Gigabyte AMD Radeon RX 5600 OEM

Compare The Gigabyte AMD Radeon RX 5600 OEM Against Other GPUs.

Below is a generalized look at the performance across various test profiles and where relevant the different test profile options exposed for a high-level look at the performance compared to all available public test results on OpenBenchmarking.org.


To find individual public OpenBenchmarking.org results matching this component, use the integrated Google site search page.


Error: couldn't find RGB GLX visual or fbconfig
name of display: :0

WARNING: [Loader Message] Code 0 : terminator_CreateInstance: Failed to CreateInstance in ICD 0.  Skipping ICD.
'DISPLAY' environment variable not set... skipping surface info
==========
VULKANINFO
==========

Vulkan Instance Version: 1.3.226


Instance Extensions: count = 20
===============================
	VK_EXT_acquire_drm_display             : extension revision 1
	VK_EXT_acquire_xlib_display            : extension revision 1
	VK_EXT_debug_report                    : extension revision 10
	VK_EXT_debug_utils                     : extension revision 2
	VK_EXT_direct_mode_display             : extension revision 1
	VK_EXT_display_surface_counter         : extension revision 1
	VK_KHR_device_group_creation           : extension revision 1
	VK_KHR_display                         : extension revision 23
	VK_KHR_external_fence_capabilities     : extension revision 1
	VK_KHR_external_memory_capabilities    : extension revision 1
	VK_KHR_external_semaphore_capabilities : extension revision 1
	VK_KHR_get_display_properties2         : extension revision 1
	VK_KHR_get_physical_device_properties2 : extension revision 2
	VK_KHR_get_surface_capabilities2       : extension revision 1
	VK_KHR_portability_enumeration         : extension revision 1
	VK_KHR_surface                         : extension revision 25
	VK_KHR_surface_protected_capabilities  : extension revision 1
	VK_KHR_wayland_surface                 : extension revision 6
	VK_KHR_xcb_surface                     : extension revision 6
	VK_KHR_xlib_surface                    : extension revision 6

Layers: count = 5
=================
VK_LAYER_AMD_switchable_graphics_32 (AMD switchable graphics layer) Vulkan version 1.3.225, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5600 XT)
		Layer-Device Extensions: count = 0

VK_LAYER_AMD_switchable_graphics_64 (AMD switchable graphics layer) Vulkan version 1.3.225, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5600 XT)
		Layer-Device Extensions: count = 0

VK_LAYER_MANGOHUD_overlay (Vulkan Hud Overlay) Vulkan version 1.3.0, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5600 XT)
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.3.211, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5600 XT)
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.3.211, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id = 0 (AMD Radeon RX 5600 XT)
		Layer-Device Extensions: count = 0

Device Groups:
==============
Group 0:
	Properties:
		physicalDevices: count = 1
			AMD Radeon RX 5600 XT (ID: 0)
		subsetAllocation = 0

	Present Capabilities:
		AMD Radeon RX 5600 XT (ID: 0):
			Can present images from the following devices: count = 1
				AMD Radeon RX 5600 XT (ID: 0)
		Present modes: count = 1
			DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR


Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion        = 4206817 (1.3.225)
	driverVersion     = 8388847 (0x8000ef)
	vendorID          = 0x1002
	deviceID          = 0x731f
	deviceType        = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
	deviceName        = AMD Radeon RX 5600 XT

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 8192
	maxImageDimensionCube                           = 16384
	maxImageArrayLayers                             = 8192
	maxTexelBufferElements                          = 4294967295
	maxUniformBufferRange                           = 4294967295
	maxStorageBufferRange                           = 4294967295
	maxPushConstantsSize                            = 128
	maxMemoryAllocationCount                        = 4294967295
	maxSamplerAllocationCount                       = 1048576
	bufferImageGranularity                          = 0x00000001
	sparseAddressSpaceSize                          = 0x7ff900000000
	maxBoundDescriptorSets                          = 32
	maxPerStageDescriptorSamplers                   = 4294967295
	maxPerStageDescriptorUniformBuffers             = 4294967295
	maxPerStageDescriptorStorageBuffers             = 4294967295
	maxPerStageDescriptorSampledImages              = 4294967295
	maxPerStageDescriptorStorageImages              = 4294967295
	maxPerStageDescriptorInputAttachments           = 4294967295
	maxPerStageResources                            = 4294967295
	maxDescriptorSetSamplers                        = 4294967295
	maxDescriptorSetUniformBuffers                  = 4294967295
	maxDescriptorSetUniformBuffersDynamic           = 8
	maxDescriptorSetStorageBuffers                  = 4294967295
	maxDescriptorSetStorageBuffersDynamic           = 8
	maxDescriptorSetSampledImages                   = 4294967295
	maxDescriptorSetStorageImages                   = 4294967295
	maxDescriptorSetInputAttachments                = 4294967295
	maxVertexInputAttributes                        = 64
	maxVertexInputBindings                          = 32
	maxVertexInputAttributeOffset                   = 4294967295
	maxVertexInputBindingStride                     = 16383
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 120
	maxTessellationControlTotalOutputComponents     = 4096
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 127
	maxGeometryInputComponents                      = 128
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 1023
	maxGeometryTotalOutputComponents                = 4095
	maxFragmentInputComponents                      = 128
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 1
	maxFragmentCombinedOutputResources              = 4294967295
	maxComputeSharedMemorySize                      = 65536
	maxComputeWorkGroupCount: count = 3
		65535
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1024
	maxComputeWorkGroupSize: count = 3
		1024
		1024
		1024
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 8
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 15.9961
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32767
	viewportSubPixelBits                            = 8
	minMemoryMapAlignment                           = 64
	minTexelBufferOffsetAlignment                   = 0x00000004
	minUniformBufferOffsetAlignment                 = 0x00000010
	minStorageBufferOffsetAlignment                 = 0x00000004
	minTexelOffset                                  = -64
	maxTexelOffset                                  = 63
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -2
	maxInterpolationOffset                          = 1
	subPixelInterpolationOffsetBits                 = 8
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 8192
	framebufferColorSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferDepthSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferStencilSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferNoAttachmentsSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageIntegerSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageDepthSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageStencilSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	storageImageSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 10
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		0
		8191.88
	lineWidthRange: count = 2
		0
		8191.88
	pointSizeGranularity                            = 0.125
	lineWidthGranularity                            = 0.125
	strictLines                                     = false
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000001
	optimalBufferCopyRowPitchAlignment              = 0x00000001
	nonCoherentAtomSize                             = 0x00000080

