Below is a generalized look at the performance across various test profiles and where relevant the different test profile options exposed for a high-level look at the performance compared to all available public test results on OpenBenchmarking.org. Of the 20 test profiles the overall rank was approximately in the 22nd percentile.
name of display: :1 display: :1 screen: 0 direct rendering: Yes server glx vendor string: NVIDIA Corporation server glx version string: 1.4 server glx extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_stereo_tree, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer, GLX_NV_robustness_video_memory_purge, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync client glx vendor string: NVIDIA Corporation client glx version string: 1.4 client glx extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_stereo_tree, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_buffer, GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer, GLX_NV_multisample_coverage, GLX_NV_present_video, GLX_NV_robustness_video_memory_purge, GLX_NV_swap_group, GLX_NV_video_capture, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync GLX version: 1.4 GLX extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_stereo_tree, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer, GLX_NV_robustness_video_memory_purge, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GTX 1060/PCIe/SSE2 OpenGL core profile version string: 4.5.0 NVIDIA 384.111 OpenGL core profile shading language version string: 4.50 NVIDIA OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer, GL_ARB_sparse_texture, GL_ARB_sparse_texture2, GL_ARB_sparse_texture_clamp, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_filter_minmax, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage, GL_EXT_provoking_vertex, GL_EXT_raster_multisample, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color, GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_sparse_texture2, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax, GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles, GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KTX_buffer_region, GL_NVX_blend_equation_advanced_multi_draw_buffers, GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop, GL_NV_ES1_1_compatibility, GL_NV_ES3_1_compatibility, GL_NV_alpha_to_coverage_dither_control, GL_NV_bindless_multi_draw_indirect, GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture, GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, GL_NV_blend_square, GL_NV_clip_space_w_scaling, GL_NV_command_list, GL_NV_compute_program5, GL_NV_conditional_render, GL_NV_conservative_raster, GL_NV_conservative_raster_dilate, GL_NV_conservative_raster_pre_snap_triangles, GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_multisample, GL_NV_fence, GL_NV_fill_rectangle, GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_coverage_to_color, GL_NV_fragment_program, GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_fragment_shader_interlock, GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample_coverage, GL_NV_geometry_shader4, GL_NV_geometry_shader_passthrough, GL_NV_gpu_program4, GL_NV_gpu_program4_1, GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended, GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float, GL_NV_internalformat_sample_query, GL_NV_light_max_exponent, GL_NV_multisample_coverage, GL_NV_multisample_filter_hint, GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object, GL_NV_parameter_buffer_object2, GL_NV_path_rendering, GL_NV_path_rendering_shared_edge, GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners, GL_NV_register_combiners2, GL_NV_robustness_video_memory_purge, GL_NV_sample_locations, GL_NV_sample_mask_override_coverage, GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float, GL_NV_shader_atomic_float64, GL_NV_shader_atomic_fp16_vector, GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load, GL_NV_shader_storage_buffer_object, GL_NV_shader_thread_group, GL_NV_shader_thread_shuffle, GL_NV_stereo_view_rendering, GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4, GL_NV_texture_multisample, GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_transform_feedback, GL_NV_transform_feedback2, GL_NV_uniform_buffer_unified_memory, GL_NV_vdpau_interop, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit, GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_S3_s3tc, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum OpenGL version string: 4.5.0 NVIDIA 384.111 OpenGL shading language version string: 4.50 NVIDIA OpenGL context flags: (none) OpenGL profile mask: (none) OpenGL extensions: GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compatibility, GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer, GL_ARB_sparse_texture, GL_ARB_sparse_texture2, GL_ARB_sparse_texture_clamp, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_filter_minmax, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage, GL_EXT_provoking_vertex, GL_EXT_raster_multisample, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color, GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_sparse_texture2, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax, GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent, GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles, GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KTX_buffer_region, GL_NVX_blend_equation_advanced_multi_draw_buffers, GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop, GL_NV_ES1_1_compatibility, GL_NV_ES3_1_compatibility, GL_NV_alpha_to_coverage_dither_control, GL_NV_bindless_multi_draw_indirect, GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture, GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, GL_NV_blend_square, GL_NV_clip_space_w_scaling, GL_NV_command_list, GL_NV_compute_program5, GL_NV_conditional_render, GL_NV_conservative_raster, GL_NV_conservative_raster_dilate, GL_NV_conservative_raster_pre_snap_triangles, GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_multisample, GL_NV_fence, GL_NV_fill_rectangle, GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_coverage_to_color, GL_NV_fragment_program, GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_fragment_shader_interlock, GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample_coverage, GL_NV_geometry_shader4, GL_NV_geometry_shader_passthrough, GL_NV_gpu_program4, GL_NV_gpu_program4_1, GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended, GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float, GL_NV_internalformat_sample_query, GL_NV_light_max_exponent, GL_NV_multisample_coverage, GL_NV_multisample_filter_hint, GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object, GL_NV_parameter_buffer_object2, GL_NV_path_rendering, GL_NV_path_rendering_shared_edge, GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners, GL_NV_register_combiners2, GL_NV_robustness_video_memory_purge, GL_NV_sample_locations, GL_NV_sample_mask_override_coverage, GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float, GL_NV_shader_atomic_float64, GL_NV_shader_atomic_fp16_vector, GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load, GL_NV_shader_storage_buffer_object, GL_NV_shader_thread_group, GL_NV_shader_thread_shuffle, GL_NV_stereo_view_rendering, GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4, GL_NV_texture_multisample, GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_transform_feedback, GL_NV_transform_feedback2, GL_NV_uniform_buffer_unified_memory, GL_NV_vdpau_interop, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit, GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_S3_s3tc, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 384.111 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20 OpenGL ES profile extensions: GL_ANDROID_extension_pack_es31a, GL_EXT_base_instance, GL_EXT_blend_func_extended, GL_EXT_blend_minmax, GL_EXT_buffer_storage, GL_EXT_clip_cull_distance, GL_EXT_color_buffer_float, GL_EXT_color_buffer_half_float, GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_copy_image, GL_EXT_debug_label, GL_EXT_discard_framebuffer, GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex, GL_EXT_draw_transform_feedback, GL_EXT_float_blend, GL_EXT_frag_depth, GL_EXT_geometry_point_size, GL_EXT_geometry_shader, GL_EXT_gpu_shader5, GL_EXT_map_buffer_range, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_indirect, GL_EXT_multisample_compatibility, GL_EXT_occlusion_query_boolean, GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage, GL_EXT_primitive_bounding_box, GL_EXT_protected_textures, GL_EXT_raster_multisample, GL_EXT_render_snorm, GL_EXT_robustness, GL_EXT_sRGB, GL_EXT_sRGB_write_control, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, GL_EXT_shader_group_vote, GL_EXT_shader_implicit_conversions, GL_EXT_shader_integer_mix, GL_EXT_shader_io_blocks, GL_EXT_shader_non_constant_global_initializers, GL_EXT_shader_texture_lod, GL_EXT_shadow_samplers, GL_EXT_sparse_texture, GL_EXT_sparse_texture2, GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader, GL_EXT_texture_border_clamp, GL_EXT_texture_buffer, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map_array, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax, GL_EXT_texture_format_BGRA8888, GL_EXT_texture_norm16, GL_EXT_texture_rg, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_storage, GL_EXT_texture_view, GL_EXT_unpack_subimage, GL_EXT_window_rectangles, GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_NVX_blend_equation_advanced_multi_draw_buffers, GL_NV_bgr, GL_NV_bindless_texture, GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, GL_NV_clip_space_w_scaling, GL_NV_conditional_render, GL_NV_conservative_raster, GL_NV_conservative_raster_pre_snap_triangles, GL_NV_copy_buffer, GL_NV_copy_image, GL_NV_draw_buffers, GL_NV_draw_instanced, GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_attrib_location, GL_NV_fbo_color_attachments, GL_NV_fill_rectangle, GL_NV_fragment_coverage_to_color, GL_NV_fragment_shader_interlock, GL_NV_framebuffer_blit, GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample, GL_NV_generate_mipmap_sRGB, GL_NV_geometry_shader_passthrough, GL_NV_gpu_shader5, GL_NV_image_formats, GL_NV_instanced_arrays, GL_NV_internalformat_sample_query, GL_NV_non_square_matrices, GL_NV_occlusion_query_samples, GL_NV_pack_subimage, GL_NV_packed_float, GL_NV_packed_float_linear, GL_NV_path_rendering, GL_NV_path_rendering_shared_edge, GL_NV_pixel_buffer_object, GL_NV_polygon_mode, GL_NV_read_buffer, GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_NV_sRGB_formats, GL_NV_sample_locations, GL_NV_sample_mask_override_coverage, GL_NV_shader_atomic_fp16_vector, GL_NV_shader_noperspective_interpolation, GL_NV_shadow_samplers_array, GL_NV_shadow_samplers_cube, GL_NV_stereo_view_rendering, GL_NV_texture_array, GL_NV_texture_barrier, GL_NV_texture_border_clamp, GL_NV_texture_compression_latc, GL_NV_texture_compression_s3tc, GL_NV_texture_compression_s3tc_update, GL_NV_timer_query, GL_NV_viewport_array, GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, GL_OES_depth24, GL_OES_depth32, GL_OES_depth_texture, GL_OES_depth_texture_cube_map, GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, GL_OES_geometry_point_size, GL_OES_geometry_shader, GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer, GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box, GL_OES_rgb8_rgba8, GL_OES_sample_shading, GL_OES_sample_variables, GL_OES_shader_image_atomic, GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation, GL_OES_standard_derivatives, GL_OES_tessellation_point_size, GL_OES_tessellation_shader, GL_OES_texture_border_clamp, GL_OES_texture_buffer, GL_OES_texture_cube_map_array, GL_OES_texture_float, GL_OES_texture_float_linear, GL_OES_texture_half_float, GL_OES_texture_half_float_linear, GL_OES_texture_npot, GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array, GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float, GL_OES_viewport_array 132 GLX Visuals visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x06b 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x06c 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x06e 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x06f 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x070 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x071 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x072 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x073 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x074 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x075 24 tc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x076 24 tc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x077 24 tc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x078 24 tc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x079 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 Ncon 0x07a 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 Ncon 0x07b 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 Ncon 0x07c 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 Ncon 0x07d 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 Ncon 0x07e 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 Ncon 0x07f 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 Ncon 0x080 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 Ncon 0x081 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 Ncon 0x082 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 Ncon 0x083 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 Ncon 0x084 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 Ncon 0x085 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 Ncon 0x086 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 Ncon 0x087 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 Ncon 0x088 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 Ncon 0x089 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 Ncon 0x08a 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 Ncon 0x08b 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 Ncon 0x08c 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 Ncon 0x08d 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 Ncon 0x08e 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 Ncon 0x08f 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 Ncon 0x090 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 Ncon 0x091 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 Ncon 0x092 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 Ncon 0x093 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 Ncon 0x094 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 Ncon 0x095 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 Ncon 0x096 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 Ncon 0x097 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 Ncon 0x098 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 Ncon 0x099 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x09a 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x09b 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x09c 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x09d 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x09e 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x09f 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x0a0 24 dc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x0a1 24 dc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x0a2 24 dc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x0a3 24 dc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x0a4 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 Ncon 0x0a5 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 Ncon 0x0a6 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 Ncon 0x0a7 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 Ncon 0x0a8 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 Ncon 0x0a9 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 Ncon 0x0aa 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 Ncon 0x0ab 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 Ncon 0x0ac 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 Ncon 0x0ad 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 Ncon 0x0ae 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 Ncon 0x0af 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 Ncon 0x0b0 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 Ncon 0x0b1 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 Ncon 0x0b2 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 Ncon 0x0b3 