Benchmarking a CompuLab Intense-PC with a low-power Intel Core i7 3517UE Ivy Bridge processor with Intel HD 4000 IVB graphics while running Ubuntu-based Linux Mint operating system. Benchmarking by Michael Larabel of Phoronix.
Processor: Intel Core i7-3517UE @ 2.10GHz (4 Cores), Motherboard: CompuLab Intense-PC, Chipset: Intel Ivy Bridge DRAM, Memory: 8192MB, Disk: 500GB Hitachi HCC54755, Graphics: Intel Ivy Bridge, Audio: Realtek ALC888, Monitor: VA2431, Network: Intel 82579LM Gigabit Connection + Realtek RTL8188CE 802.11b/g/n
OS: LinuxMint 13, Kernel: 3.4.0-030400-generic (x86_64), Desktop: Cinnamon 1.4.0, Display Server: X Server 1.11.3, Display Driver: intel 2.17.0, OpenGL: 3.0 Mesa 8.0.2, Compiler: GCC 4.6, File-System: ext4, Screen Resolution: 1920x1080
Compiler Notes: --build=x86_64-linux-gnu --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-languages=c,c++,fortran,objc,obj-c++ --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-arch-32=i686 --with-tune=generic -v
Graphics Notes: UXA
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
The cairo-perf-trace test is a benchmark bundled with the upstream Cairo package. This test profile tests Cairo's Xlib back-end using a few of the tests from the cairo-traces repository on FreeDesktop.org Learn more via the OpenBenchmarking.org test page.
The cairo-demos test is a benchmark of Cairo using a collection of Cairo demos created by Chris Wilson at Intel OSTC. This test profile tests Cairo's Xlib back-end (others could be supported upon request) expecting an existing Cairo installation on the test system. Learn more via the OpenBenchmarking.org test page.
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
This test calculates the average frame-rate within the Prey retail game from 3D Realms. This test requires a valid game key and game files found on the retail CD/DVD. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
The cairo-demos test is a benchmark of Cairo using a collection of Cairo demos created by Chris Wilson at Intel OSTC. This test profile tests Cairo's Xlib back-end (others could be supported upon request) expecting an existing Cairo installation on the test system. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This test calculates the average frame-rate within the Prey retail game from 3D Realms. This test requires a valid game key and game files found on the retail CD/DVD. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This test calculates the average frame-rate within the Prey retail game from 3D Realms. This test requires a valid game key and game files found on the retail CD/DVD. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This test calculates the average frame-rate within the Prey retail game from 3D Realms. This test requires a valid game key and game files found on the retail CD/DVD. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This test calculates the average frame-rate within the Prey retail game from 3D Realms. This test requires a valid game key and game files found on the retail CD/DVD. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
The cairo-demos test is a benchmark of Cairo using a collection of Cairo demos created by Chris Wilson at Intel OSTC. This test profile tests Cairo's Xlib back-end (others could be supported upon request) expecting an existing Cairo installation on the test system. Learn more via the OpenBenchmarking.org test page.
Processor: Intel Core i7-3517UE @ 2.10GHz (4 Cores), Motherboard: CompuLab Intense-PC, Chipset: Intel Ivy Bridge DRAM, Memory: 8192MB, Disk: 500GB Hitachi HCC54755, Graphics: Intel Ivy Bridge, Audio: Realtek ALC888, Monitor: VA2431, Network: Intel 82579LM Gigabit Connection + Realtek RTL8188CE 802.11b/g/n
OS: LinuxMint 13, Kernel: 3.4.0-030400-generic (x86_64), Desktop: Cinnamon 1.4.0, Display Server: X Server 1.11.3, Display Driver: intel 2.17.0, OpenGL: 3.0 Mesa 8.0.2, Compiler: GCC 4.6, File-System: ext4, Screen Resolution: 1920x1080
Compiler Notes: --build=x86_64-linux-gnu --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-languages=c,c++,fortran,objc,obj-c++ --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-arch-32=i686 --with-tune=generic -v
Graphics Notes: UXA
Testing initiated at 16 July 2012 13:39 by user phoronix.