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = true
	residencyStandard2DMultisampleBlockShape = false
	residencyStandard3DBlockShape            = true
	residencyAlignedMipSize                  = false
	residencyNonResidentStrict               = true

VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
-------------------------------------------------------
	primitiveOverestimationSize                 = 0
	maxExtraPrimitiveOverestimationSize         = 0
	extraPrimitiveOverestimationSizeGranularity = 0
	primitiveUnderestimation                    = true
	conservativePointAndLineRasterization       = false
	degenerateTrianglesRasterized               = true
	degenerateLinesRasterized                   = false
	fullyCoveredFragmentShaderInputVariable     = false
	conservativeRasterizationPostDepthCoverage  = true

VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
	maxCustomBorderColorSamplers = 4096

VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
	supportedDepthResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	supportedStencilResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	independentResolveNone = true
	independentResolve     = true

VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
	maxUpdateAfterBindDescriptorsInAllPools              = 4294967295
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = false
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = false
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 4294967295
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 4294967295
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 4294967295
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 4294967295
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 4294967295
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 4294967295
	maxPerStageUpdateAfterBindResources                  = 4294967295
	maxDescriptorSetUpdateAfterBindSamplers              = 4294967295
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 4294967295
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 4294967295
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindSampledImages         = 4294967295
	maxDescriptorSetUpdateAfterBindStorageImages         = 4294967295
	maxDescriptorSetUpdateAfterBindInputAttachments      = 4294967295

VkPhysicalDeviceDriverProperties:
---------------------------------
	driverID        = DRIVER_ID_AMD_OPEN_SOURCE
	driverName      = AMD open-source driver
	driverInfo      = 2022.Q3.4 (LLPC)
	conformanceVersion:
		major    = 1
		minor    = 3
		subminor = 0
		patch    = 0

VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
	minImportedHostPointerAlignment = 0x00001000

VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
	denormBehaviorIndependence            = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	roundingModeIndependence              = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	shaderSignedZeroInfNanPreserveFloat16 = true
	shaderSignedZeroInfNanPreserveFloat32 = true
	shaderSignedZeroInfNanPreserveFloat64 = true
	shaderDenormPreserveFloat16           = true
	shaderDenormPreserveFloat32           = true
	shaderDenormPreserveFloat64           = true
	shaderDenormFlushToZeroFloat16        = true
	shaderDenormFlushToZeroFloat32        = true
	shaderDenormFlushToZeroFloat64        = true
	shaderRoundingModeRTEFloat16          = true
	shaderRoundingModeRTEFloat32          = true
	shaderRoundingModeRTEFloat64          = true
	shaderRoundingModeRTZFloat16          = true
	shaderRoundingModeRTZFloat32          = true
	shaderRoundingModeRTZFloat64          = true

VkPhysicalDeviceIDProperties:
-----------------------------
	deviceNodeMask  = 1
	deviceLUIDValid = false

VkPhysicalDeviceInlineUniformBlockProperties:
---------------------------------------------
	maxInlineUniformBlockSize                               = 65536
	maxPerStageDescriptorInlineUniformBlocks                = 16
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 16
	maxDescriptorSetInlineUniformBlocks                     = 16
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks      = 16

VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
	lineSubPixelPrecisionBits = 4

VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
	maxPerSetDescriptors    = 4294967295
	maxMemoryAllocationSize = 0x80000000

VkPhysicalDeviceMaintenance4Properties:
---------------------------------------
	maxBufferSize = 0x80000000

