Gigabyte AMD Radeon RX 5600 OEM

Compare The Gigabyte AMD Radeon RX 5600 OEM Against Other GPUs.

Below is a generalized look at the performance across various test profiles and where relevant the different test profile options exposed for a high-level look at the performance compared to all available public test results on OpenBenchmarking.org.


To find individual public OpenBenchmarking.org results matching this component, use the integrated Google site search page.


Error: couldn't find RGB GLX visual or fbconfig
name of display: :0

ERROR: [Loader Message] Code 0 : /usr/lib/i386-linux-gnu/libvulkan_intel.so: wrong ELF class: ELFCLASS32
ERROR: [Loader Message] Code 0 : /usr/lib/i386-linux-gnu/libvulkan_radeon.so: wrong ELF class: ELFCLASS32
WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
WARNING: disabling NGG because ACO is used.
skipping config: /usr/bin/MangoHud.conf [ not found ]
skipping config: /home/hendy643/.config/MangoHud/vulkaninfo.conf [ not found ]
parsing config: /home/hendy643/.config/MangoHud/MangoHud.conf [ ok ]
MANGOHUD: Connected to D-Bus as ":1.463".
MANGOHUD: The name org.mpris.MediaPlayer2.spotify was not provided by any .service files
MANGOHUD: Failed to get initial media player metadata.
MANGOHUD: can't find file pci.ids
==========
VULKANINFO
==========

Vulkan Instance Version: 1.2.131


Instance Extensions: count = 18
====================
	VK_EXT_acquire_xlib_display            : extension revision 1
	VK_EXT_debug_report                    : extension revision 9
	VK_EXT_debug_utils                     : extension revision 1
	VK_EXT_direct_mode_display             : extension revision 1
	VK_EXT_display_surface_counter         : extension revision 1
	VK_KHR_device_group_creation           : extension revision 1
	VK_KHR_display                         : extension revision 23
	VK_KHR_external_fence_capabilities     : extension revision 1
	VK_KHR_external_memory_capabilities    : extension revision 1
	VK_KHR_external_semaphore_capabilities : extension revision 1
	VK_KHR_get_display_properties2         : extension revision 1
	VK_KHR_get_physical_device_properties2 : extension revision 1
	VK_KHR_get_surface_capabilities2       : extension revision 1
	VK_KHR_surface                         : extension revision 25
	VK_KHR_surface_protected_capabilities  : extension revision 1
	VK_KHR_wayland_surface                 : extension revision 6
	VK_KHR_xcb_surface                     : extension revision 6
	VK_KHR_xlib_surface                    : extension revision 6

Layers: count = 7
=======
MangoHud x86_64 (Vulkan Hud Overlay) Vulkan version 1.2.135, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id 	: 0 (AMD RADV/ACO NAVI10 (LLVM 9.0.1))
		Layer-Device Extensions: count = 0

VK_LAYER_LUNARG_standard_validation (LunarG Standard Validation Layer) Vulkan version 1.0.131, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id 	: 0 (AMD RADV/ACO NAVI10 (LLVM 9.0.1))
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.1.73, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id 	: 0 (AMD RADV/ACO NAVI10 (LLVM 9.0.1))
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.2.136, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id 	: 0 (AMD RADV/ACO NAVI10 (LLVM 9.0.1))
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.2.136, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id 	: 0 (AMD RADV/ACO NAVI10 (LLVM 9.0.1))
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.2.136, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id 	: 0 (AMD RADV/ACO NAVI10 (LLVM 9.0.1))
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.2.136, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 1
		GPU id 	: 0 (AMD RADV/ACO NAVI10 (LLVM 9.0.1))
		Layer-Device Extensions: count = 0

Presentable Surfaces:
=====================
GPU id : 0 (AMD RADV/ACO NAVI10 (LLVM 9.0.1)):
	Surface types: count = 2
		VK_KHR_xcb_surface
		VK_KHR_xlib_surface
	Formats: count = 2
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 3
		PRESENT_MODE_IMMEDIATE_KHR
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount       = 3
		maxImageCount       = 0
		currentExtent:
			width  = 256
			height = 256
		minImageExtent:
			width  = 256
			height = 256
		maxImageExtent:
			width  = 256
			height = 256
		maxImageArrayLayers = 1
		supportedTransforms:
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform:
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha:
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_INHERIT_BIT_KHR
		supportedUsageFlags:
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
	VkSurfaceCapabilities2EXT:
	--------------------------
		supportedSurfaceCounters:
			None
	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false



