AMD E-350 testing with a Acer JE40_BZ and AMD Radeon HD 6310 256MB on Fedora 16 via the Phoronix Test Suite.
System Notes: Compiz was running on this system. SELinux: Enabled.
Processor: AMD E-350 @ 1.60GHz (2 Cores), Motherboard: Acer JE40_BZ, Chipset: AMD Family 14h Root Complex, Memory: 2048MB, Disk: 320GB TOSHIBA MK3265GS, Graphics: AMD Radeon HD 6310 256MB (492/533MHz), Audio: ATI Wrestler HDMI Audio, Network: Atheros AR8151 v2.0 Gigabit + Atheros AR9287 Wireless
OS: Fedora 16, Kernel: 3.3.1-EKOPath (x86_64), Desktop: GNOME 3.2.1, Display Server: X Server 1.11.4, Display Driver: fglrx 8.95.3 Catalyst 12.1, OpenGL: 4.2.11566, Compiler: GCC 4.6.3 20120306 + Open64 5.0 + PathScale 4.0.12.1 + Clang 3.0 + LLVM 3.0, File-System: btrfs, Screen Resolution: 1366x768
System Notes: SELinux: Enabled.
This test runs qgears2, which is a test written by Zack Rusin and is based upon cairogears. This test can see how well different rendering backends perform and uses Qt4. Learn more via the OpenBenchmarking.org test page.
ETXreaL is a new engine that's paired with the original id Software Enemy Territory game assets. The improved open-source engine offers 64-bit support, an OpenGL 3.2 renderer, OpenGL VBO (vertex buffer object) changes, true 64-bit HDR lighting, deferred shading, real-time sun lights, relief mapping, and many other visual features not found in the original id Tech 3 engine with Return to Castle Wolfenstein: Enemy Territory. Learn more via the OpenBenchmarking.org test page.
This test runs qgears2, which is a test written by Zack Rusin and is based upon cairogears. This test can see how well different rendering backends perform and uses Qt4. Learn more via the OpenBenchmarking.org test page.
This test runs qgears2, which is a test written by Zack Rusin and is based upon cairogears. This test can see how well different rendering backends perform and uses Qt4. Learn more via the OpenBenchmarking.org test page.
This test runs qgears2, which is a test written by Zack Rusin and is based upon cairogears. This test can see how well different rendering backends perform and uses Qt4. Learn more via the OpenBenchmarking.org test page.
This test calculates the average frame-rate from several different GTK operations. Learn more via the OpenBenchmarking.org test page.
Wolfenstein: Enemy Territory is a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This test runs qgears2, which is a test written by Zack Rusin and is based upon cairogears. This test can see how well different rendering backends perform and uses Qt4. Learn more via the OpenBenchmarking.org test page.
System Notes: Compiz was running on this system. SELinux: Enabled.
Testing initiated at 14 April 2012 21:16 by user wwj.
Processor: AMD E-350 @ 1.60GHz (2 Cores), Motherboard: Acer JE40_BZ, Chipset: AMD Family 14h Root Complex, Memory: 2048MB, Disk: 320GB TOSHIBA MK3265GS, Graphics: AMD Radeon HD 6310 256MB (492/533MHz), Audio: ATI Wrestler HDMI Audio, Network: Atheros AR8151 v2.0 Gigabit + Atheros AR9287 Wireless
OS: Fedora 16, Kernel: 3.3.1-EKOPath (x86_64), Desktop: GNOME 3.2.1, Display Server: X Server 1.11.4, Display Driver: fglrx 8.95.3 Catalyst 12.1, OpenGL: 4.2.11566, Compiler: GCC 4.6.3 20120306 + Open64 5.0 + PathScale 4.0.12.1 + Clang 3.0 + LLVM 3.0, File-System: btrfs, Screen Resolution: 1366x768
System Notes: SELinux: Enabled.
Testing initiated at 14 April 2012 22:32 by user wwj.