Below is a generalized look at the performance across various test profiles and where relevant the different test profile options exposed for a high-level look at the performance compared to all available public test results on OpenBenchmarking.org.
name of display: :0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: NVIDIA Corporation server glx version string: 1.4 server glx extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_stereo_tree, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer, GLX_NV_multigpu_context, GLX_NV_robustness_video_memory_purge, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync client glx vendor string: NVIDIA Corporation client glx version string: 1.4 client glx extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_stereo_tree, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_buffer, GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer, GLX_NV_multigpu_context, GLX_NV_multisample_coverage, GLX_NV_robustness_video_memory_purge, GLX_NV_swap_group, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync GLX version: 1.4 GLX extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_stereo_tree, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer, GLX_NV_multigpu_context, GLX_NV_robustness_video_memory_purge, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 12282 MB Total available memory: 12282 MB Currently available dedicated video memory: 11353 MB OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: NVIDIA GeForce RTX 4070/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 565.57.01 OpenGL core profile shading language version string: 4.60 NVIDIA OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer, GL_ARB_sparse_texture, GL_ARB_sparse_texture2, GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic, GL_ARB_texture_filter_minmax, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, GL_EXT_multiview_texture_multisample, GL_EXT_multiview_timer_query, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage, GL_EXT_provoking_vertex, GL_EXT_raster_multisample, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color, GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_sparse_texture2, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax, GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent, GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles, GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KHR_shader_subgroup, GL_KTX_buffer_region, GL_NVX_blend_equation_advanced_multi_draw_buffers, GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop, GL_NVX_progress_fence, GL_NV_ES1_1_compatibility, GL_NV_ES3_1_compatibility, GL_NV_alpha_to_coverage_dither_control, GL_NV_bindless_multi_draw_indirect, GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture, GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, GL_NV_blend_minmax_factor, GL_NV_blend_square, GL_NV_clip_space_w_scaling, GL_NV_command_list, GL_NV_compute_program5, GL_NV_compute_shader_derivatives, GL_NV_conditional_render, GL_NV_conservative_raster, GL_NV_conservative_raster_dilate, GL_NV_conservative_raster_pre_snap, GL_NV_conservative_raster_pre_snap_triangles, GL_NV_conservative_raster_underestimation, GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_multisample, GL_NV_feature_query, GL_NV_fence, GL_NV_fill_rectangle, GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_coverage_to_color, GL_NV_fragment_program, GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_fragment_shader_barycentric, GL_NV_fragment_shader_interlock, GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample_coverage, GL_NV_geometry_shader4, GL_NV_geometry_shader_passthrough, GL_NV_gpu_multicast, GL_NV_gpu_program4, GL_NV_gpu_program4_1, GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended, GL_NV_gpu_program_fp64, GL_NV_gpu_program_multiview, GL_NV_gpu_shader5, GL_NV_half_float, GL_NV_internalformat_sample_query, GL_NV_light_max_exponent, GL_NV_memory_attachment, GL_NV_memory_object_sparse, GL_NV_mesh_shader, GL_NV_multisample_coverage, GL_NV_multisample_filter_hint, GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object, GL_NV_parameter_buffer_object2, GL_NV_path_rendering, GL_NV_path_rendering_shared_edge, GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_primitive_shading_rate, GL_NV_query_resource, GL_NV_query_resource_tag, GL_NV_register_combiners, GL_NV_register_combiners2, GL_NV_representative_fragment_test, GL_NV_robustness_video_memory_purge, GL_NV_sample_locations, GL_NV_sample_mask_override_coverage, GL_NV_scissor_exclusive, GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float, GL_NV_shader_atomic_float64, GL_NV_shader_atomic_fp16_vector, GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load, GL_NV_shader_storage_buffer_object, GL_NV_shader_subgroup_partitioned, GL_NV_shader_texture_footprint, GL_NV_shader_thread_group, GL_NV_shader_thread_shuffle, GL_NV_shading_rate_image, GL_NV_stereo_view_rendering, GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_texture_compression_vtc, GL_NV_texture_dirty_tile_map, GL_NV_texture_env_combine4, GL_NV_texture_multisample, GL_NV_texture_rectangle, GL_NV_texture_rectangle_compressed, GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_timeline_semaphore, GL_NV_transform_feedback, GL_NV_transform_feedback2, GL_NV_uniform_buffer_std430_layout, GL_NV_uniform_buffer_unified_memory, GL_NV_vdpau_interop, GL_NV_vdpau_interop2, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit, GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OVR_multiview, GL_OVR_multiview2, GL_S3_s3tc, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum OpenGL version string: 4.6.0 NVIDIA 565.57.01 OpenGL shading language version string: 4.60 NVIDIA OpenGL context flags: (none) OpenGL profile mask: (none) OpenGL extensions: GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compatibility, GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer, GL_ARB_sparse_texture, GL_ARB_sparse_texture2, GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic, GL_ARB_texture_filter_minmax, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, GL_EXT_multiview_texture_multisample, GL_EXT_multiview_timer_query, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage, GL_EXT_provoking_vertex, GL_EXT_raster_multisample, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color, GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_sparse_texture2, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax, GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent, GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles, GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KHR_shader_subgroup, GL_KTX_buffer_region, GL_NVX_blend_equation_advanced_multi_draw_buffers, GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop, GL_NVX_progress_fence, GL_NV_ES1_1_compatibility, GL_NV_ES3_1_compatibility, GL_NV_alpha_to_coverage_dither_control, GL_NV_bindless_multi_draw_indirect, GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture, GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, GL_NV_blend_minmax_factor, GL_NV_blend_square, GL_NV_clip_space_w_scaling, GL_NV_command_list, GL_NV_compute_program5, GL_NV_compute_shader_derivatives, GL_NV_conditional_render, GL_NV_conservative_raster, GL_NV_conservative_raster_dilate, GL_NV_conservative_raster_pre_snap, GL_NV_conservative_raster_pre_snap_triangles, GL_NV_conservative_raster_underestimation, GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_multisample, GL_NV_feature_query, GL_NV_fence, GL_NV_fill_rectangle, GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_coverage_to_color, GL_NV_fragment_program, GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_fragment_shader_barycentric, GL_NV_fragment_shader_interlock, GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample_coverage, GL_NV_geometry_shader4, GL_NV_geometry_shader_passthrough, GL_NV_gpu_multicast, GL_NV_gpu_program4, GL_NV_gpu_program4_1, GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended, GL_NV_gpu_program_fp64, GL_NV_gpu_program_multiview, GL_NV_gpu_shader5, GL_NV_half_float, GL_NV_internalformat_sample_query, GL_NV_light_max_exponent, GL_NV_memory_attachment, GL_NV_memory_object_sparse, GL_NV_mesh_shader, GL_NV_multisample_coverage, GL_NV_multisample_filter_hint, GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object, GL_NV_parameter_buffer_object2, GL_NV_path_rendering, GL_NV_path_rendering_shared_edge, GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_primitive_shading_rate, GL_NV_query_resource, GL_NV_query_resource_tag, GL_NV_register_combiners, GL_NV_register_combiners2, GL_NV_representative_fragment_test, GL_NV_robustness_video_memory_purge, GL_NV_sample_locations, GL_NV_sample_mask_override_coverage, GL_NV_scissor_exclusive, GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float, GL_NV_shader_atomic_float64, GL_NV_shader_atomic_fp16_vector, GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load, GL_NV_shader_storage_buffer_object, GL_NV_shader_subgroup_partitioned, GL_NV_shader_texture_footprint, GL_NV_shader_thread_group, GL_NV_shader_thread_shuffle, GL_NV_shading_rate_image, GL_NV_stereo_view_rendering, GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_texture_compression_vtc, GL_NV_texture_dirty_tile_map, GL_NV_texture_env_combine4, GL_NV_texture_multisample, GL_NV_texture_rectangle, GL_NV_texture_rectangle_compressed, GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_timeline_semaphore, GL_NV_transform_feedback, GL_NV_transform_feedback2, GL_NV_uniform_buffer_std430_layout, GL_NV_uniform_buffer_unified_memory, GL_NV_vdpau_interop, GL_NV_vdpau_interop2, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit, GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OVR_multiview, GL_OVR_multiview2, GL_S3_s3tc, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 565.57.01 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20 OpenGL ES profile extensions: GL_ANDROID_extension_pack_es31a, GL_EXT_EGL_image_external_wrap_modes, GL_EXT_base_instance, GL_EXT_blend_func_extended, GL_EXT_blend_minmax, GL_EXT_buffer_storage, GL_EXT_clear_texture, GL_EXT_clip_control, GL_EXT_clip_cull_distance, GL_EXT_color_buffer_float, GL_EXT_color_buffer_half_float, GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_conservative_depth, GL_EXT_copy_image, GL_EXT_debug_label, GL_EXT_depth_clamp, GL_EXT_discard_framebuffer, GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex, GL_EXT_draw_transform_feedback, GL_EXT_float_blend, GL_EXT_frag_depth, GL_EXT_geometry_point_size, GL_EXT_geometry_shader, GL_EXT_gpu_shader5, GL_EXT_map_buffer_range, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_indirect, GL_EXT_multisample_compatibility, GL_EXT_multisampled_render_to_texture, GL_EXT_multisampled_render_to_texture2, GL_EXT_multiview_texture_multisample, GL_EXT_multiview_timer_query, GL_EXT_occlusion_query_boolean, GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage, GL_EXT_primitive_bounding_box, GL_EXT_raster_multisample, GL_EXT_read_format_bgra, GL_EXT_render_snorm, GL_EXT_robustness, GL_EXT_sRGB, GL_EXT_sRGB_write_control, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, GL_EXT_shader_group_vote, GL_EXT_shader_implicit_conversions, GL_EXT_shader_integer_mix, GL_EXT_shader_io_blocks, GL_EXT_shader_non_constant_global_initializers, GL_EXT_shader_texture_lod, GL_EXT_shadow_samplers, GL_EXT_sparse_texture, GL_EXT_sparse_texture2, GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader, GL_EXT_texture_border_clamp, GL_EXT_texture_buffer, GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map_array, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax, GL_EXT_texture_format_BGRA8888, GL_EXT_texture_mirror_clamp_to_edge, GL_EXT_texture_norm16, GL_EXT_texture_query_lod, GL_EXT_texture_rg, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, GL_EXT_texture_storage, GL_EXT_texture_view, GL_EXT_unpack_subimage, GL_EXT_window_rectangles, GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KHR_shader_subgroup, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr, GL_KHR_texture_compression_astc_sliced_3d, GL_NVX_blend_equation_advanced_multi_draw_buffers, GL_NV_bgr, GL_NV_bindless_texture, GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, GL_NV_blend_minmax_factor, GL_NV_clip_space_w_scaling, GL_NV_compute_shader_derivatives, GL_NV_conditional_render, GL_NV_conservative_raster, GL_NV_conservative_raster_pre_snap_triangles, GL_NV_copy_buffer, GL_NV_copy_image, GL_NV_draw_buffers, GL_NV_draw_instanced, GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_attrib_location, GL_NV_fbo_color_attachments, GL_NV_fill_rectangle, GL_NV_fragment_coverage_to_color, GL_NV_fragment_shader_barycentric, GL_NV_fragment_shader_interlock, GL_NV_framebuffer_blit, GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample, GL_NV_generate_mipmap_sRGB, GL_NV_geometry_shader_passthrough, GL_NV_gpu_shader5, GL_NV_image_formats, GL_NV_instanced_arrays, GL_NV_internalformat_sample_query, GL_NV_memory_attachment, GL_NV_memory_object_sparse, GL_NV_mesh_shader, GL_NV_non_square_matrices, GL_NV_occlusion_query_samples, GL_NV_pack_subimage, GL_NV_packed_float, GL_NV_packed_float_linear, GL_NV_path_rendering, GL_NV_path_rendering_shared_edge, GL_NV_pixel_buffer_object, GL_NV_polygon_mode, GL_NV_primitive_shading_rate, GL_NV_read_buffer, GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_NV_representative_fragment_test, GL_NV_sRGB_formats, GL_NV_sample_locations, GL_NV_sample_mask_override_coverage, GL_NV_scissor_exclusive, GL_NV_shader_atomic_fp16_vector, GL_NV_shader_noperspective_interpolation, GL_NV_shader_subgroup_partitioned, GL_NV_shader_texture_footprint, GL_NV_shading_rate_image, GL_NV_shadow_samplers_array, GL_NV_shadow_samplers_cube, GL_NV_stereo_view_rendering, GL_NV_texture_array, GL_NV_texture_barrier, GL_NV_texture_border_clamp, GL_NV_texture_compression_latc, GL_NV_texture_compression_s3tc, GL_NV_texture_compression_s3tc_update, GL_NV_texture_dirty_tile_map, GL_NV_timeline_semaphore, GL_NV_timer_query, GL_NV_viewport_array, GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, GL_OES_depth24, GL_OES_depth32, GL_OES_depth_texture, GL_OES_depth_texture_cube_map, GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, GL_OES_geometry_point_size, GL_OES_geometry_shader, GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer, GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box, GL_OES_rgb8_rgba8, GL_OES_sample_shading, GL_OES_sample_variables, GL_OES_shader_image_atomic, GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation, GL_OES_standard_derivatives, GL_OES_tessellation_point_size, GL_OES_tessellation_shader, GL_OES_texture_border_clamp, GL_OES_texture_buffer, GL_OES_texture_cube_map_array, GL_OES_texture_float, GL_OES_texture_float_linear, GL_OES_texture_half_float, GL_OES_texture_half_float_linear, GL_OES_texture_npot, GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array, GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float, GL_OES_viewport_array, GL_OVR_multiview, GL_OVR_multiview2, GL_OVR_multiview_multisampled_render_to_texture 132 GLX Visuals visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms sw cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b ap eat ---------------------------------------------------------------------------- 0x021 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 . None 0x022 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 . None 0x024 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 . None 0x025 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 . None 0x026 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 . None 0x027 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 . None 0x028 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 . None 0x029 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 . None 0x02a 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 . None 0x02b 24 tc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 . None 0x02c 24 tc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 . None 0x02d 24 tc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 . None 0x02e 24 tc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 . None 0x02f 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 . None 0x030 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 . None 0x031 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 . None 0x032 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 . None 0x033 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 . None 0x034 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 . None 0x035 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 . None 0x036 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 . None 0x037 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 . None 0x038 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 . None 0x039 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 . None 0x03a 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 . None 0x03b 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 . None 0x03c 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 . None 0x03d 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 . None 0x03e 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 . None 0x03f 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 . None 0x040 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 . None 0x041 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 . None 0x042 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 . None 0x043 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 . None 0x044 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 . None 0x045 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 . None 0x046 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 . None 0x047 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 . None 0x048 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 . None 0x049 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 . None 0x04a 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 . None 0x04b 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 . None 0x04c 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 . None 0x04d 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 . None 0x04e 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 . None 0x04f 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 . None 0x050 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 . None 0x051 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 . None 0x052 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 . None 0x053 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 . None 0x054 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 . None 0x055 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 . None 0x056 24 dc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 . None 0x057 24 dc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 . None 0x058 24 dc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 . None 0x059 24 dc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 . None 0x05a 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 . None 0x05b 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 . None 0x05c 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 . None 0x05d 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 . None 0x05e 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 . None 0x05f 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 . None 0x060 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 . None 0x061 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 . None 0x062 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 . None 0x063 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 . None 0x064 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 . None 0x065 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 . None 0x066 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 . None 0x067 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 . None 0x068 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 . None 0x069 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 . None 0x06a 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 . None 0x06b 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 . None 0x06c 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 . None 0x06d 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 . None 0x06e 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 . None 0x06f 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 . None 0x070 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 . None 0x071 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 . None 0x072 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 . None 0x073 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 . None 0x074 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 . None 0x075 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 . None 0x076 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 . None 0x077 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 . None 0x078 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 . None 0x079 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 . None 0x023 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 . None 0x07a 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 . None 0x07b 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 . None 0x07c 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 . None 0x07d 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 . None 0x07e 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 . None 0x07f 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 . None 0x080 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 . None 0x081 32 tc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 . None 0x082 32 tc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 . None 0x083 32 tc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 . None 0x084 32 tc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 . None 0x085 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 . None 0x086 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 . None 0x087 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 . None 0x088 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 . None 0x089 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 . None 0x08a 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 . None 0x08b 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 . None 0x08c 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 . None 0x08d 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 . None 0x08e 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 . None 0x08f 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 . None 0x090 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 . None 0x091 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 . None 0x092 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 . None 0x093 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 . None 0x094 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 . None 0x095 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 . None 0x096 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 . None 0x097 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 . None 0x098 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 . None 0x099 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 . None 0x09a 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 . None 0x09b 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 . None 0x09c 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 . None 0x09d 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 . None 0x09e 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 . None 0x09f 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 . None 0x0a0 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 . None 0x0a1 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 . None 0x0a2 