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 Ncon 0x0b4 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 Ncon 0x0b5 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 Ncon 0x0b6 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 Ncon 0x0b7 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 Ncon 0x0b8 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 Ncon 0x0b9 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 Ncon 0x0ba 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 Ncon 0x0bb 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 Ncon 0x0bc 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 Ncon 0x0bd 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 Ncon 0x0be 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 Ncon 0x0bf 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 Ncon 0x0c0 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 Ncon 0x0c1 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 Ncon 0x0c2 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 Ncon 0x0c3 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 Ncon 0x06d 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x0c4 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x0c5 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x0c6 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x0c7 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x0c8 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x0c9 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x0ca 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x0cb 32 tc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x0cc 32 tc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x0cd 32 tc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x0ce 32 tc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x0cf 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 Ncon 0x0d0 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 Ncon 0x0d1 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 Ncon 0x0d2 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 Ncon 0x0d3 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 Ncon 0x0d4 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 Ncon 0x0d5 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 Ncon 0x0d6 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 Ncon 0x0d7 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 Ncon 0x0d8 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 Ncon 0x0d9 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 Ncon 0x0da 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 Ncon 0x0db 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 Ncon 0x0dc 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 Ncon 0x0dd 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 Ncon 0x0de 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 Ncon 0x0df 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 Ncon 0x0e0 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 Ncon 0x0e1 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 Ncon 0x0e2 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 Ncon 0x0e3 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 Ncon 0x0e4 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 Ncon 0x0e5 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 Ncon 0x0e6 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 Ncon 0x0e7 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 Ncon 0x0e8 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 Ncon 0x0e9 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 Ncon 0x0ea 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 Ncon 0x0eb 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 Ncon 0x0ec 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 Ncon 0x0ed 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 Ncon 0x0ee 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 Ncon 215 GLXFBConfigs: visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x0ef 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x0f0 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x0f1 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x0f2 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x0f3 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x0f4 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x0f5 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x0f6 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x0f7 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x0f8 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x0f9 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x0fa 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x0fb 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x0fc 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x0fd 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x0fe 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x0ff 24 tc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x100 24 dc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x101 24 tc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x102 24 dc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x103 24 tc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x104 24 dc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x105 24 tc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x106 24 dc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x107 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 Ncon 0x108 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 Ncon 0x109 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 Ncon 0x10a 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 Ncon 0x10b 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 Ncon 0x10c 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 Ncon 0x10d 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 Ncon 0x10e 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 Ncon 0x10f 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 Ncon 0x110 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 Ncon 0x111 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 Ncon 0x112 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 Ncon 0x113 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 Ncon 0x114 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 Ncon 0x115 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 Ncon 0x116 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 Ncon 0x117 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 Ncon 0x118 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 Ncon 0x119 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 Ncon 0x11a 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 Ncon 0x11b 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 Ncon 0x11c 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 Ncon 0x11d 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 Ncon 0x11e 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 Ncon 0x11f 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 Ncon 0x120 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 Ncon 0x121 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 Ncon 0x122 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 Ncon 0x123 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 Ncon 0x124 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 Ncon 0x125 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 Ncon 0x126 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 Ncon 0x127 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 Ncon 0x128 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 Ncon 0x129 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 Ncon 0x12a 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 Ncon 0x12b 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 Ncon 0x12c 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 Ncon 0x12d 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 Ncon 0x12e 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 Ncon 0x12f 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 Ncon 0x130 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 Ncon 0x131 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 Ncon 0x132 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 Ncon 0x133 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 Ncon 0x134 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 Ncon 0x135 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 Ncon 0x136 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 Ncon 0x137 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 Ncon 0x138 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 Ncon 0x139 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 Ncon 0x13a 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 Ncon 0x13b 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 Ncon 0x13c 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 Ncon 0x13d 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 Ncon 0x13e 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 Ncon 0x13f 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 Ncon 0x140 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 Ncon 0x141 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 Ncon 0x142 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 Ncon 0x143 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 Ncon 0x144 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 Ncon 0x145 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 Ncon 0x146 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 Ncon 0x147 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x148 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x149 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x14a 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x14b 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x14c 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x14d 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x14e 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x14f 32 tc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x150 32 tc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x151 32 tc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x152 32 tc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x153 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 Ncon 0x154 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 Ncon 0x155 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 Ncon 0x156 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 Ncon 0x157 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 Ncon 0x158 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 Ncon 0x159 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 Ncon 0x15a 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 Ncon 0x15b 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 Ncon 0x15c 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 Ncon 0x15d 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 Ncon 0x15e 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 Ncon 0x15f 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 Ncon 0x160 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 Ncon 0x161 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 Ncon 0x162 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 Ncon 0x163 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 Ncon 0x164 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 Ncon 0x165 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 Ncon 0x166 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 Ncon 0x167 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 Ncon 0x168 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 Ncon 0x169 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 Ncon 0x16a 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 Ncon 0x16b 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 Ncon 0x16c 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 Ncon 0x16d 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 Ncon 0x16e 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 Ncon 0x16f 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 Ncon 0x170 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 Ncon 0x171 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 Ncon 0x172 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 Ncon 0x173 0 sg 0 16 0 r y . 5 6 5 0 . . 4 16 0 16 16 16 16 0 0 None 0x174 0 sg 0 16 0 r . . 5 6 5 0 . . 4 16 0 16 16 16 16 0 0 None 0x175 0 sg 0 16 0 r y . 5 6 5 0 . . 4 24 0 16 16 16 16 0 0 None 0x176 0 sg 0 16 0 r . . 5 6 5 0 . . 4 24 0 16 16 16 16 0 0 None 0x177 0 sg 0 16 0 r y . 5 6 5 0 . . 4 24 8 16 16 16 16 0 0 None 0x178 0 sg 0 16 0 r . . 5 6 5 0 . . 4 24 8 16 16 16 16 0 0 None 0x179 0 sg 0 16 0 r y . 5 6 5 0 . . 4 0 0 16 16 16 16 0 0 None 0x17a 0 sg 0 16 0 r . . 5 6 5 0 . . 4 0 0 16 16 16 16 0 0 None 0x17b 0 sg 0 0 0 r . . 0 0 0 0 . . 4 16 0 16 16 16 16 0 0 None 0x17c 0 sg 0 0 0 r . . 0 0 0 0 . . 4 24 0 16 16 16 16 0 0 None 0x17d 0 sg 0 0 0 r . . 0 0 0 0 . . 4 24 8 16 16 16 16 0 0 None 0x17e 0 sg 0 32 0 r . . 16 16 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x17f 0 sg 0 32 0 . . 16 16 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x180 0 sg 0 32 0 r y . 16 16 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x181 0 sg 0 32 0 y . 16 16 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x182 0 sg 0 32 0 r . . 32 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x183 0 sg 0 32 0 . . 32 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x184 0 sg 0 32 0 r y . 32 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x185 0 sg 0 32 0 y . 32 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x186 0 sg 0 64 0 r . . 16 16 16 16 f . 4 0 0 16 16 16 16 0 0 None 0x187 0 sg 0 64 0 . . 16 16 16 16 f . 4 0 0 16 16 16 16 0 0 None 0x188 0 sg 0 64 0 r y . 16 16 16 16 f . 4 0 0 16 16 16 16 0 0 None 0x189 0 sg 0 64 0 y . 16 16 16 16 f . 4 0 0 16 16 16 16 0 0 None 0x18a 0 sg 0 128 0 r . . 32 32 32 32 f . 4 0 0 16 16 16 16 0 0 None 0x18b 0 sg 0 128 0 . . 32 32 32 32 f . 4 0 0 16 16 16 16 0 0 None 0x18c 0 sg 0 128 0 r y . 32 32 32 32 f . 4 0 0 16 16 16 16 0 0 None 0x18d 0 sg 0 128 0 y . 32 32 32 32 f . 4 0 0 16 16 16 16 0 0 None 0x18e 0 sg 0 32 0 r . . 16 16 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x18f 0 sg 0 32 0 . . 16 16 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x190 0 sg 0 32 0 r y . 16 16 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x191 0 sg 0 32 0 y . 16 16 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x192 0 sg 0 32 0 r . . 16 16 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x193 0 sg 0 32 0 . . 16 16 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x194 0 sg 0 32 0 r y . 16 16 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x195 0 sg 0 32 0 y . 16 16 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x196 0 sg 0 32 0 r . . 32 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x197 0 sg 0 32 0 . . 32 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x198 0 sg 0 32 0 r y . 32 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x199 0 sg 0 32 0 y . 32 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x19a 0 sg 0 32 0 r . . 32 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x19b 0 sg 0 32 0 . . 32 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x19c 0 sg 0 32 0 r y . 32 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x19d 0 sg 0 32 0 y . 32 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x19e 0 sg 0 64 0 r . . 16 16 16 16 f . 4 24 0 16 16 16 16 0 0 None 0x19f 0 sg 0 64 0 . . 16 16 16 16 f . 4 24 0 16 16 16 16 0 0 None 0x1a0 0 sg 0 64 0 r y . 16 16 16 16 f . 4 24 0 16 16 16 16 0 0 None 0x1a1 0 sg 0 64 0 y . 16 16 16 16 f . 4 24 0 16 16 16 16 0 0 None 0x1a2 0 sg 0 64 0 r . . 16 16 16 16 f . 4 24 8 16 16 16 16 0 0 None 0x1a3 0 sg 0 64 0 . . 16 16 16 16 f . 4 24 8 16 16 16 16 0 0 None 0x1a4 0 sg 0 64 0 r y . 16 16 16 16 f . 4 24 8 16 16 16 16 0 0 None 0x1a5 0 sg 0 64 0 y . 16 16 16 16 f . 4 24 8 16 16 16 16 0 0 None 0x1a6 0 sg 0 128 0 r . . 32 32 32 32 f . 4 24 0 16 16 16 16 0 0 None 0x1a7 0 sg 0 128 0 . . 32 32 32 32 f . 4 24 0 16 16 16 16 0 0 None 0x1a8 0 sg 0 128 0 r y . 32 32 32 32 f . 4 24 0 16 16 16 16 0 0 None 0x1a9 0 sg 0 128 0 y . 32 32 32 32 f . 4 24 0 16 16 16 16 0 0 None 0x1aa 0 sg 0 128 0 r . . 32 32 32 32 f . 4 24 8 16 16 16 16 0 0 None 0x1ab 0 sg 0 128 0 . . 32 32 32 32 f . 4 24 8 16 16 16 16 0 0 None 0x1ac 0 sg 0 128 0 r y . 32 32 32 32 f . 4 24 8 16 16 16 16 0 0 None 0x1ad 0 sg 0 128 0 y . 32 32 32 32 f . 4 24 8 16 16 16 16 0 0 None 0x1ae 0 sg 0 16 0 r . . 16 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x1af 0 sg 0 16 0 . . 16 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x1b0 0 sg 0 16 0 r y . 16 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x1b1 0 sg 0 16 0 y . 16 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x1b2 0 sg 0 64 0 r . . 32 32 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x1b3 0 sg 0 64 0 . . 32 32 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x1b4 0 sg 0 64 0 r y . 32 32 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x1b5 0 sg 0 64 0 y . 32 32 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x1b6 0 sg 0 16 0 r . . 16 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x1b7 0 sg 0 16 0 . . 16 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x1b8 0 sg 0 16 0 r y . 16 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x1b9 0 sg 0 16 0 y . 16 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x1ba 0 sg 0 16 0 r . . 16 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x1bb 0 sg 0 16 0 . . 16 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x1bc 0 sg 0 16 0 r y . 16 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x1bd 0 sg 0 16 0 y . 16 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x1be 0 sg 0 64 0 r . . 32 32 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x1bf 0 sg 0 64 0 . . 32 32 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x1c0 0 sg 0 64 0 r y . 32 32 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x1c1 0 sg 0 64 0 y . 32 32 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x1c2 0 sg 0 64 0 r . . 32 32 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x1c3 0 sg 0 64 0 . . 32 32 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x1c4 0 sg 0 64 0 r y . 32 32 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x1c5 0 sg 0 64 0 y . 32 32 0 0 f . 4 24 8 16 16 16 16 0 0 None
