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Unvanquished 1.5.1
pts/unvanquished-1.5.1
- 27 February 2018 -
Mark as broken, no new upstream releases yet.
downloads.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v8.0.0m0--> <PhoronixTestSuite> <Downloads> <Package> <URL></URL> <MD5>38d567cca0883b4d35899f00d184e653</MD5> <SHA256>44230e94a673355049e33dcd54a1a24dcc329b54eefdd3d19ae02ccb0381e50d</SHA256> <FileName>unvanquished-0.26.0-universal.zip</FileName> <FileSize>566547587</FileSize> </Package> <Package> <URL></URL> <MD5>aed4265b19ffda127446b9751c11cb20</MD5> <SHA256>20ee31449ae47c28becce1b39b81290c1e43d998efc1c0e59168295d13cee15c</SHA256> <FileName>unvanquished-26-1.zip</FileName> <FileSize>816485</FileSize> </Package> </Downloads> </PhoronixTestSuite>
install.sh
#!/bin/sh unzip -o unvanquished-0.26.0-universal.zip mv unvanquished unvanquished-game unzip -o unvanquished-26-1.zip mkdir ~/.unvanquished mkdir ~/.unvanquished/demos mv pts26.dm_86 ~/.unvanquished/demos cd ~ echo "#!/bin/sh cd unvanquished-game/ if [ \$OS_TYPE = \"MacOSX\" ] then ./Unvanquished.app/Contents/Resources/Unvanquished/daemon +set fs_libpath \$HOME/unvanquished-game/ \$@ > \$LOG_FILE 2>&1 else ./daemon \$@ > \$LOG_FILE 2>&1 fi" > unvanquished chmod +x unvanquished
install_windows.sh
#!/bin/sh unzip -o unvanquished-0.26.0-universal.zip mv unvanquished unvanquished-game unzip -o unvanquished-26-1.zip mkdir ~/.unvanquished mkdir ~/.unvanquished/demos mv pts26. ~/.unvanquished/demos cd ~ echo "#!/bin/sh cd unvanquished-game/ daemon.exe \$@ > \$LOG_FILE" > unvanquished
results-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v8.0.0m0--> <PhoronixTestSuite> <ResultsParser> <OutputTemplate>[ 2434 frames, 40.6s: #_RESULT_# fps</OutputTemplate> <LineHint>frames</LineHint> </ResultsParser> <ExtraData> <Identifier>com-speeds-frame-latency-totals</Identifier> </ExtraData> </PhoronixTestSuite>
test-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v8.0.0m0--> <PhoronixTestSuite> <TestInformation> <Title>Unvanquished</Title> <AppVersion>0.26.0</AppVersion> <Description>Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source game.</Description> <ResultScale>Frames Per Second</ResultScale> <Proportion>HIB</Proportion> <TimesToRun>3</TimesToRun> </TestInformation> <TestProfile> <Version>1.5.1</Version> <SupportedPlatforms>Linux, MacOSX, Windows</SupportedPlatforms> <SoftwareType>Game</SoftwareType> <TestType>Graphics</TestType> <License>Free</License> <Status>Broken</Status> <SupportedArchitectures>x86, x86_64</SupportedArchitectures> <EnvironmentSize>635</EnvironmentSize> <ProjectURL>http://www.unvanquished.net/</ProjectURL> <Maintainer>Michael Larabel</Maintainer> </TestProfile> <TestSettings> <Default> <Arguments>+timedemo 1 +set demodone "quit" +set demoloop1 "demo pts26" +set nextdemo "vstr demodone" +set r_mode -1 +vstr demoloop1 +set r_fullscreen 1 +set r_swapinterval 0 +set com_speeds 1 +nocurses +set com_ansiColor 0</Arguments> <PostArguments>+vid_restart</PostArguments> </Default> <Option> <DisplayName>Resolution</DisplayName> <Identifier>auto-resolution</Identifier> <ArgumentPrefix></ArgumentPrefix> <ArgumentPostfix></ArgumentPostfix> <DefaultEntry>0</DefaultEntry> <Menu> <Entry> <Name>$VIDEO_WIDTH x $VIDEO_HEIGHT</Name> <Value>+set r_customwidth $VIDEO_WIDTH +set r_customheight $VIDEO_HEIGHT</Value> <Message></Message> </Entry> </Menu> </Option> <Option> <DisplayName>Effects Quality</DisplayName> <Identifier>effects-quality</Identifier> <ArgumentPrefix>+preset presets/</ArgumentPrefix> <ArgumentPostfix></ArgumentPostfix> <DefaultEntry>0</DefaultEntry> <Menu> <Entry> <Name>Intermediate</Name> <Value>intermediate.cfg</Value> <Message></Message> </Entry> <Entry> <Name>High</Name> <Value>high.cfg</Value> <Message></Message> </Entry> <Entry> <Name>Ultra</Name> <Value>ultra.cfg</Value> <Message></Message> </Entry> </Menu> </Option> </TestSettings> </PhoronixTestSuite>