MacBook Pro Retina Graphics - OS X 10.8 Mountain Lion
Benchmarks of the Ivy Bridge Apple MacBook Pro Retina display laptop when using the Intel/NVIDIA Hybrid graphics under OS X 10.7 Lion versus Mac OS X 10.8 Mountain Lion. Benchmarking by Michael Larabel for a future article on Phoronix.com.
MacBook Pro Retina
Processor: Intel Core i7 @ 2.30GHz (4 Cores), Motherboard: Apple MacBook Pro, Chipset: Intel 7, Memory: 2 x 4096 DDR3-1600MHz, Disk: 251GB APPLE SSD SM256E, Graphics: NVIDIA GeForce GT 650M + Intel HD 4000 1024MB, Monitor: Color LCD
OS: Mac OS X 10.7.4 (11E2068), Kernel: 11.4.1 (x86_64), Display Server: X Server 1.10.6, OpenGL: 2.1, Compiler: Clang 4.0 + GCC 4.2.1 + Xcode 4.4, File-System: Journaled HFS+, Screen Resolution: 2880x1800
Compiler Notes: --build=i686-apple-darwin11 --disable-checking --enable-languages=c,objc,c++,obj-c++ --enable-llvm=/private/var/tmp/llvmgcc42/llvmgcc42-2336.11~28/dst-llvmCore/Developer/usr/local --enable-werror --host=x86_64-apple-darwin11 --mandir=/share/man --program-prefix=i686-apple-darwin11- --program-prefix=llvm- --program-transform-name=/^[cg][^.-]*$/s/$/-4.2/ --target=i686-apple-darwin11 --with-slibdir=/usr/lib
Apple OS X 10.8
Processor: Intel Core i7 @ 2.30GHz (4 Cores), Motherboard: Apple MacBook Pro, Chipset: Intel 7, Memory: 2 x 4096 DDR3-1600MHz, Disk: 251GB APPLE SSD SM256E, Graphics: Intel HD 4000 + NVIDIA GeForce GT 650M 512MB, Monitor: Color LCD
OS: OS X 10.8 (12A269), Kernel: 12.0.0 (x86_64), Compiler: Clang 4.0 + GCC 4.2.1 + Xcode 4.4, File-System: Journaled HFS+, Screen Resolution: 2880x1800
X-Plane
Xonotic
Warsow
OpenArena
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
Nexuiz
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
MacBook Pro Retina
Processor: Intel Core i7 @ 2.30GHz (4 Cores), Motherboard: Apple MacBook Pro, Chipset: Intel 7, Memory: 2 x 4096 DDR3-1600MHz, Disk: 251GB APPLE SSD SM256E, Graphics: NVIDIA GeForce GT 650M + Intel HD 4000 1024MB, Monitor: Color LCD
OS: Mac OS X 10.7.4 (11E2068), Kernel: 11.4.1 (x86_64), Display Server: X Server 1.10.6, OpenGL: 2.1, Compiler: Clang 4.0 + GCC 4.2.1 + Xcode 4.4, File-System: Journaled HFS+, Screen Resolution: 2880x1800
Compiler Notes: --build=i686-apple-darwin11 --disable-checking --enable-languages=c,objc,c++,obj-c++ --enable-llvm=/private/var/tmp/llvmgcc42/llvmgcc42-2336.11~28/dst-llvmCore/Developer/usr/local --enable-werror --host=x86_64-apple-darwin11 --mandir=/share/man --program-prefix=i686-apple-darwin11- --program-prefix=llvm- --program-transform-name=/^[cg][^.-]*$/s/$/-4.2/ --target=i686-apple-darwin11 --with-slibdir=/usr/lib
Testing initiated at 30 July 2012 16:03 by user michaellarabel.
Apple OS X 10.8
Processor: Intel Core i7 @ 2.30GHz (4 Cores), Motherboard: Apple MacBook Pro, Chipset: Intel 7, Memory: 2 x 4096 DDR3-1600MHz, Disk: 251GB APPLE SSD SM256E, Graphics: Intel HD 4000 + NVIDIA GeForce GT 650M 512MB, Monitor: Color LCD
OS: OS X 10.8 (12A269), Kernel: 12.0.0 (x86_64), Compiler: Clang 4.0 + GCC 4.2.1 + Xcode 4.4, File-System: Journaled HFS+, Screen Resolution: 2880x1800
Compiler Notes: --build=i686-apple-darwin11 --disable-checking --enable-languages=c,objc,c++,obj-c++ --enable-llvm=/private/var/tmp/llvmgcc42/llvmgcc42-2336.11~28/dst-llvmCore/Developer/usr/local --enable-werror --host=x86_64-apple-darwin11 --mandir=/share/man --program-prefix=i686-apple-darwin11- --program-prefix=llvm- --program-transform-name=/^[cg][^.-]*$/s/$/-4.2/ --target=i686-apple-darwin11 --with-slibdir=/usr/lib
Testing initiated at 31 July 2012 06:33 by user michaellarabel.