Comparing GeForce GRD 517 & 527 for RTX 2080 & RTX 3080 Ti benchmarks on Windows

Comparison of GeForce Game Ready Driver (GRD) versions 517 and 527 for RTX 2080 8 GiB and RTX 3080 Ti 12 GiB with a Gigabyte Z590 Vision D on Microsoft Windows 11 via the Phoronix Test Suite.

HTML result view exported from: https://openbenchmarking.org/result/2301271-TAD-CMP517V546&sro&grr.

ProcessorMotherboardMemoryDiskGraphicsAudioMonitorNetworkOSKernelDisplay DriverFile-SystemScreen ResolutionRTX 3080 TiRTX 2080RTX 3080 Ti 517 517 527 527Intel Core i9-11900K @ 3.50GHz (8 Cores / 16 Threads)Gigabyte Z590 VISION D (F8b BIOS)4 x 8192 MB 4400MHz932GB NVMe SHGP31-1000GM-2 + 3726GB ST4000DM004-2CV104 + 932GB CT1000P5PSSD8 + 954GB NVMe HP SSD EX950 1TBNVIDIA GeForce RTX 3080 Ti 12GBNVIDIA HD Audio + Steam Streaming Microphone + Steam Streaming Speakers + Realtek USB AudioDELL P2415QIntel Wi-Fi 6 AX201 160MHz + Intel (3) I225-V + Bluetooth Device (Personal Area ) #2Microsoft Windows 11 Pro Build 2262110.0.22621.1105 (x86_64)517.66 (31.0.15.1766)NTFS3840x2160NVIDIA GeForce RTX 2080 8GB527.56 (31.0.15.2756)NVIDIA GeForce RTX 3080 Ti 12GBOpenBenchmarking.orgProcessor Details- CPU Microcode: 0000000040000000Security Details- __user pointer sanitization: Disabled + IBPB: Always + IBRS: Enabled + STIBP: Enabled + VBS: Disabled