VkPhysicalDeviceMultiviewProperties:
------------------------------------
	maxMultiviewViewCount     = 6
	maxMultiviewInstanceIndex = 4294967295

VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
	pciDomain   = 0
	pciBus      = 47
	pciDevice   = 0
	pciFunction = 0

VkPhysicalDevicePointClippingProperties:
----------------------------------------
	pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES

VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
	protectedNoFault = false

VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
	provokingVertexModePerPipeline                       = true
	transformFeedbackPreservesTriangleFanProvokingVertex = true

VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
	maxPushDescriptors = 32

VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
	robustStorageBufferAccessSizeAlignment = 0x00000004
	robustUniformBufferAccessSizeAlignment = 0x00000004

VkPhysicalDeviceSampleLocationsPropertiesEXT:
---------------------------------------------
	sampleLocationSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxSampleLocationGridSize:
		width  = 2
		height = 2
	sampleLocationCoordinateRange: count = 2
		0
		1
	sampleLocationSubPixelBits       = 4
	variableSampleLocations          = true

VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
	filterMinmaxSingleComponentFormats = true
	filterMinmaxImageComponentMapping  = true

VkPhysicalDeviceShaderIntegerDotProductProperties:
--------------------------------------------------
	integerDotProduct8BitUnsignedAccelerated                                      = false
	integerDotProduct8BitSignedAccelerated                                        = false
	integerDotProduct8BitMixedSignednessAccelerated                               = false
	integerDotProduct4x8BitPackedUnsignedAccelerated                              = false
	integerDotProduct4x8BitPackedSignedAccelerated                                = false
	integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = false
	integerDotProduct16BitUnsignedAccelerated                                     = true
	integerDotProduct16BitSignedAccelerated                                       = true
	integerDotProduct16BitMixedSignednessAccelerated                              = false
	integerDotProduct32BitUnsignedAccelerated                                     = false
	integerDotProduct32BitSignedAccelerated                                       = false
	integerDotProduct32BitMixedSignednessAccelerated                              = false
	integerDotProduct64BitUnsignedAccelerated                                     = false
	integerDotProduct64BitSignedAccelerated                                       = false
	integerDotProduct64BitMixedSignednessAccelerated                              = false
	integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = false
	integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = false
	integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = false
	integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = false
	integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = false
	integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
	integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = true
	integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = true
	integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = false

VkPhysicalDeviceSubgroupProperties:
-----------------------------------
	subgroupSize              = 64
	supportedStages: count = 8
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL
	supportedOperations: count = 8
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	quadOperationsInAllStages = true

VkPhysicalDeviceSubgroupSizeControlProperties:
----------------------------------------------
	minSubgroupSize              = 32
	maxSubgroupSize              = 64
	maxComputeWorkgroupSubgroups = 4294967295
	requiredSubgroupSizeStages:
		None

VkPhysicalDeviceTexelBufferAlignmentProperties:
-----------------------------------------------
	storageTexelBufferOffsetAlignmentBytes       = 0x00000004
	storageTexelBufferOffsetSingleTexelAlignment = true
	uniformTexelBufferOffsetAlignmentBytes       = 0x00000004
	uniformTexelBufferOffsetSingleTexelAlignment = true

VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
	maxTimelineSemaphoreValueDifference = 4294967295

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0xffffffff
	maxTransformFeedbackStreamDataSize         = 512
	maxTransformFeedbackBufferDataSize         = 512
	maxTransformFeedbackBufferDataStride       = 512
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = true
	transformFeedbackRasterizationStreamSelect = false
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 4294967295

VkPhysicalDeviceVulkan11Properties:
-----------------------------------
	deviceNodeMask                    = 1
	deviceLUIDValid                   = false
	subgroupSize                      = 64
	subgroupSupportedStages: count = 8
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL
	subgroupSupportedOperations: count = 8
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	subgroupQuadOperationsInAllStages = true
	pointClippingBehavior             = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
	maxMultiviewViewCount             = 6
	maxMultiviewInstanceIndex         = 4294967295
	protectedNoFault                  = false
	maxPerSetDescriptors              = 4294967295
	maxMemoryAllocationSize           = 0x80000000

