Mesa Shader Cache RadeonSI Mesa RadeonSI shader cache tests for a future article on Phoronix.com by Michael Larabel.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 1703049-RI-MESASHADE24 Default Processor Notes: Scaling Governor: intel_pstate powersaveGraphics Notes: GLAMOR
RadeonSI Shader Cache Processor: Intel Core i7-7700K @ 4.50GHz (8 Cores), Motherboard: MSI Z270-A PRO (MS-7A71) v1.0, Chipset: Intel Device 591f, Memory: 16384MB, Disk: Samsung SSD 950 PRO 256GB, Graphics: AMD Radeon RX 470/480 8192MB, Audio: Realtek ALC892, Monitor: Acer B286HK, Network: Realtek RTL8111/8168/8411
OS: Ubuntu 17.04, Kernel: 4.10.0-9-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.18.4, Display Driver: amdgpu 1.2.99, OpenGL: 4.5 Mesa 17.1.0-devel- padoka PPA Gallium 0.4 (LLVM 5.0.0), Vulkan: 1.0.39, Compiler: GCC 6.3.0 20161229, File-System: ext4, Screen Resolution: 3840x2160
Environment Notes: MESA_GLSL_CACHE_ENABLE=1Processor Notes: Scaling Governor: intel_pstate powersaveGraphics Notes: GLAMOR
Dota 2 OpenBenchmarking.org Frames Per Second, More Is Better Dota 2 Resolution: 3840 x 2160 - Renderer: OpenGL RadeonSI Shader Cache Default 12 24 36 48 60 SE +/- 0.55, N = 3 SE +/- 1.73, N = 6 55.57 43.93
DiRT Rally OpenBenchmarking.org Frames Per Second, More Is Better DiRT Rally Resolution: 1920 x 1080 - Graphics Preset: High RadeonSI Shader Cache Default 90 180 270 360 450 418.69 381.28
HITMAN This is a benchmark of HITMAN on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better HITMAN Resolution: 1920 x 1080 - Quality Level: Low Default RadeonSI Shader Cache 20 40 60 80 100 90.98 89.34
OpenBenchmarking.org Frames Per Second, More Is Better HITMAN Resolution: 1920 x 1080 - Quality Level: Ultra Default RadeonSI Shader Cache 13 26 39 52 65 59.56 58.70
Civilization VI This is a benchmark of the Civilization VI game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Civilization VI is available. This automates the process of executing the game and using a standardized benchmark. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Civilization VI Quality: Lowest - Resolution: 1920 x 1080 RadeonSI Shader Cache Default 4 8 12 16 20 SE +/- 4.66, N = 6 SE +/- 0.57, N = 6 16.33 8.31
OpenBenchmarking.org Frames Per Second, More Is Better Civilization VI Quality: Highest - Resolution: 1920 x 1080 RadeonSI Shader Cache Default 2 4 6 8 10 SE +/- 0.20, N = 6 SE +/- 0.07, N = 3 6.69 6.04
HITMAN OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN Resolution: 1920 x 1080 - Quality Level: Low - Total Frame Time Default RadeonSI Shader Cache 200 400 600 800 1000 Min: 4.27 / Avg: 10.99 / Max: 133.87 Min: 4.2 / Avg: 11.19 / Max: 1351.35
OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame Time Default RadeonSI Shader Cache 300 600 900 1200 1500 Min: 4.63 / Avg: 16.79 / Max: 131.06 Min: 4.78 / Avg: 17.04 / Max: 1515.15
Civilization VI Min Avg Max RadeonSI Shader Cache 14.1 38.0 172.9 Default 57.1 113.6 189.3 OpenBenchmarking.org Milliseconds, Fewer Is Better Civilization VI Quality: Lowest - Resolution: 1920 x 1080 - Total Frame Time 50 100 150 200 250