unigine-super: 3840 x 2160 - Fullscreen - Ultra - OpenGLunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGLunigine-super: 2560 x 1440 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGLunigine-super: 3840 x 2160 - Fullscreen - High - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Ultra - D3D11unigine-super: 3840 x 2160 - Fullscreen - Low - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Low - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Ultra - D3D11unigine-super: 1920 x 1080 - Fullscreen - High - D3D11unigine-super: 1920 x 1080 - Fullscreen - Ultra - D3D11unigine-super: 2560 x 1440 - Fullscreen - High - D3D11unigine-super: 1920 x 1080 - Fullscreen - Low - D3D11unigine-super: 2560 x 1440 - Fullscreen - Medium - D3D11unigine-super: 1920 x 1080 - Fullscreen - Medium - D3D11unigine-super: 2560 x 1440 - Fullscreen - Low - D3D11unigine-super: 3840 x 2160 - Fullscreen - High - D3D11unigine-super: 3840 x 2160 - Fullscreen - Medium - D3D11unigine-super: 3840 x 2160 - Fullscreen - Low - D3D11gravitymark: 1920 x 1080 - OpenGLgravitymark: 1920 x 1080 - Vulkangravitymark: 1920 x 1080 - Windows Direct3D 12gravitymark: 1920 x 1080 - Windows Direct3D 12 Ray-Tracinggravitymark: 1920 x 1080 - Vulkan Ray-Tracinggravitymark: 2560 x 1440 - Windows Direct3D 12 Ray-Tracinggravitymark: 2560 x 1440 - OpenGLgravitymark: 2560 x 1440 - Vulkangravitymark: 2560 x 1440 - Vulkan Ray-Tracinggravitymark: 2560 x 1440 - Windows Direct3D 12gravitymark: 3840 x 2160 - Windows Direct3D 12 Ray-Tracinggravitymark: 3840 x 2160 - Vulkan Ray-Tracinggravitymark: 3840 x 2160 - Vulkangravitymark: 3840 x 2160 - Windows Direct3D 12gravitymark: 3840 x 2160 - OpenGLblender: Barbershop - NVIDIA CUDAxonotic: 3840 x 2160 - Ultimateluxmark: GPU - Hotelluxmark: GPU - Microphoneluxmark: GPU - Luxball HDRportal2: 1920 x 1080 - OpenGLfahbench: blender: Barbershop - NVIDIA OptiXcyberpunk2077: 1920 x 1080 - Lowquake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_querycyberpunk2077: 3840 x 2160 - Ultracyberpunk2077: 3840 x 2160 - Highcyberpunk2077: 3840 x 2160 - Lowcyberpunk2077: 2560 x 1440 - Ultracyberpunk2077: 2560 x 1440 - Highcyberpunk2077: 1920 x 1080 - Highcyberpunk2077: 2560 x 1440 - Lowcyberpunk2077: 1920 x 1080 - Ultracyberpunk2077: 3840 x 2160 - Mediumcyberpunk2077: 2560 x 1440 - Mediumcyberpunk2077: 1920 x 1080 - Mediumblender: Pabellon Barcelona - NVIDIA CUDAquake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_querycsgo: 3840 x 2160 - OpenGLquake2rtx: 2560 x 1440 - Off - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_querycsgo: 1920 x 1080 - OpenGLquake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_tracing_pipelinecsgo: 2560 x 1440 - OpenGLquake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_tracing_pipelineblender: BMW27 - NVIDIA OptiXquake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_tracing_pipelineblender: Fishy Cat - NVIDIA OptiXquake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_tracing_pipelineblender: Classroom - NVIDIA OptiXblender: Fishy Cat - NVIDIA CUDAblender: Classroom - NVIDIA CUDAquake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_tracing_pipelinertiv: 3840 x 2160 - Lucy In One Weekendrtiv: 3840 x 2160 - Cornell Box + Lucyrtiv: 2560 x 1440 - Lucy In One Weekendrtiv: 1920 x 1080 - Lucy In One Weekendrtiv: 2560 x 1440 - Cornell Box + Lucyrtiv: 1920 x 1080 - Cornell Box + Lucyrtiv: 3840 x 2160 - Planets In One Weekendrtiv: 3840 x 2160 - Ray Tracing In One Weekendrtiv: 1920 x 1080 - Planets In One Weekendrtiv: 2560 x 1440 - Planets In One Weekendrtiv: 1920 x 1080 - Cornell Boxrtiv: 3840 x 2160 - Cornell Boxrtiv: 2560 x 1440 - Ray Tracing In One Weekendrtiv: 1920 x 1080 - Ray Tracing In One Weekendrtiv: 2560 x 1440 - Cornell Boxquake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_tracing_pipelineblender: Pabellon Barcelona - NVIDIA OptiXquake2rtx: 2560 x 1440 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_queryvkresample: 2x - Doublequake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_queryblender: BMW27 - NVIDIA CUDAportal2: 3840 x 2160 - OpenGLportal: 2560 x 1440portal: 1920 x 1080portal2: 2560 x 1440 - OpenGLportal: 3840 x 2160vkresample: 2x - Singlewaifu2x-ncnn: 2x - 3 - Yeswaifu2x-ncnn: 2x - 3 - NoRTX 3080 TiRTX 2080RTX 3080 Ti 517 517 527 52718.2166.449.9197.479.4112.3240.2151.957.381.823.7185.4235.755.7193.189.9127.0298.1174.2250.9292.963.691.3210.4165.2296.6273.5257.9281.8222.3152.6261.9242.1241.2161.5173.6197.9183.4124.597.96341.0055077185485842285319638.26249.492157.45197.3352.72543251.3575.65134.9998.96128.64163.98177.79138.83115.64160.26186.4952.9358.66883869.749791304.78144.71979248.167183319.8340.639944320.6644.1393686.5748.36742011.6757.78392815.7524.9921.92229.58376688.42920921.101920.235043.941475.444642.947974.628222.898122.457086.029949.2006148.21538.889148.096283.996683.239893.493533103.31568917.38119.161120102.690392125.048112.082685145.616007151.449346164.571955123.311269198.407409165.391037194.463221182.24997511.85570.281585.341999.91639.20881.218.7903.1788.1103.923.1138.243.968.5239.194.334.149.411.1117.9202.130.0116.052.875.3285.6104.3157.0222.83754.1128.1124.6183.7171.2138.0144.1114.9110.8155.8118.7146.179.280.3111.1105.483.6200.90331.700962068231997529834633.90204.3463123.90132.7218.39658532.2545.3379.8862.8278.49104.93110.8391.3469.4698.99120.47117.7320.24072323.089671205.4359.26786516.724578322.7815.293532318.4116.47172912.2417.88917322.2520.58255731.9244.9946.04107.85857136.4096129.554277.6015819.909333.546816.231528.548012.547812.217148.033627.241275.685319.836526.575746.635642.815640.19238443.29746539.0650.56526641.879639211.75347.10983367.76998472.40170381.03960751.81833192.30918674.25361493.74077183.21517421.72336.11869.40940.97594.05684.9518.4164.4023.0198.1104.623.1139.944.168.7241.894.734.249.611.1118.6203.130.1116.552.975.5286.5104.7156.3223.737.154.2128.4171.5195.7175.7146.7153.3122.9146.1164.4126.8148.985.285.2114.9106.2102.4200.79335.620452868002002129761636.89204.7436123.84159.2118.88869833.8048.1889.1068.4287.37122.38128.82103.6076.64114.15143.18117.0921.05474024.602101204.9758.07121117.027452321.2515.718002317.3416.83048212.0918.21201722.1220.57900431.7245.1945.83109.20307235.6171829.466807.5399119.699033.266616.125128.321912.510812.223848.043027.172876.039219.858026.491746.618842.864838.77408142.23149939.2647.89229540.285356212.04944.82570065.71392171.94446678.70817649.57991190.37425574.98544692.07473083.69074521.69336.31858.87960.32596.54682.3218.4354.3682.97821.4168.650.0203.280.2113.6244.6153.657.782.223.9187.5244.256.1194.990.2127.9308.3174.5254.2303.263.891.7211.3298.0320.9291.0279.0305.0238.0260.7279.6258.1254.5169.7181.2206.8191.1193.197.33342.9459892183995827184295633.41241.622057.01198.5451.97740054.2981.83153.42109.10147.40186.00199.21159.62129.89184.60200.5152.9657.63969671.407529305.54142.86453847.458991320.0040.343632320.3443.8035026.5548.54170011.2756.62080915.3624.6521.96229.71670286.52998421.076120.792844.291976.939744.314577.441722.632522.083485.464048.7377149.97939.147447.567283.274683.863593.478205100.60088317.16117.04969698.864741125.526108.402466143.651576154.128469166.801936118.149702186.551844160.208267190.413732174.10303711.64539.391538.861941.85623.55881.948.7113.1462.767OpenBenchmarking.org