Groups:
=======
	Device Group Properties (Group 0):
		physicalDeviceCount: count = 1
			AMD RADV/ACO NAVI10 (LLVM 9.0.1) (ID: 0)
		subsetAllocation = 0

	Device Group Present Capabilities (Group 0):
MANGOHUD: can't find file pci.ids
		AMD RADV/ACO NAVI10 (LLVM 9.0.1) (ID: 0)
		Can present images from the following devices:
			AMD RADV/ACO NAVI10 (LLVM 9.0.1) (ID: 0)
		Present modes:
			DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR


Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion     = 4202624 (1.2.128)
	driverVersion  = 83886084 (0x5000004)
	vendorID       = 0x1002
	deviceID       = 0x731f
	deviceType     = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
	deviceName     = AMD RADV/ACO NAVI10 (LLVM 9.0.1)

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 2048
	maxImageDimensionCube                           = 16384
	maxImageArrayLayers                             = 2048
	maxTexelBufferElements                          = 134217728
	maxUniformBufferRange                           = 4294967295
	maxStorageBufferRange                           = 4294967295
	maxPushConstantsSize                            = 128
	maxMemoryAllocationCount                        = 4294967295
	maxSamplerAllocationCount                       = 65536
	bufferImageGranularity                          = 0x00000040
	sparseAddressSpaceSize                          = 0xffffffff
	maxBoundDescriptorSets                          = 32
	maxPerStageDescriptorSamplers                   = 8388606
	maxPerStageDescriptorUniformBuffers             = 8388606
	maxPerStageDescriptorStorageBuffers             = 8388606
	maxPerStageDescriptorSampledImages              = 8388606
	maxPerStageDescriptorStorageImages              = 8388606
	maxPerStageDescriptorInputAttachments           = 8388606
	maxPerStageResources                            = 8388606
	maxDescriptorSetSamplers                        = 8388606
	maxDescriptorSetUniformBuffers                  = 8388606
	maxDescriptorSetUniformBuffersDynamic           = 16
	maxDescriptorSetStorageBuffers                  = 8388606
	maxDescriptorSetStorageBuffersDynamic           = 8
	maxDescriptorSetSampledImages                   = 8388606
	maxDescriptorSetStorageImages                   = 8388606
	maxDescriptorSetInputAttachments                = 8388606
	maxVertexInputAttributes                        = 32
	maxVertexInputBindings                          = 32
	maxVertexInputAttributeOffset                   = 2047
	maxVertexInputBindingStride                     = 2048
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 120
	maxTessellationControlTotalOutputComponents     = 4096
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 127
	maxGeometryInputComponents                      = 64
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 256
	maxGeometryTotalOutputComponents                = 1024
	maxFragmentInputComponents                      = 128
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 1
	maxFragmentCombinedOutputResources              = 8
	maxComputeSharedMemorySize                      = 32768
	maxComputeWorkGroupCount: count = 3
		65535
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1024
	maxComputeWorkGroupSize: count = 3
		1024
		1024
		1024
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 8
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 16
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32767
	viewportSubPixelBits                            = 8
	minMemoryMapAlignment                           = 4096
	minTexelBufferOffsetAlignment                   = 0x00000004
	minUniformBufferOffsetAlignment                 = 0x00000004
	minStorageBufferOffsetAlignment                 = 0x00000004
	minTexelOffset                                  = -32
	maxTexelOffset                                  = 31
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -2
	maxInterpolationOffset                          = 2
	subPixelInterpolationOffsetBits                 = 8
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 1024
	framebufferColorSampleCounts:
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferDepthSampleCounts:
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferStencilSampleCounts:
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferNoAttachmentsSampleCounts:
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts:
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageIntegerSampleCounts:
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageDepthSampleCounts:
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageStencilSampleCounts:
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	storageImageSampleCounts:
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 10
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		0
		8192
	lineWidthRange: count = 2
		0
		7.99219
	pointSizeGranularity                            = 0.125
	lineWidthGranularity                            = 0.0078125
	strictLines                                     = false
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000080
	optimalBufferCopyRowPitchAlignment              = 0x00000080
	nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = false
	residencyStandard2DMultisampleBlockShape = false
	residencyStandard3DBlockShape            = false
	residencyAlignedMipSize                  = false
	residencyNonResidentStrict               = false

VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
-------------------------------------------------------
	primitiveOverestimationSize                 = 0
	maxExtraPrimitiveOverestimationSize         = 0
	extraPrimitiveOverestimationSizeGranularity = 0
	primitiveUnderestimation                    = false
	conservativePointAndLineRasterization       = false
	degenerateTrianglesRasterized               = false
	degenerateLinesRasterized                   = false
	fullyCoveredFragmentShaderInputVariable     = false
	conservativeRasterizationPostDepthCoverage  = false

VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
	supportedDepthResolveModes:
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	supportedStencilResolveModes:
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	independentResolveNone = true
	independentResolve     = true

VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
	maxUpdateAfterBindDescriptorsInAllPools              = 67108863
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = false
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = false
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 8388606
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 8388606
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 8388606
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 8388606
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 8388606
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606
	maxPerStageUpdateAfterBindResources                  = 8388606
	maxDescriptorSetUpdateAfterBindSamplers              = 8388606
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 8388606
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 8388606
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindSampledImages         = 8388606
	maxDescriptorSetUpdateAfterBindStorageImages         = 8388606
	maxDescriptorSetUpdateAfterBindInputAttachments      = 8388606

VkPhysicalDeviceDiscardRectanglePropertiesEXT:
----------------------------------------------
	maxDiscardRectangles = 4

VkPhysicalDeviceDriverProperties:
---------------------------------
	driverID           = DRIVER_ID_MESA_RADV
	driverName         = radv
	driverInfo         = Mesa 20.0.4 (LLVM 9.0.1)
	conformanceVersion = 1.2.0.0

VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
	minImportedHostPointerAlignment = 0x00001000

VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
	denormBehaviorIndependence            = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	roundingModeIndependence              = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	shaderSignedZeroInfNanPreserveFloat16 = true
	shaderSignedZeroInfNanPreserveFloat32 = true
	shaderSignedZeroInfNanPreserveFloat64 = true
	shaderDenormPreserveFloat16           = true
	shaderDenormPreserveFloat32           = false
	shaderDenormPreserveFloat64           = true
	shaderDenormFlushToZeroFloat16        = false
	shaderDenormFlushToZeroFloat32        = true
	shaderDenormFlushToZeroFloat64        = false
	shaderRoundingModeRTEFloat16          = true
	shaderRoundingModeRTEFloat32          = true
	shaderRoundingModeRTEFloat64          = true
	shaderRoundingModeRTZFloat16          = false
	shaderRoundingModeRTZFloat32          = false
	shaderRoundingModeRTZFloat64          = false

VkPhysicalDeviceIDProperties:
-----------------------------
	deviceNodeMask  = 0
	deviceLUIDValid = false

VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
------------------------------------------------
	maxInlineUniformBlockSize                               = 4194304
	maxPerStageDescriptorInlineUniformBlocks                = 134217728
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 134217728
	maxDescriptorSetInlineUniformBlocks                     = 64
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks      = 64

VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
	maxPerSetDescriptors    = 22369621
	maxMemoryAllocationSize = 0xffffffff

VkPhysicalDeviceMultiviewProperties:
------------------------------------
	maxMultiviewViewCount     = 8
	maxMultiviewInstanceIndex = 2147483647

VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
	pciDomain   = 0
	pciBus      = 12
	pciDevice   = 0
	pciFunction = 0

VkPhysicalDevicePointClippingProperties:
----------------------------------------
	pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES

VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
	protectedNoFault = false

VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
	maxPushDescriptors = 32

VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
	filterMinmaxSingleComponentFormats = true
	filterMinmaxImageComponentMapping  = true

VkPhysicalDeviceSubgroupProperties:
-----------------------------------
	subgroupSize              = 64
	supportedStages:
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL
		SHADER_STAGE_RAYGEN_BIT_NV
		SHADER_STAGE_ANY_HIT_BIT_NV
		SHADER_STAGE_CLOSEST_HIT_BIT_NV
		SHADER_STAGE_MISS_BIT_NV
		SHADER_STAGE_INTERSECTION_BIT_NV
		SHADER_STAGE_CALLABLE_BIT_NV
		SHADER_STAGE_TASK_BIT_NV
		SHADER_STAGE_MESH_BIT_NV
	supportedOperations:
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	quadOperationsInAllStages = true

VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT:
--------------------------------------------------
	storageTexelBufferOffsetAlignmentBytes       = 0x00000004
	storageTexelBufferOffsetSingleTexelAlignment = true
	uniformTexelBufferOffsetAlignmentBytes       = 0x00000004
	uniformTexelBufferOffsetSingleTexelAlignment = true

VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
	maxTimelineSemaphoreValueDifference = 18446744073709551615

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0xffffffff
	maxTransformFeedbackStreamDataSize         = 512
	maxTransformFeedbackBufferDataSize         = 4294967295
	maxTransformFeedbackBufferDataStride       = 512
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = true
	transformFeedbackRasterizationStreamSelect = false
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 4294967295

VkPhysicalDeviceVulkan11Properties:
-----------------------------------
	deviceNodeMask                    = 0
	deviceLUIDValid                   = false
	subgroupSize                      = 64
	subgroupSupportedStages:
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_ALL_GRAPHICS
		SHADER_STAGE_ALL
		SHADER_STAGE_RAYGEN_BIT_NV
		SHADER_STAGE_ANY_HIT_BIT_NV
		SHADER_STAGE_CLOSEST_HIT_BIT_NV
		SHADER_STAGE_MISS_BIT_NV
		SHADER_STAGE_INTERSECTION_BIT_NV
		SHADER_STAGE_CALLABLE_BIT_NV
		SHADER_STAGE_TASK_BIT_NV
		SHADER_STAGE_MESH_BIT_NV
	subgroupSupportedOperations:
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	subgroupQuadOperationsInAllStages = true
	pointClippingBehavior             = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
	maxMultiviewViewCount             = 8
	maxMultiviewInstanceIndex         = 2147483647
	protectedNoFault                  = false
	maxPerSetDescriptors              = 22369621
	maxMemoryAllocationSize           = 0xffffffff

VkPhysicalDeviceVulkan12Properties:
-----------------------------------
	driverID                                             = DRIVER_ID_MESA_RADV
	driverName                                           = radv
	driverInfo                                           = Mesa 20.0.4 (LLVM 9.0.1)
	conformanceVersion                                   = 1.2.0.0
	denormBehaviorIndependence                           = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	roundingModeIndependence                             = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	shaderSignedZeroInfNanPreserveFloat16                = true
	shaderSignedZeroInfNanPreserveFloat32                = true
	shaderSignedZeroInfNanPreserveFloat64                = true
	shaderDenormPreserveFloat16                          = true
	shaderDenormPreserveFloat32                          = false
	shaderDenormPreserveFloat64                          = true
	shaderDenormFlushToZeroFloat16                       = false
	shaderDenormFlushToZeroFloat32                       = true
	shaderDenormFlushToZeroFloat64                       = false
	shaderRoundingModeRTEFloat16                         = true
	shaderRoundingModeRTEFloat32                         = true
	shaderRoundingModeRTEFloat64                         = true
	shaderRoundingModeRTZFloat16                         = false
	shaderRoundingModeRTZFloat32                         = false
	shaderRoundingModeRTZFloat64                         = false
	maxUpdateAfterBindDescriptorsInAllPools              = 67108863
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = false
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = false
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 8388606
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 8388606
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 8388606
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 8388606
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 8388606
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606
	maxPerStageUpdateAfterBindResources                  = 8388606
	maxDescriptorSetUpdateAfterBindSamplers              = 8388606
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 8388606
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 8388606
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindSampledImages         = 8388606
	maxDescriptorSetUpdateAfterBindStorageImages         = 8388606
	maxDescriptorSetUpdateAfterBindInputAttachments      = 8388606
	supportedDepthResolveModes:
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	supportedStencilResolveModes:
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	independentResolveNone                               = true
	independentResolve                                   = true
	filterMinmaxSingleComponentFormats                   = true
	filterMinmaxImageComponentMapping                    = true
	maxTimelineSemaphoreValueDifference                  = 18446744073709551615
	framebufferIntegerColorSampleCounts:
		SAMPLE_COUNT_1_BIT


