Running pts/x264-1.2.0.
Processor: Intel Core 2 Quad Q9300 @ 2.50GHz (4 Cores), Motherboard: ASUS P5Q-E, Chipset: Intel 4 + ICH10R, Memory: 4096MB, Disk: 1000GB SAMSUNG HD103UJ, Graphics: ATI Radeon HD 4800 1024MB (640/960MHz), Audio: Analog Devices AD1989B, Monitor: DELL D1626HT
OS: Ubuntu 10.10, Kernel: 2.6.35-28-generic (x86_64), Desktop: KDE 4.5.95, Display Server: X Server 1.9.0, Display Driver: fglrx 8.78.30, OpenGL: 3.3.10237, Compiler: GCC 4.4.5, File-System: ext4, Screen Resolution: 1600x1200
System Notes: Intel SpeedStep was enabled.
This test calculates the average frame-rate within the demo for the game Enemy Territory: Quake Wars demo game. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This test runs qgears2, which is a test written by Zack Rusin and is based upon cairogears. This test can see how well different rendering backends perform and uses Qt4. Learn more via the OpenBenchmarking.org test page.
Processor: Intel Core 2 Quad Q9300 @ 2.50GHz (4 Cores), Motherboard: ASUS P5Q-E, Chipset: Intel 4 + ICH10R, Memory: 4096MB, Disk: 1000GB SAMSUNG HD103UJ, Graphics: ATI Radeon HD 4800 1024MB (640/960MHz), Audio: Analog Devices AD1989B, Monitor: DELL D1626HT
OS: Ubuntu 10.10, Kernel: 2.6.35-28-generic (x86_64), Desktop: KDE 4.5.95, Display Server: X Server 1.9.0, Display Driver: fglrx 8.78.30, OpenGL: 3.3.10237, Compiler: GCC 4.4.5, File-System: ext4, Screen Resolution: 1600x1200
System Notes: Intel SpeedStep was enabled.
Testing initiated at 13 March 2011 11:41 by user thulle.