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL517527510152025SE +/- 0.00, N = 3SE +/- 0.00, N = 3SE +/- 0.03, N = 3SE +/- 0.00, N = 38.18.118.221.4

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL5175274080120160200SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.15, N = 3SE +/- 0.12, N = 3103.9104.6166.4168.6

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL5175271122334455SE +/- 0.00, N = 3SE +/- 0.00, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 323.123.149.950.0

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL5175274080120160200SE +/- 0.19, N = 3SE +/- 0.03, N = 3SE +/- 0.23, N = 3SE +/- 0.17, N = 3138.2139.9197.4203.2

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL51752720406080100SE +/- 0.03, N = 3SE +/- 0.00, N = 3SE +/- 0.07, N = 3SE +/- 0.03, N = 343.944.179.480.2

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL517527306090120150SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.09, N = 3SE +/- 0.07, N = 368.568.7112.3113.6

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL51752750100150200250SE +/- 0.47, N = 3SE +/- 0.35, N = 3SE +/- 2.27, N = 3SE +/- 0.24, N = 3239.1241.8240.2244.6

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL517527306090120150SE +/- 0.03, N = 3SE +/- 0.06, N = 3SE +/- 0.03, N = 3SE +/- 0.10, N = 394.394.7151.9153.6

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL5175271326395265SE +/- 0.00, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 334.134.257.357.7

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL51752720406080100SE +/- 0.00, N = 3SE +/- 0.03, N = 3SE +/- 0.00, N = 3SE +/- 0.07, N = 349.449.681.882.2

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11517527612182430SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.07, N = 3SE +/- 0.03, N = 311.111.123.723.9

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL5175274080120160200SE +/- 0.13, N = 3SE +/- 0.00, N = 3SE +/- 0.15, N = 3SE +/- 0.09, N = 3117.9118.6185.4187.5

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL51752750100150200250SE +/- 0.06, N = 3SE +/- 0.03, N = 3SE +/- 0.52, N = 3SE +/- 0.23, N = 3202.1203.1235.7244.2

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D115175271326395265SE +/- 0.03, N = 3SE +/- 0.00, N = 3SE +/- 0.03, N = 3SE +/- 0.06, N = 330.030.155.756.1