ERROR: [Loader Message] Code 0 : /usr/lib/i386-linux-gnu/libvulkan_radeon.so: wrong ELF class: ELFCLASS32 ERROR: [Loader Message] Code 0 : /usr/lib/i386-linux-gnu/libvulkan_intel.so: wrong ELF class: ELFCLASS32 ERROR: [Loader Message] Code 0 : /usr/lib/i386-linux-gnu/libvulkan_lvp.so: wrong ELF class: ELFCLASS32 MESA-INTEL: warning: Performance support disabled, consider sysctl dev.i915.perf_stream_paranoid=0 WARNING: lavapipe is not a conformant vulkan implementation, testing use only. ========== VULKANINFO ========== Vulkan Instance Version: 1.2.162 Instance Extensions: count = 18 =============================== VK_EXT_acquire_xlib_display : extension revision 1 VK_EXT_debug_report : extension revision 10 VK_EXT_debug_utils : extension revision 2 VK_EXT_direct_mode_display : extension revision 1 VK_EXT_display_surface_counter : extension revision 1 VK_KHR_device_group_creation : extension revision 1 VK_KHR_display : extension revision 23 VK_KHR_external_fence_capabilities : extension revision 1 VK_KHR_external_memory_capabilities : extension revision 1 VK_KHR_external_semaphore_capabilities : extension revision 1 VK_KHR_get_display_properties2 : extension revision 1 VK_KHR_get_physical_device_properties2 : extension revision 2 VK_KHR_get_surface_capabilities2 : extension revision 1 VK_KHR_surface : extension revision 25 VK_KHR_surface_protected_capabilities : extension revision 1 VK_KHR_wayland_surface : extension revision 6 VK_KHR_xcb_surface : extension revision 6 VK_KHR_xlib_surface : extension revision 6 Layers: count = 8 ================= VK_LAYER_MANGOHUD_overlay (Vulkan Hud Overlay) Vulkan version 1.2.135, layer version 1: Layer Extensions: count = 0 Devices: count = 3 GPU id = 0 (Intel(R) HD Graphics 630 (KBL GT2)) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 12.0.1, 256 bits)) Layer-Device Extensions: count = 0 GPU id = 2 (NVIDIA GeForce GTX 1060) Layer-Device Extensions: count = 0 VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.2.73, layer version 1: Layer Extensions: count = 0 Devices: count = 3 GPU id = 0 (Intel(R) HD Graphics 630 (KBL GT2)) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 12.0.1, 256 bits)) Layer-Device Extensions: count = 0 GPU id = 2 (NVIDIA GeForce GTX 1060) Layer-Device Extensions: count = 0 VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.1.73, layer version 1: Layer Extensions: count = 0 Devices: count = 3 GPU id = 0 (Intel(R) HD Graphics 630 (KBL GT2)) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 12.0.1, 256 bits)) Layer-Device Extensions: count = 0 GPU id = 2 (NVIDIA GeForce GTX 1060) Layer-Device Extensions: count = 0 VK_LAYER_NV_optimus (NVIDIA Optimus layer) Vulkan version 1.3.194, layer version 1: Layer Extensions: count = 0 Devices: count = 3 GPU id = 0 (Intel(R) HD Graphics 630 (KBL GT2)) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 12.0.1, 256 bits)) Layer-Device Extensions: count = 0 GPU id = 2 (NVIDIA GeForce GTX 1060) Layer-Device Extensions: count = 0 VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.2.136, layer version 1: Layer Extensions: count = 0 Devices: count = 3 GPU id = 0 (Intel(R) HD Graphics 630 (KBL GT2)) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 12.0.1, 256 bits)) Layer-Device Extensions: count = 0 GPU id = 2 (NVIDIA GeForce GTX 1060) Layer-Device Extensions: count = 0 VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.2.136, layer version 1: Layer Extensions: count = 0 Devices: count = 3 GPU id = 0 (Intel(R) HD Graphics 630 (KBL GT2)) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 12.0.1, 256 bits)) Layer-Device Extensions: count = 0 GPU id = 2 (NVIDIA GeForce GTX 1060) Layer-Device Extensions: count = 0 VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.2.136, layer version 1: Layer Extensions: count = 0 Devices: count = 3 GPU id = 0 (Intel(R) HD Graphics 630 (KBL GT2)) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 12.0.1, 256 bits)) Layer-Device Extensions: count = 0 GPU id = 2 (NVIDIA GeForce GTX 1060) Layer-Device Extensions: count = 0 VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.2.136, layer version 1: Layer Extensions: count = 0 Devices: count = 3 GPU id = 0 (Intel(R) HD Graphics 630 (KBL GT2)) Layer-Device Extensions: count = 0 GPU id = 1 (llvmpipe (LLVM 12.0.1, 256 bits)) Layer-Device Extensions: count = 0 GPU id = 2 (NVIDIA GeForce GTX 1060) Layer-Device Extensions: count = 0 Presentable Surfaces: ===================== GPU id : 0 (Intel(R) HD Graphics 630 (KBL GT2)): Surface types: count = 2 VK_KHR_xcb_surface VK_KHR_xlib_surface Formats: count = 2 SurfaceFormat[0]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 4 PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 3 maxImageCount = 0 currentExtent: width = 256 height = 256 minImageExtent: width = 256 height = 256 maxImageExtent: width = 256 height = 256 maxImageArrayLayers = 1 supportedTransforms: count = 1 SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: count = 2 COMPOSITE_ALPHA_OPAQUE_BIT_KHR COMPOSITE_ALPHA_INHERIT_BIT_KHR supportedUsageFlags: count = 5 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT VkSurfaceCapabilities2EXT: -------------------------- supportedSurfaceCounters: count = 0 None VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false GPU id : 1 (llvmpipe (LLVM 12.0.1, 256 bits)): Surface types: count = 2 VK_KHR_xcb_surface VK_KHR_xlib_surface Formats: count = 2 SurfaceFormat[0]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 4 PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 3 maxImageCount = 0 currentExtent: width = 256 height = 256 minImageExtent: width = 256 height = 256 maxImageExtent: width = 256 height = 256 maxImageArrayLayers = 1 supportedTransforms: count = 1 SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: count = 2 COMPOSITE_ALPHA_OPAQUE_BIT_KHR COMPOSITE_ALPHA_INHERIT_BIT_KHR supportedUsageFlags: count = 5 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT VkSurfaceCapabilities2EXT: -------------------------- supportedSurfaceCounters: count = 0 None VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false GPU id : 2 (NVIDIA GeForce GTX 1060): Surface types: count = 2 VK_KHR_xcb_surface VK_KHR_xlib_surface Formats: count = 2 SurfaceFormat[0]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 3 PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_IMMEDIATE_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 2 maxImageCount = 8 currentExtent: width = 256 height = 256 minImageExtent: width = 256 height = 256 maxImageExtent: width = 256 height = 256 maxImageArrayLayers = 1 supportedTransforms: count = 1 SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: count = 1 COMPOSITE_ALPHA_OPAQUE_BIT_WARNING: lavapipe is not a conformant vulkan implementation, testing use only. KHR supportedUsageFlags: count = 6 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT VkSurfaceCapabilities2EXT: -------------------------- supportedSurfaceCounters: count = 0 None VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false Device Groups: ============== Group 0: Properties: physicalDevices: count = 1 llvmpipe (LLVM 12.0.1, 256 bits) (ID: 0) subsetAllocation = 0 Present Capabilities: llvmpipe (LLVM 12.0.1, 256 bits) (ID: 0): Can present images from the following devices: count = 1 llvmpipe (LLVM 12.0.1, 256 bits) (ID: 0) Present modes: count = 1 DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR Group 1: Properties: physicalDevices: count = 1 NVIDIA GeForce GTX 1060 (ID: 0) subsetAllocation = 0 Present Capabilities: NVIDIA GeForce GTX 1060 (ID: 0): Can present images from the following devices: count = 1 NVIDIA GeForce GTX 1060 (ID: 0) Present modes: count = 1 DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR Group 2: Properties: physicalDevices: count = 1 Intel(R) HD Graphics 630 (KBL GT2) (ID: 0) subsetAllocation = 0 Present Capabilities: Intel(R) HD Graphics 630 (KBL GT2) (ID: 0): Can present images from the following devices: count = 1 Intel(R) HD Graphics 630 (KBL GT2) (ID: 0) Present modes: count = 1 DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR Device Properties and Extensions: ================================= GPU0: VkPhysicalDeviceProperties: --------------------------- apiVersion = 4202691 (1.2.195) driverVersion = 88092677 (0x5403005) vendorID = 0x8086 deviceID = 0x591b deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU deviceName = Intel(R) HD Graphics 630 (KBL GT2) VkPhysicalDeviceLimits: ----------------------- maxImageDimension1D = 16384 maxImageDimension2D = 16384 maxImageDimension3D = 2048 maxImageDimensionCube = 16384 maxImageArrayLayers = 2048 maxTexelBufferElements = 134217728 maxUniformBufferRange = 134217728 maxStorageBufferRange = 1073741824 maxPushConstantsSize = 128 maxMemoryAllocationCount = 4294967295 maxSamplerAllocationCount = 65536 bufferImageGranularity = 0x00000040 sparseAddressSpaceSize = 0x00000000 maxBoundDescriptorSets = 8 maxPerStageDescriptorSamplers = 65535 maxPerStageDescriptorUniformBuffers = 64 maxPerStageDescriptorStorageBuffers = 65535 maxPerStageDescriptorSampledImages = 65535 maxPerStageDescriptorStorageImages = 65535 maxPerStageDescriptorInputAttachments = 64 maxPerStageResources = 4294967295 maxDescriptorSetSamplers = 393210 maxDescriptorSetUniformBuffers = 384 maxDescriptorSetUniformBuffersDynamic = 8 maxDescriptorSetStorageBuffers = 393210 maxDescriptorSetStorageBuffersDynamic = 8 maxDescriptorSetSampledImages = 393210 maxDescriptorSetStorageImages = 393210 maxDescriptorSetInputAttachments = 256 maxVertexInputAttributes = 28 maxVertexInputBindings = 28 maxVertexInputAttributeOffset = 2047 maxVertexInputBindingStride = 2048 maxVertexOutputComponents = 128 maxTessellationGenerationLevel = 64 maxTessellationPatchSize = 32 maxTessellationControlPerVertexInputComponents = 128 maxTessellationControlPerVertexOutputComponents = 128 maxTessellationControlPerPatchOutputComponents = 128 maxTessellationControlTotalOutputComponents = 2048 maxTessellationEvaluationInputComponents = 128 maxTessellationEvaluationOutputComponents = 128 maxGeometryShaderInvocations = 32 maxGeometryInputComponents = 128 maxGeometryOutputComponents = 128 maxGeometryOutputVertices = 256 maxGeometryTotalOutputComponents = 1024 maxFragmentInputComponents = 116 maxFragmentOutputAttachments = 8 maxFragmentDualSrcAttachments = 1 maxFragmentCombinedOutputResources = 8 maxComputeSharedMemorySize = 65536 maxComputeWorkGroupCount: count = 3 65535 65535 65535 maxComputeWorkGroupInvocations = 1792 maxComputeWorkGroupSize: count = 3 1792 1792 1792 subPixelPrecisionBits = 8 subTexelPrecisionBits = 8 mipmapPrecisionBits = 8 maxDrawIndexedIndexValue = 4294967295 maxDrawIndirectCount = 4294967295 maxSamplerLodBias = 16 maxSamplerAnisotropy = 16 maxViewports = 16 maxViewportDimensions: count = 2 16384 16384 viewportBoundsRange: count = 2 -32768 32767 viewportSubPixelBits = 13 minMemoryMapAlignment = 4096 minTexelBufferOffsetAlignment = 0x00000010 minUniformBufferOffsetAlignment = 0x00000040 minStorageBufferOffsetAlignment = 0x00000004 minTexelOffset = -8 maxTexelOffset = 7 minTexelGatherOffset = -32 maxTexelGatherOffset = 31 minInterpolationOffset = -0.5 maxInterpolationOffset = 0.4375 subPixelInterpolationOffsetBits = 4 maxFramebufferWidth = 16384 maxFramebufferHeight = 16384 maxFramebufferLayers = 2048 framebufferColorSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT framebufferDepthSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT framebufferStencilSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT framebufferNoAttachmentsSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT maxColorAttachments = 8 sampledImageColorSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT sampledImageIntegerSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT sampledImageDepthSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT sampledImageStencilSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT storageImageSampleCounts: count = 1 SAMPLE_COUNT_1_BIT maxSampleMaskWords = 1 timestampComputeAndGraphics = true timestampPeriod = 83.3333 maxClipDistances = 8 maxCullDistances = 8 maxCombinedClipAndCullDistances = 8 discreteQueuePriorities = 2 pointSizeRange: count = 2 0.125 255.875 lineWidthRange: count = 2 0 7.99219 pointSizeGranularity = 0.125 lineWidthGranularity = 0.0078125 strictLines = false standardSampleLocations = true optimalBufferCopyOffsetAlignment = 0x00000080 optimalBufferCopyRowPitchAlignment = 0x00000080 nonCoherentAtomSize = 0x00000040 VkPhysicalDeviceSparseProperties: --------------------------------- residencyStandard2DBlockShape = false residencyStandard2DMultisampleBlockShape = false residencyStandard3DBlockShape = false residencyAlignedMipSize = false residencyNonResidentStrict = false VkPhysicalDeviceConservativeRasterizationPropertiesEXT: ------------------------------------------------------- primitiveOverestimationSize = 0.00195312 maxExtraPrimitiveOverestimationSize = 0 extraPrimitiveOverestimationSizeGranularity = 0 primitiveUnderestimation = false conservativePointAndLineRasterization = false degenerateTrianglesRasterized = true degenerateLinesRasterized = false fullyCoveredFragmentShaderInputVariable = false conservativeRasterizationPostDepthCoverage = true VkPhysicalDeviceCustomBorderColorPropertiesEXT: ----------------------------------------------- maxCustomBorderColorSamplers = 4096 VkPhysicalDeviceDepthStencilResolveProperties: ---------------------------------------------- supportedDepthResolveModes: count = 4 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT supportedStencilResolveModes: count = 3 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT independentResolveNone = true independentResolve = true VkPhysicalDeviceDescriptorIndexingProperties: --------------------------------------------- maxUpdateAfterBindDescriptorsInAllPools = 1048576 shaderUniformBufferArrayNonUniformIndexingNative = false shaderSampledImageArrayNonUniformIndexingNative = false shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = false shaderInputAttachmentArrayNonUniformIndexingNative = false robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = false maxPerStageDescriptorUpdateAfterBindSamplers = 1048576 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 64 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295 maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576 maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576 maxPerStageDescriptorUpdateAfterBindInputAttachments = 64 maxPerStageUpdateAfterBindResources = 4294967295 maxDescriptorSetUpdateAfterBindSamplers = 1048576 maxDescriptorSetUpdateAfterBindUniformBuffers = 384 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8 maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8 maxDescriptorSetUpdateAfterBindSampledImages = 1048576 maxDescriptorSetUpdateAfterBindStorageImages = 1048576 maxDescriptorSetUpdateAfterBindInputAttachments = 256 VkPhysicalDeviceDriverProperties: --------------------------------- driverID = DRIVER_ID_INTEL_OPEN_SOURCE_MESA driverName = Intel open-source Mesa driver driverInfo = Mesa 21.3.5 conformanceVersion = 1.2.0.0 VkPhysicalDeviceExternalMemoryHostPropertiesEXT: ------------------------------------------------ minImportedHostPointerAlignment = 0x00001000 VkPhysicalDeviceFloatControlsProperties: ---------------------------------------- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = true shaderDenormPreserveFloat32 = true shaderDenormPreserveFloat64 = true shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = true shaderDenormFlushToZeroFloat64 = true shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = true shaderRoundingModeRTZFloat32 = true shaderRoundingModeRTZFloat64 = true VkPhysicalDeviceIDProperties: ----------------------------- deviceNodeMask = 0 deviceLUIDValid = false VkPhysicalDeviceInlineUniformBlockPropertiesEXT: ------------------------------------------------ maxInlineUniformBlockSize = 4096 maxPerStageDescriptorInlineUniformBlocks = 32 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32 maxDescriptorSetInlineUniformBlocks = 32 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32 VkPhysicalDeviceLineRasterizationPropertiesEXT: ----------------------------------------------- lineSubPixelPrecisionBits = 4 VkPhysicalDeviceMaintenance3Properties: --------------------------------------- maxPerSetDescriptors = 1024 maxMemoryAllocationSize = 0x80000000 VkPhysicalDeviceMultiviewProperties: ------------------------------------ maxMultiviewViewCount = 16 maxMultiviewInstanceIndex = 268435455 VkPhysicalDevicePCIBusInfoPropertiesEXT: ---------------------------------------- pciDomain = 0 pciBus = 0 pciDevice = 2 pciFunction = 0 VkPhysicalDevicePointClippingProperties: ---------------------------------------- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY VkPhysicalDeviceProtectedMemoryProperties: ------------------------------------------ protectedNoFault = false VkPhysicalDevicePushDescriptorPropertiesKHR: -------------------------------------------- maxPushDescriptors = 32 VkPhysicalDeviceRobustness2PropertiesEXT: ----------------------------------------- robustStorageBufferAccessSizeAlignment = 0x00000004 robustUniformBufferAccessSizeAlignment = 0x00000040 VkPhysicalDeviceSampleLocationsPropertiesEXT: --------------------------------------------- sampleLocationSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT maxSampleLocationGridSize: width = 1 height = 1 sampleLocationCoordinateRange: count = 2 0 0.9375 sampleLocationSubPixelBits = 4 variableSampleLocations = true VkPhysicalDeviceSamplerFilterMinmaxProperties: ---------------------------------------------- filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true VkPhysicalDeviceSubgroupProperties: ----------------------------------- subgroupSize = 32 supportedStages: count = 8 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL supportedOperations: count = 8 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_CLUSTERED_BIT SUBGROUP_FEATURE_QUAD_BIT quadOperationsInAllStages = true VkPhysicalDeviceSubgroupSizeControlPropertiesEXT: ------------------------------------------------- minSubgroupSize = 8 maxSubgroupSize = 32 maxComputeWorkgroupSubgroups = 56 requiredSubgroupSizeStages: count = 2 SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT: -------------------------------------------------- storageTexelBufferOffsetAlignmentBytes = 0x00000010 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000001 uniformTexelBufferOffsetSingleTexelAlignment = false VkPhysicalDeviceTimelineSemaphoreProperties: -------------------------------------------- maxTimelineSemaphoreValueDifference = 18446744073709551615 VkPhysicalDeviceTransformFeedbackPropertiesEXT: ----------------------------------------------- maxTransformFeedbackStreams = 4 maxTransformFeedbackBuffers = 4 maxTransformFeedbackBufferSize = 0x100000000 maxTransformFeedbackStreamDataSize = 512 maxTransformFeedbackBufferDataSize = 512 maxTransformFeedbackBufferDataStride = 2048 transformFeedbackQueries = true transformFeedbackStreamsLinesTriangles = false transformFeedbackRasterizationStreamSelect = false transformFeedbackDraw = true VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT: ---------------------------------------------------- maxVertexAttribDivisor = 268435455 VkPhysicalDeviceVulkan11Properties: ----------------------------------- deviceNodeMask = 0 deviceLUIDValid = false subgroupSize = 32 subgroupSupportedStages: count = 8 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL subgroupSupportedOperations: count = 8 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_CLUSTERED_BIT SUBGROUP_FEATURE_QUAD_BIT subgroupQuadOperationsInAllStages = true pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY maxMultiviewViewCount = 16 maxMultiviewInstanceIndex = 268435455 protectedNoFault = false maxPerSetDescriptors = 1024 maxMemoryAllocationSize = 0x80000000 VkPhysicalDeviceVulkan12Properties: ----------------------------------- driverID = DRIVER_ID_INTEL_OPEN_SOURCE_MESA driverName = Intel open-source Mesa driver driverInfo = Mesa 21.3.5 conformanceVersion = 1.2.0.0 denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = true shaderDenormPreserveFloat32 = true shaderDenormPreserveFloat64 = true shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = true shaderDenormFlushToZeroFloat64 = true shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = true shaderRoundingModeRTZFloat32 = true shaderRoundingModeRTZFloat64 = true maxUpdateAfterBindDescriptorsInAllPools = 1048576 shaderUniformBufferArrayNonUniformIndexingNative = false shaderSampledImageArrayNonUniformIndexingNative = false shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = false shaderInputAttachmentArrayNonUniformIndexingNative = false robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = false maxPerStageDescriptorUpdateAfterBindSamplers = 1048576 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 64 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295 maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576 maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576 maxPerStageDescriptorUpdateAfterBindInputAttachments = 64 maxPerStageUpdateAfterBindResources = 4294967295 maxDescriptorSetUpdateAfterBindSamplers = 1048576 maxDescriptorSetUpdateAfterBindUniformBuffers = 384 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8 maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8 maxDescriptorSetUpdateAfterBindSampledImages = 1048576 maxDescriptorSetUpdateAfterBindStorageImages = 1048576 maxDescriptorSetUpdateAfterBindInputAttachments = 256 supportedDepthResolveModes: count = 4 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT supportedStencilResolveModes: count = 3 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT independentResolveNone = true independentResolve = true filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true maxTimelineSemaphoreValueDifference = 18446744073709551615 framebufferIntegerColorSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT Device Extensions: count = 111 VK_EXT_4444_formats : extension revision 1 VK_EXT_buffer_device_address : extension revision 2 VK_EXT_calibrated_timestamps : extension revision 2 VK_EXT_color_write_enable : extension revision 1 VK_EXT_conditional_rendering : extension revision 2 VK_EXT_conservative_rasterization : extension revision 1 VK_EXT_custom_border_color : extension revision 12 VK_EXT_depth_clip_enable : extension revision 1 VK_EXT_descriptor_indexing : extension revision 2 VK_EXT_display_control : extension revision 1 VK_EXT_extended_dynamic_state : extension revision 1 VK_EXT_extended_dynamic_state2 : extension revision 1 VK_EXT_external_memory_dma_buf : extension revision 1 VK_EXT_external_memory_host : extension revision 1 VK_EXT_fragment_shader_interlock : extension revision 1 VK_EXT_global_priority : extension revision 2 VK_EXT_host_query_reset : extension revision 1 VK_EXT_image_drm_format_modifier : extension revision 2 VK_EXT_image_robustness : extension revision 1 VK_EXT_index_type_uint8 : extension revision 1 VK_EXT_inline_uniform_block : extension revision 1 VK_EXT_line_rasterization : extension revision 1 VK_EXT_memory_budget : extension revision 1 VK_EXT_multi_draw : extension revision 1 VK_EXT_pci_bus_info : extension revision 2 VK_EXT_physical_device_drm : extension revision 1 VK_EXT_pipeline_creation_cache_control : extension revision 3 VK_EXT_pipeline_creation_feedback : extension revision 1 VK_EXT_post_depth_coverage : extension revision 1 VK_EXT_primitive_topology_list_restart : extension revision 1 VK_EXT_private_data : extension revision 1 VK_EXT_provoking_vertex : extension revision 1 VK_EXT_queue_family_foreign : extension revision 1 VK_EXT_robustness2 : extension revision 1 VK_EXT_sample_locations : extension revision 1 VK_EXT_sampler_filter_minmax : extension revision 2 VK_EXT_scalar_block_layout : extension revision 1 VK_EXT_separate_stencil_usage : extension revision 1 VK_EXT_shader_atomic_float : extension revision 1 VK_EXT_shader_atomic_float2 : extension revision 1 VK_EXT_shader_demote_to_helper_invocation : extension revision 1 VK_EXT_shader_stencil_export : extension revision 1 VK_EXT_shader_subgroup_ballot : extension revision 1 VK_EXT_shader_subgroup_vote : extension revision 1 VK_EXT_shader_viewport_index_layer : extension revision 1 VK_EXT_subgroup_size_control : extension revision 2 VK_EXT_texel_buffer_alignment : extension revision 1 VK_EXT_transform_feedback : extension revision 1 VK_EXT_vertex_attribute_divisor : extension revision 3 VK_EXT_ycbcr_image_arrays : extension revision 1 VK_GOOGLE_decorate_string : extension revision 1 VK_GOOGLE_hlsl_functionality1 : extension revision 1 VK_GOOGLE_user_type : extension revision 1 VK_INTEL_shader_integer_functions2 : extension revision 1 VK_KHR_16bit_storage : extension revision 1 VK_KHR_8bit_storage : extension revision 1 VK_KHR_bind_memory2 : extension revision 1 VK_KHR_buffer_device_address : extension revision 1 VK_KHR_copy_commands2 : extension revision 1 VK_KHR_create_renderpass2 : extension revision 1 VK_KHR_dedicated_allocation : extension revision 3 VK_KHR_deferred_host_operations : extension revision 4 VK_KHR_depth_stencil_resolve : extension revision 1 VK_KHR_descriptor_update_template : extension revision 1 VK_KHR_device_group : extension revision 4 VK_KHR_draw_indirect_count : extension revision 1 VK_KHR_driver_properties : extension revision 1 VK_KHR_external_fence : extension revision 1 VK_KHR_external_fence_fd : extension revision 1 VK_KHR_external_memory : extension revision 1 VK_KHR_external_memory_fd : extension revision 1 VK_KHR_external_semaphore : extension revision 1 VK_KHR_external_semaphore_fd : extension revision 1 VK_KHR_format_feature_flags2 : extension revision 1 VK_KHR_get_memory_requirements2 : extension revision 1 VK_KHR_image_format_list : extension revision 1 VK_KHR_imageless_framebuffer : extension revision 1 VK_KHR_incremental_present : extension revision 2 VK_KHR_maintenance1 : extension revision 2 VK_KHR_maintenance2 : extension revision 1 VK_KHR_maintenance3 : extension revision 1 VK_KHR_maintenance4 : extension revision 1 VK_KHR_multiview : extension revision 1 VK_KHR_pipeline_executable_properties : extension revision 1 VK_KHR_push_descriptor : extension revision 2 VK_KHR_relaxed_block_layout : extension revision 1 VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3 VK_KHR_sampler_ycbcr_conversion : extension revision 14 VK_KHR_separate_depth_stencil_layouts : extension revision 1 VK_KHR_shader_atomic_int64 : extension revision 1 VK_KHR_shader_clock : extension revision 1 VK_KHR_shader_draw_parameters : extension revision 1 VK_KHR_shader_float16_int8 : extension revision 1 VK_KHR_shader_float_controls : extension revision 4 VK_KHR_shader_integer_dot_product : extension revision 1 VK_KHR_shader_non_semantic_info : extension revision 1 VK_KHR_shader_subgroup_extended_types : extension revision 1 VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1 VK_KHR_shader_terminate_invocation : extension revision 1 VK_KHR_spirv_1_4 : extension revision 1 VK_KHR_storage_buffer_storage_class : extension revision 1 VK_KHR_swapchain : extension revision 70 VK_KHR_swapchain_mutable_format : extension revision 1 VK_KHR_synchronization2 : extension revision 1 VK_KHR_timeline_semaphore : extension revision 2 VK_KHR_uniform_buffer_standard_layout : extension revision 1 VK_KHR_variable_pointers : extension revision 1 VK_KHR_vulkan_memory_model : extension revision 3 VK_KHR_workgroup_memory_explicit_layout : extension revision 1 VK_KHR_zero_initialize_workgroup_memory : extension revision 1 VK_NV_compute_shader_derivatives : extension revision 1 VkQueueFamilyProperties: ======================== queueProperties[0]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER timestampValidBits = 36 present support = true VkPhysicalDeviceMemoryProperties: ================================= memoryHeaps: count = 1 memoryHeaps[0]: size = 12492398592 (0x2e89ae000) (11.63 GiB) budget = 11242831872 (0x29e200000) (10.47 GiB) usage = 0 (0x00000000) (0.00 B) flags: count = 1 MEMORY_HEAP_DEVICE_LOCAL_BIT memoryTypes: count = 1 memoryTypes[0]: heapIndex = 0 propertyFlags = 0x000f: count = 4 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_X8_D24_UNORM_PACK32 FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D24_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT (non-sparse) IMAGE_TILING_LINEAR: color images (non-sparse) VkPhysicalDeviceFeatures: ========================= robustBufferAccess = true fullDrawIndexUint32 = true imageCubeArray = true independentBlend = true geometryShader = true tessellationShader = true sampleRateShading = true dualSrcBlend = true logicOp = true multiDrawIndirect = true drawIndirectFirstInstance = true depthClamp = true depthBiasClamp = true fillModeNonSolid = true depthBounds = false wideLines = true largePoints = true alphaToOne = true multiViewport = true samplerAnisotropy = true textureCompressionETC2 = true textureCompressionASTC_LDR = true textureCompressionBC = true occlusionQueryPrecise = true pipelineStatisticsQuery = true vertexPipelineStoresAndAtomics = true fragmentStoresAndAtomics = true shaderTessellationAndGeometryPointSize = true shaderImageGatherExtended = true shaderStorageImageExtendedFormats = true shaderStorageImageMultisample = false shaderStorageImageReadWithoutFormat = false shaderStorageImageWriteWithoutFormat = true shaderUniformBufferArrayDynamicIndexing = true shaderSampledImageArrayDynamicIndexing = true shaderStorageBufferArrayDynamicIndexing = true shaderStorageImageArrayDynamicIndexing = true shaderClipDistance = true shaderCullDistance = true shaderFloat64 = true shaderInt64 = true shaderInt16 = true shaderResourceResidency = false shaderResourceMinLod = true sparseBinding = false sparseResidencyBuffer = false sparseResidencyImage2D = false sparseResidencyImage3D = false sparseResidency2Samples = false sparseResidency4Samples = false sparseResidency8Samples = false sparseResidency16Samples = false sparseResidencyAliased = false variableMultisampleRate = true inheritedQueries = true VkPhysicalDevice16BitStorageFeatures: ------------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false VkPhysicalDevice4444FormatsFeaturesEXT: --------------------------------------- formatA4R4G4B4 = true formatA4B4G4R4 = false VkPhysicalDevice8BitStorageFeatures: ------------------------------------ storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true VkPhysicalDeviceBufferDeviceAddressFeatures: -------------------------------------------- bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = false VkPhysicalDeviceBufferDeviceAddressFeaturesEXT: ----------------------------------------------- bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = false bufferDeviceAddressMultiDevice = false VkPhysicalDeviceConditionalRenderingFeaturesEXT: ------------------------------------------------ conditionalRendering = true inheritedConditionalRendering = true VkPhysicalDeviceCustomBorderColorFeaturesEXT: --------------------------------------------- customBorderColors = true customBorderColorWithoutFormat = true VkPhysicalDeviceDepthClipEnableFeaturesEXT: ------------------------------------------- depthClipEnable = true VkPhysicalDeviceDescriptorIndexingFeatures: ------------------------------------------- shaderInputAttachmentArrayDynamicIndexing = false shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = false shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = true descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true VkPhysicalDeviceExtendedDynamicStateFeaturesEXT: ------------------------------------------------ extendedDynamicState = true VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT: --------------------------------------------------- fragmentShaderSampleInterlock = true fragmentShaderPixelInterlock = true fragmentShaderShadingRateInterlock = false VkPhysicalDeviceHostQueryResetFeatures: --------------------------------------- hostQueryReset = true VkPhysicalDeviceImageRobustnessFeaturesEXT: ------------------------------------------- robustImageAccess = true VkPhysicalDeviceImagelessFramebufferFeatures: --------------------------------------------- imagelessFramebuffer = true VkPhysicalDeviceIndexTypeUint8FeaturesEXT: ------------------------------------------ indexTypeUint8 = true VkPhysicalDeviceInlineUniformBlockFeaturesEXT: ---------------------------------------------- inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true VkPhysicalDeviceLineRasterizationFeaturesEXT: --------------------------------------------- rectangularLines = true bresenhamLines = true smoothLines = true stippledRectangularLines = false stippledBresenhamLines = true stippledSmoothLines = false VkPhysicalDeviceMultiviewFeatures: ---------------------------------- multiview = true multiviewGeometryShader = true multiviewTessellationShader = true VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT: -------------------------------------------------------- pipelineCreationCacheControl = true VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR: -------------------------------------------------------- pipelineExecutableInfo = true VkPhysicalDevicePrivateDataFeaturesEXT: --------------------------------------- privateData = true VkPhysicalDeviceProtectedMemoryFeatures: ---------------------------------------- protectedMemory = false VkPhysicalDeviceRobustness2FeaturesEXT: --------------------------------------- robustBufferAccess2 = true robustImageAccess2 = true nullDescriptor = true VkPhysicalDeviceSamplerYcbcrConversionFeatures: ----------------------------------------------- samplerYcbcrConversion = true VkPhysicalDeviceScalarBlockLayoutFeatures: ------------------------------------------ scalarBlockLayout = true VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures: ---------------------------------------------------- separateDepthStencilLayouts = true VkPhysicalDeviceShaderAtomicFloatFeaturesEXT: --------------------------------------------- shaderBufferFloat32Atomics = true shaderBufferFloat32AtomicAdd = false shaderBufferFloat64Atomics = false shaderBufferFloat64AtomicAdd = false shaderSharedFloat32Atomics = true shaderSharedFloat32AtomicAdd = false shaderSharedFloat64Atomics = false shaderSharedFloat64AtomicAdd = false shaderImageFloat32Atomics = true shaderImageFloat32AtomicAdd = false sparseImageFloat32Atomics = false sparseImageFloat32AtomicAdd = false VkPhysicalDeviceShaderAtomicInt64Features: ------------------------------------------ shaderBufferInt64Atomics = true shaderSharedInt64Atomics = false VkPhysicalDeviceShaderClockFeaturesKHR: --------------------------------------- shaderSubgroupClock = true shaderDeviceClock = false VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT: ---------------------------------------------------------- shaderDemoteToHelperInvocation = true VkPhysicalDeviceShaderDrawParametersFeatures: --------------------------------------------- shaderDrawParameters = true VkPhysicalDeviceShaderFloat16Int8Features: ------------------------------------------ shaderFloat16 = true shaderInt8 = true VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures: ---------------------------------------------------- shaderSubgroupExtendedTypes = true VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR: ----------------------------------------------------- shaderTerminateInvocation = true VkPhysicalDeviceSubgroupSizeControlFeaturesEXT: ----------------------------------------------- subgroupSizeControl = true computeFullSubgroups = true VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT: ------------------------------------------------ texelBufferAlignment = true VkPhysicalDeviceTimelineSemaphoreFeatures: ------------------------------------------ timelineSemaphore = true VkPhysicalDeviceTransformFeedbackFeaturesEXT: --------------------------------------------- transformFeedback = true geometryStreams = true VkPhysicalDeviceUniformBufferStandardLayoutFeatures: ---------------------------------------------------- uniformBufferStandardLayout = true VkPhysicalDeviceVariablePointersFeatures: ----------------------------------------- variablePointersStorageBuffer = true variablePointers = true VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT: -------------------------------------------------- vertexAttributeInstanceRateDivisor = true vertexAttributeInstanceRateZeroDivisor = true VkPhysicalDeviceVulkan11Features: --------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false multiview = true multiviewGeometryShader = true multiviewTessellationShader = true variablePointersStorageBuffer = true variablePointers = true protectedMemory = false samplerYcbcrConversion = true shaderDrawParameters = true VkPhysicalDeviceVulkan12Features: --------------------------------- samplerMirrorClampToEdge = true drawIndirectCount = true storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true shaderBufferInt64Atomics = true shaderSharedInt64Atomics = false shaderFloat16 = true shaderInt8 = true descriptorIndexing = true shaderInputAttachmentArrayDynamicIndexing = false shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = false shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = true descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true samplerFilterMinmax = true scalarBlockLayout = true imagelessFramebuffer = true uniformBufferStandardLayout = true shaderSubgroupExtendedTypes = true separateDepthStencilLayouts = true hostQueryReset = true timelineSemaphore = true bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = false vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true shaderOutputViewportIndex = true shaderOutputLayer = true subgroupBroadcastDynamicId = true VkPhysicalDeviceVulkanMemoryModelFeatures: ------------------------------------------ vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true VkPhysicalDeviceYcbcrImageArraysFeaturesEXT: -------------------------------------------- ycbcrImageArrays = true GPU1: VkPhysicalDeviceProperties: --------------------------- apiVersion = 4202691 (1.2.195) driverVersion = 1 (0x0001) vendorID = 0x10005 deviceID = 0x0000 deviceType = PHYSICAL_DEVICE_TYPE_CPU deviceName = llvmpipe (LLVM 12.0.1, 256 bits) VkPhysicalDeviceLimits: ----------------------- maxImageDimension1D = 16384 maxImageDimension2D = 16384 maxImageDimension3D = 4096 maxImageDimensionCube = 32768 maxImageArrayLayers = 2048 maxTexelBufferElements = 134217728 maxUniformBufferRange = 65536 maxStorageBufferRange = 134217728 maxPushConstantsSize = 128 maxMemoryAllocationCount = 4294967295 maxSamplerAllocationCount = 32768 bufferImageGranularity = 0x00000040 sparseAddressSpaceSize = 0x00000000 maxBoundDescriptorSets = 8 maxPerStageDescriptorSamplers = 32 maxPerStageDescriptorUniformBuffers = 15 maxPerStageDescriptorStorageBuffers = 16 maxPerStageDescriptorSampledImages = 128 maxPerStageDescriptorStorageImages = 16 maxPerStageDescriptorInputAttachments = 8 maxPerStageResources = 128 maxDescriptorSetSamplers = 32768 maxDescriptorSetUniformBuffers = 256 maxDescriptorSetUniformBuffersDynamic = 256 maxDescriptorSetStorageBuffers = 256 maxDescriptorSetStorageBuffersDynamic = 256 maxDescriptorSetSampledImages = 256 maxDescriptorSetStorageImages = 256 maxDescriptorSetInputAttachments = 256 maxVertexInputAttributes = 32 maxVertexInputBindings = 32 maxVertexInputAttributeOffset = 2047 maxVertexInputBindingStride = 2048 maxVertexOutputComponents = 128 maxTessellationGenerationLevel = 64 maxTessellationPatchSize = 32 maxTessellationControlPerVertexInputComponents = 128 maxTessellationControlPerVertexOutputComponents = 128 maxTessellationControlPerPatchOutputComponents = 128 maxTessellationControlTotalOutputComponents = 4096 maxTessellationEvaluationInputComponents = 128 maxTessellationEvaluationOutputComponents = 128 maxGeometryShaderInvocations = 32 maxGeometryInputComponents = 64 maxGeometryOutputComponents = 128 maxGeometryOutputVertices = 1024 maxGeometryTotalOutputComponents = 1024 maxFragmentInputComponents = 128 maxFragmentOutputAttachments = 8 maxFragmentDualSrcAttachments = 2 maxFragmentCombinedOutputResources = 8 maxComputeSharedMemorySize = 32768 maxComputeWorkGroupCount: count = 3 65535 65535 65535 maxComputeWorkGroupInvocations = 1024 maxComputeWorkGroupSize: count = 3 1024 1024 1024 subPixelPrecisionBits = 8 subTexelPrecisionBits = 8 mipmapPrecisionBits = 4 maxDrawIndexedIndexValue = 4294967295 maxDrawIndirectCount = 4294967295 maxSamplerLodBias = 16 maxSamplerAnisotropy = 16 maxViewports = 16 maxViewportDimensions: count = 2 16384 16384 viewportBoundsRange: count = 2 -32768 32768 viewportSubPixelBits = 0 minMemoryMapAlignment = 64 minTexelBufferOffsetAlignment = 0x00000010 minUniformBufferOffsetAlignment = 0x00000010 minStorageBufferOffsetAlignment = 0x00000010 minTexelOffset = -32 maxTexelOffset = 31 minTexelGatherOffset = -32 maxTexelGatherOffset = 31 minInterpolationOffset = -2 maxInterpolationOffset = 2 subPixelInterpolationOffsetBits = 8 maxFramebufferWidth = 16384 maxFramebufferHeight = 16384 maxFramebufferLayers = 2048 framebufferColorSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT framebufferDepthSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT framebufferStencilSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT framebufferNoAttachmentsSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT maxColorAttachments = 8 sampledImageColorSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT sampledImageIntegerSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT sampledImageDepthSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT sampledImageStencilSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT storageImageSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT maxSampleMaskWords = 1 timestampComputeAndGraphics = true timestampPeriod = 1 maxClipDistances = 8 maxCullDistances = 8 maxCombinedClipAndCullDistances = 8 discreteQueuePriorities = 2 pointSizeRange: count = 2 0 255 lineWidthRange: count = 2 1 255 pointSizeGranularity = 0.125 lineWidthGranularity = 0.0078125 strictLines = true standardSampleLocations = true optimalBufferCopyOffsetAlignment = 0x00000080 optimalBufferCopyRowPitchAlignment = 0x00000080 nonCoherentAtomSize = 0x00000040 VkPhysicalDeviceSparseProperties: --------------------------------- residencyStandard2DBlockShape = false residencyStandard2DMultisampleBlockShape = false residencyStandard3DBlockShape = false residencyAlignedMipSize = false residencyNonResidentStrict = false VkPhysicalDeviceCustomBorderColorPropertiesEXT: ----------------------------------------------- maxCustomBorderColorSamplers = 32768 VkPhysicalDeviceDepthStencilResolveProperties: ---------------------------------------------- supportedDepthResolveModes: count = 2 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT supportedStencilResolveModes: count = 1 RESOLVE_MODE_SAMPLE_ZERO_BIT independentResolveNone = false independentResolve = false VkPhysicalDeviceDescriptorIndexingProperties: --------------------------------------------- maxUpdateAfterBindDescriptorsInAllPools = 67108863 shaderUniformBufferArrayNonUniformIndexingNative = false shaderSampledImageArrayNonUniformIndexingNative = false shaderStorageBufferArrayNonUniformIndexingNative = false shaderStorageImageArrayNonUniformIndexingNative = false shaderInputAttachmentArrayNonUniformIndexingNative = false robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = false maxPerStageDescriptorUpdateAfterBindSamplers = 65536 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 65536 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 65536 maxPerStageDescriptorUpdateAfterBindSampledImages = 65536 maxPerStageDescriptorUpdateAfterBindStorageImages = 65536 maxPerStageDescriptorUpdateAfterBindInputAttachments = 65536 maxPerStageUpdateAfterBindResources = 65536 maxDescriptorSetUpdateAfterBindSamplers = 65536 maxDescriptorSetUpdateAfterBindUniformBuffers = 65536 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindStorageBuffers = 65536 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindSampledImages = 65536 maxDescriptorSetUpdateAfterBindStorageImages = 65536 maxDescriptorSetUpdateAfterBindInputAttachments = 65536 VkPhysicalDeviceDriverProperties: --------------------------------- driverID = DRIVER_ID_MESA_LLVMPIPE driverName = llvmpipe driverInfo = Mesa 21.3.5 (LLVM 12.0.1) conformanceVersion = 0.0.0.0 VkPhysicalDeviceExternalMemoryHostPropertiesEXT: ------------------------------------------------ minImportedHostPointerAlignment = 0x00001000 VkPhysicalDeviceFloatControlsProperties: ---------------------------------------- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = false shaderDenormPreserveFloat32 = false shaderDenormPreserveFloat64 = false shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = false shaderDenormFlushToZeroFloat64 = false shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = false shaderRoundingModeRTZFloat32 = false shaderRoundingModeRTZFloat64 = false VkPhysicalDeviceIDProperties: ----------------------------- deviceNodeMask = 0 deviceLUIDValid = false VkPhysicalDeviceLineRasterizationPropertiesEXT: ----------------------------------------------- lineSubPixelPrecisionBits = 8 VkPhysicalDeviceMaintenance3Properties: --------------------------------------- maxPerSetDescriptors = 1024 maxMemoryAllocationSize = 0x80000000 VkPhysicalDeviceMultiviewProperties: ------------------------------------ maxMultiviewViewCount = 6 maxMultiviewInstanceIndex = 2147483647 VkPhysicalDevicePointClippingProperties: ---------------------------------------- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES VkPhysicalDeviceProtectedMemoryProperties: ------------------------------------------ protectedNoFault = false VkPhysicalDevicePushDescriptorPropertiesKHR: -------------------------------------------- maxPushDescriptors = 32 VkPhysicalDeviceSamplerFilterMinmaxProperties: ---------------------------------------------- filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true VkPhysicalDeviceSubgroupProperties: ----------------------------------- subgroupSize = 8 supportedStages: count = 4 SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL supportedOperations: count = 4 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT quadOperationsInAllStages = false VkPhysicalDeviceTimelineSemaphoreProperties: -------------------------------------------- maxTimelineSemaphoreValueDifference = 18446744073709551615 VkPhysicalDeviceTransformFeedbackPropertiesEXT: ----------------------------------------------- maxTransformFeedbackStreams = 4 maxTransformFeedbackBuffers = 4 maxTransformFeedbackBufferSize = 0xffffffff maxTransformFeedbackStreamDataSize = 512 maxTransformFeedbackBufferDataSize = 512 maxTransformFeedbackBufferDataStride = 512 transformFeedbackQueries = true transformFeedbackStreamsLinesTriangles = false transformFeedbackRasterizationStreamSelect = false transformFeedbackDraw = true VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 VkPhysicalDeviceVulkan11Properties: ----------------------------------- deviceNodeMask = 0 deviceLUIDValid = false subgroupSize = 8 subgroupSupportedStages: count = 4 SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL subgroupSupportedOperations: count = 4 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT subgroupQuadOperationsInAllStages = false pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES maxMultiviewViewCount = 6 maxMultiviewInstanceIndex = 2147483647 protectedNoFault = false maxPerSetDescriptors = 1024 maxMemoryAllocationSize = 0x80000000 VkPhysicalDeviceVulkan12Properties: ----------------------------------- driverID = DRIVER_ID_MESA_LLVMPIPE driverName = llvmpipe driverInfo = Mesa 21.3.5 (LLVM 12.0.1) conformanceVersion = 0.0.0.0 denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = false shaderDenormPreserveFloat32 = false shaderDenormPreserveFloat64 = false shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = false shaderDenormFlushToZeroFloat64 = false shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = false shaderRoundingModeRTZFloat32 = false