petersneuer2408092.log

AMD Ryzen 5 7600 6-Core testing with a MSI PRO B650M-P (MS-7E27) v1.0 (1.60 BIOS) and Zotac NVIDIA GeForce GTX 1660 SUPER 6GB on Pop 22.04 via the Phoronix Test Suite.

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Result
Identifier
Performance Per
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Date
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  Duration
test
August 09
  4 Hours, 22 Minutes
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petersneuer2408092.logOpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 5 7600 6-Core @ 5.17GHz (6 Cores / 12 Threads)MSI PRO B650M-P (MS-7E27) v1.0 (1.60 BIOS)AMD Device 14d82 x 16GB DRAM-4800MT/s CMK32GX5M2B6000C30FIKWOT FN501 Pro 512GB + 4001GB Western Digital WD40NPZZ-00A + 1000GB Samsung SSD 870 + 480GB 00SSD1Zotac NVIDIA GeForce GTX 1660 SUPER 6GBNVIDIA TU116 HD Audio2 x 27G2G5Realtek RTL8125 2.5GbEPop 22.046.9.3-76060903-generic (x86_64)GNOME Shell 42.9X Server 1.21.1.4NVIDIA 555.58.024.6.01.3.274GCC 11.4.0 + LLVM 14.0.0 + CUDA 11.5ext41920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLVulkanCompilerFile-SystemScreen ResolutionPetersneuer2408092.log BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: amd-pstate-epp powersave (EPP: balance_performance) - CPU Microcode: 0xa601206- BAR1 / Visible vRAM Size: 256 MiB - vBIOS Version: 90.16.4f.00.0f- Python 3.10.12- gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + reg_file_data_sampling: Not affected + retbleed: Not affected + spec_rstack_overflow: Mitigation of Safe RET + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS; IBPB: conditional; STIBP: always-on; RSB filling; PBRSB-eIBRS: Not affected; BHI: Not affected + srbds: Not affected + tsx_async_abort: Not affected

ParaView

This test runs ParaView benchmarks: an open-source data analytics and visualization application. Paraview describes itself as "an open-source, multi-platform data analysis and visualization application. ParaView users can quickly build visualizations to analyze their data using qualitative and quantitative techniques." Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Many Spheres - Resolution: 800 x 600test612182430SE +/- 0.00, N = 325.42

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Many Spheres - Resolution: 1024 x 768test612182430SE +/- 0.00, N = 325.38

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Many Spheres - Resolution: 1280 x 1024test612182430SE +/- 0.00, N = 325.36

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Many Spheres - Resolution: 1920 x 1080test612182430SE +/- 0.00, N = 325.29

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Wavelet Volume - Resolution: 800 x 600test130260390520650SE +/- 5.33, N = 3617.95

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Wavelet Contour - Resolution: 800 x 600test50100150200250SE +/- 0.96, N = 3233.62

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Wavelet Volume - Resolution: 1024 x 768test110220330440550SE +/- 2.62, N = 3502.89

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Wavelet Contour - Resolution: 1024 x 768test50100150200250SE +/- 1.76, N = 3238.45

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Wavelet Volume - Resolution: 1280 x 1024test80160240320400SE +/- 1.72, N = 3378.32

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Wavelet Volume - Resolution: 1920 x 1080test80160240320400SE +/- 0.99, N = 3373.49

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Wavelet Contour - Resolution: 1280 x 1024test50100150200250SE +/- 0.47, N = 3215.45

OpenBenchmarking.orgFrames / Sec, More Is BetterParaView 5.10.1Test: Wavelet Contour - Resolution: 1920 x 1080test50100150200250SE +/- 2.38, N = 4207.70

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 800 x 600test2004006008001000SE +/- 0.78, N = 3849.5MIN: 1

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1024 x 768test2004006008001000SE +/- 0.42, N = 3831.2MIN: 1

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1920 x 1080test140280420560700SE +/- 0.76, N = 3658.1MIN: 1

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 2560 x 1440test2004006008001000SE +/- 0.87, N = 3858.1MIN: 1

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 800 x 600test2004006008001000SE +/- 10.82, N = 3924.03

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1024 x 768test2004006008001000SE +/- 11.88, N = 3912.70

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1280 x 1024test2004006008001000SE +/- 2.33, N = 3890.55

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080test160320480640800SE +/- 2.29, N = 3765.06

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGLtest70140210280350SE +/- 2.53, N = 3323.80

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGLtest50100150200250SE +/- 1.07, N = 3239.86

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGLtest4080120160200SE +/- 0.20, N = 3162.87

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGLtest20406080100SE +/- 0.18, N = 3108.84

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGLtest20406080100SE +/- 0.69, N = 3106.17

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLtest20406080100SE +/- 0.12, N = 3107.42

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGLtest20406080100SE +/- 0.13, N = 3107.34

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLtest20406080100SE +/- 1.05, N = 3105.80

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGLtest70140210280350SE +/- 0.98, N = 3310.84

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGLtest60120180240300SE +/- 0.16, N = 3262.55

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGLtest4080120160200SE +/- 2.01, N = 3180.83

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGLtest306090120150SE +/- 0.05, N = 3122.29

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGLtest306090120150SE +/- 0.59, N = 3119.80

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGLtest306090120150SE +/- 0.07, N = 3119.46

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGLtest306090120150SE +/- 0.02, N = 3119.50

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLtest306090120150SE +/- 0.01, N = 3119.54

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game for this open-source first person shooter title. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1080 - Effects Quality: Ultimatetest90180270360450SE +/- 0.70, N = 3411.56MIN: 124 / MAX: 648

GLmark2

This is a test of GLmark2, a basic OpenGL and OpenGL ES 2.0 benchmark supporting various windowing/display back-ends. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterGLmark2 2023.01Resolution: 800 x 600test150030004500600075007067

OpenBenchmarking.orgScore, More Is BetterGLmark2 2023.01Resolution: 1024 x 768test120024003600480060005419

OpenBenchmarking.orgScore, More Is BetterGLmark2 2023.01Resolution: 1280 x 1024test80016002400320040003928

OpenBenchmarking.orgScore, More Is BetterGLmark2 2023.01Resolution: 1920 x 1080test60012001800240030002974

OpenArena

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 800 x 600 - Total Frame Timetest3691215Min: 1 / Avg: 1.28 / Max: 8

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 1024 x 768 - Total Frame Timetest3691215Min: 1 / Avg: 1.3 / Max: 8

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 1920 x 1080 - Total Frame Timetest510152025Min: 1 / Avg: 1.51 / Max: 20

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 2560 x 1440 - Total Frame Timetest3691215Min: 1 / Avg: 1.27 / Max: 7