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 . None 0x0a3 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 . None 0x0a4 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 . None 215 GLXFBConfigs: visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms sw cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b ap eat ---------------------------------------------------------------------------- 0x0a5 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 . None 0x0a6 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 . None 0x0a7 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 . None 0x0a8 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 . None 0x0a9 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 . None 0x0aa 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 . None 0x0ab 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 . None 0x0ac 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 . None 0x0ad 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 . None 0x0ae 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 . None 0x0af 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 . None 0x0b0 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 . None 0x0b1 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 . None 0x0b2 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 . None 0x0b3 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 . None 0x0b4 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 . None 0x0b5 24 tc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 . None 0x0b6 24 dc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 . None 0x0b7 24 tc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 . None 0x0b8 24 dc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 . None 0x0b9 24 tc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 . None 0x0ba 24 dc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 . None 0x0bb 24 tc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 . None 0x0bc 24 dc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 . None 0x0bd 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 . None 0x0be 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 . None 0x0bf 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 . None 0x0c0 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 . None 0x0c1 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 . None 0x0c2 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 . None 0x0c3 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 . None 0x0c4 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 . None 0x0c5 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 . None 0x0c6 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 . None 0x0c7 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 . None 0x0c8 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 . None 0x0c9 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 . None 0x0ca 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 . None 0x0cb 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 . None 0x0cc 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 . None 0x0cd 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 . None 0x0ce 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 . None 0x0cf 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 . None 0x0d0 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 . None 0x0d1 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 . None 0x0d2 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 . None 0x0d3 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 . None 0x0d4 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 . None 0x0d5 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 . None 0x0d6 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 . None 0x0d7 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 . None 0x0d8 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 . None 0x0d9 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 . None 0x0da 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 . None 0x0db 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 . None 0x0dc 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 . None 0x0dd 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 . None 0x0de 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 . None 0x0df 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 . None 0x0e0 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 . None 0x0e1 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 . None 0x0e2 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 . None 0x0e3 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 . None 0x0e4 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 . None 0x0e5 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 . None 0x0e6 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 . None 0x0e7 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 . None 0x0e8 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 . None 0x0e9 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 . None 0x0ea 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 . None 0x0eb 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 . None 0x0ec 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 . None 0x0ed 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 . None 0x0ee 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 . None 0x0ef 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 . None 0x0f0 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 . None 0x0f1 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 . None 0x0f2 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 . None 0x0f3 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 . None 0x0f4 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 . None 0x0f5 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 . None 0x0f6 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 . None 0x0f7 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 . None 0x0f8 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 . None 0x0f9 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 . None 0x0fa 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 . None 0x0fb 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 . None 0x0fc 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 . None 0x0fd 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 . None 0x0fe 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 . None 0x0ff 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 . None 0x100 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 . None 0x101 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 . None 0x102 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 . None 0x103 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 . None 0x104 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 . None 0x105 32 tc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 . None 0x106 32 tc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 . None 0x107 32 tc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 . None 0x108 32 tc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 . None 0x109 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 . None 0x10a 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 . None 0x10b 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 . None 0x10c 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 . None 0x10d 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 . None 0x10e 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 . None 0x10f 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 . None 0x110 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 . None 0x111 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 . None 0x112 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 . None 0x113 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 . None 0x114 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 . None 0x115 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 . None 0x116 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 . None 0x117 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 . None 0x118 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 . None 0x119 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 . None 0x11a 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 . None 0x11b 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 . None 0x11c 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 . None 0x11d 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 . None 0x11e 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 . None 0x11f 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 . None 0x120 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 . None 0x121 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 . None 0x122 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 . None 0x123 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 . None 0x124 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 . None 0x125 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 . None 0x126 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 . None 0x127 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 . None 0x128 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 . None 0x129 0 sg 0 16 0 r y . 5 6 5 0 . . 4 16 0 16 16 16 16 0 0 . None 0x12a 0 sg 0 16 0 r . . 5 6 5 0 . . 4 16 0 16 16 16 16 0 0 . None 0x12b 0 sg 0 16 0 r y . 5 6 5 0 . . 4 24 0 16 16 16 16 0 0 . None 0x12c 0 sg 0 16 0 r . . 5 6 5 0 . . 4 24 0 16 16 16 16 0 0 . None 0x12d 0 sg 0 16 0 r y . 5 6 5 0 . . 4 24 8 16 16 16 16 0 0 . None 0x12e 0 sg 0 16 0 r . . 5 6 5 0 . . 4 24 8 16 16 16 16 0 0 . None 0x12f 0 sg 0 16 0 r y . 5 6 5 0 . . 4 0 0 16 16 16 16 0 0 . None 0x130 0 sg 0 16 0 r . . 5 6 5 0 . . 4 0 0 16 16 16 16 0 0 . None 0x131 0 sg 0 0 0 r . . 0 0 0 0 . . 4 16 0 16 16 16 16 0 0 . None 0x132 0 sg 0 0 0 r . . 0 0 0 0 . . 4 24 0 16 16 16 16 0 0 . None 0x133 0 sg 0 0 0 r . . 0 0 0 0 . . 4 24 8 16 16 16 16 0 0 . None 0x134 0 sg 0 32 0 r . . 16 16 0 0 f . 4 0 0 16 16 16 16 0 0 . None 0x135 0 sg 0 32 0 . . 16 16 0 0 f . 4 0 0 16 16 16 16 0 0 . None 0x136 0 sg 0 32 0 r y . 16 16 0 0 f . 4 0 0 16 16 16 16 0 0 . None 0x137 0 sg 0 32 0 y . 16 16 0 0 f . 4 0 0 16 16 16 16 0 0 . None 0x138 0 sg 0 32 0 r . . 32 0 0 0 f . 4 0 0 16 16 16 16 0 0 . None 0x139 0 sg 0 32 0 . . 32 0 0 0 f . 4 0 0 16 16 16 16 0 0 . None 0x13a 0 sg 0 32 0 r y . 32 0 0 0 f . 4 0 0 16 16 16 16 0 0 . None 0x13b 0 sg 0 32 0 y . 32 0 0 0 f . 4 0 0 16 16 16 16 0 0 . None 0x13c 0 sg 0 64 0 r . . 16 16 16 16 f . 4 0 0 16 16 16 16 0 0 . None 0x13d 0 sg 0 64 0 . . 16 16 16 16 f . 4 0 0 16 16 16 16 0 0 . None 0x13e 0 sg 0 64 0 r y . 16 16 16 16 f . 4 0 0 16 16 16 16 0 0 . None 0x13f 0 sg 0 64 0 y . 16 16 16 16 f . 4 0 0 16 16 16 16 0 0 . None 0x140 0 sg 0 128 0 r . . 32 32 32 32 f . 4 0 0 16 16 16 16 0 0 . None 0x141 0 sg 0 128 0 . . 32 32 32 32 f . 4 0 0 16 16 16 16 0 0 . None 0x142 0 sg 0 128 0 r y . 32 32 32 32 f . 4 0 0 16 16 16 16 0 0 . None 0x143 0 sg 0 128 0 y . 32 32 32 32 f . 4 0 0 16 16 16 16 0 0 . None 0x144 0 sg 0 32 0 r . . 16 16 0 0 f . 4 24 0 16 16 16 16 0 0 . None 0x145 0 sg 0 32 0 . . 16 16 0 0 f . 4 24 0 16 16 16 16 0 0 . None 0x146 0 sg 0 32 0 r y . 16 16 0 0 f . 4 24 0 16 16 16 16 0 0 . None 0x147 0 sg 0 32 0 y . 16 16 0 0 f . 4 24 0 16 16 16 16 0 0 . None 0x148 0 sg 0 32 0 r . . 16 16 0 0 f . 4 24 8 16 16 16 16 0 0 . None 0x149 0 sg 0 32 0 . . 16 16 0 0 f . 4 24 8 16 16 16 16 0 0 . None 0x14a 0 sg 0 32 0 r y . 16 16 0 0 f . 4 24 8 16 16 16 16 0 0 . None 0x14b 0 sg 0 32 0 y . 16 16 0 0 f . 4 24 8 16 16 16 16 0 0 . None 0x14c 0 sg 0 32 0 r . . 32 0 0 0 f . 4 24 0 16 16 16 16 0 0 . None 0x14d 0 sg 0 32 0 . . 32 0 0 0 f . 4 24 0 16 16 16 16 0 0 . None 0x14e 0 sg 0 32 0 r y . 32 0 0 0 f . 4 24 0 16 16 16 16 0 0 . None 0x14f 0 sg 0 32 0 y . 32 0 0 0 f . 4 24 0 16 16 16 16 0 0 . None 0x150 0 sg 0 32 0 r . . 32 0 0 0 f . 4 24 8 16 16 16 16 0 0 . None 0x151 0 sg 0 32 0 . . 32 0 0 0 f . 4 24 8 16 16 16 16 0 0 . None 0x152 0 sg 0 32 0 r y . 32 0 0 0 f . 4 24 8 16 16 16 16 0 0 . None 0x153 0 sg 0 32 0 y . 32 0 0 0 f . 4 24 8 16 16 16 16 0 0 . None 0x154 0 sg 0 64 0 r . . 16 16 16 16 f . 4 24 0 16 16 16 16 0 0 . None 0x155 0 sg 0 64 0 . . 16 16 16 16 f . 4 24 0 16 16 16 16 0 0 . None 0x156 0 sg 0 64 0 r y . 16 16 16 16 f . 4 24 0 16 16 16 16 0 0 . None 0x157 0 sg 0 64 0 y . 16 16 16 16 f . 4 24 0 16 16 16 16 0 0 . None 0x158 0 sg 0 64 0 r . . 16 16 16 16 f . 4 24 8 16 16 16 16 0 0 . None 0x159 0 sg 0 64 0 . . 16 16 16 16 f . 4 24 8 16 16 16 16 0 0 . None 0x15a 0 sg 0 64 0 r y . 16 16 16 16 f . 4 24 8 16 16 16 16 0 0 . None 0x15b 0 sg 0 64 0 y . 16 16 16 16 f . 4 24 8 16 16 16 16 0 0 . None 0x15c 0 sg 0 128 0 r . . 32 32 32 32 f . 4 24 0 16 16 16 16 0 0 . None 0x15d 0 sg 0 128 0 . . 32 32 32 32 f . 4 24 0 16 16 16 16 0 0 . None 0x15e 0 sg 0 128 0 r y . 32 32 32 32 f . 4 24 0 16 16 16 16 0 0 . None 0x15f 0 sg 0 128 0 y . 32 32 32 32 f . 4 24 0 16 16 16 16 0 0 . None 0x160 0 sg 0 128 0 r . . 32 32 32 32 f . 4 24 8 16 16 16 16 0 0 . None 0x161 0 sg 0 128 0 . . 32 32 32 32 f . 4 24 8 16 16 16 16 0 0 . None 0x162 0 sg 0 128 0 r y . 32 32 32 32 f . 4 24 8 16 16 16 16 0 0 . None 0x163 0 sg 0 128 0 y . 32 32 32 32 f . 4 24 8 16 16 16 16 0 0 . None 0x164 0 sg 0 16 0 r . . 16 0 0 0 f . 4 0 0 16 16 16 16 0 0 . None 0x165 0 sg 0 16 0 . . 16 0 0 0 f . 4 0 0 16 16 16 16 0 0 . None 0x166 0 sg 0 16 0 r y . 16 0 0 0 f . 4 0 0 16 16 16 16 0 0 . None 0x167 0 sg 0 16 0 y . 16 0 0 0 f . 4 0 0 16 16 16 16 0 0 . None 0x168 0 sg 0 64 0 r . . 32 32 0 0 f . 4 0 0 16 16 16 16 0 0 . None 0x169 0 sg 0 64 0 . . 32 32 0 0 f . 4 0 0 16 16 16 16 0 0 . None 0x16a 0 sg 0 64 0 r y . 32 32 0 0 f . 4 0 0 16 16 16 16 0 0 . None 0x16b 0 sg 0 64 0 y . 32 32 0 0 f . 4 0 0 16 16 16 16 0 0 . None 0x16c 0 sg 0 16 0 r . . 16 0 0 0 f . 4 24 0 16 16 16 16 0 0 . None 0x16d 0 sg 0 16 0 . . 16 0 0 0 f . 4 24 0 16 16 16 16 0 0 . None 0x16e 0 sg 0 16 0 r y . 16 0 0 0 f . 4 24 0 16 16 16 16 0 0 . None 0x16f 0 sg 0 16 0 y . 16 0 0 0 f . 4 24 0 16 16 16 16 0 0 . None 0x170 0 sg 0 16 0 r . . 16 0 0 0 f . 4 24 8 16 16 16 16 0 0 . None 0x171 0 sg 0 16 0 . . 16 0 0 0 f . 4 24 8 16 16 16 16 0 0 . None 0x172 0 sg 0 16 0 r y . 16 0 0 0 f . 4 24 8 16 16 16 16 0 0 . None 0x173 0 sg 0 16 0 y . 16 0 0 0 f . 4 24 8 16 16 16 16 0 0 . None 0x174 0 sg 0 64 0 r . . 32 32 0 0 f . 4 24 0 16 16 16 16 0 0 . None 0x175 0 sg 0 64 0 . . 32 32 0 0 f . 4 24 0 16 16 16 16 0 0 . None 0x176 0 sg 0 64 0 r y . 32 32 0 0 f . 4 24 0 16 16 16 16 0 0 . None 0x177 0 sg 0 64 0 y . 32 32 0 0 f . 4 24 0 16 16 16 16 0 0 . None 0x178 0 sg 0 64 0 r . . 32 32 0 0 f . 4 24 8 16 16 16 16 0 0 . None 0x179 0 sg 0 64 0 . . 32 32 0 0 f . 4 24 8 16 16 16 16 0 0 . None 0x17a 0 sg 0 64 0 r y . 32 32 0 0 f . 4 24 8 16 16 16 16 0 0 . None 0x17b 0 sg 0 64 0 y . 32 32 0 0 f . 4 24 8 16 16 16 16 0 0 . None
WARNING: [Loader Message] Code 0 : terminator_CreateInstance: Received return code -3 from call to vkCreateInstance in ICD /usr/lib/x86_64-linux-gnu/libvulkan_virtio.so. Skipping this driver. WARNING: [Loader Message] Code 0 : terminator_CreateInstance: Received return code -3 from call to vkCreateInstance in ICD /usr/lib/x86_64-linux-gnu/libvulkan_dzn.so. Skipping this driver. ========== VULKANINFO ========== Vulkan Instance Version: 1.3.290 Instance Extensions: count = 24 =============================== VK_EXT_acquire_drm_display : extension revision 1 VK_EXT_acquire_xlib_display : extension revision 1 VK_EXT_debug_report : extension revision 10 VK_EXT_debug_utils : extension revision 2 VK_EXT_direct_mode_display : extension revision 1 VK_EXT_display_surface_counter : extension revision 1 VK_EXT_headless_surface : extension revision 1 VK_EXT_surface_maintenance1 : extension revision 1 VK_EXT_swapchain_colorspace : extension revision 4 VK_KHR_device_group_creation : extension revision 1 VK_KHR_display : extension revision 23 VK_KHR_external_fence_capabilities : extension revision 1 VK_KHR_external_memory_capabilities : extension revision 1 VK_KHR_external_semaphore_capabilities : extension revision 1 VK_KHR_get_display_properties2 : extension revision 1 VK_KHR_get_physical_device_properties2 : extension revision 2 VK_KHR_get_surface_capabilities2 : extension revision 1 VK_KHR_portability_enumeration : extension revision 1 VK_KHR_surface : extension revision 25 VK_KHR_surface_protected_capabilities : extension revision 1 VK_KHR_wayland_surface : extension revision 6 VK_KHR_xcb_surface : extension revision 6 VK_KHR_xlib_surface : extension revision 6 VK_LUNARG_direct_driver_loading : extension revision 1 Layers: count = 4 ================= VK_LAYER_INTEL_nullhw (INTEL NULL HW) Vulkan version 1.1.73, layer version 1: Layer Extensions: count = 0 Devices: count = 3 GPU id = 0 (NVIDIA GeForce RTX 4070) Layer-Device Extensions: count = 0 GPU id = 1 (Intel(R) Graphics (ARL)) Layer-Device Extensions: count = 0 GPU id = 2 (llvmpipe (LLVM 19.1.1, 256 bits)) Layer-Device Extensions: count = 0 VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.3.211, layer version 1: Layer Extensions: count = 0 Devices: count = 3 GPU id = 0 (NVIDIA GeForce RTX 4070) Layer-Device Extensions: count = 0 GPU id = 1 (Intel(R) Graphics (ARL)) Layer-Device Extensions: count = 0 GPU id = 2 (llvmpipe (LLVM 19.1.1, 256 bits)) Layer-Device Extensions: count = 0 VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.3.211, layer version 1: Layer Extensions: count = 0 Devices: count = 3 GPU id = 0 (NVIDIA GeForce RTX 4070) Layer-Device Extensions: count = 0 GPU id = 1 (Intel(R) Graphics (ARL)) Layer-Device Extensions: count = 0 GPU id = 2 (llvmpipe (LLVM 19.1.1, 256 bits)) Layer-Device Extensions: count = 0 VK_LAYER_NV_optimus (NVIDIA Optimus layer) Vulkan version 1.3.289, layer version 1: Layer Extensions: count = 0 Devices: count = 3 GPU id = 0 (NVIDIA GeForce RTX 4070) Layer-Device Extensions: count = 0 GPU id = 1 (Intel(R) Graphics (ARL)) Layer-Device Extensions: count = 0 GPU id = 2 (llvmpipe (LLVM 19.1.1, 256 bits)) Layer-Device Extensions: count = 0 Presentable Surfaces: ===================== GPU id : 0 (NVIDIA GeForce RTX 4070): Surface types: count = 2 VK_KHR_xcb_surface VK_KHR_xlib_surface Formats: count = 2 SurfaceFormat[0]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 3 PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_IMMEDIATE_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 2 maxImageCount = 8 currentExtent: width = 256 height = 256 minImageExtent: width = 256 height = 256 maxImageExtent: width = 256 height = 256 maxImageArrayLayers = 1 supportedTransforms: count = 1 SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: count = 1 COMPOSITE_ALPHA_OPAQUE_BIT_KHR supportedUsageFlags: count = 6 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT VkSharedPresentSurfaceCapabilitiesKHR: -------------------------------------- sharedPresentSupportedUsageFlags: count = 6 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false VK_EXT_surface_maintenance1: ---------------------------- PRESENT_MODE_FIFO_KHR: minImageCount = 2 maxImageCount = 8 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: count = 3 PRESENT_SCALING_ONE_TO_ONE_BIT_EXT PRESENT_SCALING_ASPECT_RATIO_STRETCH_BIT_EXT PRESENT_SCALING_STRETCH_BIT_EXT supportedPresentGravityX: count = 3 PRESENT_GRAVITY_MIN_BIT_EXT PRESENT_GRAVITY_MAX_BIT_EXT PRESENT_GRAVITY_CENTERED_BIT_EXT supportedPresentGravityY: count = 3 PRESENT_GRAVITY_MIN_BIT_EXT PRESENT_GRAVITY_MAX_BIT_EXT PRESENT_GRAVITY_CENTERED_BIT_EXT minScaledImageExtent: width = 1 height = 1 maxScaledImageExtent: width = 4294967294 height = 4294967294 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 3 pPresentModes: count = 3 PRESENT_MODE_FIFO_KHR PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_FIFO_RELAXED_KHR: minImageCount = 2 maxImageCount = 8 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: count = 3 PRESENT_SCALING_ONE_TO_ONE_BIT_EXT PRESENT_SCALING_ASPECT_RATIO_STRETCH_BIT_EXT PRESENT_SCALING_STRETCH_BIT_EXT supportedPresentGravityX: count = 3 PRESENT_GRAVITY_MIN_BIT_EXT PRESENT_GRAVITY_MAX_BIT_EXT PRESENT_GRAVITY_CENTERED_BIT_EXT supportedPresentGravityY: count = 3 PRESENT_GRAVITY_MIN_BIT_EXT PRESENT_GRAVITY_MAX_BIT_EXT PRESENT_GRAVITY_CENTERED_BIT_EXT minScaledImageExtent: width = 1 height = 1 maxScaledImageExtent: width = 4294967294 height = 4294967294 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 3 pPresentModes: count = 3 PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_IMMEDIATE_KHR: minImageCount = 2 maxImageCount = 8 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: count = 3 PRESENT_SCALING_ONE_TO_ONE_BIT_EXT PRESENT_SCALING_ASPECT_RATIO_STRETCH_BIT_EXT PRESENT_SCALING_STRETCH_BIT_EXT supportedPresentGravityX: count = 3 PRESENT_GRAVITY_MIN_BIT_EXT PRESENT_GRAVITY_MAX_BIT_EXT PRESENT_GRAVITY_CENTERED_BIT_EXT supportedPresentGravityY: count = 3 PRESENT_GRAVITY_MIN_BIT_EXT PRESENT_GRAVITY_MAX_BIT_EXT PRESENT_GRAVITY_CENTERED_BIT_EXT minScaledImageExtent: width = 1 height = 1 maxScaledImageExtent: width = 4294967294 height = 4294967294 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 3 pPresentModes: count = 3 PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR GPU id : 2 (llvmpipe (LLVM 19.1.1, 256 bits)): Surface types: count = 2 VK_KHR_xcb_surface VK_KHR_xlib_surface Formats: count = 2 SurfaceFormat[0]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 4 PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 3 maxImageCount = 0 currentExtent: width = 256 height = 256 minImageExtent: width = 256 height = 256 maxImageExtent: width = 256 height = 256 maxImageArrayLayers = 1 supportedTransforms: count = 1 SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: count = 2 COMPOSITE_ALPHA_OPAQUE_BIT_KHR COMPOSITE_ALPHA_INHERIT_BIT_KHR supportedUsageFlags: count = 7 IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false VK_EXT_surface_maintenance1: ---------------------------- PRESENT_MODE_IMMEDIATE_KHR: minImageCount = 3 maxImageCount = 0 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: None supportedPresentGravityX: None supportedPresentGravityY: None minScaledImageExtent: width = 256 height = 256 maxScaledImageExtent: width = 256 height = 256 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 4 pPresentModes: count = 4 PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_MAILBOX_KHR: minImageCount = 4 maxImageCount = 0 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: None supportedPresentGravityX: None supportedPresentGravityY: None minScaledImageExtent: width = 256 height = 256 maxScaledImageExtent: width = 256 height = 256 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 4 pPresentModes: count = 4 PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_FIFO_KHR: minImageCount = 3 maxImageCount = 0 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: None supportedPresentGravityX: None supportedPresentGravityY: None minScaledImageExtent: width = 256 height = 256 maxScaledImageExtent: width = 256 height = 256 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 4 pPresentModes: count = 4 PRESENT_MODE_FIFO_KHR PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_FIFO_RELAXED_KHR: minImageCount = 3 maxImageCount = 0 VkSurfacePresentScalingCapabilitiesEXT: supportedPresentScaling: None supportedPresentGravityX: None supportedPresentGravityY: None minScaledImageExtent: width = 256 height = 256 maxScaledImageExtent: width = 256 height = 256 VkSurfacePresentModeCompatibilityEXT: presentModeCount = 4 pPresentModes: count = 4 PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR Device Properties and Extensions: ================================= GPU0: VkPhysicalDeviceProperties: --------------------------- apiVersion = 1.3.289 (4206881) driverVersion = 565.57.1.0 (2370715712) vendorID = 0x10de deviceID = 0x2786 deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU deviceName = NVIDIA GeForce RTX 4070 VkPhysicalDeviceLimits: ----------------------- maxImageDimension1D = 32768 maxImageDimension2D = 32768 maxImageDimension3D = 16384 maxImageDimensionCube = 32768 maxImageArrayLayers = 2048 