VkPhysicalDeviceVulkan12Properties:
-----------------------------------
	driverID                                             = DRIVER_ID_AMD_OPEN_SOURCE
	driverName                                           = AMD open-source driver
	driverInfo                                           = 2022.Q3.4 (LLPC)
	conformanceVersion:
		major    = 1
		minor    = 3
		subminor = 0
		patch    = 0
	denormBehaviorIndependence                           = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	roundingModeIndependence                             = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	shaderSignedZeroInfNanPreserveFloat16                = true
	shaderSignedZeroInfNanPreserveFloat32                = true
	shaderSignedZeroInfNanPreserveFloat64                = true
	shaderDenormPreserveFloat16                          = true
	shaderDenormPreserveFloat32                          = true
	shaderDenormPreserveFloat64                          = true
	shaderDenormFlushToZeroFloat16                       = true
	shaderDenormFlushToZeroFloat32                       = true
	shaderDenormFlushToZeroFloat64                       = true
	shaderRoundingModeRTEFloat16                         = true
	shaderRoundingModeRTEFloat32                         = true
	shaderRoundingModeRTEFloat64                         = true
	shaderRoundingModeRTZFloat16                         = true
	shaderRoundingModeRTZFloat32                         = true
	shaderRoundingModeRTZFloat64                         = true
	maxUpdateAfterBindDescriptorsInAllPools              = 4294967295
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = false
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = false
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 4294967295
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 4294967295
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 4294967295
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 4294967295
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 4294967295
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 4294967295
	maxPerStageUpdateAfterBindResources                  = 4294967295
	maxDescriptorSetUpdateAfterBindSamplers              = 4294967295
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 4294967295
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 4294967295
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindSampledImages         = 4294967295
	maxDescriptorSetUpdateAfterBindStorageImages         = 4294967295
	maxDescriptorSetUpdateAfterBindInputAttachments      = 4294967295
	supportedDepthResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	supportedStencilResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	independentResolveNone                               = true
	independentResolve                                   = true
	filterMinmaxSingleComponentFormats                   = true
	filterMinmaxImageComponentMapping                    = true
	maxTimelineSemaphoreValueDifference                  = 4294967295
	framebufferIntegerColorSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT

VkPhysicalDeviceVulkan13Properties:
-----------------------------------
	minSubgroupSize                                                               = 32
	maxSubgroupSize                                                               = 64
	maxComputeWorkgroupSubgroups                                                  = 4294967295
	requiredSubgroupSizeStages:
		None
	maxInlineUniformBlockSize                                                     = 65536
	maxPerStageDescriptorInlineUniformBlocks                                      = 16
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks                       = 16
	maxDescriptorSetInlineUniformBlocks                                           = 16
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks                            = 16
	maxInlineUniformTotalSize                                                     = 4294967295
	integerDotProduct8BitUnsignedAccelerated                                      = false
	integerDotProduct8BitSignedAccelerated                                        = false
	integerDotProduct8BitMixedSignednessAccelerated                               = false
	integerDotProduct4x8BitPackedUnsignedAccelerated                              = false
	integerDotProduct4x8BitPackedSignedAccelerated                                = false
	integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = false
	integerDotProduct16BitUnsignedAccelerated                                     = true
	integerDotProduct16BitSignedAccelerated                                       = true
	integerDotProduct16BitMixedSignednessAccelerated                              = false
	integerDotProduct32BitUnsignedAccelerated                                     = false
	integerDotProduct32BitSignedAccelerated                                       = false
	integerDotProduct32BitMixedSignednessAccelerated                              = false
	integerDotProduct64BitUnsignedAccelerated                                     = false
	integerDotProduct64BitSignedAccelerated                                       = false
	integerDotProduct64BitMixedSignednessAccelerated                              = false
	integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = false
	integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = false
	integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = false
	integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = false
	integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = false
	integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
	integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = true
	integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = true
	integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = false
	storageTexelBufferOffsetAlignmentBytes                                        = 0x00000004
	storageTexelBufferOffsetSingleTexelAlignment                                  = true
	uniformTexelBufferOffsetAlignmentBytes                                        = 0x00000004
	uniformTexelBufferOffsetSingleTexelAlignment                                  = true
	maxBufferSize                                                                 = 0x80000000