Device Extensions: count = 90
	VK_AMD_buffer_marker                      : extension revision 1
	VK_AMD_device_coherent_memory             : extension revision 1
	VK_AMD_draw_indirect_count                : extension revision 1
	VK_AMD_gcn_shader                         : extension revision 1
	VK_AMD_mixed_attachment_samples           : extension revision 1
	VK_AMD_rasterization_order                : extension revision 1
	VK_AMD_shader_ballot                      : extension revision 1
	VK_AMD_shader_core_properties             : extension revision 1
	VK_AMD_shader_core_properties2            : extension revision 1
	VK_AMD_shader_explicit_vertex_parameter   : extension revision 1
	VK_AMD_shader_fragment_mask               : extension revision 1
	VK_AMD_shader_image_load_store_lod        : extension revision 1
	VK_AMD_shader_info                        : extension revision 1
	VK_AMD_shader_trinary_minmax              : extension revision 1
	VK_EXT_buffer_device_address              : extension revision 1
	VK_EXT_calibrated_timestamps              : extension revision 1
	VK_EXT_conditional_rendering              : extension revision 1
	VK_EXT_conservative_rasterization         : extension revision 1
	VK_EXT_depth_clip_enable                  : extension revision 1
	VK_EXT_depth_range_unrestricted           : extension revision 1
	VK_EXT_descriptor_indexing                : extension revision 2
	VK_EXT_discard_rectangles                 : extension revision 1
	VK_EXT_display_control                    : extension revision 1
	VK_EXT_external_memory_dma_buf            : extension revision 1
	VK_EXT_external_memory_host               : extension revision 1
	VK_EXT_global_priority                    : extension revision 1
	VK_EXT_host_query_reset                   : extension revision 1
	VK_EXT_index_type_uint8                   : extension revision 1
	VK_EXT_inline_uniform_block               : extension revision 1
	VK_EXT_memory_budget                      : extension revision 1
	VK_EXT_memory_priority                    : extension revision 1
	VK_EXT_pci_bus_info                       : extension revision 2
	VK_EXT_pipeline_creation_feedback         : extension revision 1
	VK_EXT_post_depth_coverage                : extension revision 1
	VK_EXT_queue_family_foreign               : extension revision 1
	VK_EXT_sampler_filter_minmax              : extension revision 1
	VK_EXT_scalar_block_layout                : extension revision 1
	VK_EXT_shader_demote_to_helper_invocation : extension revision 1
	VK_EXT_shader_stencil_export              : extension revision 1
	VK_EXT_shader_subgroup_ballot             : extension revision 1
	VK_EXT_shader_subgroup_vote               : extension revision 1
	VK_EXT_shader_viewport_index_layer        : extension revision 1
	VK_EXT_texel_buffer_alignment             : extension revision 1
	VK_EXT_transform_feedback                 : extension revision 1
	VK_EXT_vertex_attribute_divisor           : extension revision 3
	VK_EXT_ycbcr_image_arrays                 : extension revision 1
	VK_GOOGLE_decorate_string                 : extension revision 1
	VK_GOOGLE_hlsl_functionality1             : extension revision 1
	VK_KHR_bind_memory2                       : extension revision 1
	VK_KHR_buffer_device_address              : extension revision 1
	VK_KHR_create_renderpass2                 : extension revision 1
	VK_KHR_dedicated_allocation               : extension revision 1
	VK_KHR_depth_stencil_resolve              : extension revision 1
	VK_KHR_descriptor_update_template         : extension revision 1
	VK_KHR_device_group                       : extension revision 1
	VK_KHR_draw_indirect_count                : extension revision 1
	VK_KHR_driver_properties                  : extension revision 1
	VK_KHR_external_fence                     : extension revision 1
	VK_KHR_external_fence_fd                  : extension revision 1
	VK_KHR_external_memory                    : extension revision 1
	VK_KHR_external_memory_fd                 : extension revision 1
	VK_KHR_external_semaphore                 : extension revision 1
	VK_KHR_external_semaphore_fd              : extension revision 1
	VK_KHR_get_memory_requirements2           : extension revision 1
	VK_KHR_image_format_list                  : extension revision 1
	VK_KHR_imageless_framebuffer              : extension revision 1
	VK_KHR_incremental_present                : extension revision 1
	VK_KHR_maintenance1                       : extension revision 1
	VK_KHR_maintenance2                       : extension revision 1
	VK_KHR_maintenance3                       : extension revision 1
	VK_KHR_multiview                          : extension revision 1
	VK_KHR_pipeline_executable_properties     : extension revision 1
	VK_KHR_push_descriptor                    : extension revision 1
	VK_KHR_relaxed_block_layout               : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge       : extension revision 1
	VK_KHR_sampler_ycbcr_conversion           : extension revision 1
	VK_KHR_separate_depth_stencil_layouts     : extension revision 1
	VK_KHR_shader_atomic_int64                : extension revision 1
	VK_KHR_shader_clock                       : extension revision 1
	VK_KHR_shader_draw_parameters             : extension revision 1
	VK_KHR_shader_float_controls              : extension revision 1
	VK_KHR_shader_subgroup_extended_types     : extension revision 1
	VK_KHR_spirv_1_4                          : extension revision 1
	VK_KHR_storage_buffer_storage_class       : extension revision 1
	VK_KHR_swapchain                          : extension revision 68
	VK_KHR_swapchain_mutable_format           : extension revision 1
	VK_KHR_timeline_semaphore                 : extension revision 2
	VK_KHR_uniform_buffer_standard_layout     : extension revision 1
	VK_KHR_variable_pointers                  : extension revision 1
	VK_NV_compute_shader_derivatives          : extension revision 1