maxTexelBufferElements = 134217728 maxUniformBufferRange = 65536 maxStorageBufferRange = 4294967295 maxPushConstantsSize = 256 maxMemoryAllocationCount = 4294967295 maxSamplerAllocationCount = 4000 bufferImageGranularity = 0x00000400 sparseAddressSpaceSize = 0x10000000000 maxBoundDescriptorSets = 32 maxPerStageDescriptorSamplers = 1048576 maxPerStageDescriptorUniformBuffers = 1048576 maxPerStageDescriptorStorageBuffers = 1048576 maxPerStageDescriptorSampledImages = 1048576 maxPerStageDescriptorStorageImages = 1048576 maxPerStageDescriptorInputAttachments = 1048576 maxPerStageResources = 4294967295 maxDescriptorSetSamplers = 1048576 maxDescriptorSetUniformBuffers = 1048576 maxDescriptorSetUniformBuffersDynamic = 15 maxDescriptorSetStorageBuffers = 1048576 maxDescriptorSetStorageBuffersDynamic = 16 maxDescriptorSetSampledImages = 1048576 maxDescriptorSetStorageImages = 1048576 maxDescriptorSetInputAttachments = 1048576 maxVertexInputAttributes = 32 maxVertexInputBindings = 32 maxVertexInputAttributeOffset = 2047 maxVertexInputBindingStride = 2048 maxVertexOutputComponents = 128 maxTessellationGenerationLevel = 64 maxTessellationPatchSize = 32 maxTessellationControlPerVertexInputComponents = 128 maxTessellationControlPerVertexOutputComponents = 128 maxTessellationControlPerPatchOutputComponents = 120 maxTessellationControlTotalOutputComponents = 4216 maxTessellationEvaluationInputComponents = 128 maxTessellationEvaluationOutputComponents = 128 maxGeometryShaderInvocations = 32 maxGeometryInputComponents = 128 maxGeometryOutputComponents = 128 maxGeometryOutputVertices = 1024 maxGeometryTotalOutputComponents = 1024 maxFragmentInputComponents = 128 maxFragmentOutputAttachments = 8 maxFragmentDualSrcAttachments = 1 maxFragmentCombinedOutputResources = 4294967295 maxComputeSharedMemorySize = 49152 maxComputeWorkGroupCount: count = 3 2147483647 65535 65535 maxComputeWorkGroupInvocations = 1024 maxComputeWorkGroupSize: count = 3 1024 1024 64 subPixelPrecisionBits = 8 subTexelPrecisionBits = 8 mipmapPrecisionBits = 8 maxDrawIndexedIndexValue = 4294967295 maxDrawIndirectCount = 4294967295 maxSamplerLodBias = 15 maxSamplerAnisotropy = 16 maxViewports = 16 maxViewportDimensions: count = 2 32768 32768 viewportBoundsRange: count = 2 -65536 65536 viewportSubPixelBits = 8 minMemoryMapAlignment = 64 minTexelBufferOffsetAlignment = 0x00000010 minUniformBufferOffsetAlignment = 0x00000040 minStorageBufferOffsetAlignment = 0x00000010 minTexelOffset = -8 maxTexelOffset = 7 minTexelGatherOffset = -32 maxTexelGatherOffset = 31 minInterpolationOffset = -0.5 maxInterpolationOffset = 0.4375 subPixelInterpolationOffsetBits = 4 maxFramebufferWidth = 32768 maxFramebufferHeight = 32768 maxFramebufferLayers = 2048 framebufferColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferDepthSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferStencilSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT framebufferNoAttachmentsSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT maxColorAttachments = 8 sampledImageColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageIntegerSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageDepthSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageStencilSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT storageImageSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT maxSampleMaskWords = 1 timestampComputeAndGraphics = true timestampPeriod = 1 maxClipDistances = 8 maxCullDistances = 8 maxCombinedClipAndCullDistances = 8 discreteQueuePriorities = 2 pointSizeRange: count = 2 1 2047.94 lineWidthRange: count = 2 1 64 pointSizeGranularity = 0.0625 lineWidthGranularity = 0.0625 strictLines = true standardSampleLocations = true optimalBufferCopyOffsetAlignment = 0x00000001 optimalBufferCopyRowPitchAlignment = 0x00000001 nonCoherentAtomSize = 0x00000040 VkPhysicalDeviceSparseProperties: --------------------------------- residencyStandard2DBlockShape = true residencyStandard2DMultisampleBlockShape = true residencyStandard3DBlockShape = true residencyAlignedMipSize = false residencyNonResidentStrict = true VkPhysicalDeviceAccelerationStructurePropertiesKHR: --------------------------------------------------- maxGeometryCount = 16777215 maxInstanceCount = 16777215 maxPrimitiveCount = 536870911 maxPerStageDescriptorAccelerationStructures = 1048576 maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 1048576 maxDescriptorSetAccelerationStructures = 1048576 maxDescriptorSetUpdateAfterBindAccelerationStructures = 1048576 minAccelerationStructureScratchOffsetAlignment = 128 VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT: ---------------------------------------------------- advancedBlendMaxColorAttachments = 8 advancedBlendIndependentBlend = false advancedBlendNonPremultipliedSrcColor = true advancedBlendNonPremultipliedDstColor = true advancedBlendCorrelatedOverlap = true advancedBlendAllOperations = true VkPhysicalDeviceConservativeRasterizationPropertiesEXT: ------------------------------------------------------- primitiveOverestimationSize = 0.00195312 maxExtraPrimitiveOverestimationSize = 0.75 extraPrimitiveOverestimationSizeGranularity = 0.25 primitiveUnderestimation = true conservativePointAndLineRasterization = true degenerateTrianglesRasterized = true degenerateLinesRasterized = true fullyCoveredFragmentShaderInputVariable = true conservativeRasterizationPostDepthCoverage = true VkPhysicalDeviceCooperativeMatrixPropertiesKHR: ----------------------------------------------- cooperativeMatrixSupportedStages: count = 1 SHADER_STAGE_COMPUTE_BIT VkPhysicalDeviceCustomBorderColorPropertiesEXT: ----------------------------------------------- maxCustomBorderColorSamplers = 4000 VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT: -------------------------------------------------------- combinedImageSamplerDensityMapDescriptorSize = 4 VkPhysicalDeviceDescriptorBufferPropertiesEXT: ---------------------------------------------- combinedImageSamplerDescriptorSingleArray = true bufferlessPushDescriptors = true allowSamplerImageViewPostSubmitCreation = false descriptorBufferOffsetAlignment = 0x00000040 maxDescriptorBufferBindings = 32 maxResourceDescriptorBufferBindings = 32 maxSamplerDescriptorBufferBindings = 32 maxEmbeddedImmutableSamplerBindings = 1048576 maxEmbeddedImmutableSamplers = 4000 bufferCaptureReplayDescriptorDataSize = 1 imageCaptureReplayDescriptorDataSize = 1 imageViewCaptureReplayDescriptorDataSize = 12 samplerCaptureReplayDescriptorDataSize = 4 accelerationStructureCaptureReplayDescriptorDataSize = 1 samplerDescriptorSize = 4 combinedImageSamplerDescriptorSize = 4 sampledImageDescriptorSize = 4 storageImageDescriptorSize = 4 uniformTexelBufferDescriptorSize = 16 robustUniformTexelBufferDescriptorSize = 16 storageTexelBufferDescriptorSize = 16 robustStorageTexelBufferDescriptorSize = 16 uniformBufferDescriptorSize = 8 robustUniformBufferDescriptorSize = 8 storageBufferDescriptorSize = 16 robustStorageBufferDescriptorSize = 16 inputAttachmentDescriptorSize = 4 accelerationStructureDescriptorSize = 8 maxSamplerDescriptorBufferRange = 0x10000000000 maxResourceDescriptorBufferRange = 0x10000000000 samplerDescriptorBufferAddressSpaceSize = 0x10000000000 resourceDescriptorBufferAddressSpaceSize = 0x10000000000 descriptorBufferAddressSpaceSize = 0x10000000000 VkPhysicalDeviceDiscardRectanglePropertiesEXT: ---------------------------------------------- maxDiscardRectangles = 8 VkPhysicalDeviceDrmPropertiesEXT: --------------------------------- hasPrimary = true hasRender = true primaryMajor = 226 primaryMinor = 2 renderMajor = 226 renderMinor = 129 VkPhysicalDeviceExtendedDynamicState3PropertiesEXT: --------------------------------------------------- dynamicPrimitiveTopologyUnrestricted = true VkPhysicalDeviceExternalMemoryHostPropertiesEXT: ------------------------------------------------ minImportedHostPointerAlignment = 0x00001000 VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR: ------------------------------------------------------- triStripVertexOrderIndependentOfProvokingVertex = false VkPhysicalDeviceFragmentShadingRatePropertiesKHR: ------------------------------------------------- minFragmentShadingRateAttachmentTexelSize: width = 16 height = 16 maxFragmentShadingRateAttachmentTexelSize: width = 16 height = 16 maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1 primitiveFragmentShadingRateWithMultipleViewports = true layeredShadingRateAttachments = true fragmentShadingRateNonTrivialCombinerOps = true maxFragmentSize: width = 4 height = 4 maxFragmentSizeAspectRatio = 2 maxFragmentShadingRateCoverageSamples = 16 maxFragmentShadingRateRasterizationSamples = SAMPLE_COUNT_16_BIT fragmentShadingRateWithShaderDepthStencilWrites = true fragmentShadingRateWithSampleMask = true fragmentShadingRateWithShaderSampleMask = true fragmentShadingRateWithConservativeRasterization = true fragmentShadingRateWithFragmentShaderInterlock = true fragmentShadingRateWithCustomSampleLocations = true fragmentShadingRateStrictMultiplyCombiner = true VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT: ----------------------------------------------------- graphicsPipelineLibraryFastLinking = true graphicsPipelineLibraryIndependentInterpolationDecoration = true VkPhysicalDeviceHostImageCopyPropertiesEXT: ------------------------------------------- copySrcLayoutCount = 18 pCopySrcLayouts: count = 18 IMAGE_LAYOUT_GENERAL IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL IMAGE_LAYOUT_PREINITIALIZED IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_READ_ONLY_OPTIMAL IMAGE_LAYOUT_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_PRESENT_SRC_KHR IMAGE_LAYOUT_SHARED_PRESENT_KHR copyDstLayoutCount = 18 pCopyDstLayouts: count = 18 IMAGE_LAYOUT_GENERAL IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL IMAGE_LAYOUT_PREINITIALIZED IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_READ_ONLY_OPTIMAL IMAGE_LAYOUT_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_PRESENT_SRC_KHR IMAGE_LAYOUT_SHARED_PRESENT_KHR identicalMemoryTypeRequirements = false VkPhysicalDeviceLayeredApiPropertiesListKHR: -------------------------------------------- layeredApiCount = 0 pLayeredApis = NULL VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT: ---------------------------------------------------- nativeUnalignedPerformance = true VkPhysicalDeviceLineRasterizationPropertiesKHR: ----------------------------------------------- lineSubPixelPrecisionBits = 8 VkPhysicalDeviceMaintenance5PropertiesKHR: ------------------------------------------ earlyFragmentMultisampleCoverageAfterSampleCounting = true earlyFragmentSampleMaskTestBeforeSampleCounting = true depthStencilSwizzleOneSupport = true polygonModePointSize = true nonStrictSinglePixelWideLinesUseParallelogram = false nonStrictWideLinesUseParallelogram = false VkPhysicalDeviceMaintenance6PropertiesKHR: ------------------------------------------ blockTexelViewCompatibleMultipleLayers = true maxCombinedImageSamplerDescriptorCount = 1 fragmentShadingRateClampCombinerInputs = true VkPhysicalDeviceMaintenance7PropertiesKHR: ------------------------------------------ robustFragmentShadingRateAttachmentAccess = true separateDepthStencilAttachmentAccess = true maxDescriptorSetTotalUniformBuffersDynamic = 15 maxDescriptorSetTotalStorageBuffersDynamic = 16 maxDescriptorSetTotalBuffersDynamic = 31 maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic = 15 maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindTotalBuffersDynamic = 31 VkPhysicalDeviceMapMemoryPlacedPropertiesEXT: --------------------------------------------- minPlacedMemoryMapAlignment = 0x00001000 VkPhysicalDeviceMeshShaderPropertiesEXT: ---------------------------------------- maxTaskWorkGroupTotalCount = 4194304 maxTaskWorkGroupCount: count = 3 4194304 65535 65535 maxTaskWorkGroupInvocations = 128 maxTaskWorkGroupSize: count = 3 128 128 128 maxTaskPayloadSize = 16384 maxTaskSharedMemorySize = 32768 maxTaskPayloadAndSharedMemorySize = 32768 maxMeshWorkGroupTotalCount = 4194304 maxMeshWorkGroupCount: count = 3 4194304 65535 65535 maxMeshWorkGroupInvocations = 128 maxMeshWorkGroupSize: count = 3 128 128 128 maxMeshSharedMemorySize = 28672 maxMeshPayloadAndSharedMemorySize = 28672 maxMeshOutputMemorySize = 32768 maxMeshPayloadAndOutputMemorySize = 48128 maxMeshOutputComponents = 128 maxMeshOutputVertices = 256 maxMeshOutputPrimitives = 256 maxMeshOutputLayers = 2048 maxMeshMultiviewViewCount = 4 meshOutputPerVertexGranularity = 32 meshOutputPerPrimitiveGranularity = 32 maxPreferredTaskWorkGroupInvocations = 32 maxPreferredMeshWorkGroupInvocations = 32 prefersLocalInvocationVertexOutput = false prefersLocalInvocationPrimitiveOutput = false prefersCompactVertexOutput = false prefersCompactPrimitiveOutput = true VkPhysicalDeviceMultiDrawPropertiesEXT: --------------------------------------- maxMultiDrawCount = 4294967295 VkPhysicalDeviceNestedCommandBufferPropertiesEXT: ------------------------------------------------- maxCommandBufferNestingLevel = 4294967295 VkPhysicalDeviceOpacityMicromapPropertiesEXT: --------------------------------------------- maxOpacity2StateSubdivisionLevel = 12 maxOpacity4StateSubdivisionLevel = 12 VkPhysicalDevicePCIBusInfoPropertiesEXT: ---------------------------------------- pciDomain = 0 pciBus = 1 pciDevice = 0 pciFunction = 0 VkPhysicalDevicePipelineRobustnessPropertiesEXT: ------------------------------------------------ defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT VkPhysicalDeviceProvokingVertexPropertiesEXT: --------------------------------------------- provokingVertexModePerPipeline = true transformFeedbackPreservesTriangleFanProvokingVertex = true VkPhysicalDevicePushDescriptorPropertiesKHR: -------------------------------------------- maxPushDescriptors = 32 VkPhysicalDeviceRayTracingPipelinePropertiesKHR: ------------------------------------------------ shaderGroupHandleSize = 32 maxRayRecursionDepth = 31 maxShaderGroupStride = 4096 shaderGroupBaseAlignment = 64 shaderGroupHandleCaptureReplaySize = 32 maxRayDispatchInvocationCount = 1073741824 shaderGroupHandleAlignment = 32 maxRayHitAttributeSize = 32 VkPhysicalDeviceRobustness2PropertiesEXT: ----------------------------------------- robustStorageBufferAccessSizeAlignment = 0x00000001 robustUniformBufferAccessSizeAlignment = 0x00000010 VkPhysicalDeviceSampleLocationsPropertiesEXT: --------------------------------------------- sampleLocationSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT maxSampleLocationGridSize: width = 1 height = 1 sampleLocationCoordinateRange: count = 2 0 0.9375 sampleLocationSubPixelBits = 4 variableSampleLocations = true VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT: ---------------------------------------------------- VkPhysicalDeviceShaderObjectPropertiesEXT: ------------------------------------------ shaderBinaryVersion = 1 VkPhysicalDeviceTransformFeedbackPropertiesEXT: ----------------------------------------------- maxTransformFeedbackStreams = 4 maxTransformFeedbackBuffers = 4 maxTransformFeedbackBufferSize = 0xffffffff maxTransformFeedbackStreamDataSize = 2048 maxTransformFeedbackBufferDataSize = 512 maxTransformFeedbackBufferDataStride = 2048 transformFeedbackQueries = true transformFeedbackStreamsLinesTriangles = false transformFeedbackRasterizationStreamSelect = true transformFeedbackDraw = true VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 supportsNonZeroFirstInstance = true VkPhysicalDeviceVulkan11Properties: ----------------------------------- deviceNodeMask = 1 deviceLUIDValid = false subgroupSize = 32 subgroupSupportedStages: count = 14 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR SHADER_STAGE_TASK_BIT_EXT SHADER_STAGE_MESH_BIT_EXT subgroupSupportedOperations: count = 11 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_CLUSTERED_BIT SUBGROUP_FEATURE_QUAD_BIT SUBGROUP_FEATURE_PARTITIONED_BIT_NV SUBGROUP_FEATURE_ROTATE_BIT_KHR SUBGROUP_FEATURE_ROTATE_CLUSTERED_BIT_KHR subgroupQuadOperationsInAllStages = true pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY maxMultiviewViewCount = 32 maxMultiviewInstanceIndex = 134217727 protectedNoFault = false maxPerSetDescriptors = 4294967295 maxMemoryAllocationSize = 0xffe00000 VkPhysicalDeviceVulkan12Properties: ----------------------------------- driverID = DRIVER_ID_NVIDIA_PROPRIETARY driverName = NVIDIA driverInfo = 565.57.01 conformanceVersion: major = 1 minor = 3 subminor = 8 patch = 2 denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = true shaderDenormPreserveFloat32 = false shaderDenormPreserveFloat64 = false shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = false shaderDenormFlushToZeroFloat64 = false shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = false shaderRoundingModeRTZFloat32 = true shaderRoundingModeRTZFloat64 = true maxUpdateAfterBindDescriptorsInAllPools = 4294967295 shaderUniformBufferArrayNonUniformIndexingNative = true shaderSampledImageArrayNonUniformIndexingNative = true shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = true shaderInputAttachmentArrayNonUniformIndexingNative = true robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = true maxPerStageDescriptorUpdateAfterBindSamplers = 1048576 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1048576 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576 maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576 maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576 maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576 maxPerStageUpdateAfterBindResources = 4294967295 maxDescriptorSetUpdateAfterBindSamplers = 1048576 maxDescriptorSetUpdateAfterBindUniformBuffers = 1048576 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15 maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindSampledImages = 1048576 maxDescriptorSetUpdateAfterBindStorageImages = 1048576 maxDescriptorSetUpdateAfterBindInputAttachments = 1048576 supportedDepthResolveModes: count = 4 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT supportedStencilResolveModes: count = 3 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT independentResolveNone = true independentResolve = true filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true maxTimelineSemaphoreValueDifference = 18446744073709551615 framebufferIntegerColorSampleCounts: count = 4 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT VkPhysicalDeviceVulkan13Properties: ----------------------------------- minSubgroupSize = 32 maxSubgroupSize = 32 maxComputeWorkgroupSubgroups = 32 requiredSubgroupSizeStages: count = 14 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR SHADER_STAGE_TASK_BIT_EXT SHADER_STAGE_MESH_BIT_EXT maxInlineUniformBlockSize = 256 maxPerStageDescriptorInlineUniformBlocks = 32 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32 maxDescriptorSetInlineUniformBlocks = 32 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32 maxInlineUniformTotalSize = 3584 integerDotProduct8BitUnsignedAccelerated = false integerDotProduct8BitSignedAccelerated = false integerDotProduct8BitMixedSignednessAccelerated = false integerDotProduct4x8BitPackedUnsignedAccelerated = true integerDotProduct4x8BitPackedSignedAccelerated = true integerDotProduct4x8BitPackedMixedSignednessAccelerated = true integerDotProduct16BitUnsignedAccelerated = false integerDotProduct16BitSignedAccelerated = false integerDotProduct16BitMixedSignednessAccelerated = false integerDotProduct32BitUnsignedAccelerated = false integerDotProduct32BitSignedAccelerated = false integerDotProduct32BitMixedSignednessAccelerated = false integerDotProduct64BitUnsignedAccelerated = false integerDotProduct64BitSignedAccelerated = false integerDotProduct64BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating8BitSignedAccelerated = false integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating16BitSignedAccelerated = false integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating32BitSignedAccelerated = false integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating64BitSignedAccelerated = false integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false storageTexelBufferOffsetAlignmentBytes = 0x00000010 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000010 uniformTexelBufferOffsetSingleTexelAlignment = true maxBufferSize = 0x10000000000 Device Extensions: count = 227 VK_AMD_buffer_marker : extension revision 1 VK_EXT_4444_formats : extension revision 1 VK_EXT_attachment_feedback_loop_dynamic_state : extension revision 1 VK_EXT_attachment_feedback_loop_layout : extension revision 2 VK_EXT_blend_operation_advanced : extension revision 2 VK_EXT_border_color_swizzle : extension revision 1 VK_EXT_buffer_device_address : extension revision 2 VK_EXT_calibrated_timestamps : extension revision 2 VK_EXT_color_write_enable : extension revision 1 VK_EXT_conditional_rendering : extension revision 2 VK_EXT_conservative_rasterization : extension revision 1 VK_EXT_custom_border_color : extension revision 12 VK_EXT_depth_bias_control : extension revision 1 VK_EXT_depth_clamp_zero_one : extension revision 1 VK_EXT_depth_clip_control : extension revision 1 VK_EXT_depth_clip_enable : extension revision 1 VK_EXT_depth_range_unrestricted : extension revision 1 VK_EXT_descriptor_buffer : extension revision 1 VK_EXT_descriptor_indexing : extension revision 2 VK_EXT_device_fault : extension revision 2 VK_EXT_discard_rectangles : extension revision 2 VK_EXT_display_control : extension revision 1 VK_EXT_dynamic_rendering_unused_attachments : extension revision 1 VK_EXT_extended_dynamic_state : extension revision 1 VK_EXT_extended_dynamic_state2 : extension revision 1 VK_EXT_extended_dynamic_state3 : extension revision 2 VK_EXT_external_memory_host : extension revision 1 VK_EXT_fragment_shader_interlock : extension revision 1 VK_EXT_global_priority : extension revision 2 VK_EXT_global_priority_query : extension revision 1 VK_EXT_graphics_pipeline_library : extension revision 1 VK_EXT_host_image_copy : extension revision 1 VK_EXT_host_query_reset : extension revision 1 VK_EXT_image_2d_view_of_3d : extension revision 1 VK_EXT_image_drm_format_modifier : extension revision 2 VK_EXT_image_robustness : extension revision 1 VK_EXT_image_sliced_view_of_3d : extension revision 1 VK_EXT_image_view_min_lod : extension revision 1 VK_EXT_index_type_uint8 : extension revision 1 VK_EXT_inline_uniform_block : extension revision 1 VK_EXT_legacy_vertex_attributes : extension revision 1 VK_EXT_line_rasterization : extension revision 1 VK_EXT_load_store_op_none : extension revision 1 VK_EXT_map_memory_placed : extension revision 1 VK_EXT_memory_budget : extension revision 1 VK_EXT_memory_priority : extension revision 1 VK_EXT_mesh_shader : extension revision 1 VK_EXT_multi_draw : extension revision 1 VK_EXT_mutable_descriptor_type : extension revision 1 VK_EXT_nested_command_buffer : extension revision 1 VK_EXT_non_seamless_cube_map : extension revision 1 VK_EXT_opacity_micromap : extension revision 2 VK_EXT_pageable_device_local_memory : extension revision 1 VK_EXT_pci_bus_info : extension revision 2 VK_EXT_physical_device_drm : extension revision 1 VK_EXT_pipeline_creation_cache_control : extension revision 3 VK_EXT_pipeline_creation_feedback : extension revision 1 VK_EXT_pipeline_library_group_handles : extension revision 1 VK_EXT_pipeline_robustness : extension revision 1 VK_EXT_post_depth_coverage : extension revision 1 VK_EXT_primitive_topology_list_restart : extension revision 1 VK_EXT_primitives_generated_query : extension revision 1 VK_EXT_private_data : extension revision 1 VK_EXT_provoking_vertex : extension revision 1 VK_EXT_queue_family_foreign : extension revision 1 VK_EXT_robustness2 : extension revision 1 VK_EXT_sample_locations : extension revision 1 VK_EXT_sampler_filter_minmax : extension revision 2 VK_EXT_scalar_block_layout : extension revision 1 VK_EXT_separate_stencil_usage : extension revision 1 VK_EXT_shader_atomic_float : extension revision 1 VK_EXT_shader_demote_to_helper_invocation : extension revision 1 VK_EXT_shader_image_atomic_int64 : extension