) Monitor 14 28 42 56 70
OpenBenchmarking.org Frames Per Second, More Is Better Dawn of War III Resolution: 1280 x 1024 - Graphics Preset: Maximum Vulkan OpenGL 20 40 60 80 100 76.26 81.30 MIN: 0.88 / MAX: 192.81 MIN: 1.91 / MAX: 186.63
Min Avg Max Vulkan 1.5 21.5 34.5 OpenGL 14.2 32.5 46.7 OpenBenchmarking.org Percent, Fewer Is Better Dawn of War III CPU Usage (Summary) Monitor 14 28 42 56 70
OpenBenchmarking.org Frames Per Second, More Is Better Dawn of War III Resolution: 1920 x 1080 - Graphics Preset: Low Vulkan OpenGL 20 40 60 80 100 95.94 99.31 MIN: 33.41 / MAX: 178.82 MIN: 79.52 / MAX: 182.82
Min Avg Max Vulkan 0.0 22.7 37.7 OpenGL 0.5 32.6 50.1 OpenBenchmarking.org Percent, Fewer Is Better Dawn of War III CPU Usage (Summary) Monitor 14 28 42 56 70
OpenBenchmarking.org Frames Per Second, More Is Better Dawn of War III Resolution: 1920 x 1080 - Graphics Preset: Maximum Vulkan OpenGL 20 40 60 80 100 75.80 81.54 MIN: 0.84 / MAX: 122.51 MIN: 1.32 / MAX: 138.58
Min Avg Max Vulkan 2.0 21.4 35.2 OpenGL 4.0 31.9 48.5 OpenBenchmarking.org Percent, Fewer Is Better Dawn of War III CPU Usage (Summary) Monitor 14 28 42 56 70
CPU Usage (Summary) Monitor Min Avg Max Vulkan 0.0 18.7 38.3 OpenGL 0.0 26.6 50.1 OpenBenchmarking.org Percent CPU Usage (Summary) Monitor Phoronix Test Suite System Monitoring 14 28 42 56 70
Vulkan Processor Notes: Scaling Governor: intel_pstate powersave
Testing initiated at 7 June 2017 14:32 by user phoronix.
OpenGL Processor: Intel Core i7-7700K @ 4.50GHz (8 Cores), Motherboard: MSI Z270-A PRO (MS-7A71) v1.0, Chipset: Intel Device 591f + Z270, Memory: 16384MB, Disk: 525GB Crucial_CT525MX3 + Samsung SSD 950 PRO 256GB, Graphics: NVIDIA GeForce GTX 1070 8192MB, Audio: Realtek ALC892, Network: Realtek RTL8111/8168/8411
OS: Ubuntu 16.04, Kernel: 4.8.0-53-generic (x86_64), Desktop: Unity 7.4.0, Display Server: X Server 1.18.4, Display Driver: NVIDIA 381.22, OpenGL: 4.5.0, OpenCL: OpenCL 1.2 CUDA 8.0.0, Vulkan: 1.0.21, Compiler: GCC 5.4.0 20160609, File-System: ext4, Screen Resolution: 3840x2160
Processor Notes: Scaling Governor: intel_pstate powersave
Testing initiated at 7 June 2017 14:47 by user phoronix.