shaderRoundingModeRTZFloat64 = false maxUpdateAfterBindDescriptorsInAllPools = 67108863 shaderUniformBufferArrayNonUniformIndexingNative = false shaderSampledImageArrayNonUniformIndexingNative = false shaderStorageBufferArrayNonUniformIndexingNative = false shaderStorageImageArrayNonUniformIndexingNative = false shaderInputAttachmentArrayNonUniformIndexingNative = false robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = false maxPerStageDescriptorUpdateAfterBindSamplers = 65536 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 65536 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 65536 maxPerStageDescriptorUpdateAfterBindSampledImages = 65536 maxPerStageDescriptorUpdateAfterBindStorageImages = 65536 maxPerStageDescriptorUpdateAfterBindInputAttachments = 65536 maxPerStageUpdateAfterBindResources = 65536 maxDescriptorSetUpdateAfterBindSamplers = 65536 maxDescriptorSetUpdateAfterBindUniformBuffers = 65536 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindStorageBuffers = 65536 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindSampledImages = 65536 maxDescriptorSetUpdateAfterBindStorageImages = 65536 maxDescriptorSetUpdateAfterBindInputAttachments = 65536 supportedDepthResolveModes: count = 2 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT supportedStencilResolveModes: count = 1 RESOLVE_MODE_SAMPLE_ZERO_BIT independentResolveNone = false independentResolve = false filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true maxTimelineSemaphoreValueDifference = 18446744073709551615 framebufferIntegerColorSampleCounts: count = 1 SAMPLE_COUNT_1_BIT Device Extensions: count = 66 VK_EXT_4444_formats : extension revision 1 VK_EXT_calibrated_timestamps : extension revision 2 VK_EXT_color_write_enable : extension revision 1 VK_EXT_conditional_rendering : extension revision 2 VK_EXT_custom_border_color : extension revision 12 VK_EXT_depth_clip_enable : extension revision 1 VK_EXT_extended_dynamic_state : extension revision 1 VK_EXT_extended_dynamic_state2 : extension revision 1 VK_EXT_external_memory_host : extension revision 1 VK_EXT_host_query_reset : extension revision 1 VK_EXT_index_type_uint8 : extension revision 1 VK_EXT_line_rasterization : extension revision 1 VK_EXT_multi_draw : extension revision 1 VK_EXT_post_depth_coverage : extension revision 1 VK_EXT_primitive_topology_list_restart : extension revision 1 VK_EXT_private_data : extension revision 1 VK_EXT_provoking_vertex : extension revision 1 VK_EXT_sampler_filter_minmax : extension revision 2 VK_EXT_scalar_block_layout : extension revision 1 VK_EXT_separate_stencil_usage : extension revision 1 VK_EXT_shader_stencil_export : extension revision 1 VK_EXT_shader_viewport_index_layer : extension revision 1 VK_EXT_transform_feedback : extension revision 1 VK_EXT_vertex_attribute_divisor : extension revision 3 VK_EXT_vertex_input_dynamic_state : extension revision 2 VK_GOOGLE_decorate_string : extension revision 1 VK_GOOGLE_hlsl_functionality1 : extension revision 1 VK_KHR_16bit_storage : extension revision 1 VK_KHR_8bit_storage : extension revision 1 VK_KHR_bind_memory2 : extension revision 1 VK_KHR_buffer_device_address : extension revision 1 VK_KHR_copy_commands2 : extension revision 1 VK_KHR_create_renderpass2 : extension revision 1 VK_KHR_dedicated_allocation : extension revision 3 VK_KHR_depth_stencil_resolve : extension revision 1 VK_KHR_descriptor_update_template : extension revision 1 VK_KHR_device_group : extension revision 4 VK_KHR_draw_indirect_count : extension revision 1 VK_KHR_driver_properties : extension revision 1 VK_KHR_external_fence : extension revision 1 VK_KHR_external_memory : extension revision 1 VK_KHR_external_memory_fd : extension revision 1 VK_KHR_external_semaphore : extension revision 1 VK_KHR_get_memory_requirements2 : extension revision 1 VK_KHR_image_format_list : extension revision 1 VK_KHR_imageless_framebuffer : extension revision 1 VK_KHR_incremental_present : extension revision 2 VK_KHR_maintenance1 : extension revision 2 VK_KHR_maintenance2 : extension revision 1 VK_KHR_maintenance3 : extension revision 1 VK_KHR_multiview : extension revision 1 VK_KHR_push_descriptor : extension revision 2 VK_KHR_relaxed_block_layout : extension revision 1 VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3 VK_KHR_separate_depth_stencil_layouts : extension revision 1 VK_KHR_shader_atomic_int64 : extension revision 1 VK_KHR_shader_draw_parameters : extension revision 1 VK_KHR_shader_float16_int8 : extension revision 1 VK_KHR_shader_float_controls : extension revision 4 VK_KHR_shader_subgroup_extended_types : extension revision 1 VK_KHR_spirv_1_4 : extension revision 1 VK_KHR_storage_buffer_storage_class : extension revision 1 VK_KHR_swapchain : extension revision 70 VK_KHR_timeline_semaphore : extension revision 2 VK_KHR_uniform_buffer_standard_layout : extension revision 1 VK_KHR_variable_pointers : extension revision 1 VkQueueFamilyProperties: ======================== queueProperties[0]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER timestampValidBits = 64 present support = true VkPhysicalDeviceMemoryProperties: ================================= memoryHeaps: count = 1 memoryHeaps[0]: size = 2147483648 (0x80000000) (2.00 GiB) budget = 0 (0x00000000) (0.00 B) usage = 0 (0x00000000) (0.00 B) flags: count = 1 MEMORY_HEAP_DEVICE_LOCAL_BIT memoryTypes: count = 1 memoryTypes[0]: heapIndex = 0 propertyFlags = 0x000f: count = 4 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_X8_D24_UNORM_PACK32 FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D24_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT (non-sparse) IMAGE_TILING_LINEAR: color images (non-sparse) VkPhysicalDeviceFeatures: ========================= robustBufferAccess = true fullDrawIndexUint32 = true imageCubeArray = true independentBlend = true geometryShader = true tessellationShader = true sampleRateShading = true dualSrcBlend = true logicOp = true multiDrawIndirect = true drawIndirectFirstInstance = true depthClamp = true depthBiasClamp = true fillModeNonSolid = true depthBounds = false wideLines = true largePoints = true alphaToOne = true multiViewport = true samplerAnisotropy = true textureCompressionETC2 = false textureCompressionASTC_LDR = false textureCompressionBC = true occlusionQueryPrecise = true pipelineStatisticsQuery = true vertexPipelineStoresAndAtomics = true fragmentStoresAndAtomics = true shaderTessellationAndGeometryPointSize = true shaderImageGatherExtended = true shaderStorageImageExtendedFormats = true shaderStorageImageMultisample = true shaderStorageImageReadWithoutFormat = false shaderStorageImageWriteWithoutFormat = true shaderUniformBufferArrayDynamicIndexing = true shaderSampledImageArrayDynamicIndexing = false shaderStorageBufferArrayDynamicIndexing = true shaderStorageImageArrayDynamicIndexing = false shaderClipDistance = true shaderCullDistance = true shaderFloat64 = true shaderInt64 = true shaderInt16 = true shaderResourceResidency = false shaderResourceMinLod = false sparseBinding = false sparseResidencyBuffer = false sparseResidencyImage2D = false sparseResidencyImage3D = false sparseResidency2Samples = false sparseResidency4Samples = false sparseResidency8Samples = false sparseResidency16Samples = false sparseResidencyAliased = false variableMultisampleRate = false inheritedQueries = false VkPhysicalDevice16BitStorageFeatures: ------------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false VkPhysicalDevice4444FormatsFeaturesEXT: --------------------------------------- formatA4R4G4B4 = true formatA4B4G4R4 = true VkPhysicalDevice8BitStorageFeatures: ------------------------------------ storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true VkPhysicalDeviceBufferDeviceAddressFeatures: -------------------------------------------- bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = false bufferDeviceAddressMultiDevice = false VkPhysicalDeviceConditionalRenderingFeaturesEXT: ------------------------------------------------ conditionalRendering = true inheritedConditionalRendering = false VkPhysicalDeviceCustomBorderColorFeaturesEXT: --------------------------------------------- customBorderColors = true customBorderColorWithoutFormat = true VkPhysicalDeviceDepthClipEnableFeaturesEXT: ------------------------------------------- depthClipEnable = true VkPhysicalDeviceDescriptorIndexingFeatures: ------------------------------------------- shaderInputAttachmentArrayDynamicIndexing = false shaderUniformTexelBufferArrayDynamicIndexing = false shaderStorageTexelBufferArrayDynamicIndexing = false shaderUniformBufferArrayNonUniformIndexing = false shaderSampledImageArrayNonUniformIndexing = false shaderStorageBufferArrayNonUniformIndexing = false shaderStorageImageArrayNonUniformIndexing = false shaderInputAttachmentArrayNonUniformIndexing = false shaderUniformTexelBufferArrayNonUniformIndexing = false shaderStorageTexelBufferArrayNonUniformIndexing = false descriptorBindingUniformBufferUpdateAfterBind = false descriptorBindingSampledImageUpdateAfterBind = false descriptorBindingStorageImageUpdateAfterBind = false descriptorBindingStorageBufferUpdateAfterBind = false descriptorBindingUniformTexelBufferUpdateAfterBind = false descriptorBindingStorageTexelBufferUpdateAfterBind = false descriptorBindingUpdateUnusedWhilePending = false descriptorBindingPartiallyBound = false descriptorBindingVariableDescriptorCount = false runtimeDescriptorArray = false VkPhysicalDeviceExtendedDynamicStateFeaturesEXT: ------------------------------------------------ extendedDynamicState = true VkPhysicalDeviceHostQueryResetFeatures: --------------------------------------- hostQueryReset = true VkPhysicalDeviceImagelessFramebufferFeatures: --------------------------------------------- imagelessFramebuffer = true VkPhysicalDeviceIndexTypeUint8FeaturesEXT: ------------------------------------------ indexTypeUint8 = true VkPhysicalDeviceLineRasterizationFeaturesEXT: --------------------------------------------- rectangularLines = true bresenhamLines = true smoothLines = true stippledRectangularLines = true stippledBresenhamLines = true stippledSmoothLines = true VkPhysicalDeviceMultiviewFeatures: ---------------------------------- multiview = true multiviewGeometryShader = true multiviewTessellationShader = true VkPhysicalDevicePrivateDataFeaturesEXT: --------------------------------------- privateData = true VkPhysicalDeviceProtectedMemoryFeatures: ---------------------------------------- protectedMemory = false VkPhysicalDeviceSamplerYcbcrConversionFeatures: ----------------------------------------------- samplerYcbcrConversion = false VkPhysicalDeviceScalarBlockLayoutFeatures: ------------------------------------------ scalarBlockLayout = true VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures: ---------------------------------------------------- separateDepthStencilLayouts = true VkPhysicalDeviceShaderAtomicInt64Features: ------------------------------------------ shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true VkPhysicalDeviceShaderDrawParametersFeatures: --------------------------------------------- shaderDrawParameters = true VkPhysicalDeviceShaderFloat16Int8Features: ------------------------------------------ shaderFloat16 = true shaderInt8 = true VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures: ---------------------------------------------------- shaderSubgroupExtendedTypes = true VkPhysicalDeviceTimelineSemaphoreFeatures: ------------------------------------------ timelineSemaphore = true VkPhysicalDeviceTransformFeedbackFeaturesEXT: --------------------------------------------- transformFeedback = true geometryStreams = true VkPhysicalDeviceUniformBufferStandardLayoutFeatures: ---------------------------------------------------- uniformBufferStandardLayout = true VkPhysicalDeviceVariablePointersFeatures: ----------------------------------------- variablePointersStorageBuffer = true variablePointers = false VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT: -------------------------------------------------- vertexAttributeInstanceRateDivisor = true vertexAttributeInstanceRateZeroDivisor = false VkPhysicalDeviceVulkan11Features: --------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false multiview = true multiviewGeometryShader = true multiviewTessellationShader = true variablePointersStorageBuffer = true variablePointers = false protectedMemory = false samplerYcbcrConversion = false shaderDrawParameters = true VkPhysicalDeviceVulkan12Features: --------------------------------- samplerMirrorClampToEdge = true drawIndirectCount = true storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true shaderFloat16 = true shaderInt8 = true descriptorIndexing = false shaderInputAttachmentArrayDynamicIndexing = false shaderUniformTexelBufferArrayDynamicIndexing = false shaderStorageTexelBufferArrayDynamicIndexing = false shaderUniformBufferArrayNonUniformIndexing = false shaderSampledImageArrayNonUniformIndexing = false shaderStorageBufferArrayNonUniformIndexing = false shaderStorageImageArrayNonUniformIndexing = false shaderInputAttachmentArrayNonUniformIndexing = false shaderUniformTexelBufferArrayNonUniformIndexing = false shaderStorageTexelBufferArrayNonUniformIndexing = false descriptorBindingUniformBufferUpdateAfterBind = false descriptorBindingSampledImageUpdateAfterBind = false descriptorBindingStorageImageUpdateAfterBind = false descriptorBindingStorageBufferUpdateAfterBind = false descriptorBindingUniformTexelBufferUpdateAfterBind = false descriptorBindingStorageTexelBufferUpdateAfterBind = false descriptorBindingUpdateUnusedWhilePending = false descriptorBindingPartiallyBound = false descriptorBindingVariableDescriptorCount = false runtimeDescriptorArray = false samplerFilterMinmax = true scalarBlockLayout = true imagelessFramebuffer = true uniformBufferStandardLayout = true shaderSubgroupExtendedTypes = true separateDepthStencilLayouts = true hostQueryReset = true timelineSemaphore = true bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = false bufferDeviceAddressMultiDevice = false vulkanMemoryModel = false vulkanMemoryModelDeviceScope = false vulkanMemoryModelAvailabilityVisibilityChains = false shaderOutputViewportIndex = true shaderOutputLayer = true subgroupBroadcastDynamicId = true VkPhysicalDeviceVulkanMemoryModelFeatures: ------------------------------------------ vulkanMemoryModel = false vulkanMemoryModelDeviceScope = false vulkanMemoryModelAvailabilityVisibilityChains = false GPU2: ----- VkPhysicalDeviceProperties: --------------------------- apiVersion = 4206786 (1.3.194) driverVersion = 2139979776 (0x7f8d8000) vendorID = 0x10de deviceID = 0x1c20 deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU deviceName = NVIDIA GeForce GTX 1060 VkPhysicalDeviceLimits: ----------------------- maxImageDimension1D = 32768 maxImageDimension2D = 32768 maxImageDimension3D = 16384 maxImageDimensionCube = 32768 maxImageArrayLayers = 2048 maxTexelBufferElements = 134217728 maxUniformBufferRange = 65536 maxStorageBufferRange = 4294967295 maxPushConstantsSize = 256 maxMemoryAllocationCount = 4294967295 maxSamplerAllocationCount = 4000 bufferImageGranularity = 0x00000400 sparseAddressSpaceSize = 0xffffffffff maxBoundDescriptorSets = 32 maxPerStageDescriptorSamplers = 1048576 maxPerStageDescriptorUniformBuffers = 15 maxPerStageDescriptorStorageBuffers = 1048576 maxPerStageDescriptorSampledImages = 1048576 maxPerStageDescriptorStorageImages = 1048576 maxPerStageDescriptorInputAttachments = 1048576 maxPerStageResources = 4294967295 maxDescriptorSetSamplers = 1048576 maxDescriptorSetUniformBuffers = 180 maxDescriptorSetUniformBuffersDynamic = 15 maxDescriptorSetStorageBuffers = 1048576 maxDescriptorSetStorageBuffersDynamic = 16 maxDescriptorSetSampledImages = 1048576 maxDescriptorSetStorageImages = 1048576 maxDescriptorSetInputAttachments = 1048576 maxVertexInputAttributes = 32 maxVertexInputBindings = 32 maxVertexInputAttributeOffset = 2047 maxVertexInputBindingStride = 2048 maxVertexOutputComponents = 128 maxTessellationGenerationLevel = 64 maxTessellationPatchSize = 32 maxTessellationControlPerVertexInputComponents = 128 maxTessellationControlPerVertexOutputComponents = 128 maxTessellationControlPerPatchOutputComponents = 120 maxTessellationControlTotalOutputComponents = 4216 maxTessellationEvaluationInputComponents = 128 maxTessellationEvaluationOutputComponents = 128 maxGeometryShaderInvocations = 32 maxGeometryInputComponents = 128 maxGeometryOutputComponents = 128 maxGeometryOutputVertices = 1024 maxGeometryTotalOutputComponents = 1024 maxFragmentInputComponents = 128 maxFragmentOutputAttachments = 8 