revision 1 VK_EXT_shader_module_identifier : extension revision 1 VK_EXT_shader_object : extension revision 1 VK_EXT_shader_replicated_composites : extension revision 1 VK_EXT_shader_subgroup_ballot : extension revision 1 VK_EXT_shader_subgroup_vote : extension revision 1 VK_EXT_shader_viewport_index_layer : extension revision 1 VK_EXT_subgroup_size_control : extension revision 2 VK_EXT_swapchain_maintenance1 : extension revision 1 VK_EXT_texel_buffer_alignment : extension revision 1 VK_EXT_tooling_info : extension revision 1 VK_EXT_transform_feedback : extension revision 1 VK_EXT_vertex_attribute_divisor : extension revision 3 VK_EXT_vertex_input_dynamic_state : extension revision 2 VK_EXT_ycbcr_2plane_444_formats : extension revision 1 VK_EXT_ycbcr_image_arrays : extension revision 1 VK_GOOGLE_user_type : extension revision 1 VK_KHR_16bit_storage : extension revision 1 VK_KHR_8bit_storage : extension revision 1 VK_KHR_acceleration_structure : extension revision 13 VK_KHR_bind_memory2 : extension revision 1 VK_KHR_buffer_device_address : extension revision 1 VK_KHR_calibrated_timestamps : extension revision 1 VK_KHR_cooperative_matrix : extension revision 2 VK_KHR_copy_commands2 : extension revision 1 VK_KHR_create_renderpass2 : extension revision 1 VK_KHR_dedicated_allocation : extension revision 3 VK_KHR_deferred_host_operations : extension revision 4 VK_KHR_depth_stencil_resolve : extension revision 1 VK_KHR_descriptor_update_template : extension revision 1 VK_KHR_device_group : extension revision 4 VK_KHR_draw_indirect_count : extension revision 1 VK_KHR_driver_properties : extension revision 1 VK_KHR_dynamic_rendering : extension revision 1 VK_KHR_dynamic_rendering_local_read : extension revision 1 VK_KHR_external_fence : extension revision 1 VK_KHR_external_fence_fd : extension revision 1 VK_KHR_external_memory : extension revision 1 VK_KHR_external_memory_fd : extension revision 1 VK_KHR_external_semaphore : extension revision 1 VK_KHR_external_semaphore_fd : extension revision 1 VK_KHR_format_feature_flags2 : extension revision 2 VK_KHR_fragment_shader_barycentric : extension revision 1 VK_KHR_fragment_shading_rate : extension revision 2 VK_KHR_get_memory_requirements2 : extension revision 1 VK_KHR_global_priority : extension revision 1 VK_KHR_image_format_list : extension revision 1 VK_KHR_imageless_framebuffer : extension revision 1 VK_KHR_index_type_uint8 : extension revision 1 VK_KHR_line_rasterization : extension revision 1 VK_KHR_load_store_op_none : extension revision 1 VK_KHR_maintenance1 : extension revision 2 VK_KHR_maintenance2 : extension revision 1 VK_KHR_maintenance3 : extension revision 1 VK_KHR_maintenance4 : extension revision 2 VK_KHR_maintenance5 : extension revision 1 VK_KHR_maintenance6 : extension revision 1 VK_KHR_maintenance7 : extension revision 1 VK_KHR_map_memory2 : extension revision 1 VK_KHR_multiview : extension revision 1 VK_KHR_pipeline_executable_properties : extension revision 1 VK_KHR_pipeline_library : extension revision 1 VK_KHR_present_id : extension revision 1 VK_KHR_present_wait : extension revision 1 VK_KHR_push_descriptor : extension revision 2 VK_KHR_ray_query : extension revision 1 VK_KHR_ray_tracing_maintenance1 : extension revision 1 VK_KHR_ray_tracing_pipeline : extension revision 1 VK_KHR_ray_tracing_position_fetch : extension revision 1 VK_KHR_relaxed_block_layout : extension revision 1 VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3 VK_KHR_sampler_ycbcr_conversion : extension revision 14 VK_KHR_separate_depth_stencil_layouts : extension revision 1 VK_KHR_shader_atomic_int64 : extension revision 1 VK_KHR_shader_clock : extension revision 1 VK_KHR_shader_draw_parameters : extension revision 1 VK_KHR_shader_expect_assume : extension revision 1 VK_KHR_shader_float16_int8 : extension revision 1 VK_KHR_shader_float_controls : extension revision 4 VK_KHR_shader_float_controls2 : extension revision 1 VK_KHR_shader_integer_dot_product : extension revision 1 VK_KHR_shader_maximal_reconvergence : extension revision 1 VK_KHR_shader_non_semantic_info : extension revision 1 VK_KHR_shader_quad_control : extension revision 1 VK_KHR_shader_relaxed_extended_instruction : extension revision 1 VK_KHR_shader_subgroup_extended_types : extension revision 1 VK_KHR_shader_subgroup_rotate : extension revision 2 VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1 VK_KHR_shader_terminate_invocation : extension revision 1 VK_KHR_shared_presentable_image : extension revision 1 VK_KHR_spirv_1_4 : extension revision 1 VK_KHR_storage_buffer_storage_class : extension revision 1 VK_KHR_swapchain : extension revision 70 VK_KHR_swapchain_mutable_format : extension revision 1 VK_KHR_synchronization2 : extension revision 1 VK_KHR_timeline_semaphore : extension revision 2 VK_KHR_uniform_buffer_standard_layout : extension revision 1 VK_KHR_variable_pointers : extension revision 1 VK_KHR_vertex_attribute_divisor : extension revision 1 VK_KHR_video_decode_av1 : extension revision 1 VK_KHR_video_decode_h264 : extension revision 9 VK_KHR_video_decode_h265 : extension revision 8 VK_KHR_video_decode_queue : extension revision 8 VK_KHR_video_encode_h264 : extension revision 14 VK_KHR_video_encode_h265 : extension revision 14 VK_KHR_video_encode_queue : extension revision 12 VK_KHR_video_maintenance1 : extension revision 1 VK_KHR_video_queue : extension revision 8 VK_KHR_vulkan_memory_model : extension revision 3 VK_KHR_workgroup_memory_explicit_layout : extension revision 1 VK_KHR_zero_initialize_workgroup_memory : extension revision 1 VK_NVX_binary_import : extension revision 1 VK_NVX_image_view_handle : extension revision 2 VK_NVX_multiview_per_view_attributes : extension revision 1 VK_NV_clip_space_w_scaling : extension revision 1 VK_NV_compute_shader_derivatives : extension revision 1 VK_NV_cooperative_matrix : extension revision 1 VK_NV_copy_memory_indirect : extension revision 1 VK_NV_corner_sampled_image : extension revision 2 VK_NV_coverage_reduction_mode : extension revision 1 VK_NV_cuda_kernel_launch : extension revision 2 VK_NV_dedicated_allocation : extension revision 1 VK_NV_dedicated_allocation_image_aliasing : extension revision 1 VK_NV_descriptor_pool_overallocation : extension revision 1 VK_NV_device_diagnostic_checkpoints : extension revision 2 VK_NV_device_diagnostics_config : extension revision 2 VK_NV_device_generated_commands : extension revision 3 VK_NV_device_generated_commands_compute : extension revision 2 VK_NV_fill_rectangle : extension revision 1 VK_NV_fragment_coverage_to_color : extension revision 1 VK_NV_fragment_shader_barycentric : extension revision 1 VK_NV_fragment_shading_rate_enums : extension revision 1 VK_NV_framebuffer_mixed_samples : extension revision 1 VK_NV_geometry_shader_passthrough : extension revision 1 VK_NV_inherited_viewport_scissor : extension revision 1 VK_NV_linear_color_attachment : extension revision 1 VK_NV_low_latency : extension revision 1 VK_NV_low_latency2 : extension revision 2 VK_NV_memory_decompression : extension revision 1 VK_NV_mesh_shader : extension revision 1 VK_NV_optical_flow : extension revision 1 VK_NV_raw_access_chains : extension revision 1 VK_NV_ray_tracing : extension revision 3 VK_NV_ray_tracing_invocation_reorder : extension revision 1 VK_NV_ray_tracing_motion_blur : extension revision 1 VK_NV_representative_fragment_test : extension revision 2 VK_NV_sample_mask_override_coverage : extension revision 1 VK_NV_scissor_exclusive : extension revision 2 VK_NV_shader_atomic_float16_vector : extension revision 1 VK_NV_shader_image_footprint : extension revision 2 VK_NV_shader_sm_builtins : extension revision 1 VK_NV_shader_subgroup_partitioned : extension revision 1 VK_NV_shading_rate_image : extension revision 3 VK_NV_viewport_array2 : extension revision 1 VK_NV_viewport_swizzle : extension revision 1 VkQueueFamilyProperties: ======================== queueProperties[0]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 16 queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT timestampValidBits = 64 present support = true VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 1 priorities: count = 1 QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR VkQueueFamilyQueryResultStatusPropertiesKHR: -------------------------------------------- queryResultStatusSupport = false VkQueueFamilyVideoPropertiesKHR: -------------------------------- videoCodecOperations: None queueProperties[1]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 2 queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT timestampValidBits = 64 present support = false VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 1 priorities: count = 1 QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR VkQueueFamilyQueryResultStatusPropertiesKHR: -------------------------------------------- queryResultStatusSupport = false VkQueueFamilyVideoPropertiesKHR: -------------------------------- videoCodecOperations: None queueProperties[2]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 8 queueFlags = QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT timestampValidBits = 64 present support = true VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 1 priorities: count = 1 QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR VkQueueFamilyQueryResultStatusPropertiesKHR: -------------------------------------------- queryResultStatusSupport = false VkQueueFamilyVideoPropertiesKHR: -------------------------------- videoCodecOperations: None queueProperties[3]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT | QUEUE_VIDEO_DECODE_BIT_KHR timestampValidBits = 32 present support = false VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 1 priorities: count = 1 QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR VkQueueFamilyQueryResultStatusPropertiesKHR: -------------------------------------------- queryResultStatusSupport = true VkQueueFamilyVideoPropertiesKHR: -------------------------------- videoCodecOperations: count = 3 VIDEO_CODEC_OPERATION_DECODE_H264_BIT_KHR VIDEO_CODEC_OPERATION_DECODE_H265_BIT_KHR VIDEO_CODEC_OPERATION_DECODE_AV1_BIT_KHR queueProperties[4]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT | QUEUE_VIDEO_ENCODE_BIT_KHR timestampValidBits = 32 present support = false VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 1 priorities: count = 1 QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR VkQueueFamilyQueryResultStatusPropertiesKHR: -------------------------------------------- queryResultStatusSupport = true VkQueueFamilyVideoPropertiesKHR: -------------------------------- videoCodecOperations: count = 2 VIDEO_CODEC_OPERATION_ENCODE_H264_BIT_KHR VIDEO_CODEC_OPERATION_ENCODE_H265_BIT_KHR queueProperties[5]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT | QUEUE_OPTICAL_FLOW_BIT_NV timestampValidBits = 64 present support = false VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 1 priorities: count = 1 QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR VkQueueFamilyQueryResultStatusPropertiesKHR: -------------------------------------------- queryResultStatusSupport = false VkQueueFamilyVideoPropertiesKHR: -------------------------------- videoCodecOperations: None VkPhysicalDeviceMemoryProperties: ================================= memoryHeaps: count = 2 memoryHeaps[0]: size = 12878610432 (0x2ffa00000) (11.99 GiB) budget = 11917459456 (0x2c6560000) (11.10 GiB) usage = 0 (0x00000000) (0.00 B) flags: count = 1 MEMORY_HEAP_DEVICE_LOCAL_BIT memoryHeaps[1]: size = 24315703296 (0x5a9543000) (22.65 GiB) budget = 24315703296 (0x5a9543000) (22.65 GiB) usage = 0 (0x00000000) (0.00 B) flags: None memoryTypes: count = 5 memoryTypes[0]: heapIndex = 1 propertyFlags = 0x0000: None usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_X8_D24_UNORM_PACK32 FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D24_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[1]: heapIndex = 0 propertyFlags = 0x0001: count = 1 MEMORY_PROPERTY_DEVICE_LOCAL_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_X8_D24_UNORM_PACK32 FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D24_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[2]: heapIndex = 1 propertyFlags = 0x0006: count = 2 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[3]: heapIndex = 1 propertyFlags = 0x000e: count = 3 MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) memoryTypes[4]: heapIndex = 0 propertyFlags = 0x0007: count = 3 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: color images (non-sparse, non-transient) VkPhysicalDeviceFeatures: ========================= robustBufferAccess = true fullDrawIndexUint32 = true imageCubeArray = true independentBlend = true geometryShader = true tessellationShader = true sampleRateShading = true dualSrcBlend = true logicOp = true multiDrawIndirect = true drawIndirectFirstInstance = true depthClamp = true depthBiasClamp = true fillModeNonSolid = true depthBounds = true wideLines = true largePoints = true alphaToOne = true multiViewport = true samplerAnisotropy = true textureCompressionETC2 = false textureCompressionASTC_LDR = false textureCompressionBC = true occlusionQueryPrecise = true pipelineStatisticsQuery = true vertexPipelineStoresAndAtomics = true fragmentStoresAndAtomics = true shaderTessellationAndGeometryPointSize = true shaderImageGatherExtended = true shaderStorageImageExtendedFormats = true shaderStorageImageMultisample = true shaderStorageImageReadWithoutFormat = true shaderStorageImageWriteWithoutFormat = true shaderUniformBufferArrayDynamicIndexing = true shaderSampledImageArrayDynamicIndexing = true shaderStorageBufferArrayDynamicIndexing = true shaderStorageImageArrayDynamicIndexing = true shaderClipDistance = true shaderCullDistance = true shaderFloat64 = true shaderInt64 = true shaderInt16 = true shaderResourceResidency = true shaderResourceMinLod = true sparseBinding = true sparseResidencyBuffer = true sparseResidencyImage2D = true sparseResidencyImage3D = true sparseResidency2Samples = true sparseResidency4Samples = true sparseResidency8Samples = true sparseResidency16Samples = true sparseResidencyAliased = true variableMultisampleRate = true inheritedQueries = true VkPhysicalDevice4444FormatsFeaturesEXT: --------------------------------------- formatA4R4G4B4 = true formatA4B4G4R4 = true VkPhysicalDeviceAccelerationStructureFeaturesKHR: ------------------------------------------------- accelerationStructure = true accelerationStructureCaptureReplay = true accelerationStructureIndirectBuild = false accelerationStructureHostCommands = false descriptorBindingAccelerationStructureUpdateAfterBind = true VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT: -------------------------------------------------------------- attachmentFeedbackLoopDynamicState = true VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT: -------------------------------------------------------- attachmentFeedbackLoopLayout = true VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT: -------------------------------------------------- advancedBlendCoherentOperations = true VkPhysicalDeviceBorderColorSwizzleFeaturesEXT: ---------------------------------------------- borderColorSwizzle = true borderColorSwizzleFromImage = false VkPhysicalDeviceBufferDeviceAddressFeaturesEXT: ----------------------------------------------- bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = true VkPhysicalDeviceColorWriteEnableFeaturesEXT: -------------------------------------------- colorWriteEnable = true VkPhysicalDeviceConditionalRenderingFeaturesEXT: ------------------------------------------------ conditionalRendering = true inheritedConditionalRendering = true VkPhysicalDeviceCooperativeMatrixFeaturesKHR: --------------------------------------------- cooperativeMatrix = true cooperativeMatrixRobustBufferAccess = false VkPhysicalDeviceCustomBorderColorFeaturesEXT: --------------------------------------------- customBorderColors = true customBorderColorWithoutFormat = true VkPhysicalDeviceDepthBiasControlFeaturesEXT: -------------------------------------------- depthBiasControl = true leastRepresentableValueForceUnormRepresentation = true floatRepresentation = false depthBiasExact = true VkPhysicalDeviceDepthClampZeroOneFeaturesEXT: --------------------------------------------- depthClampZeroOne = true VkPhysicalDeviceDepthClipControlFeaturesEXT: -------------------------------------------- depthClipControl = true VkPhysicalDeviceDepthClipEnableFeaturesEXT: ------------------------------------------- depthClipEnable = true VkPhysicalDeviceDescriptorBufferFeaturesEXT: -------------------------------------------- descriptorBuffer = true descriptorBufferCaptureReplay = true descriptorBufferImageLayoutIgnored = true descriptorBufferPushDescriptors = true VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR: ----------------------------------------------------- dynamicRenderingLocalRead = true VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT: ------------------------------------------------------------- dynamicRenderingUnusedAttachments = true VkPhysicalDeviceExtendedDynamicState2FeaturesEXT: ------------------------------------------------- extendedDynamicState2 = true extendedDynamicState2LogicOp = true extendedDynamicState2PatchControlPoints = true VkPhysicalDeviceExtendedDynamicState3FeaturesEXT: ------------------------------------------------- extendedDynamicState3TessellationDomainOrigin = true extendedDynamicState3DepthClampEnable = true extendedDynamicState3PolygonMode = true extendedDynamicState3RasterizationSamples = true extendedDynamicState3SampleMask = true extendedDynamicState3AlphaToCoverageEnable = true extendedDynamicState3AlphaToOneEnable = true extendedDynamicState3LogicOpEnable = true extendedDynamicState3ColorBlendEnable = true extendedDynamicState3ColorBlendEquation = true extendedDynamicState3ColorWriteMask = true extendedDynamicState3RasterizationStream = true extendedDynamicState3ConservativeRasterizationMode = true extendedDynamicState3ExtraPrimitiveOverestimationSize = true extendedDynamicState3DepthClipEnable = true extendedDynamicState3SampleLocationsEnable = true extendedDynamicState3ColorBlendAdvanced = true extendedDynamicState3ProvokingVertexMode = true extendedDynamicState3LineRasterizationMode = true extendedDynamicState3LineStippleEnable = true extendedDynamicState3DepthClipNegativeOneToOne = true extendedDynamicState3ViewportWScalingEnable = true extendedDynamicState3ViewportSwizzle = true extendedDynamicState3CoverageToColorEnable = true extendedDynamicState3CoverageToColorLocation = true extendedDynamicState3CoverageModulationMode = true extendedDynamicState3CoverageModulationTableEnable = true extendedDynamicState3CoverageModulationTable = true extendedDynamicState3CoverageReductionMode = true extendedDynamicState3RepresentativeFragmentTestEnable = true extendedDynamicState3ShadingRateImageEnable = true VkPhysicalDeviceExtendedDynamicStateFeaturesEXT: ------------------------------------------------ extendedDynamicState = true VkPhysicalDeviceFaultFeaturesEXT: --------------------------------- deviceFault = true deviceFaultVendorBinary = false VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR: ----------------------------------------------------- fragmentShaderBarycentric = true VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT: --------------------------------------------------- fragmentShaderSampleInterlock = true fragmentShaderPixelInterlock = true fragmentShaderShadingRateInterlock = true VkPhysicalDeviceFragmentShadingRateFeaturesKHR: ----------------------------------------------- pipelineFragmentShadingRate = true primitiveFragmentShadingRate = true attachmentFragmentShadingRate = true VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR: ----------------------------------------------- globalPriorityQuery = true VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT: --------------------------------------------------- graphicsPipelineLibrary = true VkPhysicalDeviceHostImageCopyFeaturesEXT: ----------------------------------------- hostImageCopy = true VkPhysicalDeviceImage2DViewOf3DFeaturesEXT: ------------------------------------------- image2DViewOf3D = true sampler2DViewOf3D = true VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT: ----------------------------------------------- imageSlicedViewOf3D = true VkPhysicalDeviceImageViewMinLodFeaturesEXT: ------------------------------------------- minLod = true VkPhysicalDeviceIndexTypeUint8FeaturesKHR: ------------------------------------------ indexTypeUint8 = true VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT: -------------------------------------------------- legacyVertexAttributes = true VkPhysicalDeviceLineRasterizationFeaturesKHR: --------------------------------------------- rectangularLines = true bresenhamLines = true smoothLines = true stippledRectangularLines = true stippledBresenhamLines = true stippledSmoothLines = true VkPhysicalDeviceMaintenance5FeaturesKHR: ---------------------------------------- maintenance5 = true VkPhysicalDeviceMaintenance6FeaturesKHR: ---------------------------------------- maintenance6 = true VkPhysicalDeviceMaintenance7FeaturesKHR: ---------------------------------------- maintenance7 = true VkPhysicalDeviceMapMemoryPlacedFeaturesEXT: ------------------------------------------- memoryMapPlaced = true memoryMapRangePlaced = false memoryUnmapReserve = true VkPhysicalDeviceMemoryPriorityFeaturesEXT: ------------------------------------------ memoryPriority = true VkPhysicalDeviceMeshShaderFeaturesEXT: -------------------------------------- taskShader = true meshShader = true multiviewMeshShader = true primitiveFragmentShadingRateMeshShader = true meshShaderQueries = true VkPhysicalDeviceMultiDrawFeaturesEXT: ------------------------------------- multiDraw = true VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT: ------------------------------------------------- mutableDescriptorType = true VkPhysicalDeviceNestedCommandBufferFeaturesEXT: ----------------------------------------------- nestedCommandBuffer = true nestedCommandBufferRendering = true nestedCommandBufferSimultaneousUse = true VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT: ---------------------------------------------- nonSeamlessCubeMap = true VkPhysicalDeviceOpacityMicromapFeaturesEXT: ------------------------------------------- micromap = true micromapCaptureReplay = false micromapHostCommands = false VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT: ----------------------------------------------------- pageableDeviceLocalMemory = true VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR: -------------------------------------------------------- pipelineExecutableInfo = true VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT: ------------------------------------------------------- pipelineLibraryGroupHandles = true VkPhysicalDevicePipelineRobustnessFeaturesEXT: ---------------------------------------------- pipelineRobustness = true VkPhysicalDevicePresentIdFeaturesKHR: ------------------------------------- presentId = true VkPhysicalDevicePresentWaitFeaturesKHR: --------------------------------------- presentWait = true VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT: -------------------------------------------------------- primitiveTopologyListRestart = true primitiveTopologyPatchListRestart = true VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT: ---------------------------------------------------- primitivesGeneratedQuery = true primitivesGeneratedQueryWithRasterizerDiscard = true primitivesGeneratedQueryWithNonZeroStreams = true VkPhysicalDeviceProvokingVertexFeaturesEXT: ------------------------------------------- provokingVertexLast = true transformFeedbackPreservesProvokingVertex = true VkPhysicalDeviceRayQueryFeaturesKHR: ------------------------------------ rayQuery = true VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR: -------------------------------------------------- rayTracingMaintenance1 = true rayTracingPipelineTraceRaysIndirect2 = true VkPhysicalDeviceRayTracingPipelineFeaturesKHR: ---------------------------------------------- rayTracingPipeline = true rayTracingPipelineShaderGroupHandleCaptureReplay = false rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false rayTracingPipelineTraceRaysIndirect = true rayTraversalPrimitiveCulling = true VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR: --------------------------------------------------- rayTracingPositionFetch = true VkPhysicalDeviceRobustness2FeaturesEXT: --------------------------------------- robustBufferAccess2 = true robustImageAccess2 = true nullDescriptor = true VkPhysicalDeviceShaderAtomicFloatFeaturesEXT: --------------------------------------------- shaderBufferFloat32Atomics = true shaderBufferFloat32AtomicAdd = true shaderBufferFloat64Atomics = true shaderBufferFloat64AtomicAdd = true shaderSharedFloat32Atomics = true shaderSharedFloat32AtomicAdd = true shaderSharedFloat64Atomics = true shaderSharedFloat64AtomicAdd = true shaderImageFloat32Atomics = true shaderImageFloat32AtomicAdd = true sparseImageFloat32Atomics = true sparseImageFloat32AtomicAdd = true VkPhysicalDeviceShaderClockFeaturesKHR: --------------------------------------- shaderSubgroupClock = true shaderDeviceClock = true VkPhysicalDeviceShaderExpectAssumeFeaturesKHR: ---------------------------------------------- shaderExpectAssume = true VkPhysicalDeviceShaderFloatControls2FeaturesKHR: ------------------------------------------------ shaderFloatControls2 = true VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT: -------------------------------------------------- shaderImageInt64Atomics = true sparseImageInt64Atomics = true VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR: ------------------------------------------------------ shaderMaximalReconvergence = true VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT: -------------------------------------------------- shaderModuleIdentifier = true VkPhysicalDeviceShaderObjectFeaturesEXT: ---------------------------------------- shaderObject = true VkPhysicalDeviceShaderQuadControlFeaturesKHR: --------------------------------------------- shaderQuadControl = true VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR: ------------------------------------------------------------ shaderRelaxedExtendedInstruction = true VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT: ------------------------------------------------------ shaderReplicatedComposites = true VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR: ------------------------------------------------ shaderSubgroupRotate = true shaderSubgroupRotateClustered = true VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR: ------------------------------------------------------------ shaderSubgroupUniformControlFlow = true VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT: ------------------------------------------------- swapchainMaintenance1 = true VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT: ------------------------------------------------ texelBufferAlignment = true VkPhysicalDeviceTransformFeedbackFeaturesEXT: --------------------------------------------- transformFeedback = true geometryStreams = true VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR: -------------------------------------------------- vertexAttributeInstanceRateDivisor = true vertexAttributeInstanceRateZeroDivisor = true VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT: --------------------------------------------------- vertexInputDynamicState = true VkPhysicalDeviceVideoMaintenance1FeaturesKHR: --------------------------------------------- videoMaintenance1 = true VkPhysicalDeviceVulkan11Features: --------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false multiview = true multiviewGeometryShader = true multiviewTessellationShader = true variablePointersStorageBuffer = true variablePointers = true protectedMemory = false samplerYcbcrConversion = true shaderDrawParameters = true VkPhysicalDeviceVulkan12Features: --------------------------------- samplerMirrorClampToEdge = true drawIndirectCount = true storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true shaderFloat16 = true shaderInt8 = true descriptorIndexing = true shaderInputAttachmentArrayDynamicIndexing = true shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = true shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = true descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true samplerFilterMinmax = true scalarBlockLayout = true imagelessFramebuffer = true uniformBufferStandardLayout = true shaderSubgroupExtendedTypes = true separateDepthStencilLayouts = true hostQueryReset = true timelineSemaphore = true bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = true vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true shaderOutputViewportIndex = true shaderOutputLayer = true subgroupBroadcastDynamicId = true VkPhysicalDeviceVulkan13Features: --------------------------------- robustImageAccess = true inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true pipelineCreationCacheControl = true privateData = true shaderDemoteToHelperInvocation = true shaderTerminateInvocation = true subgroupSizeControl = true computeFullSubgroups = true synchronization2 = true textureCompressionASTC_HDR = false shaderZeroInitializeWorkgroupMemory = true dynamicRendering = true shaderIntegerDotProduct = true maintenance4 = true VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR: --------------------------------------------------------- workgroupMemoryExplicitLayout = true workgroupMemoryExplicitLayoutScalarBlockLayout = true workgroupMemoryExplicitLayout8BitAccess = true workgroupMemoryExplicitLayout16BitAccess = true VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT: ------------------------------------------------- ycbcr2plane444Formats = true VkPhysicalDeviceYcbcrImageArraysFeaturesEXT: -------------------------------------------- ycbcrImageArrays = true GPU1: VkPhysicalDeviceProperties: --------------------------- apiVersion = 1.3.296 (4206888) driverVersion = 25.0.2 (104857602) vendorID = 0x8086 deviceID = 0x7d67 deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU deviceName = Intel(R) Graphics (ARL) VkPhysicalDeviceLimits: ----------------------- maxImageDimension1D = 16384 maxImageDimension2D = 16384 maxImageDimension3D = 2048 maxImageDimensionCube = 16384 maxImageArrayLayers = 2048 maxTexelBufferElements = 134217728 maxUniformBufferRange = 1073741824 maxStorageBufferRange = 4294967295 maxPushConstantsSize = 128 maxMemoryAllocationCount = 4294967295 maxSamplerAllocationCount = 65536 bufferImageGranularity = 0x00000001 sparseAddressSpaceSize = 0xfff00000000 maxBoundDescriptorSets = 8 maxPerStageDescriptorSamplers = 67108864 maxPerStageDescriptorUniformBuffers = 33554432 maxPerStageDescriptorStorageBuffers = 33554432 maxPerStageDescriptorSampledImages = 33554432 maxPerStageDescriptorStorageImages = 33554432 maxPerStageDescriptorInputAttachments = 64 maxPerStageResources = 33554432 maxDescriptorSetSamplers = 67108864 maxDescriptorSetUniformBuffers = 33554432 maxDescriptorSetUniformBuffersDynamic = 8 maxDescriptorSetStorageBuffers = 33554432 maxDescriptorSetStorageBuffersDynamic = 8 maxDescriptorSetSampledImages = 33554432 maxDescriptorSetStorageImages = 33554432 maxDescriptorSetInputAttachments = 256 maxVertexInputAttributes = 29 maxVertexInputBindings = 31 maxVertexInputAttributeOffset = 2047 maxVertexInputBindingStride = 4095 maxVertexOutputComponents = 128 maxTessellationGenerationLevel = 64 maxTessellationPatchSize = 32 maxTessellationControlPerVertexInputComponents = 128 maxTessellationControlPerVertexOutputComponents = 128 maxTessellationControlPerPatchOutputComponents = 128 maxTessellationControlTotalOutputComponents = 2048 maxTessellationEvaluationInputComponents = 128 maxTessellationEvaluationOutputComponents = 128 maxGeometryShaderInvocations = 32 maxGeometryInputComponents = 128 maxGeometryOutputComponents = 128 maxGeometryOutputVertices = 256 maxGeometryTotalOutputComponents = 1024 maxFragmentInputComponents = 116 maxFragmentOutputAttachments = 8 maxFragmentDualSrcAttachments = 1 maxFragmentCombinedOutputResources = 67108872 maxComputeSharedMemorySize = 65536 maxComputeWorkGroupCount: count = 3 65535 65535 65535 maxComputeWorkGroupInvocations = 1024 maxComputeWorkGroupSize: count = 3 1024 1024 1024 subPixelPrecisionBits = 8 subTexelPrecisionBits = 8 mipmapPrecisionBits = 8 maxDrawIndexedIndexValue = 4294967295 maxDrawIndirectCount = 4294967295 maxSamplerLodBias = 16 maxSamplerAnisotropy = 16 maxViewports = 16 maxViewportDimensions: count = 2 16384 16384 viewportBoundsRange: count = 2 -32768 32767 viewportSubPixelBits = 13 minMemoryMapAlignment = 4096 minTexelBufferOffsetAlignment = 0x00000010 minUniformBufferOffsetAlignment = 0x00000040 minStorageBufferOffsetAlignment = 0x00000004 minTexelOffset = -8 maxTexelOffset = 7 minTexelGatherOffset = -32 maxTexelGatherOffset = 31 minInterpolationOffset = -0.5 maxInterpolationOffset = 0.4375 subPixelInterpolationOffsetBits = 4 maxFramebufferWidth = 16384 maxFramebufferHeight = 16384 maxFramebufferLayers = 2048 framebufferColorSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT framebufferDepthSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT framebufferStencilSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT framebufferNoAttachmentsSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT maxColorAttachments = 8 sampledImageColorSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT sampledImageIntegerSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT sampledImageDepthSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT sampledImageStencilSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT storageImageSampleCounts: count = 1 SAMPLE_COUNT_1_BIT maxSampleMaskWords = 1 timestampComputeAndGraphics = true timestampPeriod = 52.0833 maxClipDistances = 8 maxCullDistances = 8 maxCombinedClipAndCullDistances = 8 discreteQueuePriorities = 2 pointSizeRange: count = 2 0.125 255.875 lineWidthRange: count = 2 0 8 pointSizeGranularity = 0.125 lineWidthGranularity = 0.0078125 strictLines = false standardSampleLocations = true optimalBufferCopyOffsetAlignment = 0x00000080 optimalBufferCopyRowPitchAlignment = 0x00000080 nonCoherentAtomSize = 0x00000040 VkPhysicalDeviceSparseProperties: --------------------------------- residencyStandard2DBlockShape = true residencyStandard2DMultisampleBlockShape = false residencyStandard3DBlockShape = true residencyAlignedMipSize = false residencyNonResidentStrict = true VkPhysicalDeviceAccelerationStructurePropertiesKHR: --------------------------------------------------- maxGeometryCount = 16777215 maxInstanceCount = 16777215 maxPrimitiveCount = 536870911 maxPerStageDescriptorAccelerationStructures = 65535 maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 65535 maxDescriptorSetAccelerationStructures = 65535 maxDescriptorSetUpdateAfterBindAccelerationStructures = 65535 minAccelerationStructureScratchOffsetAlignment = 64 VkPhysicalDeviceConservativeRasterizationPropertiesEXT: ------------------------------------------------------- primitiveOverestimationSize = 0.00195312 maxExtraPrimitiveOverestimationSize = 0 extraPrimitiveOverestimationSizeGranularity = 0 primitiveUnderestimation = false conservativePointAndLineRasterization = false degenerateTrianglesRasterized = true degenerateLinesRasterized = false fullyCoveredFragmentShaderInputVariable = false conservativeRasterizationPostDepthCoverage = true VkPhysicalDeviceCooperativeMatrixPropertiesKHR: ----------------------------------------------- cooperativeMatrixSupportedStages: count = 1 SHADER_STAGE_COMPUTE_BIT VkPhysicalDeviceCustomBorderColorPropertiesEXT: ----------------------------------------------- maxCustomBorderColorSamplers = 4096 VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT: -------------------------------------------------------- combinedImageSamplerDensityMapDescriptorSize = 0 VkPhysicalDeviceDescriptorBufferPropertiesEXT: ---------------------------------------------- combinedImageSamplerDescriptorSingleArray = true bufferlessPushDescriptors = true allowSamplerImageViewPostSubmitCreation = true descriptorBufferOffsetAlignment = 0x00000040 maxDescriptorBufferBindings = 8 maxResourceDescriptorBufferBindings = 8 maxSamplerDescriptorBufferBindings = 8 maxEmbeddedImmutableSamplerBindings = 8 maxEmbeddedImmutableSamplers = 2048 bufferCaptureReplayDescriptorDataSize = 8 imageCaptureReplayDescriptorDataSize = 8 imageViewCaptureReplayDescriptorDataSize = 0 samplerCaptureReplayDescriptorDataSize = 4 accelerationStructureCaptureReplayDescriptorDataSize = 0 samplerDescriptorSize = 32 combinedImageSamplerDescriptorSize = 128 sampledImageDescriptorSize = 64 storageImageDescriptorSize = 64 uniformTexelBufferDescriptorSize = 64 robustUniformTexelBufferDescriptorSize = 64 storageTexelBufferDescriptorSize = 64 robustStorageTexelBufferDescriptorSize = 64 uniformBufferDescriptorSize = 64 robustUniformBufferDescriptorSize = 64 storageBufferDescriptorSize = 64 robustStorageBufferDescriptorSize = 64 inputAttachmentDescriptorSize = 64 accelerationStructureDescriptorSize = 16 maxSamplerDescriptorBufferRange = 0x80000000 maxResourceDescriptorBufferRange = 0x80000000 samplerDescriptorBufferAddressSpaceSize = 0x80000000 resourceDescriptorBufferAddressSpaceSize = 0x80000000 descriptorBufferAddressSpaceSize = 0x80000000 VkPhysicalDeviceDrmPropertiesEXT: --------------------------------- hasPrimary = true hasRender = true primaryMajor = 226 primaryMinor = 1 renderMajor = 226 renderMinor = 128 VkPhysicalDeviceExtendedDynamicState3PropertiesEXT: --------------------------------------------------- dynamicPrimitiveTopologyUnrestricted = true VkPhysicalDeviceExternalMemoryHostPropertiesEXT: ------------------------------------------------ minImportedHostPointerAlignment = 0x00001000 VkPhysicalDeviceFragmentShadingRatePropertiesKHR: ------------------------------------------------- minFragmentShadingRateAttachmentTexelSize: width = 8 height = 8 maxFragmentShadingRateAttachmentTexelSize: width = 8 height = 8 maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1 primitiveFragmentShadingRateWithMultipleViewports = true layeredShadingRateAttachments = true fragmentShadingRateNonTrivialCombinerOps = true maxFragmentSize: width = 4 height = 4 maxFragmentSizeAspectRatio = 2 maxFragmentShadingRateCoverageSamples = 64 maxFragmentShadingRateRasterizationSamples = SAMPLE_COUNT_4_BIT fragmentShadingRateWithShaderDepthStencilWrites = false fragmentShadingRateWithSampleMask = true fragmentShadingRateWithShaderSampleMask = false fragmentShadingRateWithConservativeRasterization = true fragmentShadingRateWithFragmentShaderInterlock = true fragmentShadingRateWithCustomSampleLocations = true fragmentShadingRateStrictMultiplyCombiner = true VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT: ----------------------------------------------------- graphicsPipelineLibraryFastLinking = true graphicsPipelineLibraryIndependentInterpolationDecoration = true VkPhysicalDeviceHostImageCopyPropertiesEXT: ------------------------------------------- copySrcLayoutCount = 18 pCopySrcLayouts: count = 18 IMAGE_LAYOUT_GENERAL IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_READ_ONLY_OPTIMAL IMAGE_LAYOUT_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT IMAGE_LAYOUT_RENDERING_LOCAL_READ_KHR copyDstLayoutCount = 18 pCopyDstLayouts: count = 18 IMAGE_LAYOUT_GENERAL IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_READ_ONLY_OPTIMAL IMAGE_LAYOUT_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT IMAGE_LAYOUT_RENDERING_LOCAL_READ_KHR identicalMemoryTypeRequirements = false VkPhysicalDeviceLayeredApiPropertiesListKHR: -------------------------------------------- layeredApiCount = 0 pLayeredApis = NULL VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT: ---------------------------------------------------- nativeUnalignedPerformance = true VkPhysicalDeviceLineRasterizationPropertiesKHR: ----------------------------------------------- lineSubPixelPrecisionBits = 4 VkPhysicalDeviceMaintenance5PropertiesKHR: ------------------------------------------ earlyFragmentMultisampleCoverageAfterSampleCounting = false earlyFragmentSampleMaskTestBeforeSampleCounting = false depthStencilSwizzleOneSupport = true polygonModePointSize = true nonStrictSinglePixelWideLinesUseParallelogram = false nonStrictWideLinesUseParallelogram = false VkPhysicalDeviceMaintenance6PropertiesKHR: ------------------------------------------ blockTexelViewCompatibleMultipleLayers = true maxCombinedImageSamplerDescriptorCount = 3 fragmentShadingRateClampCombinerInputs = true VkPhysicalDeviceMaintenance7PropertiesKHR: ------------------------------------------ robustFragmentShadingRateAttachmentAccess = true separateDepthStencilAttachmentAccess = true maxDescriptorSetTotalUniformBuffersDynamic = 16 maxDescriptorSetTotalStorageBuffersDynamic = 16 maxDescriptorSetTotalBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindTotalBuffersDynamic = 16 VkPhysicalDeviceMapMemoryPlacedPropertiesEXT: --------------------------------------------- minPlacedMemoryMapAlignment = 0x00001000 VkPhysicalDeviceMeshShaderPropertiesEXT: ---------------------------------------- maxTaskWorkGroupTotalCount = 4194304 maxTaskWorkGroupCount: count = 3 65535 65535 65535 maxTaskWorkGroupInvocations = 1024 maxTaskWorkGroupSize: count = 3 1024 1024 1024 maxTaskPayloadSize = 65504 maxTaskSharedMemorySize = 65536 maxTaskPayloadAndSharedMemorySize = 131040 maxMeshWorkGroupTotalCount = 4194304 maxMeshWorkGroupCount: count = 3 65535 65535 65535 maxMeshWorkGroupInvocations = 1024 maxMeshWorkGroupSize: count = 3 1024 1024 1024 maxMeshSharedMemorySize = 65536 maxMeshPayloadAndSharedMemorySize = 131040 maxMeshOutputMemorySize = 32768 maxMeshPayloadAndOutputMemorySize = 98272 maxMeshOutputComponents = 128 maxMeshOutputVertices = 256 maxMeshOutputPrimitives = 256 maxMeshOutputLayers = 2048 maxMeshMultiviewViewCount = 1 meshOutputPerVertexGranularity = 8 meshOutputPerPrimitiveGranularity = 8 maxPreferredTaskWorkGroupInvocations = 16 maxPreferredMeshWorkGroupInvocations = 16 prefersLocalInvocationVertexOutput = false prefersLocalInvocationPrimitiveOutput = false prefersCompactVertexOutput = false prefersCompactPrimitiveOutput = false VkPhysicalDeviceMultiDrawPropertiesEXT: --------------------------------------- maxMultiDrawCount = 2048 VkPhysicalDeviceNestedCommandBufferPropertiesEXT: ------------------------------------------------- maxCommandBufferNestingLevel = 4294967295 VkPhysicalDevicePCIBusInfoPropertiesEXT: ---------------------------------------- pciDomain = 0 pciBus = 0 pciDevice = 2 pciFunction = 0 VkPhysicalDevicePipelineRobustnessPropertiesEXT: ------------------------------------------------ defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT VkPhysicalDeviceProvokingVertexPropertiesEXT: --------------------------------------------- provokingVertexModePerPipeline = true transformFeedbackPreservesTriangleFanProvokingVertex = false VkPhysicalDevicePushDescriptorPropertiesKHR: -------------------------------------------- maxPushDescriptors = 32 VkPhysicalDeviceRayTracingPipelinePropertiesKHR: ------------------------------------------------ shaderGroupHandleSize = 32 maxRayRecursionDepth = 31 maxShaderGroupStride = 65535 shaderGroupBaseAlignment = 16 shaderGroupHandleCaptureReplaySize = 32 maxRayDispatchInvocationCount = 1073741824 shaderGroupHandleAlignment = 16 maxRayHitAttributeSize = 64 VkPhysicalDeviceRobustness2PropertiesEXT: ----------------------------------------- robustStorageBufferAccessSizeAlignment = 0x00000004 robustUniformBufferAccessSizeAlignment = 0x00000040 VkPhysicalDeviceSampleLocationsPropertiesEXT: --------------------------------------------- sampleLocationSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT maxSampleLocationGridSize: width = 1 height = 1 sampleLocationCoordinateRange: count = 2 0 0.9375 sampleLocationSubPixelBits = 4 variableSampleLocations = true VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT: ---------------------------------------------------- VkPhysicalDeviceTransformFeedbackPropertiesEXT: ----------------------------------------------- maxTransformFeedbackStreams = 4 maxTransformFeedbackBuffers = 4 maxTransformFeedbackBufferSize = 0x100000000 maxTransformFeedbackStreamDataSize = 512 maxTransformFeedbackBufferDataSize = 512 maxTransformFeedbackBufferDataStride = 2048 transformFeedbackQueries = true transformFeedbackStreamsLinesTriangles = false transformFeedbackRasterizationStreamSelect = false transformFeedbackDraw = true VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT: ---------------------------------------------------- maxVertexAttribDivisor = 268435455 VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR: ---------------------------------------------------- maxVertexAttribDivisor = 268435455 supportsNonZeroFirstInstance = true VkPhysicalDeviceVulkan11Properties: ----------------------------------- deviceNodeMask = 0 deviceLUIDValid = false subgroupSize = 32 subgroupSupportedStages: count = 14 SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_RAYGEN_BIT_KHR SHADER_STAGE_ANY_HIT_BIT_KHR SHADER_STAGE_CLOSEST_HIT_BIT_KHR SHADER_STAGE_MISS_BIT_KHR SHADER_STAGE_INTERSECTION_BIT_KHR SHADER_STAGE_CALLABLE_BIT_KHR SHADER_STAGE_TASK_BIT_EXT SHADER_STAGE_MESH_BIT_EXT subgroupSupportedOperations: count = 10 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_CLUSTERED_BIT SUBGROUP_FEATURE_QUAD_BIT SUBGROUP_FEATURE_ROTATE_BIT_KHR SUBGROUP_FEATURE_ROTATE_CLUSTERED_BIT_KHR subgroupQuadOperationsInAllStages = true pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY maxMultiviewViewCount = 16 maxMultiviewInstanceIndex = 268435455 protectedNoFault = false maxPerSetDescriptors = 1024 maxMemoryAllocationSize = 0x3c6382000 VkPhysicalDeviceVulkan12Properties: ----------------------------------- driverID = DRIVER_ID_INTEL_OPEN_SOURCE_MESA driverName = Intel open-source Mesa driver driverInfo = Mesa 25.0~git2411210600.2e8e14~oibaf~o (git-2e8e14f 2024-11-21 oracular-oibaf-ppa) conformanceVersion: major = 1 minor = 3 subminor = 6 patch = 0 denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = true shaderDenormPreserveFloat32 = true shaderDenormPreserveFloat64 = true shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = true shaderDenormFlushToZeroFloat64 = true shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = true shaderRoundingModeRTZFloat32 = true shaderRoundingModeRTZFloat64 = true maxUpdateAfterBindDescriptorsInAllPools = 33554432 shaderUniformBufferArrayNonUniformIndexingNative = false shaderSampledImageArrayNonUniformIndexingNative = false shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = false shaderInputAttachmentArrayNonUniformIndexingNative = false robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = false maxPerStageDescriptorUpdateAfterBindSamplers = 67108864 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 33554432 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 33554432 maxPerStageDescriptorUpdateAfterBindSampledImages = 33554432 maxPerStageDescriptorUpdateAfterBindStorageImages = 33554432 maxPerStageDescriptorUpdateAfterBindInputAttachments = 64 maxPerStageUpdateAfterBindResources = 33554432 maxDescriptorSetUpdateAfterBindSamplers = 67108864 maxDescriptorSetUpdateAfterBindUniformBuffers = 33554432 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8 maxDescriptorSetUpdateAfterBindStorageBuffers = 33554432 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8 maxDescriptorSetUpdateAfterBindSampledImages = 33554432 maxDescriptorSetUpdateAfterBindStorageImages = 33554432 maxDescriptorSetUpdateAfterBindInputAttachments = 256 supportedDepthResolveModes: count = 4 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT supportedStencilResolveModes: count = 3 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_MIN_BIT RESOLVE_MODE_MAX_BIT independentResolveNone = true independentResolve = true filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true