Device Extensions: count = 135
	VK_AMD_buffer_marker                        : extension revision 1
	VK_AMD_device_coherent_memory               : extension revision 1
	VK_AMD_draw_indirect_count                  : extension revision 2
	VK_AMD_gcn_shader                           : extension revision 1
	VK_AMD_gpa_interface                        : extension revision 1
	VK_AMD_gpu_shader_half_float                : extension revision 2
	VK_AMD_gpu_shader_int16                     : extension revision 2
	VK_AMD_memory_overallocation_behavior       : extension revision 1
	VK_AMD_mixed_attachment_samples             : extension revision 1
	VK_AMD_shader_ballot                        : extension revision 1
	VK_AMD_shader_core_properties               : extension revision 2
	VK_AMD_shader_core_properties2              : extension revision 1
	VK_AMD_shader_early_and_late_fragment_tests : extension revision 1
	VK_AMD_shader_explicit_vertex_parameter     : extension revision 1
	VK_AMD_shader_fragment_mask                 : extension revision 1
	VK_AMD_shader_image_load_store_lod          : extension revision 1
	VK_AMD_shader_info                          : extension revision 1
	VK_AMD_shader_trinary_minmax                : extension revision 1
	VK_AMD_texture_gather_bias_lod              : extension revision 1
	VK_EXT_4444_formats                         : extension revision 1
	VK_EXT_border_color_swizzle                 : extension revision 1
	VK_EXT_calibrated_timestamps                : extension revision 2
	VK_EXT_color_write_enable                   : extension revision 1
	VK_EXT_conditional_rendering                : extension revision 2
	VK_EXT_conservative_rasterization           : extension revision 1
	VK_EXT_custom_border_color                  : extension revision 12
	VK_EXT_depth_clip_control                   : extension revision 1
	VK_EXT_depth_clip_enable                    : extension revision 1
	VK_EXT_depth_range_unrestricted             : extension revision 1
	VK_EXT_descriptor_indexing                  : extension revision 2
	VK_EXT_extended_dynamic_state               : extension revision 1
	VK_EXT_extended_dynamic_state2              : extension revision 1
	VK_EXT_external_memory_dma_buf              : extension revision 1
	VK_EXT_external_memory_host                 : extension revision 1
	VK_EXT_global_priority                      : extension revision 2
	VK_EXT_global_priority_query                : extension revision 1
	VK_EXT_hdr_metadata                         : extension revision 2
	VK_EXT_host_query_reset                     : extension revision 1
	VK_EXT_image_robustness                     : extension revision 1
	VK_EXT_image_view_min_lod                   : extension revision 1
	VK_EXT_index_type_uint8                     : extension revision 1
	VK_EXT_inline_uniform_block                 : extension revision 1
	VK_EXT_line_rasterization                   : extension revision 1
	VK_EXT_load_store_op_none                   : extension revision 1
	VK_EXT_memory_budget                        : extension revision 1
	VK_EXT_memory_priority                      : extension revision 1
	VK_EXT_non_seamless_cube_map                : extension revision 1
	VK_EXT_pageable_device_local_memory         : extension revision 1
	VK_EXT_pci_bus_info                         : extension revision 2
	VK_EXT_pipeline_creation_cache_control      : extension revision 3
	VK_EXT_pipeline_creation_feedback           : extension revision 1
	VK_EXT_post_depth_coverage                  : extension revision 1
	VK_EXT_primitive_topology_list_restart      : extension revision 1
	VK_EXT_private_data                         : extension revision 1
	VK_EXT_provoking_vertex                     : extension revision 1
	VK_EXT_queue_family_foreign                 : extension revision 1
	VK_EXT_robustness2                          : extension revision 1
	VK_EXT_sample_locations                     : extension revision 1
	VK_EXT_sampler_filter_minmax                : extension revision 2
	VK_EXT_scalar_block_layout                  : extension revision 1
	VK_EXT_separate_stencil_usage               : extension revision 1
	VK_EXT_shader_atomic_float                  : extension revision 1
	VK_EXT_shader_atomic_float2                 : extension revision 1
	VK_EXT_shader_demote_to_helper_invocation   : extension revision 1
	VK_EXT_shader_image_atomic_int64            : extension revision 1
	VK_EXT_shader_stencil_export                : extension revision 1
	VK_EXT_shader_subgroup_ballot               : extension revision 1
	VK_EXT_shader_subgroup_vote                 : extension revision 1
	VK_EXT_shader_viewport_index_layer          : extension revision 1
	VK_EXT_subgroup_size_control                : extension revision 2
	VK_EXT_texel_buffer_alignment               : extension revision 1
	VK_EXT_tooling_info                         : extension revision 1
	VK_EXT_transform_feedback                   : extension revision 1
	VK_EXT_vertex_attribute_divisor             : extension revision 3
	VK_EXT_ycbcr_image_arrays                   : extension revision 1
	VK_GOOGLE_decorate_string                   : extension revision 1
	VK_GOOGLE_hlsl_functionality1               : extension revision 1
	VK_GOOGLE_user_type                         : extension revision 1
	VK_KHR_16bit_storage                        : extension revision 1
	VK_KHR_8bit_storage                         : extension revision 1
	VK_KHR_bind_memory2                         : extension revision 1
	VK_KHR_buffer_device_address                : extension revision 1
	VK_KHR_copy_commands2                       : extension revision 1
	VK_KHR_create_renderpass2                   : extension revision 1
	VK_KHR_dedicated_allocation                 : extension revision 3
	VK_KHR_depth_stencil_resolve                : extension revision 1
	VK_KHR_descriptor_update_template           : extension revision 1
	VK_KHR_device_group                         : extension revision 4
	VK_KHR_draw_indirect_count                  : extension revision 1
	VK_KHR_driver_properties                    : extension revision 1
	VK_KHR_dynamic_rendering                    : extension revision 1
	VK_KHR_external_fence                       : extension revision 1
	VK_KHR_external_fence_fd                    : extension revision 1
	VK_KHR_external_memory                      : extension revision 1
	VK_KHR_external_memory_fd                   : extension revision 1
	VK_KHR_external_semaphore                   : extension revision 1
	VK_KHR_external_semaphore_fd                : extension revision 1
	VK_KHR_format_feature_flags2                : extension revision 2
	VK_KHR_get_memory_requirements2             : extension revision 1
	VK_KHR_global_priority                      : extension revision 1
	VK_KHR_image_format_list                    : extension revision 1
	VK_KHR_imageless_framebuffer                : extension revision 1
	VK_KHR_maintenance1                         : extension revision 2
	VK_KHR_maintenance2                         : extension revision 1
	VK_KHR_maintenance3                         : extension revision 1
	VK_KHR_maintenance4                         : extension revision 2
	VK_KHR_multiview                            : extension revision 1
	VK_KHR_pipeline_executable_properties       : extension revision 1
	VK_KHR_pipeline_library                     : extension revision 1
	VK_KHR_push_descriptor                      : extension revision 2
	VK_KHR_relaxed_block_layout                 : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge         : extension revision 3
	VK_KHR_sampler_ycbcr_conversion             : extension revision 14
	VK_KHR_separate_depth_stencil_layouts       : extension revision 1
	VK_KHR_shader_atomic_int64                  : extension revision 1
	VK_KHR_shader_clock                         : extension revision 1
	VK_KHR_shader_draw_parameters               : extension revision 1
	VK_KHR_shader_float16_int8                  : extension revision 1
	VK_KHR_shader_float_controls                : extension revision 4
	VK_KHR_shader_integer_dot_product           : extension revision 1
	VK_KHR_shader_non_semantic_info             : extension revision 1
	VK_KHR_shader_subgroup_extended_types       : extension revision 1
	VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1
	VK_KHR_shader_terminate_invocation          : extension revision 1
	VK_KHR_spirv_1_4                            : extension revision 1
	VK_KHR_storage_buffer_storage_class         : extension revision 1
	VK_KHR_swapchain                            : extension revision 70
	VK_KHR_swapchain_mutable_format             : extension revision 1
	VK_KHR_synchronization2                     : extension revision 1
	VK_KHR_timeline_semaphore                   : extension revision 2
	VK_KHR_uniform_buffer_standard_layout       : extension revision 1
	VK_KHR_variable_pointers                    : extension revision 1
	VK_KHR_vulkan_memory_model                  : extension revision 3
	VK_KHR_workgroup_memory_explicit_layout     : extension revision 1
	VK_KHR_zero_initialize_workgroup_memory     : extension revision 1