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D115175274080120160200SE +/- 0.06, N = 3SE +/- 0.03, N = 3SE +/- 0.21, N = 3SE +/- 0.13, N = 3116.0116.5193.1194.9

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D1151752720406080100SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.07, N = 3SE +/- 0.06, N = 352.852.989.990.2

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11517527306090120150SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.06, N = 3SE +/- 0.12, N = 375.375.5127.0127.9

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D1151752770140210280350SE +/- 0.15, N = 3SE +/- 0.46, N = 3SE +/- 0.87, N = 3SE +/- 0.78, N = 3285.6286.5298.1308.3

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D115175274080120160200SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.32, N = 3SE +/- 0.09, N = 3104.3104.7174.2174.5

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D1151752760120180240300SE +/- 0.12, N = 3SE +/- 0.07, N = 3SE +/- 0.20, N = 3SE +/- 0.12, N = 3157.0156.3250.9254.2

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D1151752770140210280350SE +/- 0.09, N = 3SE +/- 0.41, N = 3SE +/- 0.62, N = 3SE +/- 0.25, N = 3222.8223.7292.9303.2

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D115175271428425670SE +/- 0.00, N = 3SE +/- 0.00, N = 3SE +/- 0.00, N = 3SE +/- 0.06, N = 337.037.163.663.8

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D1151752720406080100SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.00, N = 3SE +/- 0.03, N = 354.154.291.391.7

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D1151752750100150200250SE +/- 0.06, N = 3SE +/- 0.03, N = 3SE +/- 0.19, N = 3SE +/- 0.37, N = 3128.1128.4210.4211.3

GravityMark

Resolution: 1920 x 1080 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: OpenGL51752760120180240300SE +/- 0.17, N = 3SE +/- 0.49, N = 3SE +/- 0.19, N = 3SE +/- 0.22, N = 3124.6171.5165.2298.0

GravityMark

Resolution: 1920 x 1080 - Renderer: Vulkan

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Vulkan51752770140210280350SE +/- 0.10, N = 3SE +/- 0.31, N = 3SE +/- 0.51, N = 3SE +/- 0.34, N = 3183.7195.7296.6320.9

GravityMark

Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Windows Direct3D 1251752760120180240300SE +/- 0.12, N = 3SE +/- 0.06, N = 3SE +/- 0.15, N = 3SE +/- 0.15, N = 3171.2175.7273.5291.0

GravityMark

Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing51752760120180240300SE +/- 0.06, N = 3SE +/- 0.06, N = 3SE +/- 0.15, N = 3SE +/- 0.13, N = 3138.0146.7257.9279.0

GravityMark

Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing51752770140210280350SE +/- 0.03, N = 3SE +/- 0.12, N = 3SE +/- 0.18, N = 3SE +/- 0.29, N = 3144.1153.3281.8305.0

GravityMark

Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing51752750100150200250SE +/- 0.03, N = 3SE +/- 0.06, N = 3SE +/- 0.12, N = 3SE +/- 0.12, N = 3114.9122.9222.3238.0

GravityMark

Resolution: 2560 x 1440 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: OpenGL51752760120180240300SE +/- 0.17, N = 3SE +/- 0.81, N = 3SE +/- 0.17, N = 3SE +/- 0.44, N = 3110.8146.1152.6260.7

GravityMark

Resolution: 2560 x 1440 - Renderer: Vulkan

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Vulkan51752760120180240300SE +/- 0.25, N = 3SE +/- 0.12, N = 3SE +/- 0.12, N = 3SE +/- 0.55, N = 3155.8164.4261.9279.6

GravityMark

Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing51752760120180240300SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.22, N = 3SE +/- 0.30, N = 3118.7126.8242.1258.1

GravityMark

Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Windows Direct3D 1251752760120180240300SE +/- 0.07, N = 3SE +/- 0.25, N = 3SE +/- 0.07, N = 3SE +/- 0.09, N = 3146.1148.9241.2254.5

GravityMark

Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing5175274080120160200SE +/- 0.00, N = 3SE +/- 0.03, N = 3SE +/- 0.06, N = 3SE +/- 0.09, N = 379.285.2161.5169.7

GravityMark

Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing5175274080120160200SE +/- 0.03, N = 3SE +/- 0.07, N = 3SE +/- 0.03, N = 3SE +/- 0.43, N = 380.385.2173.6181.2