maxTimelineSemaphoreValueDifference = 18446744073709551615 framebufferIntegerColorSampleCounts: count = 5 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT VkPhysicalDeviceVulkan13Properties: ----------------------------------- minSubgroupSize = 8 maxSubgroupSize = 32 maxComputeWorkgroupSubgroups = 128 requiredSubgroupSizeStages: count = 3 SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_TASK_BIT_EXT SHADER_STAGE_MESH_BIT_EXT maxInlineUniformBlockSize = 4096 maxPerStageDescriptorInlineUniformBlocks = 32 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32 maxDescriptorSetInlineUniformBlocks = 32 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32 maxInlineUniformTotalSize = 65535 integerDotProduct8BitUnsignedAccelerated = false integerDotProduct8BitSignedAccelerated = false integerDotProduct8BitMixedSignednessAccelerated = false integerDotProduct4x8BitPackedUnsignedAccelerated = true integerDotProduct4x8BitPackedSignedAccelerated = true integerDotProduct4x8BitPackedMixedSignednessAccelerated = true integerDotProduct16BitUnsignedAccelerated = false integerDotProduct16BitSignedAccelerated = false integerDotProduct16BitMixedSignednessAccelerated = false integerDotProduct32BitUnsignedAccelerated = false integerDotProduct32BitSignedAccelerated = false integerDotProduct32BitMixedSignednessAccelerated = false integerDotProduct64BitUnsignedAccelerated = false integerDotProduct64BitSignedAccelerated = false integerDotProduct64BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating8BitSignedAccelerated = false integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating16BitSignedAccelerated = false integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating32BitSignedAccelerated = false integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating64BitSignedAccelerated = false integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false storageTexelBufferOffsetAlignmentBytes = 0x00000010 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000001 uniformTexelBufferOffsetSingleTexelAlignment = true maxBufferSize = 0x100000000 Device Extensions: count = 177 VK_AMD_buffer_marker : extension revision 1 VK_EXT_4444_formats : extension revision 1 VK_EXT_attachment_feedback_loop_dynamic_state : extension revision 1 VK_EXT_attachment_feedback_loop_layout : extension revision 2 VK_EXT_border_color_swizzle : extension revision 1 VK_EXT_buffer_device_address : extension revision 2 VK_EXT_calibrated_timestamps : extension revision 2 VK_EXT_color_write_enable : extension revision 1 VK_EXT_conditional_rendering : extension revision 2 VK_EXT_conservative_rasterization : extension revision 1 VK_EXT_custom_border_color : extension revision 12 VK_EXT_depth_bias_control : extension revision 1 VK_EXT_depth_clamp_control : extension revision 1 VK_EXT_depth_clamp_zero_one : extension revision 1 VK_EXT_depth_clip_control : extension revision 1 VK_EXT_depth_clip_enable : extension revision 1 VK_EXT_descriptor_buffer : extension revision 1 VK_EXT_descriptor_indexing : extension revision 2 VK_EXT_display_control : extension revision 1 VK_EXT_dynamic_rendering_unused_attachments : extension revision 1 VK_EXT_extended_dynamic_state : extension revision 1 VK_EXT_extended_dynamic_state2 : extension revision 1 VK_EXT_extended_dynamic_state3 : extension revision 2 VK_EXT_external_memory_dma_buf : extension revision 1 VK_EXT_external_memory_host : extension revision 1 VK_EXT_fragment_shader_interlock : extension revision 1 VK_EXT_global_priority : extension revision 2 VK_EXT_global_priority_query : extension revision 1 VK_EXT_graphics_pipeline_library : extension revision 1 VK_EXT_host_image_copy : extension revision 1 VK_EXT_host_query_reset : extension revision 1 VK_EXT_image_2d_view_of_3d : extension revision 1 VK_EXT_image_drm_format_modifier : extension revision 2 VK_EXT_image_robustness : extension revision 1 VK_EXT_image_sliced_view_of_3d : extension revision 1 VK_EXT_image_view_min_lod : extension revision 1 VK_EXT_index_type_uint8 : extension revision 1 VK_EXT_inline_uniform_block : extension revision 1 VK_EXT_legacy_dithering : extension revision 2 VK_EXT_legacy_vertex_attributes : extension revision 1 VK_EXT_line_rasterization : extension revision 1 VK_EXT_load_store_op_none : extension revision 1 VK_EXT_map_memory_placed : extension revision 1 VK_EXT_memory_budget : extension revision 1 VK_EXT_mesh_shader : extension revision 1 VK_EXT_multi_draw : extension revision 1 VK_EXT_mutable_descriptor_type : extension revision 1 VK_EXT_nested_command_buffer : extension revision 1 VK_EXT_non_seamless_cube_map : extension revision 1 VK_EXT_pci_bus_info : extension revision 2 VK_EXT_physical_device_drm : extension revision 1 VK_EXT_pipeline_creation_cache_control : extension revision 3 VK_EXT_pipeline_creation_feedback : extension revision 1 VK_EXT_pipeline_library_group_handles : extension revision 1 VK_EXT_pipeline_protected_access : extension revision 1 VK_EXT_pipeline_robustness : extension revision 1 VK_EXT_post_depth_coverage : extension revision 1 VK_EXT_primitive_topology_list_restart : extension revision 1 VK_EXT_primitives_generated_query : extension revision 1 VK_EXT_private_data : extension revision 1 VK_EXT_provoking_vertex : extension revision 1 VK_EXT_queue_family_foreign : extension revision 1 VK_EXT_robustness2 : extension revision 1 VK_EXT_sample_locations : extension revision 1 VK_EXT_sampler_filter_minmax : extension revision 2 VK_EXT_scalar_block_layout : extension revision 1 VK_EXT_separate_stencil_usage : extension revision 1 VK_EXT_shader_atomic_float : extension revision 1 VK_EXT_shader_atomic_float2 : extension revision 1 VK_EXT_shader_demote_to_helper_invocation : extension revision 1 VK_EXT_shader_module_identifier : extension revision 1 VK_EXT_shader_replicated_composites : extension revision 1 VK_EXT_shader_stencil_export : extension revision 1 VK_EXT_shader_subgroup_ballot : extension revision 1 VK_EXT_shader_subgroup_vote : extension revision 1 VK_EXT_shader_viewport_index_layer : extension revision 1 VK_EXT_subgroup_size_control : extension revision 2 VK_EXT_swapchain_maintenance1 : extension revision 1 VK_EXT_texel_buffer_alignment : extension revision 1 VK_EXT_tooling_info : extension revision 1 VK_EXT_transform_feedback : extension revision 1 VK_EXT_vertex_attribute_divisor : extension revision 3 VK_EXT_vertex_input_dynamic_state : extension revision 2 VK_EXT_ycbcr_2plane_444_formats : extension revision 1 VK_EXT_ycbcr_image_arrays : extension revision 1 VK_GOOGLE_decorate_string : extension revision 1 VK_GOOGLE_hlsl_functionality1 : extension revision 1 VK_GOOGLE_user_type : extension revision 1 VK_INTEL_shader_integer_functions2 : extension revision 1 VK_KHR_16bit_storage : extension revision 1 VK_KHR_8bit_storage : extension revision 1 VK_KHR_acceleration_structure : extension revision 13 VK_KHR_bind_memory2 : extension revision 1 VK_KHR_buffer_device_address : extension revision 1 VK_KHR_calibrated_timestamps : extension revision 1 VK_KHR_compute_shader_derivatives : extension revision 1 VK_KHR_cooperative_matrix : extension revision 2 VK_KHR_copy_commands2 : extension revision 1 VK_KHR_create_renderpass2 : extension revision 1 VK_KHR_dedicated_allocation : extension revision 3 VK_KHR_deferred_host_operations : extension revision 4 VK_KHR_depth_stencil_resolve : extension revision 1 VK_KHR_descriptor_update_template : extension revision 1 VK_KHR_device_group : extension revision 4 VK_KHR_draw_indirect_count : extension revision 1 VK_KHR_driver_properties : extension revision 1 VK_KHR_dynamic_rendering : extension revision 1 VK_KHR_dynamic_rendering_local_read : extension revision 1 VK_KHR_external_fence : extension revision 1 VK_KHR_external_fence_fd : extension revision 1 VK_KHR_external_memory : extension revision 1 VK_KHR_external_memory_fd : extension revision 1 VK_KHR_external_semaphore : extension revision 1 VK_KHR_external_semaphore_fd : extension revision 1 VK_KHR_format_feature_flags2 : extension revision 2 VK_KHR_fragment_shading_rate : extension revision 2 VK_KHR_get_memory_requirements2 : extension revision 1 VK_KHR_global_priority : extension revision 1 VK_KHR_image_format_list : extension revision 1 VK_KHR_imageless_framebuffer : extension revision 1 VK_KHR_incremental_present : extension revision 2 VK_KHR_index_type_uint8 : extension revision 1 VK_KHR_line_rasterization : extension revision 1 VK_KHR_load_store_op_none : extension revision 1 VK_KHR_maintenance1 : extension revision 2 VK_KHR_maintenance2 : extension revision 1 VK_KHR_maintenance3 : extension revision 1 VK_KHR_maintenance4 : extension revision 2 VK_KHR_maintenance5 : extension revision 1 VK_KHR_maintenance6 : extension revision 1 VK_KHR_maintenance7 : extension revision 1 VK_KHR_map_memory2 : extension revision 1 VK_KHR_multiview : extension revision 1 VK_KHR_pipeline_executable_properties : extension revision 1 VK_KHR_pipeline_library : extension revision 1 VK_KHR_present_id : extension revision 1 VK_KHR_present_wait : extension revision 1 VK_KHR_push_descriptor : extension revision 2 VK_KHR_ray_query : extension revision 1 VK_KHR_ray_tracing_maintenance1 : extension revision 1 VK_KHR_ray_tracing_pipeline : extension revision 1 VK_KHR_ray_tracing_position_fetch : extension revision 1 VK_KHR_relaxed_block_layout : extension revision 1 VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3 VK_KHR_sampler_ycbcr_conversion : extension revision 14 VK_KHR_separate_depth_stencil_layouts : extension revision 1 VK_KHR_shader_atomic_int64 : extension revision 1 VK_KHR_shader_clock : extension revision 1 VK_KHR_shader_draw_parameters : extension revision 1 VK_KHR_shader_expect_assume : extension revision 1 VK_KHR_shader_float16_int8 : extension revision 1 VK_KHR_shader_float_controls : extension revision 4 VK_KHR_shader_float_controls2 : extension revision 1 VK_KHR_shader_integer_dot_product : extension revision 1 VK_KHR_shader_maximal_reconvergence : extension revision 1 VK_KHR_shader_non_semantic_info : extension revision 1 VK_KHR_shader_quad_control : extension revision 1 VK_KHR_shader_relaxed_extended_instruction : extension revision 1 VK_KHR_shader_subgroup_extended_types : extension revision 1 VK_KHR_shader_subgroup_rotate : extension revision 2 VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1 VK_KHR_shader_terminate_invocation : extension revision 1 VK_KHR_spirv_1_4 : extension revision 1 VK_KHR_storage_buffer_storage_class : extension revision 1 VK_KHR_swapchain : extension revision 70 VK_KHR_swapchain_mutable_format : extension revision 1 VK_KHR_synchronization2 : extension revision 1 VK_KHR_timeline_semaphore : extension revision 2 VK_KHR_uniform_buffer_standard_layout : extension revision 1 VK_KHR_variable_pointers : extension revision 1 VK_KHR_vertex_attribute_divisor : extension revision 1 VK_KHR_vulkan_memory_model : extension revision 3 VK_KHR_workgroup_memory_explicit_layout : extension revision 1 VK_KHR_zero_initialize_workgroup_memory : extension revision 1 VK_MESA_image_alignment_control : extension revision 1 VK_NV_compute_shader_derivatives : extension revision 1 VK_VALVE_mutable_descriptor_type : extension revision 1 VkQueueFamilyProperties: ======================== queueProperties[0]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT | QUEUE_PROTECTED_BIT timestampValidBits = 36 present support = false VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 2 priorities: count = 2 QUEUE_GLOBAL_PRIORITY_LOW_KHR QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR VkPhysicalDeviceMemoryProperties: ================================= memoryHeaps: count = 1 memoryHeaps[0]: size = 16210468864 (0x3c6382000) (15.10 GiB) budget = 12018778112 (0x2cc600000) (11.19 GiB) usage = 0 (0x00000000) (0.00 B) flags: count = 1 MEMORY_HEAP_DEVICE_LOCAL_BIT memoryTypes: count = 5 memoryTypes[0]: heapIndex = 0 propertyFlags = 0x0007: count = 3 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_X8_D24_UNORM_PACK32 FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D24_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images memoryTypes[1]: heapIndex = 0 propertyFlags = 0x000b: count = 3 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_X8_D24_UNORM_PACK32 FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D24_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images memoryTypes[2]: heapIndex = 0 propertyFlags = 0x0021: count = 2 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_PROTECTED_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: None memoryTypes[3]: heapIndex = 0 propertyFlags = 0x0007: count = 3 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: None memoryTypes[4]: heapIndex = 0 propertyFlags = 0x000b: count = 3 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: None VkPhysicalDeviceFeatures: ========================= robustBufferAccess = true fullDrawIndexUint32 = true imageCubeArray = true independentBlend = true geometryShader = true tessellationShader = true sampleRateShading = true dualSrcBlend = true logicOp = true multiDrawIndirect = true drawIndirectFirstInstance = true depthClamp = true depthBiasClamp = true fillModeNonSolid = true depthBounds = true wideLines = true largePoints = true alphaToOne = true multiViewport = true samplerAnisotropy = true textureCompressionETC2 = true textureCompressionASTC_LDR = false textureCompressionBC = true occlusionQueryPrecise = true pipelineStatisticsQuery = true vertexPipelineStoresAndAtomics = true fragmentStoresAndAtomics = true shaderTessellationAndGeometryPointSize = true shaderImageGatherExtended = true shaderStorageImageExtendedFormats = true shaderStorageImageMultisample = false shaderStorageImageReadWithoutFormat = true shaderStorageImageWriteWithoutFormat = true shaderUniformBufferArrayDynamicIndexing = true shaderSampledImageArrayDynamicIndexing = true shaderStorageBufferArrayDynamicIndexing = true shaderStorageImageArrayDynamicIndexing = true shaderClipDistance = true shaderCullDistance = true shaderFloat64 = true shaderInt64 = true shaderInt16 = true shaderResourceResidency = true shaderResourceMinLod = true sparseBinding = true sparseResidencyBuffer = true sparseResidencyImage2D = true sparseResidencyImage3D = true sparseResidency2Samples = true sparseResidency4Samples = true sparseResidency8Samples = false sparseResidency16Samples = false sparseResidencyAliased = true variableMultisampleRate = true inheritedQueries = true VkPhysicalDevice4444FormatsFeaturesEXT: --------------------------------------- formatA4R4G4B4 = true formatA4B4G4R4 = false VkPhysicalDeviceAccelerationStructureFeaturesKHR: ------------------------------------------------- accelerationStructure = true accelerationStructureCaptureReplay = false accelerationStructureIndirectBuild = false accelerationStructureHostCommands = false descriptorBindingAccelerationStructureUpdateAfterBind = true VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT: -------------------------------------------------------------- attachmentFeedbackLoopDynamicState = true VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT: -------------------------------------------------------- attachmentFeedbackLoopLayout = true VkPhysicalDeviceBorderColorSwizzleFeaturesEXT: ---------------------------------------------- borderColorSwizzle = true borderColorSwizzleFromImage = true VkPhysicalDeviceBufferDeviceAddressFeaturesEXT: ----------------------------------------------- bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = false bufferDeviceAddressMultiDevice = false VkPhysicalDeviceColorWriteEnableFeaturesEXT: -------------------------------------------- colorWriteEnable = true VkPhysicalDeviceConditionalRenderingFeaturesEXT: ------------------------------------------------ conditionalRendering = true inheritedConditionalRendering = true VkPhysicalDeviceCooperativeMatrixFeaturesKHR: --------------------------------------------- cooperativeMatrix = true cooperativeMatrixRobustBufferAccess = false VkPhysicalDeviceCustomBorderColorFeaturesEXT: --------------------------------------------- customBorderColors = true customBorderColorWithoutFormat = true VkPhysicalDeviceDepthBiasControlFeaturesEXT: -------------------------------------------- depthBiasControl = true leastRepresentableValueForceUnormRepresentation = false floatRepresentation = true depthBiasExact = true VkPhysicalDeviceDepthClampZeroOneFeaturesEXT: --------------------------------------------- depthClampZeroOne = true VkPhysicalDeviceDepthClipControlFeaturesEXT: -------------------------------------------- depthClipControl = true VkPhysicalDeviceDepthClipEnableFeaturesEXT: ------------------------------------------- depthClipEnable = true VkPhysicalDeviceDescriptorBufferFeaturesEXT: -------------------------------------------- descriptorBuffer = true descriptorBufferCaptureReplay = true descriptorBufferImageLayoutIgnored = false descriptorBufferPushDescriptors = true VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR: ----------------------------------------------------- dynamicRenderingLocalRead = true VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT: ------------------------------------------------------------- dynamicRenderingUnusedAttachments = true VkPhysicalDeviceExtendedDynamicState2FeaturesEXT: ------------------------------------------------- extendedDynamicState2 = true extendedDynamicState2LogicOp = true extendedDynamicState2PatchControlPoints = true VkPhysicalDeviceExtendedDynamicState3FeaturesEXT: ------------------------------------------------- extendedDynamicState3TessellationDomainOrigin = true extendedDynamicState3DepthClampEnable = true extendedDynamicState3PolygonMode = true extendedDynamicState3RasterizationSamples = true extendedDynamicState3SampleMask = true extendedDynamicState3AlphaToCoverageEnable = true extendedDynamicState3AlphaToOneEnable = true extendedDynamicState3LogicOpEnable = true extendedDynamicState3ColorBlendEnable = true extendedDynamicState3ColorBlendEquation = true extendedDynamicState3ColorWriteMask = true extendedDynamicState3RasterizationStream = true extendedDynamicState3ConservativeRasterizationMode = true extendedDynamicState3ExtraPrimitiveOverestimationSize = false extendedDynamicState3DepthClipEnable = true extendedDynamicState3SampleLocationsEnable = true extendedDynamicState3ColorBlendAdvanced = false extendedDynamicState3ProvokingVertexMode = true extendedDynamicState3LineRasterizationMode = true extendedDynamicState3LineStippleEnable = true extendedDynamicState3DepthClipNegativeOneToOne = true extendedDynamicState3ViewportWScalingEnable = false extendedDynamicState3ViewportSwizzle = false extendedDynamicState3CoverageToColorEnable = false extendedDynamicState3CoverageToColorLocation = false extendedDynamicState3CoverageModulationMode = false extendedDynamicState3CoverageModulationTableEnable = false extendedDynamicState3CoverageModulationTable = false extendedDynamicState3CoverageReductionMode = false extendedDynamicState3RepresentativeFragmentTestEnable = false extendedDynamicState3ShadingRateImageEnable = false VkPhysicalDeviceExtendedDynamicStateFeaturesEXT: ------------------------------------------------ extendedDynamicState = true VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT: --------------------------------------------------- fragmentShaderSampleInterlock = true fragmentShaderPixelInterlock = true fragmentShaderShadingRateInterlock = false VkPhysicalDeviceFragmentShadingRateFeaturesKHR: ----------------------------------------------- pipelineFragmentShadingRate = true primitiveFragmentShadingRate = true attachmentFragmentShadingRate = true VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR: ----------------------------------------------- globalPriorityQuery = true VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT: --------------------------------------------------- graphicsPipelineLibrary = true VkPhysicalDeviceHostImageCopyFeaturesEXT: ----------------------------------------- hostImageCopy = true VkPhysicalDeviceImage2DViewOf3DFeaturesEXT: ------------------------------------------- image2DViewOf3D = true sampler2DViewOf3D = true VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT: ----------------------------------------------- imageSlicedViewOf3D = true VkPhysicalDeviceImageViewMinLodFeaturesEXT: ------------------------------------------- minLod = true VkPhysicalDeviceIndexTypeUint8FeaturesKHR: ------------------------------------------ indexTypeUint8 = true VkPhysicalDeviceLegacyDitheringFeaturesEXT: ------------------------------------------- legacyDithering = true VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT: -------------------------------------------------- legacyVertexAttributes = true VkPhysicalDeviceLineRasterizationFeaturesKHR: --------------------------------------------- rectangularLines = true bresenhamLines = true smoothLines = false stippledRectangularLines = false stippledBresenhamLines = true stippledSmoothLines = false VkPhysicalDeviceMaintenance5FeaturesKHR: ---------------------------------------- maintenance5 = true VkPhysicalDeviceMaintenance6FeaturesKHR: ---------------------------------------- maintenance6 = true VkPhysicalDeviceMaintenance7FeaturesKHR: ---------------------------------------- maintenance7 = true VkPhysicalDeviceMapMemoryPlacedFeaturesEXT: ------------------------------------------- memoryMapPlaced = true memoryMapRangePlaced = false memoryUnmapReserve = true VkPhysicalDeviceMeshShaderFeaturesEXT: -------------------------------------- taskShader = true meshShader = true multiviewMeshShader = false primitiveFragmentShadingRateMeshShader = true meshShaderQueries = true VkPhysicalDeviceMultiDrawFeaturesEXT: ------------------------------------- multiDraw = true VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT: ------------------------------------------------- mutableDescriptorType = true VkPhysicalDeviceNestedCommandBufferFeaturesEXT: ----------------------------------------------- nestedCommandBuffer = true nestedCommandBufferRendering = true nestedCommandBufferSimultaneousUse = false VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT: ---------------------------------------------- nonSeamlessCubeMap = true VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR: -------------------------------------------------------- pipelineExecutableInfo = true VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT: ------------------------------------------------------- pipelineLibraryGroupHandles = true VkPhysicalDevicePipelineProtectedAccessFeaturesEXT: --------------------------------------------------- pipelineProtectedAccess = true VkPhysicalDevicePipelineRobustnessFeaturesEXT: ---------------------------------------------- pipelineRobustness = true VkPhysicalDevicePresentIdFeaturesKHR: ------------------------------------- presentId = true VkPhysicalDevicePresentWaitFeaturesKHR: --------------------------------------- presentWait = true VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT: -------------------------------------------------------- primitiveTopologyListRestart = true primitiveTopologyPatchListRestart = true VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT: ---------------------------------------------------- primitivesGeneratedQuery = true primitivesGeneratedQueryWithRasterizerDiscard = false primitivesGeneratedQueryWithNonZeroStreams = false VkPhysicalDeviceProvokingVertexFeaturesEXT: ------------------------------------------- provokingVertexLast = true transformFeedbackPreservesProvokingVertex = true VkPhysicalDeviceRayQueryFeaturesKHR: ------------------------------------ rayQuery = true VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR: -------------------------------------------------- rayTracingMaintenance1 = true rayTracingPipelineTraceRaysIndirect2 = true VkPhysicalDeviceRayTracingPipelineFeaturesKHR: ---------------------------------------------- rayTracingPipeline = true rayTracingPipelineShaderGroupHandleCaptureReplay = false rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false rayTracingPipelineTraceRaysIndirect = true