Radeon Gallium3D R600 LLVM Compiler

Quick tests of Mesa Git master as of 28 April with the R600 LLVM shader compiler enabled and disabled, only change between tests. Running some very early and quick tests for a future article on Phoronix.com.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1204296-SU-R600LLVMC12
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HD 4770: Stock
April 28 2012
 
HD 4770: LLVM Compiler
April 28 2012
 
HD 5830: Stock
April 28 2012
 
HD 5830: LLVM Compiler
April 28 2012
 
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Radeon Gallium3D R600 LLVM CompilerOpenBenchmarking.orgPhoronix Test SuiteIntel Core i7-3770K @ 3.50GHz (8 Cores)ECS Z77H2-A2X v1.0Intel Ivy Bridge DRAM16384MB240GB OCZ VERTEX3AMD ATI Radeon HD 4770 [RV740] 512MBAMD Radeon HD 5800 1024MBRealtek ALC892DELL P2210HRealtek RTL8111/8168BUbuntu 12.043.4.0-999-generic (x86_64)Unity 5.10.0X Server 1.11.3radeon 6.14.992.1 Mesa 8.1-devel (git-b443ca9) Gallium 0.4GCC 4.6 + Clang 3.1 (SVN 155223) + LLVM 3.1svnext41920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionRadeon Gallium3D R600 LLVM Compiler BenchmarksSystem Logs- HD 4770: Stock, HD 5830: Stock, HD 5830: LLVM Compiler: --build=x86_64-linux-gnu --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-languages=c,c++,fortran,objc,obj-c++ --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-arch-32=i686 --with-tune=generic -v - EXA- Compiz was running on this system.

nexuiz: 1920 x 1080 - Yes - Offxonotic: 1920 x 1080 - Highdoom3: 1920 x 1080 - Highvdrift: 1920 x 1080openarena: 1920 x 1080HD 4770HD 5830 Stock LLVM Compiler Stock LLVM Compiler46.6551.2327.6323.7034.0335.8254.2427.4748.1634.1050.6085.3477.4080.4255.5751.1287.0675.8393.9155.47OpenBenchmarking.org

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

HD 5830HD 4770OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 1920 x 1080 - HDR: Yes - Sound: OffLLVM CompilerStock1224364860SE +/- 0.43, N = 3SE +/- 0.06, N = 3SE +/- 0.07, N = 3SE +/- 0.22, N = 351.1250.6046.6535.82

Xonotic

HD 5830HD 4770OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.6Resolution: 1920 x 1080 - Effects Quality: HighLLVM CompilerStock20406080100SE +/- 0.31, N = 3SE +/- 0.18, N = 3SE +/- 0.08, N = 3SE +/- 0.04, N = 387.0685.3454.2451.23

Doom 3

HD 5830HD 4770OpenBenchmarking.orgFrames Per Second, More Is BetterDoom 3 1.3.1Resolution: 1920 x 1080 - Quality: HighStockLLVM Compiler20406080100SE +/- 0.61, N = 3SE +/- 0.91, N = 3SE +/- 0.03, N = 3SE +/- 0.19, N = 377.4075.8327.6327.47

VDrift

HD 5830HD 4770OpenBenchmarking.orgFrames Per Second, More Is BetterVDrift 2010-06-30Resolution: 1920 x 1080LLVM CompilerStock20406080100SE +/- 0.05, N = 3SE +/- 10.40, N = 6SE +/- 7.74, N = 6SE +/- 0.06, N = 393.9180.4248.1623.701. (CXX) g++ options: -pthread -lSDL -lGLU -lGLEW -lpthread -lSDL_image -lSDL_gfx -lvorbisfile -lvdriftbullet

OpenArena

HD 5830HD 4770OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1920 x 1080StockLLVM Compiler1224364860SE +/- 0.07, N = 3SE +/- 0.07, N = 3SE +/- 0.00, N = 3SE +/- 0.03, N = 355.5755.4734.1034.03