VkQueueFamilyProperties:
========================
	queueProperties[0]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 1
		queueFlags                  = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
		timestampValidBits          = 64
		present support             = false
		VkQueueFamilyGlobalPriorityPropertiesKHR:
		-----------------------------------------
			priorityCount  = 4
			priorities: count = 4
				QUEUE_GLOBAL_PRIORITY_LOW_KHR
				QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
				QUEUE_GLOBAL_PRIORITY_HIGH_KHR
				QUEUE_GLOBAL_PRIORITY_REALTIME_KHR


	queueProperties[1]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 4
		queueFlags                  = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
		timestampValidBits          = 64
		present support             = false
		VkQueueFamilyGlobalPriorityPropertiesKHR:
		-----------------------------------------
			priorityCount  = 4
			priorities: count = 4
				QUEUE_GLOBAL_PRIORITY_LOW_KHR
				QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
				QUEUE_GLOBAL_PRIORITY_HIGH_KHR
				QUEUE_GLOBAL_PRIORITY_REALTIME_KHR


	queueProperties[2]:
	-------------------
		minImageTransferGranularity = (16,16,8)
		queueCount                  = 2
		queueFlags                  = QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
		timestampValidBits          = 64
		present support             = false
		VkQueueFamilyGlobalPriorityPropertiesKHR:
		-----------------------------------------
			priorityCount  = 1
			priorities: count = 1
				QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR


VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 3
	memoryHeaps[0]:
		size   = 6157238272 (0x16f000000) (5.73 GiB)
		budget = 5849376256 (0x15ca66600) (5.45 GiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags: count = 2
			MEMORY_HEAP_DEVICE_LOCAL_BIT
			MEMORY_HEAP_MULTI_INSTANCE_BIT
	memoryHeaps[1]:
		size   = 67498934272 (0xfb7400000) (62.86 GiB)
		budget = 64123985920 (0xeee166000) (59.72 GiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags:
			None
	memoryHeaps[2]:
		size   = 268435456 (0x10000000) (256.00 MiB)
		budget = 255013680 (0x0f333330) (243.20 MiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags: count = 2
			MEMORY_HEAP_DEVICE_LOCAL_BIT
			MEMORY_HEAP_MULTI_INSTANCE_BIT
memoryTypes: count = 8
	memoryTypes[0]:
		heapIndex     = 0
		propertyFlags = 0x0001: count = 1
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[1]:
		heapIndex     = 1
		propertyFlags = 0x0006: count = 2
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[2]:
		heapIndex     = 2
		propertyFlags = 0x0007: count = 3
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[3]:
		heapIndex     = 1
		propertyFlags = 0x000e: count = 3
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[4]:
		heapIndex     = 0
		propertyFlags = 0x00c1: count = 3
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				None
	memoryTypes[5]:
		heapIndex     = 1
		propertyFlags = 0x00c6: count = 4
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				None
	memoryTypes[6]:
		heapIndex     = 2
		propertyFlags = 0x00c7: count = 5
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				None
	memoryTypes[7]:
		heapIndex     = 1
		propertyFlags = 0x00ce: count = 5
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				None