rayTraversalPrimitiveCulling = true VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR: --------------------------------------------------- rayTracingPositionFetch = true VkPhysicalDeviceRobustness2FeaturesEXT: --------------------------------------- robustBufferAccess2 = true robustImageAccess2 = true nullDescriptor = true VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT: ---------------------------------------------- shaderBufferFloat16Atomics = true shaderBufferFloat16AtomicAdd = false shaderBufferFloat16AtomicMinMax = true shaderBufferFloat32AtomicMinMax = true shaderBufferFloat64AtomicMinMax = true shaderSharedFloat16Atomics = true shaderSharedFloat16AtomicAdd = false shaderSharedFloat16AtomicMinMax = true shaderSharedFloat32AtomicMinMax = true shaderSharedFloat64AtomicMinMax = false shaderImageFloat32AtomicMinMax = false sparseImageFloat32AtomicMinMax = false VkPhysicalDeviceShaderAtomicFloatFeaturesEXT: --------------------------------------------- shaderBufferFloat32Atomics = true shaderBufferFloat32AtomicAdd = true shaderBufferFloat64Atomics = true shaderBufferFloat64AtomicAdd = false shaderSharedFloat32Atomics = true shaderSharedFloat32AtomicAdd = false shaderSharedFloat64Atomics = false shaderSharedFloat64AtomicAdd = false shaderImageFloat32Atomics = true shaderImageFloat32AtomicAdd = false sparseImageFloat32Atomics = false sparseImageFloat32AtomicAdd = false VkPhysicalDeviceShaderClockFeaturesKHR: --------------------------------------- shaderSubgroupClock = true shaderDeviceClock = false VkPhysicalDeviceShaderExpectAssumeFeaturesKHR: ---------------------------------------------- shaderExpectAssume = true VkPhysicalDeviceShaderFloatControls2FeaturesKHR: ------------------------------------------------ shaderFloatControls2 = true VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR: ------------------------------------------------------ shaderMaximalReconvergence = true VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT: -------------------------------------------------- shaderModuleIdentifier = true VkPhysicalDeviceShaderQuadControlFeaturesKHR: --------------------------------------------- shaderQuadControl = true VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR: ------------------------------------------------------------ shaderRelaxedExtendedInstruction = true VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT: ------------------------------------------------------ shaderReplicatedComposites = true VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR: ------------------------------------------------ shaderSubgroupRotate = true shaderSubgroupRotateClustered = true VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR: ------------------------------------------------------------ shaderSubgroupUniformControlFlow = true VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT: ------------------------------------------------- swapchainMaintenance1 = true VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT: ------------------------------------------------ texelBufferAlignment = true VkPhysicalDeviceTransformFeedbackFeaturesEXT: --------------------------------------------- transformFeedback = true geometryStreams = true VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR: -------------------------------------------------- vertexAttributeInstanceRateDivisor = true vertexAttributeInstanceRateZeroDivisor = true VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT: --------------------------------------------------- vertexInputDynamicState = true VkPhysicalDeviceVulkan11Features: --------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false multiview = true multiviewGeometryShader = true multiviewTessellationShader = true variablePointersStorageBuffer = true variablePointers = true protectedMemory = true samplerYcbcrConversion = true shaderDrawParameters = true VkPhysicalDeviceVulkan12Features: --------------------------------- samplerMirrorClampToEdge = true drawIndirectCount = true storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true shaderBufferInt64Atomics = true shaderSharedInt64Atomics = false shaderFloat16 = true shaderInt8 = true descriptorIndexing = true shaderInputAttachmentArrayDynamicIndexing = false shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = false shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = true descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true samplerFilterMinmax = true scalarBlockLayout = true imagelessFramebuffer = true uniformBufferStandardLayout = true shaderSubgroupExtendedTypes = true separateDepthStencilLayouts = true hostQueryReset = true timelineSemaphore = true bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = true bufferDeviceAddressMultiDevice = false vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true shaderOutputViewportIndex = true shaderOutputLayer = true subgroupBroadcastDynamicId = true VkPhysicalDeviceVulkan13Features: --------------------------------- robustImageAccess = true inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true pipelineCreationCacheControl = true privateData = true shaderDemoteToHelperInvocation = true shaderTerminateInvocation = true subgroupSizeControl = true computeFullSubgroups = true synchronization2 = true textureCompressionASTC_HDR = false shaderZeroInitializeWorkgroupMemory = true dynamicRendering = true shaderIntegerDotProduct = true maintenance4 = true VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR: --------------------------------------------------------- workgroupMemoryExplicitLayout = true workgroupMemoryExplicitLayoutScalarBlockLayout = true workgroupMemoryExplicitLayout8BitAccess = true workgroupMemoryExplicitLayout16BitAccess = true VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT: ------------------------------------------------- ycbcr2plane444Formats = true VkPhysicalDeviceYcbcrImageArraysFeaturesEXT: -------------------------------------------- ycbcrImageArrays = true GPU2: VkPhysicalDeviceProperties: --------------------------- apiVersion = 1.3.296 (4206888) driverVersion = 0.0.1 (1) vendorID = 0x10005 deviceID = 0x0000 deviceType = PHYSICAL_DEVICE_TYPE_CPU deviceName = llvmpipe (LLVM 19.1.1, 256 bits) VkPhysicalDeviceLimits: ----------------------- maxImageDimension1D = 16384 maxImageDimension2D = 16384 maxImageDimension3D = 4096 maxImageDimensionCube = 32768 maxImageArrayLayers = 2048 maxTexelBufferElements = 134217728 maxUniformBufferRange = 65536 maxStorageBufferRange = 134217728 maxPushConstantsSize = 256 maxMemoryAllocationCount = 4294967295 maxSamplerAllocationCount = 32768 bufferImageGranularity = 0x00000040 sparseAddressSpaceSize = 0x80000000 maxBoundDescriptorSets = 8 maxPerStageDescriptorSamplers = 1000000 maxPerStageDescriptorUniformBuffers = 1000000 maxPerStageDescriptorStorageBuffers = 1000000 maxPerStageDescriptorSampledImages = 1000000 maxPerStageDescriptorStorageImages = 1000000 maxPerStageDescriptorInputAttachments = 1000000 maxPerStageResources = 1000000 maxDescriptorSetSamplers = 1000000 maxDescriptorSetUniformBuffers = 1000000 maxDescriptorSetUniformBuffersDynamic = 1000000 maxDescriptorSetStorageBuffers = 1000000 maxDescriptorSetStorageBuffersDynamic = 1000000 maxDescriptorSetSampledImages = 1000000 maxDescriptorSetStorageImages = 1000000 maxDescriptorSetInputAttachments = 1000000 maxVertexInputAttributes = 32 maxVertexInputBindings = 32 maxVertexInputAttributeOffset = 2047 maxVertexInputBindingStride = 2048 maxVertexOutputComponents = 128 maxTessellationGenerationLevel = 64 maxTessellationPatchSize = 32 maxTessellationControlPerVertexInputComponents = 128 maxTessellationControlPerVertexOutputComponents = 128 maxTessellationControlPerPatchOutputComponents = 128 maxTessellationControlTotalOutputComponents = 4096 maxTessellationEvaluationInputComponents = 128 maxTessellationEvaluationOutputComponents = 128 maxGeometryShaderInvocations = 32 maxGeometryInputComponents = 64 maxGeometryOutputComponents = 128 maxGeometryOutputVertices = 1024 maxGeometryTotalOutputComponents = 1024 maxFragmentInputComponents = 128 maxFragmentOutputAttachments = 8 maxFragmentDualSrcAttachments = 2 maxFragmentCombinedOutputResources = 104 maxComputeSharedMemorySize = 32768 maxComputeWorkGroupCount: count = 3 65535 65535 65535 maxComputeWorkGroupInvocations = 1024 maxComputeWorkGroupSize: count = 3 1024 1024 1024 subPixelPrecisionBits = 8 subTexelPrecisionBits = 8 mipmapPrecisionBits = 6 maxDrawIndexedIndexValue = 4294967295 maxDrawIndirectCount = 4294967295 maxSamplerLodBias = 16 maxSamplerAnisotropy = 16 maxViewports = 16 maxViewportDimensions: count = 2 16384 16384 viewportBoundsRange: count = 2 -32768 32768 viewportSubPixelBits = 0 minMemoryMapAlignment = 64 minTexelBufferOffsetAlignment = 0x00000010 minUniformBufferOffsetAlignment = 0x00000010 minStorageBufferOffsetAlignment = 0x00000010 minTexelOffset = -32 maxTexelOffset = 31 minTexelGatherOffset = -32 maxTexelGatherOffset = 31 minInterpolationOffset = -2 maxInterpolationOffset = 2 subPixelInterpolationOffsetBits = 8 maxFramebufferWidth = 16384 maxFramebufferHeight = 16384 maxFramebufferLayers = 2048 framebufferColorSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT framebufferDepthSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT framebufferStencilSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT framebufferNoAttachmentsSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT maxColorAttachments = 8 sampledImageColorSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT sampledImageIntegerSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT sampledImageDepthSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT sampledImageStencilSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT storageImageSampleCounts: count = 2 SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT maxSampleMaskWords = 1 timestampComputeAndGraphics = true timestampPeriod = 1 maxClipDistances = 8 maxCullDistances = 8 maxCombinedClipAndCullDistances = 8 discreteQueuePriorities = 2 pointSizeRange: count = 2 0 256 lineWidthRange: count = 2 1 255 pointSizeGranularity = 0.125 lineWidthGranularity = 0.0078125 strictLines = true standardSampleLocations = true optimalBufferCopyOffsetAlignment = 0x00000080 optimalBufferCopyRowPitchAlignment = 0x00000080 nonCoherentAtomSize = 0x00000040 VkPhysicalDeviceSparseProperties: --------------------------------- residencyStandard2DBlockShape = true residencyStandard2DMultisampleBlockShape = true residencyStandard3DBlockShape = true residencyAlignedMipSize = false residencyNonResidentStrict = false VkPhysicalDeviceAccelerationStructurePropertiesKHR: --------------------------------------------------- maxGeometryCount = 16777215 maxInstanceCount = 16777215 maxPrimitiveCount = 16777215 maxPerStageDescriptorAccelerationStructures = 1000000 maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 1000000 maxDescriptorSetAccelerationStructures = 1000000 maxDescriptorSetUpdateAfterBindAccelerationStructures = 1000000 minAccelerationStructureScratchOffsetAlignment = 8 VkPhysicalDeviceCustomBorderColorPropertiesEXT: ----------------------------------------------- maxCustomBorderColorSamplers = 32768 VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT: -------------------------------------------------------- combinedImageSamplerDensityMapDescriptorSize = 0 VkPhysicalDeviceDescriptorBufferPropertiesEXT: ---------------------------------------------- combinedImageSamplerDescriptorSingleArray = true bufferlessPushDescriptors = true allowSamplerImageViewPostSubmitCreation = false descriptorBufferOffsetAlignment = 0x00000004 maxDescriptorBufferBindings = 8 maxResourceDescriptorBufferBindings = 8 maxSamplerDescriptorBufferBindings = 8 maxEmbeddedImmutableSamplerBindings = 8 maxEmbeddedImmutableSamplers = 2032 bufferCaptureReplayDescriptorDataSize = 0 imageCaptureReplayDescriptorDataSize = 0 imageViewCaptureReplayDescriptorDataSize = 0 samplerCaptureReplayDescriptorDataSize = 0 accelerationStructureCaptureReplayDescriptorDataSize = 0 samplerDescriptorSize = 256 combinedImageSamplerDescriptorSize = 256 sampledImageDescriptorSize = 256 storageImageDescriptorSize = 256 uniformTexelBufferDescriptorSize = 256 robustUniformTexelBufferDescriptorSize = 256 storageTexelBufferDescriptorSize = 256 robustStorageTexelBufferDescriptorSize = 256 uniformBufferDescriptorSize = 256 robustUniformBufferDescriptorSize = 256 storageBufferDescriptorSize = 256 robustStorageBufferDescriptorSize = 256 inputAttachmentDescriptorSize = 256 accelerationStructureDescriptorSize = 256 maxSamplerDescriptorBufferRange = 0xffffffff maxResourceDescriptorBufferRange = 0xffffffff samplerDescriptorBufferAddressSpaceSize = 0xffffffff resourceDescriptorBufferAddressSpaceSize = 0xffffffff descriptorBufferAddressSpaceSize = 0xffffffff VkPhysicalDeviceExtendedDynamicState3PropertiesEXT: --------------------------------------------------- dynamicPrimitiveTopologyUnrestricted = true VkPhysicalDeviceExternalMemoryHostPropertiesEXT: ------------------------------------------------ minImportedHostPointerAlignment = 0x00001000 VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT: ----------------------------------------------------- graphicsPipelineLibraryFastLinking = true graphicsPipelineLibraryIndependentInterpolationDecoration = true VkPhysicalDeviceHostImageCopyPropertiesEXT: ------------------------------------------- copySrcLayoutCount = 23 pCopySrcLayouts: count = 23 IMAGE_LAYOUT_GENERAL IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL IMAGE_LAYOUT_PREINITIALIZED IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_READ_ONLY_OPTIMAL IMAGE_LAYOUT_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_PRESENT_SRC_KHR IMAGE_LAYOUT_VIDEO_DECODE_DST_KHR IMAGE_LAYOUT_VIDEO_DECODE_SRC_KHR IMAGE_LAYOUT_VIDEO_DECODE_DPB_KHR IMAGE_LAYOUT_SHARED_PRESENT_KHR IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR copyDstLayoutCount = 23 pCopyDstLayouts: count = 23 IMAGE_LAYOUT_GENERAL IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL IMAGE_LAYOUT_PREINITIALIZED IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL IMAGE_LAYOUT_READ_ONLY_OPTIMAL IMAGE_LAYOUT_ATTACHMENT_OPTIMAL IMAGE_LAYOUT_PRESENT_SRC_KHR IMAGE_LAYOUT_VIDEO_DECODE_DST_KHR IMAGE_LAYOUT_VIDEO_DECODE_SRC_KHR IMAGE_LAYOUT_VIDEO_DECODE_DPB_KHR IMAGE_LAYOUT_SHARED_PRESENT_KHR IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR identicalMemoryTypeRequirements = false VkPhysicalDeviceLayeredApiPropertiesListKHR: -------------------------------------------- layeredApiCount = 0 pLayeredApis = NULL VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT: ---------------------------------------------------- nativeUnalignedPerformance = true VkPhysicalDeviceLineRasterizationPropertiesKHR: ----------------------------------------------- lineSubPixelPrecisionBits = 8 VkPhysicalDeviceMaintenance5PropertiesKHR: ------------------------------------------ earlyFragmentMultisampleCoverageAfterSampleCounting = true earlyFragmentSampleMaskTestBeforeSampleCounting = false depthStencilSwizzleOneSupport = false polygonModePointSize = true nonStrictSinglePixelWideLinesUseParallelogram = false nonStrictWideLinesUseParallelogram = false VkPhysicalDeviceMaintenance6PropertiesKHR: ------------------------------------------ blockTexelViewCompatibleMultipleLayers = true maxCombinedImageSamplerDescriptorCount = 3 fragmentShadingRateClampCombinerInputs = false VkPhysicalDeviceMaintenance7PropertiesKHR: ------------------------------------------ robustFragmentShadingRateAttachmentAccess = false separateDepthStencilAttachmentAccess = true maxDescriptorSetTotalUniformBuffersDynamic = 1000000 maxDescriptorSetTotalStorageBuffersDynamic = 1000000 maxDescriptorSetTotalBuffersDynamic = 1000000 maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic = 1000000 maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic = 1000000 maxDescriptorSetUpdateAfterBindTotalBuffersDynamic = 1000000 VkPhysicalDeviceMeshShaderPropertiesEXT: ---------------------------------------- maxTaskWorkGroupTotalCount = 4194304 maxTaskWorkGroupCount: count = 3 65536 65536 65536 maxTaskWorkGroupInvocations = 1024 maxTaskWorkGroupSize: count = 3 1024 1024 1024 maxTaskPayloadSize = 16384 maxTaskSharedMemorySize = 32768 maxTaskPayloadAndSharedMemorySize = 32768 maxMeshWorkGroupTotalCount = 4194304 maxMeshWorkGroupCount: count = 3 65536 65536 65536 maxMeshWorkGroupInvocations = 1024 maxMeshWorkGroupSize: count = 3 1024 1024 1024 maxMeshSharedMemorySize = 28672 maxMeshPayloadAndSharedMemorySize = 45056 maxMeshOutputMemorySize = 32768 maxMeshPayloadAndOutputMemorySize = 49152 maxMeshOutputComponents = 128 maxMeshOutputVertices = 256 maxMeshOutputPrimitives = 256 maxMeshOutputLayers = 8 maxMeshMultiviewViewCount = 0 meshOutputPerVertexGranularity = 1 meshOutputPerPrimitiveGranularity = 1 maxPreferredTaskWorkGroupInvocations = 64 maxPreferredMeshWorkGroupInvocations = 128 prefersLocalInvocationVertexOutput = true prefersLocalInvocationPrimitiveOutput = true prefersCompactVertexOutput = true prefersCompactPrimitiveOutput = false VkPhysicalDeviceMultiDrawPropertiesEXT: --------------------------------------- maxMultiDrawCount = 2048 VkPhysicalDeviceNestedCommandBufferPropertiesEXT: ------------------------------------------------- maxCommandBufferNestingLevel = 4294967295 VkPhysicalDevicePipelineRobustnessPropertiesEXT: ------------------------------------------------ defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT VkPhysicalDeviceProvokingVertexPropertiesEXT: --------------------------------------------- provokingVertexModePerPipeline = true transformFeedbackPreservesTriangleFanProvokingVertex = true VkPhysicalDevicePushDescriptorPropertiesKHR: -------------------------------------------- maxPushDescriptors = 32 VkPhysicalDeviceRayTracingPipelinePropertiesKHR: ------------------------------------------------ shaderGroupHandleSize = 32 maxRayRecursionDepth = 31 maxShaderGroupStride = 16384 shaderGroupBaseAlignment = 32 shaderGroupHandleCaptureReplaySize = 0 maxRayDispatchInvocationCount = 67108864 shaderGroupHandleAlignment = 16 maxRayHitAttributeSize = 32 VkPhysicalDeviceRobustness2PropertiesEXT: ----------------------------------------- robustStorageBufferAccessSizeAlignment = 0x00000001 robustUniformBufferAccessSizeAlignment = 0x00000001 VkPhysicalDeviceShaderObjectPropertiesEXT: ------------------------------------------ shaderBinaryVersion = 1 VkPhysicalDeviceTransformFeedbackPropertiesEXT: ----------------------------------------------- maxTransformFeedbackStreams = 4 maxTransformFeedbackBuffers = 4 maxTransformFeedbackBufferSize = 0xffffffff maxTransformFeedbackStreamDataSize = 512 maxTransformFeedbackBufferDataSize = 512 maxTransformFeedbackBufferDataStride = 512 transformFeedbackQueries = true transformFeedbackStreamsLinesTriangles = false transformFeedbackRasterizationStreamSelect = false transformFeedbackDraw = true VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 supportsNonZeroFirstInstance = false VkPhysicalDeviceVulkan11Properties: ----------------------------------- deviceNodeMask = 0 deviceLUIDValid = false subgroupSize = 8 subgroupSupportedStages: count = 4 SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_TASK_BIT_EXT SHADER_STAGE_MESH_BIT_EXT subgroupSupportedOperations: count = 10 SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_CLUSTERED_BIT SUBGROUP_FEATURE_QUAD_BIT SUBGROUP_FEATURE_ROTATE_BIT_KHR SUBGROUP_FEATURE_ROTATE_CLUSTERED_BIT_KHR subgroupQuadOperationsInAllStages = false pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES maxMultiviewViewCount = 6 maxMultiviewInstanceIndex = 2147483647 protectedNoFault = false maxPerSetDescriptors = 1000000 maxMemoryAllocationSize = 0x80000000 VkPhysicalDeviceVulkan12Properties: ----------------------------------- driverID = DRIVER_ID_MESA_LLVMPIPE driverName = llvmpipe driverInfo = Mesa 25.0~git2411210600.2e8e14~oibaf~o (git-2e8e14f 2024-11-21 oracular-oibaf-ppa) (LLVM 19.1.1) conformanceVersion: major = 1 minor = 3 subminor = 1 patch = 1 denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = false shaderDenormPreserveFloat32 = false shaderDenormPreserveFloat64 = false shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = false shaderDenormFlushToZeroFloat64 = false shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = false shaderRoundingModeRTZFloat32 = false shaderRoundingModeRTZFloat64 = false maxUpdateAfterBindDescriptorsInAllPools = 4294967295 shaderUniformBufferArrayNonUniformIndexingNative = true shaderSampledImageArrayNonUniformIndexingNative = true shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = true shaderInputAttachmentArrayNonUniformIndexingNative = true robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = true maxPerStageDescriptorUpdateAfterBindSamplers = 1000000 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1000000 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1000000 maxPerStageDescriptorUpdateAfterBindSampledImages = 1000000 maxPerStageDescriptorUpdateAfterBindStorageImages = 1000000 maxPerStageDescriptorUpdateAfterBindInputAttachments = 1000000 maxPerStageUpdateAfterBindResources = 1000000 maxDescriptorSetUpdateAfterBindSamplers = 1000000 maxDescriptorSetUpdateAfterBindUniformBuffers = 1000000 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 1000000 maxDescriptorSetUpdateAfterBindStorageBuffers = 1000000 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 1000000 maxDescriptorSetUpdateAfterBindSampledImages = 1000000 maxDescriptorSetUpdateAfterBindStorageImages = 1000000 maxDescriptorSetUpdateAfterBindInputAttachments = 1000000 supportedDepthResolveModes: count = 2 RESOLVE_MODE_SAMPLE_ZERO_BIT RESOLVE_MODE_AVERAGE_BIT supportedStencilResolveModes: count = 1 RESOLVE_MODE_SAMPLE_ZERO_BIT independentResolveNone = false independentResolve = false filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true maxTimelineSemaphoreValueDifference = 18446744073709551615 framebufferIntegerColorSampleCounts: count = 1 SAMPLE_COUNT_1_BIT VkPhysicalDeviceVulkan13Properties: ----------------------------------- minSubgroupSize = 8 maxSubgroupSize = 8 maxComputeWorkgroupSubgroups = 32 requiredSubgroupSizeStages: count = 2 SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT maxInlineUniformBlockSize = 4096 maxPerStageDescriptorInlineUniformBlocks = 8 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 8 maxDescriptorSetInlineUniformBlocks = 8 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 8 maxInlineUniformTotalSize = 262144 integerDotProduct8BitUnsignedAccelerated = false integerDotProduct8BitSignedAccelerated = false integerDotProduct8BitMixedSignednessAccelerated = false integerDotProduct4x8BitPackedUnsignedAccelerated = false integerDotProduct4x8BitPackedSignedAccelerated = false integerDotProduct4x8BitPackedMixedSignednessAccelerated = false integerDotProduct16BitUnsignedAccelerated = false integerDotProduct16BitSignedAccelerated = false integerDotProduct16BitMixedSignednessAccelerated = false integerDotProduct32BitUnsignedAccelerated = false integerDotProduct32BitSignedAccelerated = false integerDotProduct32BitMixedSignednessAccelerated = false integerDotProduct64BitUnsignedAccelerated = false integerDotProduct64BitSignedAccelerated = false integerDotProduct64BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating8BitSignedAccelerated = false integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating16BitSignedAccelerated = false integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating32BitSignedAccelerated = false integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false integerDotProductAccumulatingSaturating64BitSignedAccelerated = false integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false storageTexelBufferOffsetAlignmentBytes = 0x00000010 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000010 uniformTexelBufferOffsetSingleTexelAlignment = true maxBufferSize = 0xffffffff Device Extensions: count = 151 VK_AMDX_shader_enqueue : extension revision 1 VK_ANDROID_external_memory_android_hardware_buffer : extension revision 5 