VkQueueFamilyProperties:
========================
	queueProperties[0]:
	------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 1
		queueFlags                  = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
		timestampValidBits          = 64
		present support:
			VK_KHR_xcb_surface  = true
			VK_KHR_xlib_surface = true

	queueProperties[1]:
	------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 4
		queueFlags                  = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
		timestampValidBits          = 64
		present support:
			VK_KHR_xcb_surface  = true
			VK_KHR_xlib_surface = true

VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 3
	memoryHeaps[0]:
		size   = 8321499136 (0x1f0000000) (7.75 GiB)
		budget = 8028352512
		usage  = 0
		flags:
			MEMORY_HEAP_DEVICE_LOCAL_BIT
	memoryHeaps[1]:
		size   = 268435456 (0x10000000) (256.00 MiB)
		budget = 225992704
		usage  = 0
		flags:
			MEMORY_HEAP_DEVICE_LOCAL_BIT
	memoryHeaps[2]:
		size   = 16780439552 (0x3e8313000) (15.63 GiB)
		budget = 16740876288
		usage  = 0
		flags:
			None
memoryTypes: count = 8
	memoryTypes[0]:
		heapIndex     = 0
		propertyFlags = 0x0001:
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
		usable for:
			IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR: color images
	memoryTypes[1]:
		heapIndex     = 2
		propertyFlags = 0x0006:
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR: color images
	memoryTypes[2]:
		heapIndex     = 1
		propertyFlags = 0x0007:
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR: color images
	memoryTypes[3]:
		heapIndex     = 2
		propertyFlags = 0x000e:
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR: color images
	memoryTypes[4]:
		heapIndex     = 0
		propertyFlags = 0x00c1:
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR: color images
	memoryTypes[5]:
		heapIndex     = 2
		propertyFlags = 0x00c6:
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR: color images
	memoryTypes[6]:
		heapIndex     = 1
		propertyFlags = 0x00c7:
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR: color images
	memoryTypes[7]:
		heapIndex     = 2
		propertyFlags = 0x00ce:
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D16_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR: color images

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = true
	wideLines                               = true
	largePoints                             = true
	alphaToOne                              = true
	multiViewport                           = true
	samplerAnisotropy                       = true
	textureCompressionETC2                  = false
	textureCompressionASTC_LDR              = false
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = true
	shaderStorageImageMultisample           = true
	shaderStorageImageReadWithoutFormat     = true
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = true
	shaderSampledImageArrayDynamicIndexing  = true
	shaderStorageBufferArrayDynamicIndexing = true
	shaderStorageImageArrayDynamicIndexing  = true
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = true
	shaderInt64                             = true
	shaderInt16                             = false
	shaderResourceResidency                 = false
	shaderResourceMinLod                    = false
	sparseBinding                           = true
	sparseResidencyBuffer                   = false
	sparseResidencyImage2D                  = false
	sparseResidencyImage3D                  = false
	sparseResidency2Samples                 = false
	sparseResidency4Samples                 = false
	sparseResidency8Samples                 = false
	sparseResidency16Samples                = false
	sparseResidencyAliased                  = false
	variableMultisampleRate                 = true
	inheritedQueries                        = true

VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
	storageBuffer16BitAccess           = false
	uniformAndStorageBuffer16BitAccess = false
	storagePushConstant16              = false
	storageInputOutput16               = false

VkPhysicalDevice8BitStorageFeatures:
------------------------------------
	storageBuffer8BitAccess           = false
	uniformAndStorageBuffer8BitAccess = false
	storagePushConstant8              = false

VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = false
	bufferDeviceAddressMultiDevice   = false

VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
-----------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = false
	bufferDeviceAddressMultiDevice   = false

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
	conditionalRendering          = true
	inheritedConditionalRendering = false

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
	depthClipEnable = true

VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
	shaderInputAttachmentArrayDynamicIndexing          = true
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = true
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true

VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
	hostQueryReset = true

VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
	imagelessFramebuffer = true

VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
	indexTypeUint8 = true

VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
----------------------------------------------
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true

VkPhysicalDeviceMemoryPriorityFeaturesEXT:
------------------------------------------
	memoryPriority = true

VkPhysicalDeviceMultiviewFeatures:
----------------------------------
	multiview                   = true
	multiviewGeometryShader     = true
	multiviewTessellationShader = true

VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
	pipelineExecutableInfo = true

VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
	protectedMemory = false

VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
	samplerYcbcrConversion = true

VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
	scalarBlockLayout = true

VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
	separateDepthStencilLayouts = true

VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
	shaderBufferInt64Atomics = true
	shaderSharedInt64Atomics = true

VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
	shaderSubgroupClock = true
	shaderDeviceClock   = false

VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT:
----------------------------------------------------------
	shaderDemoteToHelperInvocation = true

VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
	shaderDrawParameters = true

VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
	shaderFloat16 = false
	shaderInt8    = false

VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
	shaderSubgroupExtendedTypes = true

VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
	texelBufferAlignment = true

VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
	timelineSemaphore = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
	uniformBufferStandardLayout = true

VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
	variablePointersStorageBuffer = true
	variablePointers              = true

VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = true

VkPhysicalDeviceVulkan11Features:
---------------------------------
	storageBuffer16BitAccess           = false
	uniformAndStorageBuffer16BitAccess = false
	storagePushConstant16              = false
	storageInputOutput16               = false
	multiview                          = true
	multiviewGeometryShader            = true
	multiviewTessellationShader        = true
	variablePointersStorageBuffer      = true
	variablePointers                   = true
	protectedMemory                    = false
	samplerYcbcrConversion             = true
	shaderDrawParameters               = true

VkPhysicalDeviceVulkan12Features:
---------------------------------
	samplerMirrorClampToEdge                           = true
	drawIndirectCount                                  = true
	storageBuffer8BitAccess                            = false
	uniformAndStorageBuffer8BitAccess                  = false
	storagePushConstant8                               = false
	shaderBufferInt64Atomics                           = true
	shaderSharedInt64Atomics                           = true
	shaderFloat16                                      = false
	shaderInt8                                         = false
	descriptorIndexing                                 = true
	shaderInputAttachmentArrayDynamicIndexing          = true
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = true
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true
	samplerFilterMinmax                                = true
	scalarBlockLayout                                  = true
	imagelessFramebuffer                               = true
	uniformBufferStandardLayout                        = true
	shaderSubgroupExtendedTypes                        = true
	separateDepthStencilLayouts                        = true
	hostQueryReset                                     = true
	timelineSemaphore                                  = true
	bufferDeviceAddress                                = true
	bufferDeviceAddressCaptureReplay                   = false
	bufferDeviceAddressMultiDevice                     = false
	vulkanMemoryModel                                  = false
	vulkanMemoryModelDeviceScope                       = false
	vulkanMemoryModelAvailabilityVisibilityChains      = false
	shaderOutputViewportIndex                          = true
	shaderOutputLayer                                  = true
	subgroupBroadcastDynamicId                         = true

VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
	vulkanMemoryModel                             = false
	vulkanMemoryModelDeviceScope                  = false
	vulkanMemoryModelAvailabilityVisibilityChains = false

VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
	ycbcrImageArrays = true