maxFragmentDualSrcAttachments = 1 maxFragmentCombinedOutputResources = 4294967295 maxComputeSharedMemorySize = 49152 maxComputeWorkGroupCount: count = 3 2147483647 65535 65535 maxComputeWorkGroupInvocations = 1536 maxComputeWorkGroupSize: count = 3 1536 1024 64 subPixelPrecisionBits = 8 subTexelPrecisionBits = 8 mipmapPrecisionBits = 8 maxDrawIndexedIndexValue = 4294967295 maxDrawIndirectCount = 4294967295 maxSamplerLodBias = 15 maxSamplerAnisotropy = 16 maxViewports = 16 maxViewportDimensions: count = 2 32768 32768 viewportBoundsRange: count = 2 -65536 65536 viewportSubPixelBits = 8 minMemoryMapAlignment = 64 minTexelBufferOffsetAlignment = 0x00000010 minUniformBufferOffsetAlignment = 0x00000100 minStorageBufferOffsetAlignment = 0x00000010 minTexelOffset = -8 maxTexelOffset = 7 minTexelGatherOffset = -32 maxTexelGatherOffset = 31 minInterpolationOffset = -0.5 maxInterpolationOffset = 0.4375 subPixelInterpolationOffsetBits = 4 maxFramebufferWidth = 32768 maxFramebufferHeight = 32768 maxFramebufferLayers = 2048 framebufferColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferDepthSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferStencilSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT framebufferNoAttachmentsSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT maxColorAttachments = 8 sampledImageColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageIntegerSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageDepthSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageStencilSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT storageImageSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT maxSampleMaskWords = 1 timestampComputeAndGraphics = true timestampPeriod = 1 maxClipDistances = 8 maxCullDistances = 8 maxCombinedClipAndCullDistances = 8 discreteQueuePriorities = 2 pointSizeRange: count = 2 1 2047.94 lineWidthRange: count = 2 1 64 pointSizeGranularity = 0.0625 lineWidthGranularity = 0.0625 strictLines = true standardSampleLocations = true optimalBufferCopyOffsetAlignment = 0x00000001 optimalBufferCopyRowPitchAlignment = 0x00000001 nonCoherentAtomSize = 0x00000040 VkPhysicalDeviceSparseProperties: --------------------------------- residencyStandard2DBlockShape = true residencyStandard2DMultisampleBlockShape = true residencyStandard3DBlockShape = true residencyAlignedMipSize = false residencyNonResidentStrict = true VkPhysicalDeviceAccelerationStructurePropertiesKHR: --------------------------------------------------- maxGeometryCount = 16777215 maxInstanceCount = 16777215 maxPrimitiveCount = 536870911 maxPerStageDescriptorAccelerationStructures = 1048576 maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 1048576 maxDescriptorSetAccelerationStructures = 1048576 maxDescriptorSetUpdateAfterBindAccelerationStructures = 1048576 minAccelerationStructureScratchOffsetAlignment = 128 VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT: ---------------------------------------------------- advancedBlendMaxColorAttachments = 8 advancedBlendIndependentBlend = false advancedBlendNonPremultipliedSrcColor = true advancedBlendNonPremultipliedDstColor = true advancedBlendCorrelatedOverlap = true advancedBlendAllOperations = true VkPhysicalDeviceConservativeRasterizationPropertiesEXT: ------------------------------------------------------- primitiveOverestimationSize = 0 maxExtraPrimitiveOverestimationSize = 0.75 extraPrimitiveOverestimationSizeGranularity = 0.25 primitiveUnderestimation = false conservativePointAndLineRasterization = true degenerateTrianglesRasterized = true degenerateLinesRasterized = false fullyCoveredFragmentShaderInputVariable = false conservativeRasterizationPostDepthCoverage = true VkPhysicalDeviceCustomBorderColorPropertiesEXT: ----------------------------------------------- maxCustomBorderColorSamplers = 4000 VkPhysicalDeviceDepthStencilResolveProperties: ---------------------------------------------- supportedDepthResolveModes: count = 4 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT supportedStencilResolveModes: count = 3 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT independentResolveNone = true independentResolve = true VkPhysicalDeviceDescriptorIndexingProperties: --------------------------------------------- maxUpdateAfterBindDescriptorsInAllPools = 4294967295 shaderUniformBufferArrayNonUniformIndexingNative = true shaderSampledImageArrayNonUniformIndexingNative = true shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = true shaderInputAttachmentArrayNonUniformIndexingNative = true robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = true maxPerStageDescriptorUpdateAfterBindSamplers = 1048576 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 15 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576 maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576 maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576 maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576 maxPerStageUpdateAfterBindResources = 4294967295 maxDescriptorSetUpdateAfterBindSamplers = 1048576 maxDescriptorSetUpdateAfterBindUniformBuffers = 180 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15 maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindSampledImages = 1048576 maxDescriptorSetUpdateAfterBindStorageImages = 1048576 maxDescriptorSetUpdateAfterBindInputAttachments = 1048576 VkPhysicalDeviceDiscardRectanglePropertiesEXT: ---------------------------------------------- maxDiscardRectangles = 8 VkPhysicalDeviceDriverProperties: --------------------------------- driverID = DRIVER_ID_NVIDIA_PROPRIETARY driverName = NVIDIA driverInfo = 510.54 conformanceVersion = 1.3.0.0 VkPhysicalDeviceExternalMemoryHostPropertiesEXT: ------------------------------------------------ minImportedHostPointerAlignment = 0x00001000 VkPhysicalDeviceFloatControlsProperties: ---------------------------------------- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = true shaderDenormPreserveFloat32 = false shaderDenormPreserveFloat64 = false shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = false shaderDenormFlushToZeroFloat64 = false shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = false shaderRoundingModeRTZFloat32 = true shaderRoundingModeRTZFloat64 = true VkPhysicalDeviceIDProperties: ----------------------------- deviceNodeMask = 1 deviceLUIDValid = false VkPhysicalDeviceInlineUniformBlockPropertiesEXT: ------------------------------------------------ maxInlineUniformBlockSize = 256 maxPerStageDescriptorInlineUniformBlocks = 32 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32 maxDescriptorSetInlineUniformBlocks = 32 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32 VkPhysicalDeviceLineRasterizationPropertiesEXT: ----------------------------------------------- lineSubPixelPrecisionBits = 8 VkPhysicalDeviceMaintenance3Properties: --------------------------------------- maxPerSetDescriptors = 4294967295 maxMemoryAllocationSize = 0xffe00000 VkPhysicalDeviceMultiviewProperties: ------------------------------------ maxMultiviewViewCount = 32 maxMultiviewInstanceIndex = 134217727 VkPhysicalDevicePCIBusInfoPropertiesEXT: ---------------------------------------- pciDomain = 0 pciBus = 1 pciDevice = 0 pciFunction = 0 VkPhysicalDevicePointClippingProperties: ---------------------------------------- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY VkPhysicalDeviceProtectedMemoryProperties: ------------------------------------------ protectedNoFault = false VkPhysicalDevicePushDescriptorPropertiesKHR: -------------------------------------------- maxPushDescriptors = 32 VkPhysicalDeviceRayTracingPipelinePropertiesKHR: ------------------------------------------------ shaderGroupHandleSize = 32 maxRayRecursionDepth = 31 maxShaderGroupStride = 4096 shaderGroupBaseAlignment = 64 shaderGroupHandleCaptureReplaySize = 32 maxRayDispatchInvocationCount = 1073741824 shaderGroupHandleAlignment = 32 maxRayHitAttributeSize = 32 VkPhysicalDeviceRobustness2PropertiesEXT: ----------------------------------------- robustStorageBufferAccessSizeAlignment = 0x00000001 robustUniformBufferAccessSizeAlignment = 0x00000100 VkPhysicalDeviceSampleLocationsPropertiesEXT: --------------------------------------------- sampleLocationSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT maxSampleLocationGridSize: width = 1 height = 1 sampleLocationCoordinateRange: count = 2 0 0.9375 sampleLocationSubPixelBits = 4 variableSampleLocations = true VkPhysicalDeviceSamplerFilterMinmaxProperties: ---------------------------------------------- filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true VkPhysicalDeviceSubgroupProperties: ----------------------------------- subgroupSize = 32 supportedStages: count = 14 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR supportedOperations: count = 9 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_CLUSTERED_BIT SUBGROUP_FEATURE_QUAD_BIT SUBGROUP_FEATURE_PARTITIONED_BIT_NV quadOperationsInAllStages = true VkPhysicalDeviceSubgroupSizeControlPropertiesEXT: ------------------------------------------------- minSubgroupSize = 32 maxSubgroupSize = 32 maxComputeWorkgroupSubgroups = 3145728 requiredSubgroupSizeStages: count = 14 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT: -------------------------------------------------- storageTexelBufferOffsetAlignmentBytes = 0x00000010 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000010 uniformTexelBufferOffsetSingleTexelAlignment = true VkPhysicalDeviceTimelineSemaphoreProperties: -------------------------------------------- maxTimelineSemaphoreValueDifference = 2147483647 VkPhysicalDeviceTransformFeedbackPropertiesEXT: ----------------------------------------------- maxTransformFeedbackStreams = 4 maxTransformFeedbackBuffers = 4 maxTransformFeedbackBufferSize = 0xffffffff maxTransformFeedbackStreamDataSize = 2048 maxTransformFeedbackBufferDataSize = 512 maxTransformFeedbackBufferDataStride = 2048 transformFeedbackQueries = true transformFeedbackStreamsLinesTriangles = false transformFeedbackRasterizationStreamSelect = true transformFeedbackDraw = true VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 VkPhysicalDeviceVulkan11Properties: ----------------------------------- deviceNodeMask = 1 deviceLUIDValid = false subgroupSize = 32 subgroupSupportedStages: count = 14 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR subgroupSupportedOperations: count = 9 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_CLUSTERED_BIT SUBGROUP_FEATURE_QUAD_BIT SUBGROUP_FEATURE_PARTITIONED_BIT_NV subgroupQuadOperationsInAllStages = true pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY maxMultiviewViewCount = 32 maxMultiviewInstanceIndex = 134217727 protectedNoFault = false maxPerSetDescriptors = 4294967295 maxMemoryAllocationSize = 0xffe00000 VkPhysicalDeviceVulkan12Properties: ----------------------------------- driverID = DRIVER_ID_NVIDIA_PROPRIETARY driverName = NVIDIA driverInfo = 510.54 conformanceVersion = 1.3.0.0 denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = true shaderDenormPreserveFloat32 = false shaderDenormPreserveFloat64 = false shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = false shaderDenormFlushToZeroFloat64 = false shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = false shaderRoundingModeRTZFloat32 = true shaderRoundingModeRTZFloat64 = true maxUpdateAfterBindDescriptorsInAllPools = 4294967295 shaderUniformBufferArrayNonUniformIndexingNative = true shaderSampledImageArrayNonUniformIndexingNative = true shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = true shaderInputAttachmentArrayNonUniformIndexingNative = true robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = true maxPerStageDescriptorUpdateAfterBindSamplers = 1048576 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 15 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576 maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576 maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576 maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576 maxPerStageUpdateAfterBindResources = 4294967295 maxDescriptorSetUpdateAfterBindSamplers = 1048576 maxDescriptorSetUpdateAfterBindUniformBuffers = 180 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15 maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindSampledImages = 1048576 maxDescriptorSetUpdateAfterBindStorageImages = 1048576 maxDescriptorSetUpdateAfterBindInputAttachments = 1048576 supportedDepthResolveModes: count = 4 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT supportedStencilResolveModes: count = 3 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT independentResolveNone = true independentResolve = true filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true maxTimelineSemaphoreValueDifference = 2147483647 framebufferIntegerColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT Device Extensions: count = 138 VK_EXT_4444_formats : extension revision 1 VK_EXT_blend_operation_advanced : extension revision 2 VK_EXT_border_color_swizzle : extension revision 1 VK_EXT_buffer_device_address : extension revision 2 VK_EXT_calibrated_timestamps : extension revision 2 VK_EXT_color_write_enable : extension revision 1 VK_EXT_conditional_rendering : extension revision 2 VK_EXT_conservative_rasterization : extension revision 1 VK_EXT_custom_border_color : extension revision 12 VK_EXT_depth_clip_control : extension revision 1 VK_EXT_depth_clip_enable : extension revision 1 VK_EXT_depth_range_unrestricted : extension revision 1 VK_EXT_descriptor_indexing : extension revision 2 VK_EXT_discard_rectangles : extension revision 1 VK_EXT_display_control : extension revision 1 VK_EXT_extended_dynamic_state : extension revision 1 VK_EXT_extended_dynamic_state2 : extension revision 1 VK_EXT_external_memory_host : extension revision 1 VK_EXT_fragment_shader_interlock : extension revision 1 VK_EXT_global_priority : extension revision 2 VK_EXT_global_priority_query : extension revision 1 VK_EXT_host_query_reset : extension revision 1 VK_EXT_image_robustness : extension revision 1 VK_EXT_image_view_min_lod : extension revision 1 VK_EXT_index_type_uint8 : extension revision 1 VK_EXT_inline_uniform_block : extension revision 1 VK_EXT_line_rasterization : extension revision 1 VK_EXT_load_store_op_none : extension revision 1 VK_EXT_memory_budget : extension revision 1 VK_EXT_multi_draw : extension revision 1 VK_EXT_pci_bus_info : extension revision 2 VK_EXT_physical_device_drm : extension revision 1 VK_EXT_pipeline_creation_cache_control : extension revision 3 VK_EXT_pipeline_creation_feedback : extension revision 1 VK_EXT_post_depth_coverage : extension revision 1 VK_EXT_primitive_topology_list_restart : extension revision 1 VK_EXT_private_data : extension revision 1 VK_EXT_provoking_vertex : extension revision 1 VK_EXT_queue_family_foreign : extension revision 1 VK_EXT_robustness2 : extension revision 1 VK_EXT_sample_locations : extension revision 1 VK_EXT_sampler_filter_minmax : extension revision 2 VK_EXT_scalar_block_layout : extension revision 1 VK_EXT_separate_stencil_usage : extension revision 1 VK_EXT_shader_atomic_float : extension revision 1 VK_EXT_shader_demote_to_helper_invocation : extension revision 1 VK_EXT_shader_image_atomic_int64 : extension revision 1 VK_EXT_shader_subgroup_ballot : extension revision 1 VK_EXT_shader_subgroup_vote : extension revision 1 VK_EXT_shader_viewport_index_layer : extension revision 1 VK_EXT_subgroup_size_control : extension revision 2 VK_EXT_texel_buffer_alignment : extension revision 1 VK_EXT_tooling_info : extension revision 1 VK_EXT_transform_feedback : extension revision 1 VK_EXT_vertex_attribute_divisor : extension revision 3 VK_EXT_vertex_input_dynamic_state : extension revision 2 VK_EXT_ycbcr_2plane_444_formats : extension revision 1 VK_EXT_ycbcr_image_arrays : extension revision 1 VK_KHR_16bit_storage : extension revision 1 VK_KHR_8bit_storage : extension revision 1 VK_KHR_acceleration_structure : extension revision 12 VK_KHR_bind_memory2 : extension revision 1 VK_KHR_buffer_device_address : extension revision 1 VK_KHR_copy_commands2 : extension revision 1 VK_KHR_create_renderpass2 : extension revision 1 VK_KHR_dedicated_allocation : extension revision 3 VK_KHR_deferred_host_operations : extension revision 4 VK_KHR_depth_stencil_resolve : extension revision 1 VK_KHR_descriptor_update_template : extension revision 1 VK_KHR_device_group : extension revision 4 VK_KHR_draw_indirect_count : extension revision 1 VK_KHR_driver_properties : extension revision 1 VK_KHR_dynamic_rendering : extension revision 1 VK_KHR_external_fence : extension revision 1 VK_KHR_external_fence_fd : extension revision 1 