VK_ARM_rasterization_order_attachment_access : extension revision 1 VK_EXT_4444_formats : extension revision 1 VK_EXT_attachment_feedback_loop_dynamic_state : extension revision 1 VK_EXT_attachment_feedback_loop_layout : extension revision 2 VK_EXT_border_color_swizzle : extension revision 1 VK_EXT_calibrated_timestamps : extension revision 2 VK_EXT_color_write_enable : extension revision 1 VK_EXT_conditional_rendering : extension revision 2 VK_EXT_custom_border_color : extension revision 12 VK_EXT_depth_clip_control : extension revision 1 VK_EXT_depth_clip_enable : extension revision 1 VK_EXT_depth_range_unrestricted : extension revision 1 VK_EXT_descriptor_buffer : extension revision 1 VK_EXT_descriptor_indexing : extension revision 2 VK_EXT_device_generated_commands : extension revision 1 VK_EXT_dynamic_rendering_unused_attachments : extension revision 1 VK_EXT_extended_dynamic_state : extension revision 1 VK_EXT_extended_dynamic_state2 : extension revision 1 VK_EXT_extended_dynamic_state3 : extension revision 2 VK_EXT_external_memory_dma_buf : extension revision 1 VK_EXT_external_memory_host : extension revision 1 VK_EXT_graphics_pipeline_library : extension revision 1 VK_EXT_host_image_copy : extension revision 1 VK_EXT_host_query_reset : extension revision 1 VK_EXT_image_2d_view_of_3d : extension revision 1 VK_EXT_image_robustness : extension revision 1 VK_EXT_image_sliced_view_of_3d : extension revision 1 VK_EXT_index_type_uint8 : extension revision 1 VK_EXT_inline_uniform_block : extension revision 1 VK_EXT_legacy_vertex_attributes : extension revision 1 VK_EXT_line_rasterization : extension revision 1 VK_EXT_load_store_op_none : extension revision 1 VK_EXT_memory_budget : extension revision 1 VK_EXT_memory_priority : extension revision 1 VK_EXT_mesh_shader : extension revision 1 VK_EXT_multi_draw : extension revision 1 VK_EXT_multisampled_render_to_single_sampled : extension revision 1 VK_EXT_mutable_descriptor_type : extension revision 1 VK_EXT_nested_command_buffer : extension revision 1 VK_EXT_non_seamless_cube_map : extension revision 1 VK_EXT_pageable_device_local_memory : extension revision 1 VK_EXT_pipeline_creation_cache_control : extension revision 3 VK_EXT_pipeline_creation_feedback : extension revision 1 VK_EXT_pipeline_library_group_handles : extension revision 1 VK_EXT_pipeline_protected_access : extension revision 1 VK_EXT_pipeline_robustness : extension revision 1 VK_EXT_post_depth_coverage : extension revision 1 VK_EXT_primitive_topology_list_restart : extension revision 1 VK_EXT_primitives_generated_query : extension revision 1 VK_EXT_private_data : extension revision 1 VK_EXT_provoking_vertex : extension revision 1 VK_EXT_queue_family_foreign : extension revision 1 VK_EXT_rasterization_order_attachment_access : extension revision 1 VK_EXT_robustness2 : extension revision 1 VK_EXT_sampler_filter_minmax : extension revision 2 VK_EXT_scalar_block_layout : extension revision 1 VK_EXT_separate_stencil_usage : extension revision 1 VK_EXT_shader_atomic_float : extension revision 1 VK_EXT_shader_atomic_float2 : extension revision 1 VK_EXT_shader_demote_to_helper_invocation : extension revision 1 VK_EXT_shader_object : extension revision 1 VK_EXT_shader_replicated_composites : extension revision 1 VK_EXT_shader_stencil_export : extension revision 1 VK_EXT_shader_subgroup_ballot : extension revision 1 VK_EXT_shader_subgroup_vote : extension revision 1 VK_EXT_shader_viewport_index_layer : extension revision 1 VK_EXT_subgroup_size_control : extension revision 2 VK_EXT_swapchain_maintenance1 : extension revision 1 VK_EXT_texel_buffer_alignment : extension revision 1 VK_EXT_transform_feedback : extension revision 1 VK_EXT_vertex_attribute_divisor : extension revision 3 VK_EXT_vertex_input_dynamic_state : extension revision 2 VK_EXT_ycbcr_2plane_444_formats : extension revision 1 VK_EXT_ycbcr_image_arrays : extension revision 1 VK_GOOGLE_decorate_string : extension revision 1 VK_GOOGLE_hlsl_functionality1 : extension revision 1 VK_KHR_16bit_storage : extension revision 1 VK_KHR_8bit_storage : extension revision 1 VK_KHR_acceleration_structure : extension revision 13 VK_KHR_bind_memory2 : extension revision 1 VK_KHR_buffer_device_address : extension revision 1 VK_KHR_copy_commands2 : extension revision 1 VK_KHR_create_renderpass2 : extension revision 1 VK_KHR_dedicated_allocation : extension revision 3 VK_KHR_deferred_host_operations : extension revision 4 VK_KHR_depth_stencil_resolve : extension revision 1 VK_KHR_descriptor_update_template : extension revision 1 VK_KHR_device_group : extension revision 4 VK_KHR_draw_indirect_count : extension revision 1 VK_KHR_driver_properties : extension revision 1 VK_KHR_dynamic_rendering : extension revision 1 VK_KHR_dynamic_rendering_local_read : extension revision 1 VK_KHR_external_fence : extension revision 1 VK_KHR_external_memory : extension revision 1 VK_KHR_external_memory_fd : extension revision 1 VK_KHR_external_semaphore : extension revision 1 VK_KHR_format_feature_flags2 : extension revision 2 VK_KHR_get_memory_requirements2 : extension revision 1 VK_KHR_global_priority : extension revision 1 VK_KHR_image_format_list : extension revision 1 VK_KHR_imageless_framebuffer : extension revision 1 VK_KHR_incremental_present : extension revision 2 VK_KHR_index_type_uint8 : extension revision 1 VK_KHR_line_rasterization : extension revision 1 VK_KHR_load_store_op_none : extension revision 1 VK_KHR_maintenance1 : extension revision 2 VK_KHR_maintenance2 : extension revision 1 VK_KHR_maintenance3 : extension revision 1 VK_KHR_maintenance4 : extension revision 2 VK_KHR_maintenance5 : extension revision 1 VK_KHR_maintenance6 : extension revision 1 VK_KHR_maintenance7 : extension revision 1 VK_KHR_map_memory2 : extension revision 1 VK_KHR_multiview : extension revision 1 VK_KHR_pipeline_library : extension revision 1 VK_KHR_push_descriptor : extension revision 2 VK_KHR_ray_query : extension revision 1 VK_KHR_ray_tracing_maintenance1 : extension revision 1 VK_KHR_ray_tracing_pipeline : extension revision 1 VK_KHR_ray_tracing_position_fetch : extension revision 1 VK_KHR_relaxed_block_layout : extension revision 1 VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3 VK_KHR_sampler_ycbcr_conversion : extension revision 14 VK_KHR_separate_depth_stencil_layouts : extension revision 1 VK_KHR_shader_atomic_int64 : extension revision 1 VK_KHR_shader_clock : extension revision 1 VK_KHR_shader_draw_parameters : extension revision 1 VK_KHR_shader_expect_assume : extension revision 1 VK_KHR_shader_float16_int8 : extension revision 1 VK_KHR_shader_float_controls : extension revision 4 VK_KHR_shader_integer_dot_product : extension revision 1 VK_KHR_shader_maximal_reconvergence : extension revision 1 VK_KHR_shader_non_semantic_info : extension revision 1 VK_KHR_shader_relaxed_extended_instruction : extension revision 1 VK_KHR_shader_subgroup_extended_types : extension revision 1 VK_KHR_shader_subgroup_rotate : extension revision 2 VK_KHR_shader_terminate_invocation : extension revision 1 VK_KHR_spirv_1_4 : extension revision 1 VK_KHR_storage_buffer_storage_class : extension revision 1 VK_KHR_swapchain : extension revision 70 VK_KHR_swapchain_mutable_format : extension revision 1 VK_KHR_synchronization2 : extension revision 1 VK_KHR_timeline_semaphore : extension revision 2 VK_KHR_uniform_buffer_standard_layout : extension revision 1 VK_KHR_variable_pointers : extension revision 1 VK_KHR_vertex_attribute_divisor : extension revision 1 VK_KHR_vulkan_memory_model : extension revision 3 VK_KHR_zero_initialize_workgroup_memory : extension revision 1 VK_NV_device_generated_commands : extension revision 3 VkQueueFamilyProperties: ======================== queueProperties[0]: ------------------- minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT timestampValidBits = 64 present support = true VkQueueFamilyGlobalPriorityPropertiesKHR: ----------------------------------------- priorityCount = 4 priorities: count = 4 QUEUE_GLOBAL_PRIORITY_LOW_KHR QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR QUEUE_GLOBAL_PRIORITY_HIGH_KHR QUEUE_GLOBAL_PRIORITY_REALTIME_KHR VkPhysicalDeviceMemoryProperties: ================================= memoryHeaps: count = 1 memoryHeaps[0]: size = 32420937728 (0x78c704000) (30.19 GiB) budget = 32420937728 (0x78c704000) (30.19 GiB) usage = 19076714496 (0x4710f9000) (17.77 GiB) flags: count = 1 MEMORY_HEAP_DEVICE_LOCAL_BIT memoryTypes: count = 1 memoryTypes[0]: heapIndex = 0 propertyFlags = 0x000f: count = 4 MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: color images FORMAT_D16_UNORM FORMAT_X8_D24_UNORM_PACK32 FORMAT_D32_SFLOAT FORMAT_S8_UINT FORMAT_D24_UNORM_S8_UINT FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images VkPhysicalDeviceFeatures: ========================= robustBufferAccess = true fullDrawIndexUint32 = true imageCubeArray = true independentBlend = true geometryShader = true tessellationShader = true sampleRateShading = true dualSrcBlend = true logicOp = true multiDrawIndirect = true drawIndirectFirstInstance = true depthClamp = true depthBiasClamp = true fillModeNonSolid = true depthBounds = false wideLines = true largePoints = true alphaToOne = true multiViewport = true samplerAnisotropy = true textureCompressionETC2 = false textureCompressionASTC_LDR = false textureCompressionBC = true occlusionQueryPrecise = true pipelineStatisticsQuery = true vertexPipelineStoresAndAtomics = true fragmentStoresAndAtomics = true shaderTessellationAndGeometryPointSize = true shaderImageGatherExtended = true shaderStorageImageExtendedFormats = true shaderStorageImageMultisample = true shaderStorageImageReadWithoutFormat = true shaderStorageImageWriteWithoutFormat = true shaderUniformBufferArrayDynamicIndexing = true shaderSampledImageArrayDynamicIndexing = true shaderStorageBufferArrayDynamicIndexing = true shaderStorageImageArrayDynamicIndexing = true shaderClipDistance = true shaderCullDistance = true shaderFloat64 = true shaderInt64 = true shaderInt16 = true shaderResourceResidency = true shaderResourceMinLod = false sparseBinding = true sparseResidencyBuffer = true sparseResidencyImage2D = true sparseResidencyImage3D = true sparseResidency2Samples = false sparseResidency4Samples = false sparseResidency8Samples = false sparseResidency16Samples = false sparseResidencyAliased = true variableMultisampleRate = false inheritedQueries = false VkPhysicalDevice4444FormatsFeaturesEXT: --------------------------------------- formatA4R4G4B4 = true formatA4B4G4R4 = true VkPhysicalDeviceAccelerationStructureFeaturesKHR: ------------------------------------------------- accelerationStructure = true accelerationStructureCaptureReplay = false accelerationStructureIndirectBuild = false accelerationStructureHostCommands = false descriptorBindingAccelerationStructureUpdateAfterBind = true VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT: -------------------------------------------------------------- attachmentFeedbackLoopDynamicState = true VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT: -------------------------------------------------------- attachmentFeedbackLoopLayout = true VkPhysicalDeviceBorderColorSwizzleFeaturesEXT: ---------------------------------------------- borderColorSwizzle = true borderColorSwizzleFromImage = true VkPhysicalDeviceColorWriteEnableFeaturesEXT: -------------------------------------------- colorWriteEnable = true VkPhysicalDeviceConditionalRenderingFeaturesEXT: ------------------------------------------------ conditionalRendering = true inheritedConditionalRendering = false VkPhysicalDeviceCustomBorderColorFeaturesEXT: --------------------------------------------- customBorderColors = true customBorderColorWithoutFormat = true VkPhysicalDeviceDepthClipControlFeaturesEXT: -------------------------------------------- depthClipControl = true VkPhysicalDeviceDepthClipEnableFeaturesEXT: ------------------------------------------- depthClipEnable = true VkPhysicalDeviceDescriptorBufferFeaturesEXT: -------------------------------------------- descriptorBuffer = true descriptorBufferCaptureReplay = false descriptorBufferImageLayoutIgnored = true descriptorBufferPushDescriptors = true VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR: ----------------------------------------------------- dynamicRenderingLocalRead = true VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT: ------------------------------------------------------------- dynamicRenderingUnusedAttachments = true VkPhysicalDeviceExtendedDynamicState2FeaturesEXT: ------------------------------------------------- extendedDynamicState2 = true extendedDynamicState2LogicOp = true extendedDynamicState2PatchControlPoints = true VkPhysicalDeviceExtendedDynamicState3FeaturesEXT: ------------------------------------------------- extendedDynamicState3TessellationDomainOrigin = true extendedDynamicState3DepthClampEnable = true extendedDynamicState3PolygonMode = true extendedDynamicState3RasterizationSamples = true extendedDynamicState3SampleMask = true extendedDynamicState3AlphaToCoverageEnable = true extendedDynamicState3AlphaToOneEnable = true extendedDynamicState3LogicOpEnable = true extendedDynamicState3ColorBlendEnable = true extendedDynamicState3ColorBlendEquation = true extendedDynamicState3ColorWriteMask = true extendedDynamicState3RasterizationStream = false extendedDynamicState3ConservativeRasterizationMode = false extendedDynamicState3ExtraPrimitiveOverestimationSize = false extendedDynamicState3DepthClipEnable = true extendedDynamicState3SampleLocationsEnable = false extendedDynamicState3ColorBlendAdvanced = false extendedDynamicState3ProvokingVertexMode = true extendedDynamicState3LineRasterizationMode = true extendedDynamicState3LineStippleEnable = true extendedDynamicState3DepthClipNegativeOneToOne = true extendedDynamicState3ViewportWScalingEnable = false extendedDynamicState3ViewportSwizzle = false extendedDynamicState3CoverageToColorEnable = false extendedDynamicState3CoverageToColorLocation = false extendedDynamicState3CoverageModulationMode = false extendedDynamicState3CoverageModulationTableEnable = false extendedDynamicState3CoverageModulationTable = false extendedDynamicState3CoverageReductionMode = false extendedDynamicState3RepresentativeFragmentTestEnable = false extendedDynamicState3ShadingRateImageEnable = false VkPhysicalDeviceExtendedDynamicStateFeaturesEXT: ------------------------------------------------ extendedDynamicState = true VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR: ----------------------------------------------- globalPriorityQuery = true VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT: --------------------------------------------------- graphicsPipelineLibrary = true VkPhysicalDeviceHostImageCopyFeaturesEXT: ----------------------------------------- hostImageCopy = true VkPhysicalDeviceImage2DViewOf3DFeaturesEXT: ------------------------------------------- image2DViewOf3D = true sampler2DViewOf3D = true VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT: ----------------------------------------------- imageSlicedViewOf3D = true VkPhysicalDeviceIndexTypeUint8FeaturesKHR: ------------------------------------------ indexTypeUint8 = true VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT: -------------------------------------------------- legacyVertexAttributes = true VkPhysicalDeviceLineRasterizationFeaturesKHR: --------------------------------------------- rectangularLines = true bresenhamLines = true smoothLines = true stippledRectangularLines = true stippledBresenhamLines = true stippledSmoothLines = true VkPhysicalDeviceMaintenance5FeaturesKHR: ---------------------------------------- maintenance5 = true VkPhysicalDeviceMaintenance6FeaturesKHR: ---------------------------------------- maintenance6 = true VkPhysicalDeviceMaintenance7FeaturesKHR: ---------------------------------------- maintenance7 = true VkPhysicalDeviceMemoryPriorityFeaturesEXT: ------------------------------------------ memoryPriority = true VkPhysicalDeviceMeshShaderFeaturesEXT: -------------------------------------- taskShader = true meshShader = true multiviewMeshShader = false primitiveFragmentShadingRateMeshShader = false meshShaderQueries = true VkPhysicalDeviceMultiDrawFeaturesEXT: ------------------------------------- multiDraw = true VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT: ------------------------------------------------------------- multisampledRenderToSingleSampled = true VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT: ------------------------------------------------- mutableDescriptorType = true VkPhysicalDeviceNestedCommandBufferFeaturesEXT: ----------------------------------------------- nestedCommandBuffer = true nestedCommandBufferRendering = true nestedCommandBufferSimultaneousUse = true VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT: ---------------------------------------------- nonSeamlessCubeMap = true VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT: ----------------------------------------------------- pageableDeviceLocalMemory = true VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT: ------------------------------------------------------- pipelineLibraryGroupHandles = true VkPhysicalDevicePipelineProtectedAccessFeaturesEXT: --------------------------------------------------- pipelineProtectedAccess = true VkPhysicalDevicePipelineRobustnessFeaturesEXT: ---------------------------------------------- pipelineRobustness = true VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT: -------------------------------------------------------- primitiveTopologyListRestart = true primitiveTopologyPatchListRestart = true VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT: ---------------------------------------------------- primitivesGeneratedQuery = true primitivesGeneratedQueryWithRasterizerDiscard = true primitivesGeneratedQueryWithNonZeroStreams = true VkPhysicalDeviceProvokingVertexFeaturesEXT: ------------------------------------------- provokingVertexLast = true transformFeedbackPreservesProvokingVertex = true VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT: -------------------------------------------------------------- rasterizationOrderColorAttachmentAccess = true rasterizationOrderDepthAttachmentAccess = true rasterizationOrderStencilAttachmentAccess = true VkPhysicalDeviceRayQueryFeaturesKHR: ------------------------------------ rayQuery = true VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR: -------------------------------------------------- rayTracingMaintenance1 = true rayTracingPipelineTraceRaysIndirect2 = true VkPhysicalDeviceRayTracingPipelineFeaturesKHR: ---------------------------------------------- rayTracingPipeline = true rayTracingPipelineShaderGroupHandleCaptureReplay = false rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false rayTracingPipelineTraceRaysIndirect = true rayTraversalPrimitiveCulling = true VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR: --------------------------------------------------- rayTracingPositionFetch = true VkPhysicalDeviceRobustness2FeaturesEXT: --------------------------------------- robustBufferAccess2 = true robustImageAccess2 = true nullDescriptor = true VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT: ---------------------------------------------- shaderBufferFloat16Atomics = false shaderBufferFloat16AtomicAdd = false shaderBufferFloat16AtomicMinMax = false shaderBufferFloat32AtomicMinMax = true shaderBufferFloat64AtomicMinMax = false shaderSharedFloat16Atomics = false shaderSharedFloat16AtomicAdd = false shaderSharedFloat16AtomicMinMax = false shaderSharedFloat32AtomicMinMax = true shaderSharedFloat64AtomicMinMax = false shaderImageFloat32AtomicMinMax = true sparseImageFloat32AtomicMinMax = false VkPhysicalDeviceShaderAtomicFloatFeaturesEXT: --------------------------------------------- shaderBufferFloat32Atomics = true shaderBufferFloat32AtomicAdd = true shaderBufferFloat64Atomics = false shaderBufferFloat64AtomicAdd = false shaderSharedFloat32Atomics = true shaderSharedFloat32AtomicAdd = true shaderSharedFloat64Atomics = false shaderSharedFloat64AtomicAdd = false shaderImageFloat32Atomics = true shaderImageFloat32AtomicAdd = true sparseImageFloat32Atomics = true sparseImageFloat32AtomicAdd = true VkPhysicalDeviceShaderClockFeaturesKHR: --------------------------------------- shaderSubgroupClock = true shaderDeviceClock = true VkPhysicalDeviceShaderExpectAssumeFeaturesKHR: ---------------------------------------------- shaderExpectAssume = true VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR: ------------------------------------------------------ shaderMaximalReconvergence = true VkPhysicalDeviceShaderObjectFeaturesEXT: ---------------------------------------- shaderObject = true VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR: ------------------------------------------------------------ shaderRelaxedExtendedInstruction = true VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT: ------------------------------------------------------ shaderReplicatedComposites = true VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR: ------------------------------------------------ shaderSubgroupRotate = true shaderSubgroupRotateClustered = true VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT: ------------------------------------------------- swapchainMaintenance1 = true VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT: ------------------------------------------------ texelBufferAlignment = true VkPhysicalDeviceTransformFeedbackFeaturesEXT: --------------------------------------------- transformFeedback = true geometryStreams = true VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR: -------------------------------------------------- vertexAttributeInstanceRateDivisor = true vertexAttributeInstanceRateZeroDivisor = true VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT: --------------------------------------------------- vertexInputDynamicState = true VkPhysicalDeviceVulkan11Features: --------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false multiview = true multiviewGeometryShader = true multiviewTessellationShader = true variablePointersStorageBuffer = true variablePointers = true protectedMemory = false samplerYcbcrConversion = true shaderDrawParameters = true VkPhysicalDeviceVulkan12Features: --------------------------------- samplerMirrorClampToEdge = true drawIndirectCount = true storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true shaderFloat16 = true shaderInt8 = true descriptorIndexing = true shaderInputAttachmentArrayDynamicIndexing = true shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = true shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = true descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true samplerFilterMinmax = true scalarBlockLayout = true imagelessFramebuffer = true uniformBufferStandardLayout = true shaderSubgroupExtendedTypes = true separateDepthStencilLayouts = true hostQueryReset = true timelineSemaphore = true bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = false bufferDeviceAddressMultiDevice = false vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true shaderOutputViewportIndex = true shaderOutputLayer = true subgroupBroadcastDynamicId = true VkPhysicalDeviceVulkan13Features: --------------------------------- robustImageAccess = true inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true pipelineCreationCacheControl = true privateData = true shaderDemoteToHelperInvocation = true shaderTerminateInvocation = true subgroupSizeControl = true computeFullSubgroups = true synchronization2 = true textureCompressionASTC_HDR = false shaderZeroInitializeWorkgroupMemory = true dynamicRendering = true shaderIntegerDotProduct = true maintenance4 = true VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT: ------------------------------------------------- ycbcr2plane444Formats = true VkPhysicalDeviceYcbcrImageArraysFeaturesEXT: -------------------------------------------- ycbcrImageArrays = true