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Team Fortress 2 1.2.2
pts/tf2-1.2.2
- 16 December 2015 -
Handle environment dynamically.
downloads.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v6.2.0m1--> <PhoronixTestSuite> <Downloads> <Package> <URL>http://www.phoronix-test-suite.com/benchmark-files/pts4-tf2-aug15.zip</URL> <MD5>de5125002d59d2022e23f46a63cc1563</MD5> <SHA256>f997759b929e0a384060f8295d4f413cafa516caa302f1191dc98e4e43123b9d</SHA256> <FileSize>986038</FileSize> </Package> </Downloads> </PhoronixTestSuite>
install.sh
#!/bin/sh HOME=$DEBUG_REAL_HOME steam steam://install/440 unzip -o pts4-tf2-aug15.zip mv pts4.dem $DEBUG_REAL_HOME/.steam/steam/steamapps/common/Team\ Fortress\ 2/tf echo "#!/bin/bash . steam-env-vars.sh cd \$DEBUG_REAL_HOME/.steam/steam/steamapps/common/Team\ Fortress\ 2 export __GL_THREADED_OPTIMIZATIONS=1 ./hl2_linux -game tf +con_logfile \$LOG_FILE +cl_showfps 1 -fullscreen -novid +timedemoquit pts4 \$@" > tf2 chmod +x tf2
pre.sh
#!/bin/bash STEAM_GAME_ID=440 GAME_BINARY=hl2_linux export HOME=$DEBUG_REAL_HOME steam steam://run/$STEAM_GAME_ID & sleep 4 GAME_PID=`pgrep $GAME_BINARY` echo '#!/bin/sh' > steam-env-vars.sh while read -d $'\0' ENV; do NAME=`echo $ENV | cut -d= -f1`; VAL=`echo $ENV | cut -d= -f2`; echo "export $NAME=\"$VAL\""; done < /proc/$GAME_PID/environ >> steam-env-vars.sh chmod +x steam-env-vars.sh kill -9 $GAME_PID
results-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v6.2.0m1--> <PhoronixTestSuite> <ResultsParser> <OutputTemplate>2620 frames 100.788 seconds #_RESULT_# fps (38.47 ms/f) 15.329 fps variability </OutputTemplate> <LineHint>fps</LineHint> </ResultsParser> </PhoronixTestSuite>
test-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v6.2.0m1--> <PhoronixTestSuite> <TestInformation> <Title>Team Fortress 2</Title> <Description>This is a benchmark of Valve's free-to-play Team Fortress 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Team Fortress 2 is already installed. This automates the process of executing the game and using a standardized time demo.</Description> <ResultScale>Frames Per Second</ResultScale> <Proportion>HIB</Proportion> <TimesToRun>3</TimesToRun> <PreInstallMessage>This test profile assumes you have the Valve Steam client already installed for your operating system / distribution and that it's installed to the standard path. Your Steam account must also be active and the game already installed.</PreInstallMessage> </TestInformation> <TestProfile> <Version>1.2.2</Version> <SupportedPlatforms>Linux</SupportedPlatforms> <SoftwareType>Game</SoftwareType> <TestType>Graphics</TestType> <License>Free</License> <Status>Unverified</Status> <SupportedArchitectures>x86, x86_64</SupportedArchitectures> <EnvironmentSize>2</EnvironmentSize> <ProjectURL>http://store.steampowered.com/app/440/</ProjectURL> <Maintainer>Michael Larabel</Maintainer> </TestProfile> <TestSettings> <Option> <DisplayName>Resolution</DisplayName> <Identifier>auto-resolution</Identifier> <ArgumentPrefix></ArgumentPrefix> <ArgumentPostfix></ArgumentPostfix> <DefaultEntry>0</DefaultEntry> <Menu> <Entry> <Name>$VIDEO_WIDTH x $VIDEO_HEIGHT</Name> <Value>-w $VIDEO_WIDTH -h $VIDEO_HEIGHT</Value> <Message></Message> </Entry> </Menu> </Option> </TestSettings> </PhoronixTestSuite>