Min Avg Max RadeonSI Shader Cache 71.8 154.6 198.1 Default 87.7 165.4 213.8 OpenBenchmarking.org Milliseconds, Fewer Is Better Civilization VI Quality: Highest - Resolution: 1920 x 1080 - Total Frame Time 60 120 180 240 300
Counter-Strike: Global Offensive OpenBenchmarking.org Seconds, Fewer Is Better Counter-Strike: Global Offensive Test Run Time - Resolution: 1920 x 1080 RadeonSI Shader Cache Default 10 20 30 40 50 SE +/- 0.65, N = 3 SE +/- 0.94, N = 3 44.42 45.70
Deus Ex: Mankind Divided OpenBenchmarking.org Seconds, Fewer Is Better Deus Ex: Mankind Divided Test Run Time - Preset: 1920 x 1080 - Low Quality RadeonSI Shader Cache Default 50 100 150 200 250 151.72 241.34
OpenBenchmarking.org Seconds, Fewer Is Better Deus Ex: Mankind Divided Test Run Time - Preset: 1920 x 1080 - Ultra Quality RadeonSI Shader Cache Default 60 120 180 240 300 160.74 272.89
Dota 2 OpenBenchmarking.org Seconds, Fewer Is Better Dota 2 Test Run Time - Resolution: 3840 x 2160 - Renderer: OpenGL RadeonSI Shader Cache Default 12 24 36 48 60 SE +/- 0.22, N = 3 SE +/- 0.43, N = 6 48.62 51.22
DiRT Rally OpenBenchmarking.org Seconds, Fewer Is Better DiRT Rally Test Run Time - Resolution: 1920 x 1080 - Graphics Preset: High RadeonSI Shader Cache Default 50 100 150 200 250 219.20 219.47
HITMAN OpenBenchmarking.org Seconds, Fewer Is Better HITMAN Test Run Time - Resolution: 1920 x 1080 - Quality Level: Low RadeonSI Shader Cache Default 30 60 90 120 150 138.73 150.73
OpenBenchmarking.org Seconds, Fewer Is Better HITMAN Test Run Time - Resolution: 1920 x 1080 - Quality Level: Ultra RadeonSI Shader Cache Default 30 60 90 120 150 139.95 151.08
Metro: Last Light Redux OpenBenchmarking.org Seconds, Fewer Is Better Metro: Last Light Redux Test Run Time - Resolution: 1920 x 1080 Default RadeonSI Shader Cache 40 80 120 160 200 SE +/- 0.06, N = 3 SE +/- 0.07, N = 3 188.65 188.68
Civilization VI OpenBenchmarking.org Seconds, Fewer Is Better Civilization VI Test Run Time - Quality: Lowest - Resolution: 1920 x 1080 RadeonSI Shader Cache Default 30 60 90 120 150 SE +/- 8.70, N = 6 SE +/- 4.65, N = 6 133.30 142.31
OpenBenchmarking.org Seconds, Fewer Is Better Civilization VI Test Run Time - Quality: Highest - Resolution: 1920 x 1080 RadeonSI Shader Cache Default 40 80 120 160 200 SE +/- 2.50, N = 6 SE +/- 1.05, N = 3 169.29 178.84
Default Processor Notes: Scaling Governor: intel_pstate powersaveGraphics Notes: GLAMOR
Testing initiated at 3 March 2017 11:00 by user phoronix.
RadeonSI Shader Cache Processor: Intel Core i7-7700K @ 4.50GHz (8 Cores), Motherboard: MSI Z270-A PRO (MS-7A71) v1.0, Chipset: Intel Device 591f, Memory: 16384MB, Disk: Samsung SSD 950 PRO 256GB, Graphics: AMD Radeon RX 470/480 8192MB, Audio: Realtek ALC892, Monitor: Acer B286HK, Network: Realtek RTL8111/8168/8411
OS: Ubuntu 17.04, Kernel: 4.10.0-9-generic (x86_64), Desktop: Unity 7.5.0, Display Server: X Server 1.18.4, Display Driver: amdgpu 1.2.99, OpenGL: 4.5 Mesa 17.1.0-devel- padoka PPA Gallium 0.4 (LLVM 5.0.0), Vulkan: 1.0.39, Compiler: GCC 6.3.0 20161229, File-System: ext4, Screen Resolution: 3840x2160
Environment Notes: MESA_GLSL_CACHE_ENABLE=1Processor Notes: Scaling Governor: intel_pstate powersaveGraphics Notes: GLAMOR
Testing initiated at 4 March 2017 10:33 by user phoronix.