VK_KHR_external_memory : extension revision 1 VK_KHR_external_memory_fd : extension revision 1 VK_KHR_external_semaphore : extension revision 1 VK_KHR_external_semaphore_fd : extension revision 1 VK_KHR_format_feature_flags2 : extension revision 1 VK_KHR_get_memory_requirements2 : extension revision 1 VK_KHR_global_priority : extension revision 1 VK_KHR_image_format_list : extension revision 1 VK_KHR_imageless_framebuffer : extension revision 1 VK_KHR_maintenance1 : extension revision 2 VK_KHR_maintenance2 : extension revision 1 VK_KHR_maintenance3 : extension revision 1 VK_KHR_maintenance4 : extension revision 1 VK_KHR_multiview : extension revision 1 VK_KHR_pipeline_executable_properties : extension revision 1 VK_KHR_pipeline_library : extension revision 1 VK_KHR_present_id : extension revision 1 VK_KHR_present_wait : extension revision 1 VK_KHR_push_descriptor : extension revision 2 VK_KHR_ray_tracing_pipeline : extension revision 1 VK_KHR_relaxed_block_layout : extension revision 1 VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3 VK_KHR_sampler_ycbcr_conversion : extension revision 14 VK_KHR_separate_depth_stencil_layouts : extension revision 1 VK_KHR_shader_atomic_int64 : extension revision 1 VK_KHR_shader_clock : extension revision 1 VK_KHR_shader_draw_parameters : extension revision 1 VK_KHR_shader_float16_int8 : extension revision 1 VK_KHR_shader_float_controls : extension revision 4 VK_KHR_shader_integer_dot_product : extension revision 1 VK_KHR_shader_non_semantic_info : extension revision 1 VK_KHR_shader_subgroup_extended_types : extension revision 1 VK_KHR_shader_terminate_invocation : extension revision 1 VK_KHR_spirv_1_4 : extension revision 1 VK_KHR_storage_buffer_storage_class : extension revision 1 VK_KHR_swapchain : extension revision 70 VK_KHR_swapchain_mutable_format : extension revision 1 VK_KHR_synchronization2 : extension revision 1 VK_KHR_timeline_semaphore : extension revision 2 VK_KHR_uniform_buffer_standard_layout : extension revision 1 VK_KHR_variable_pointers : extension revision 1 VK_KHR_vulkan_memory_model : extension revision 3 VK_KHR_workgroup_memory_explicit_layout : extension revision 1 VK_KHR_zero_initialize_workgroup_memory : extension revision 1 VK_NVX_multiview_per_view_attributes : extension revision 1 VK_NV_clip_space_w_scaling : extension revision 1 VK_NV_coverage_reduction_mode : extension revision 1 VK_NV_dedicated_allocation : extension revision 1 VK_NV_dedicated_allocation_image_aliasing : extension revision 1 VK_NV_device_diagnostic_checkpoints : extension revision 2 VK_NV_device_diagnostics_config : extension revision 1 VK_NV_device_generated_commands : extension revision 3 VK_NV_fill_rectangle : extension revision 1 VK_NV_fragment_coverage_to_color : extension revision 1 VK_NV_framebuffer_mixed_samples : extension revision 1 VK_NV_geometry_shader_passthrough : extension revision 1 VK_NV_inherited_viewport_scissor : extension revision 1 VK_NV_ray_tracing : extension revision 3 VK_NV_sample_mask_override_coverage : extension revision 1 VK_NV_shader_sm_builtins : extension revision 1 VK_NV_shader_subgroup_partitioned : extension revision 1 VK_NV_viewport_array2 : extension revision 1 VK_NV_viewport_swizzle : extension revision 1 VkQueueFamilyProperties: ======================== queueProperties[0]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 16 queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING timestampValidBits = 64 present support = true queueProperties[1]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 2 queueFlags = QUEUE_TRANSFER | QUEUE_SPARSE_BINDING timestampValidBits = 64 present support = false queueProperties[2]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 8 queueFlags = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING timestampValidBits = 64 present support = true VkPhysicalDeviceMemoryProperties: ================================= memoryHeaps: count = 3 memoryHeaps[0]: size = 6442450944 (0x180000000) (6.00 GiB) budget = 6061031424 (0x169440000) (5.64 GiB) usage = 0 (0x00000000) (0.00 B) flags: count = 1 MEMORY_HEAP_DEVICE_LOCAL_BIT memoryHeaps[1]: size = 12492398592 (0x2e89ae000) (11.63 GiB) budget = 12492398592 (0x2e89ae000) (11.63 GiB) usage = 0 (0x00000000) (0.00 B) flags: count = 0 None memoryHeaps[2]: size = 257949696 (0x0f600000) (246.00 MiB) budget = 250806272 (0x0ef30000) (239.19 MiB) usage = 7143424 (0x006d0000) (6.81 MiB) flags: count = 1 MEMORY_HEAP_DEVICE_LOCAL_BIT memoryTypes: count = 11 memoryTypes[0]: heapIndex = 1 propertyFlags = 0x0000: count = 0 None usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[1]: heapIndex = 1 propertyFlags = 0x0000: count = 0 None usable for: IMAGE_TILING_OPTIMAL: color images (non-sparse) IMAGE_TILING_LINEAR: None memoryTypes[2]: heapIndex = 1 propertyFlags = 0x0000: count = 0 None usable for: IMAGE_TILING_OPTIMAL: FORMAT_D16_UNORM (non-sparse) IMAGE_TILING_LINEAR: None memoryTypes[3]: heapIndex = 1 propertyFlags = 0x0000: count = 0 None usable for: IMAGE_TILING_OPTIMAL: FORMAT_X8_D24_UNORM_PACK32 FORMAT_D24_UNORM_S8_UINT (non-sparse) IMAGE_TILING_LINEAR: None memoryTypes[4]: heapIndex = 1 propertyFlags = 0x0000: count = 0 None usable for: IMAGE_TILING_OPTIMAL: FORMAT_D32_SFLOAT (non-sparse) IMAGE_TILING_LINEAR: None memoryTypes[5]: heapIndex = 1 propertyFlags = 0x0000: count = 0 None usable for: IMAGE_TILING_OPTIMAL: FORMAT_D32_SFLOAT_S8_UINT (non-sparse) IMAGE_TILING_LINEAR: None memoryTypes[6]: heapIndex = 1 propertyFlags = 0x0000: count = 0 None usable for: IMAGE_TILING_OPTIMAL: FORMAT_S8_UINT (non-sparse) IMAGE_TILING_LINEAR: None memoryTypes[7]: heapIndex = 0 propertyFlags = 0x0001: count = 1 MEMORY_PROPERTY_DEVICE_LOCAL_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_X8_D24_UNORM_PACK32 FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D24_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT (non-sparse) IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[8]: heapIndex = 1 propertyFlags = 0x0006: count = 2 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[9]: heapIndex = 1 propertyFlags = 0x000e: count = 3 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[10]: heapIndex = 2 propertyFlags = 0x0007: count = 3 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) VkPhysicalDeviceFeatures: ========================= robustBufferAccess = true fullDrawIndexUint32 = true imageCubeArray = true independentBlend = true geometryShader = true tessellationShader = true sampleRateShading = true dualSrcBlend = true logicOp = true multiDrawIndirect = true drawIndirectFirstInstance = true depthClamp = true depthBiasClamp = true fillModeNonSolid = true depthBounds = true wideLines = true largePoints = true alphaToOne = true multiViewport = true samplerAnisotropy = true textureCompressionETC2 = false textureCompressionASTC_LDR = false textureCompressionBC = true occlusionQueryPrecise = true pipelineStatisticsQuery = true vertexPipelineStoresAndAtomics = true fragmentStoresAndAtomics = true shaderTessellationAndGeometryPointSize = true shaderImageGatherExtended = true shaderStorageImageExtendedFormats = true shaderStorageImageMultisample = true shaderStorageImageReadWithoutFormat = true shaderStorageImageWriteWithoutFormat = true shaderUniformBufferArrayDynamicIndexing = true shaderSampledImageArrayDynamicIndexing = true shaderStorageBufferArrayDynamicIndexing = true shaderStorageImageArrayDynamicIndexing = true shaderClipDistance = true shaderCullDistance = true shaderFloat64 = true shaderInt64 = true shaderInt16 = true shaderResourceResidency = true shaderResourceMinLod = true sparseBinding = true sparseResidencyBuffer = true sparseResidencyImage2D = true sparseResidencyImage3D = true sparseResidency2Samples = true sparseResidency4Samples = true sparseResidency8Samples = true sparseResidency16Samples = true sparseResidencyAliased = true variableMultisampleRate = true inheritedQueries = true VkPhysicalDevice16BitStorageFeatures: ------------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false VkPhysicalDevice4444FormatsFeaturesEXT: --------------------------------------- formatA4R4G4B4 = true formatA4B4G4R4 = true VkPhysicalDevice8BitStorageFeatures: ------------------------------------ storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true VkPhysicalDeviceAccelerationStructureFeaturesKHR: ------------------------------------------------- accelerationStructure = true accelerationStructureCaptureReplay = true accelerationStructureIndirectBuild = false accelerationStructureHostCommands = false descriptorBindingAccelerationStructureUpdateAfterBind = true VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT: -------------------------------------------------- advancedBlendCoherentOperations = true VkPhysicalDeviceBufferDeviceAddressFeatures: -------------------------------------------- bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = true VkPhysicalDeviceBufferDeviceAddressFeaturesEXT: ----------------------------------------------- bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = true VkPhysicalDeviceConditionalRenderingFeaturesEXT: ------------------------------------------------ conditionalRendering = true inheritedConditionalRendering = true VkPhysicalDeviceCustomBorderColorFeaturesEXT: --------------------------------------------- customBorderColors = true customBorderColorWithoutFormat = true VkPhysicalDeviceDepthClipEnableFeaturesEXT: ------------------------------------------- depthClipEnable = true VkPhysicalDeviceDescriptorIndexingFeatures: ------------------------------------------- shaderInputAttachmentArrayDynamicIndexing = true shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = true shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = false descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true VkPhysicalDeviceExtendedDynamicStateFeaturesEXT: ------------------------------------------------ extendedDynamicState = true VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT: --------------------------------------------------- fragmentShaderSampleInterlock = true fragmentShaderPixelInterlock = true fragmentShaderShadingRateInterlock = true VkPhysicalDeviceHostQueryResetFeatures: --------------------------------------- hostQueryReset = true VkPhysicalDeviceImageRobustnessFeaturesEXT: ------------------------------------------- robustImageAccess = true VkPhysicalDeviceImagelessFramebufferFeatures: --------------------------------------------- imagelessFramebuffer = true VkPhysicalDeviceIndexTypeUint8FeaturesEXT: ------------------------------------------ indexTypeUint8 = true VkPhysicalDeviceInlineUniformBlockFeaturesEXT: ---------------------------------------------- inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true VkPhysicalDeviceLineRasterizationFeaturesEXT: --------------------------------------------- rectangularLines = true bresenhamLines = true smoothLines = true stippledRectangularLines = true stippledBresenhamLines = true stippledSmoothLines = true VkPhysicalDeviceMultiviewFeatures: ---------------------------------- multiview = true multiviewGeometryShader = true multiviewTessellationShader = true VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT: -------------------------------------------------------- pipelineCreationCacheControl = true VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR: -------------------------------------------------------- pipelineExecutableInfo = true VkPhysicalDevicePrivateDataFeaturesEXT: --------------------------------------- privateData = true VkPhysicalDeviceProtectedMemoryFeatures: ---------------------------------------- protectedMemory = false VkPhysicalDeviceRayTracingPipelineFeaturesKHR: ---------------------------------------------- rayTracingPipeline = true rayTracingPipelineShaderGroupHandleCaptureReplay = false rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false rayTracingPipelineTraceRaysIndirect = true rayTraversalPrimitiveCulling = true VkPhysicalDeviceRobustness2FeaturesEXT: --------------------------------------- robustBufferAccess2 = true robustImageAccess2 = true nullDescriptor = true VkPhysicalDeviceSamplerYcbcrConversionFeatures: ----------------------------------------------- samplerYcbcrConversion = true VkPhysicalDeviceScalarBlockLayoutFeatures: ------------------------------------------ scalarBlockLayout = true VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures: ---------------------------------------------------- separateDepthStencilLayouts = true VkPhysicalDeviceShaderAtomicFloatFeaturesEXT: --------------------------------------------- shaderBufferFloat32Atomics = true shaderBufferFloat32AtomicAdd = true shaderBufferFloat64Atomics = true shaderBufferFloat64AtomicAdd = true shaderSharedFloat32Atomics = true shaderSharedFloat32AtomicAdd = true shaderSharedFloat64Atomics = true shaderSharedFloat64AtomicAdd = true shaderImageFloat32Atomics = true shaderImageFloat32AtomicAdd = true sparseImageFloat32Atomics = true sparseImageFloat32AtomicAdd = true VkPhysicalDeviceShaderAtomicInt64Features: ------------------------------------------ shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true VkPhysicalDeviceShaderClockFeaturesKHR: --------------------------------------- shaderSubgroupClock = true shaderDeviceClock = true VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT: ---------------------------------------------------------- shaderDemoteToHelperInvocation = true VkPhysicalDeviceShaderDrawParametersFeatures: --------------------------------------------- shaderDrawParameters = true VkPhysicalDeviceShaderFloat16Int8Features: ------------------------------------------ shaderFloat16 = false shaderInt8 = true VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT: -------------------------------------------------- shaderImageInt64Atomics = true sparseImageInt64Atomics = true VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures: ---------------------------------------------------- shaderSubgroupExtendedTypes = true VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR: ----------------------------------------------------- shaderTerminateInvocation = true VkPhysicalDeviceSubgroupSizeControlFeaturesEXT: ----------------------------------------------- subgroupSizeControl = true computeFullSubgroups = true VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT: ------------------------------------------------ texelBufferAlignment = true VkPhysicalDeviceTimelineSemaphoreFeatures: ------------------------------------------ timelineSemaphore = true VkPhysicalDeviceTransformFeedbackFeaturesEXT: --------------------------------------------- transformFeedback = true geometryStreams = true VkPhysicalDeviceUniformBufferStandardLayoutFeatures: ---------------------------------------------------- uniformBufferStandardLayout = true VkPhysicalDeviceVariablePointersFeatures: ----------------------------------------- variablePointersStorageBuffer = true variablePointers = true VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT: -------------------------------------------------- vertexAttributeInstanceRateDivisor = true vertexAttributeInstanceRateZeroDivisor = true VkPhysicalDeviceVulkan11Features: --------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false multiview = true multiviewGeometryShader = true multiviewTessellationShader = true variablePointersStorageBuffer = true variablePointers = true protectedMemory = false samplerYcbcrConversion = true shaderDrawParameters = true VkPhysicalDeviceVulkan12Features: --------------------------------- samplerMirrorClampToEdge = true drawIndirectCount = true storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true shaderFloat16 = false shaderInt8 = true descriptorIndexing = true shaderInputAttachmentArrayDynamicIndexing = true shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = true shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = false descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true samplerFilterMinmax = true scalarBlockLayout = true imagelessFramebuffer = true uniformBufferStandardLayout = true shaderSubgroupExtendedTypes = true separateDepthStencilLayouts = true hostQueryReset = true timelineSemaphore = true bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = true vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true shaderOutputViewportIndex = true shaderOutputLayer = true subgroupBroadcastDynamicId = true VkPhysicalDeviceVulkanMemoryModelFeatures: ------------------------------------------ vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true VkPhysicalDeviceYcbcrImageArraysFeaturesEXT: -------------------------------------------- ycbcrImageArrays = true