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = true
	wideLines                               = true
	largePoints                             = true
	alphaToOne                              = false
	multiViewport                           = true
	samplerAnisotropy                       = true
	textureCompressionETC2                  = false
	textureCompressionASTC_LDR              = false
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = true
	shaderStorageImageMultisample           = true
	shaderStorageImageReadWithoutFormat     = true
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = true
	shaderSampledImageArrayDynamicIndexing  = true
	shaderStorageBufferArrayDynamicIndexing = true
	shaderStorageImageArrayDynamicIndexing  = true
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = true
	shaderInt64                             = true
	shaderInt16                             = true
	shaderResourceResidency                 = true
	shaderResourceMinLod                    = true
	sparseBinding                           = true
	sparseResidencyBuffer                   = true
	sparseResidencyImage2D                  = true
	sparseResidencyImage3D                  = true
	sparseResidency2Samples                 = false
	sparseResidency4Samples                 = false
	sparseResidency8Samples                 = false
	sparseResidency16Samples                = false
	sparseResidencyAliased                  = true
	variableMultisampleRate                 = true
	inheritedQueries                        = true

VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = false
	storageInputOutput16               = true

VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
	formatA4R4G4B4 = true
	formatA4B4G4R4 = true

VkPhysicalDevice8BitStorageFeatures:
------------------------------------
	storageBuffer8BitAccess           = true
	uniformAndStorageBuffer8BitAccess = true
	storagePushConstant8              = false

VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
	borderColorSwizzle          = true
	borderColorSwizzleFromImage = true

VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = true
	bufferDeviceAddressMultiDevice   = false

VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
	colorWriteEnable = true

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
	conditionalRendering          = true
	inheritedConditionalRendering = true

VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
	customBorderColors             = true
	customBorderColorWithoutFormat = true

VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
	depthClipControl = true

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
	depthClipEnable = true

VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
	shaderInputAttachmentArrayDynamicIndexing          = true
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = true
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true

VkPhysicalDeviceDynamicRenderingFeatures:
-----------------------------------------
	dynamicRendering = true

VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
	extendedDynamicState2                   = true
	extendedDynamicState2LogicOp            = false
	extendedDynamicState2PatchControlPoints = false

VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
	extendedDynamicState = true

VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR:
-----------------------------------------------
	globalPriorityQuery = true

VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
	hostQueryReset = true

VkPhysicalDeviceImageRobustnessFeatures:
----------------------------------------
	robustImageAccess = true

VkPhysicalDeviceImageViewMinLodFeaturesEXT:
-------------------------------------------
	minLod = true

VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
	imagelessFramebuffer = true

VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
	indexTypeUint8 = true

VkPhysicalDeviceInlineUniformBlockFeatures:
-------------------------------------------
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true

VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
	rectangularLines         = false
	bresenhamLines           = true
	smoothLines              = false
	stippledRectangularLines = false
	stippledBresenhamLines   = true
	stippledSmoothLines      = false

VkPhysicalDeviceMaintenance4Features:
-------------------------------------
	maintenance4 = true

VkPhysicalDeviceMemoryPriorityFeaturesEXT:
------------------------------------------
	memoryPriority = true

VkPhysicalDeviceMultiviewFeatures:
----------------------------------
	multiview                   = true
	multiviewGeometryShader     = false
	multiviewTessellationShader = true

VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
----------------------------------------------
	nonSeamlessCubeMap = true

VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT:
-----------------------------------------------------
	pageableDeviceLocalMemory = true

VkPhysicalDevicePipelineCreationCacheControlFeatures:
-----------------------------------------------------
	pipelineCreationCacheControl = true

VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
	pipelineExecutableInfo = true

VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
	primitiveTopologyListRestart      = true
	primitiveTopologyPatchListRestart = false

VkPhysicalDevicePrivateDataFeatures:
------------------------------------
	privateData = true

VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
	protectedMemory = false

VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
	provokingVertexLast                       = true
	transformFeedbackPreservesProvokingVertex = true

VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
	robustBufferAccess2 = true
	robustImageAccess2  = true
	nullDescriptor      = true

VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
	samplerYcbcrConversion = true

VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
	scalarBlockLayout = true

VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
	separateDepthStencilLayouts = true

VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT:
----------------------------------------------
	shaderBufferFloat16Atomics      = false
	shaderBufferFloat16AtomicAdd    = false
	shaderBufferFloat16AtomicMinMax = false
	shaderBufferFloat32AtomicMinMax = true
	shaderBufferFloat64AtomicMinMax = true
	shaderSharedFloat16Atomics      = false
	shaderSharedFloat16AtomicAdd    = false
	shaderSharedFloat16AtomicMinMax = false
	shaderSharedFloat32AtomicMinMax = true
	shaderSharedFloat64AtomicMinMax = true
	shaderImageFloat32AtomicMinMax  = true
	sparseImageFloat32AtomicMinMax  = true

VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
	shaderBufferFloat32Atomics   = true
	shaderBufferFloat32AtomicAdd = false
	shaderBufferFloat64Atomics   = true
	shaderBufferFloat64AtomicAdd = false
	shaderSharedFloat32Atomics   = true
	shaderSharedFloat32AtomicAdd = false
	shaderSharedFloat64Atomics   = true
	shaderSharedFloat64AtomicAdd = false
	shaderImageFloat32Atomics    = true
	shaderImageFloat32AtomicAdd  = false
	sparseImageFloat32Atomics    = true
	sparseImageFloat32AtomicAdd  = false

VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
	shaderBufferInt64Atomics = true
	shaderSharedInt64Atomics = true

VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
	shaderSubgroupClock = true
	shaderDeviceClock   = true

VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
-------------------------------------------------------
	shaderDemoteToHelperInvocation = true

VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
	shaderDrawParameters = true

VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
	shaderFloat16 = true
	shaderInt8    = true

VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT:
--------------------------------------------------
	shaderImageInt64Atomics = true
	sparseImageInt64Atomics = true

VkPhysicalDeviceShaderIntegerDotProductFeatures:
------------------------------------------------
	shaderIntegerDotProduct = true

VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
	shaderSubgroupExtendedTypes = true

VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
------------------------------------------------------------
	shaderSubgroupUniformControlFlow = true

VkPhysicalDeviceShaderTerminateInvocationFeatures:
--------------------------------------------------
	shaderTerminateInvocation = true

VkPhysicalDeviceSubgroupSizeControlFeatures:
--------------------------------------------
	subgroupSizeControl  = true
	computeFullSubgroups = true

VkPhysicalDeviceSynchronization2Features:
-----------------------------------------
	synchronization2 = true

VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
	texelBufferAlignment = true

VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
--------------------------------------------------
	textureCompressionASTC_HDR = false

VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
	timelineSemaphore = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
	uniformBufferStandardLayout = true

VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
	variablePointersStorageBuffer = true
	variablePointers              = true

VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = true

VkPhysicalDeviceVulkan11Features:
---------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = false
	storageInputOutput16               = true
	multiview                          = true
	multiviewGeometryShader            = false
	multiviewTessellationShader        = true
	variablePointersStorageBuffer      = true
	variablePointers                   = true
	protectedMemory                    = false
	samplerYcbcrConversion             = true
	shaderDrawParameters               = true

VkPhysicalDeviceVulkan12Features:
---------------------------------
	samplerMirrorClampToEdge                           = true
	drawIndirectCount                                  = true
	storageBuffer8BitAccess                            = true
	uniformAndStorageBuffer8BitAccess                  = true
	storagePushConstant8                               = false
	shaderBufferInt64Atomics                           = true
	shaderSharedInt64Atomics                           = true
	shaderFloat16                                      = true
	shaderInt8                                         = true
	descriptorIndexing                                 = true
	shaderInputAttachmentArrayDynamicIndexing          = true
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = true
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true
	samplerFilterMinmax                                = true
	scalarBlockLayout                                  = true
	imagelessFramebuffer                               = true
	uniformBufferStandardLayout                        = true
	shaderSubgroupExtendedTypes                        = true
	separateDepthStencilLayouts                        = true
	hostQueryReset                                     = true
	timelineSemaphore                                  = true
	bufferDeviceAddress                                = true
	bufferDeviceAddressCaptureReplay                   = true
	bufferDeviceAddressMultiDevice                     = false
	vulkanMemoryModel                                  = true
	vulkanMemoryModelDeviceScope                       = true
	vulkanMemoryModelAvailabilityVisibilityChains      = false
	shaderOutputViewportIndex                          = true
	shaderOutputLayer                                  = true
	subgroupBroadcastDynamicId                         = true

VkPhysicalDeviceVulkan13Features:
---------------------------------
	robustImageAccess                                  = true
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true
	pipelineCreationCacheControl                       = true
	privateData                                        = true
	shaderDemoteToHelperInvocation                     = true
	shaderTerminateInvocation                          = true
	subgroupSizeControl                                = true
	computeFullSubgroups                               = true
	synchronization2                                   = true
	textureCompressionASTC_HDR                         = false
	shaderZeroInitializeWorkgroupMemory                = true
	dynamicRendering                                   = true
	shaderIntegerDotProduct                            = true
	maintenance4                                       = true

VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
	vulkanMemoryModel                             = true
	vulkanMemoryModelDeviceScope                  = true
	vulkanMemoryModelAvailabilityVisibilityChains = false

VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
---------------------------------------------------------
	workgroupMemoryExplicitLayout                  = true
	workgroupMemoryExplicitLayoutScalarBlockLayout = true
	workgroupMemoryExplicitLayout8BitAccess        = true
	workgroupMemoryExplicitLayout16BitAccess       = true

VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
	ycbcrImageArrays = true

VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
------------------------------------------------------
	shaderZeroInitializeWorkgroupMemory = true