GravityMark

Resolution: 3840 x 2160 - Renderer: Vulkan

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Vulkan51752750100150200250SE +/- 0.15, N = 3SE +/- 0.07, N = 3SE +/- 0.06, N = 3SE +/- 0.32, N = 3111.1114.9197.9206.8

GravityMark

Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Windows Direct3D 125175274080120160200SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.07, N = 3SE +/- 0.03, N = 3105.4106.2183.4191.1

GravityMark

Resolution: 3840 x 2160 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: OpenGL5175274080120160200SE +/- 0.03, N = 3SE +/- 0.13, N = 3SE +/- 0.09, N = 3SE +/- 0.47, N = 383.6102.4124.5193.1

Blender

Blend File: Barbershop - Compute: NVIDIA CUDA

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Barbershop - Compute: NVIDIA CUDA5175274080120160200SE +/- 0.29, N = 3SE +/- 0.11, N = 3SE +/- 0.08, N = 3SE +/- 0.09, N = 3200.90200.7997.9697.33

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Ultimate

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: Ultimate51752770140210280350SE +/- 3.15, N = 6SE +/- 0.55, N = 3SE +/- 1.15, N = 3SE +/- 0.80, N = 3331.70335.62341.01342.95

LuxMark

OpenCL Device: GPU - Scene: Hotel

RTX 2080RTX 3080 TiOpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Hotel5175274K8K12K16K20KSE +/- 13.91, N = 3SE +/- 21.38, N = 3SE +/- 84.40, N = 3SE +/- 85.61, N = 3682368001854818399

LuxMark

OpenCL Device: GPU - Scene: Microphone

RTX 2080RTX 3080 TiOpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Microphone51752713K26K39K52K65KSE +/- 43.91, N = 3SE +/- 58.69, N = 3SE +/- 291.86, N = 3SE +/- 124.65, N = 319975200215842258271

LuxMark

OpenCL Device: GPU - Scene: Luxball HDR

RTX 2080RTX 3080 TiOpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Luxball HDR51752720K40K60K80K100KSE +/- 63.61, N = 3SE +/- 56.48, N = 3SE +/- 258.49, N = 3SE +/- 109.02, N = 329834297618531984295

Portal 2

Resolution: 1920 x 1080 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 1920 x 1080 - Renderer: OpenGL517527140280420560700SE +/- 4.21, N = 3SE +/- 2.81, N = 3SE +/- 5.24, N = 3SE +/- 6.04, N = 3633.90636.89638.26633.41

FAHBench

RTX 2080RTX 3080 TiOpenBenchmarking.orgNs Per Day, More Is BetterFAHBench 2.3.251752750100150200250SE +/- 0.23, N = 3SE +/- 0.29, N = 3SE +/- 0.08, N = 3SE +/- 0.54, N = 3204.35204.74249.49241.62

Blender

Blend File: Barbershop - Compute: NVIDIA OptiX

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Barbershop - Compute: NVIDIA OptiX517527306090120150SE +/- 0.07, N = 3SE +/- 0.16, N = 3SE +/- 0.06, N = 3SE +/- 0.05, N = 3123.90123.8457.4557.01

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Low

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: Low5175274080120160200SE +/- 0.36, N = 3SE +/- 0.35, N = 3SE +/- 0.31, N = 3SE +/- 1.76, N = 3132.72159.21197.33198.54

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175271224364860SE +/- 0.05, N = 3SE +/- 0.17, N = 15SE +/- 0.20, N = 3SE +/- 0.22, N = 318.4018.8952.7351.98

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Ultra

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: Ultra5175271224364860SE +/- 0.06, N = 3SE +/- 0.04, N = 3SE +/- 0.07, N = 3SE +/- 0.10, N = 332.2533.8051.3554.29

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: High

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: High51752720406080100SE +/- 0.01, N = 3SE +/- 0.04, N = 3SE +/- 0.13, N = 3SE +/- 0.17, N = 345.3348.1875.6581.83

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Low

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: Low517527306090120150SE +/- 0.13, N = 3SE +/- 0.10, N = 3SE +/- 0.14, N = 3SE +/- 0.11, N = 379.8889.10134.99153.42

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Ultra

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: Ultra51752720406080100SE +/- 0.19, N = 3SE +/- 0.08, N = 3SE +/- 0.11, N = 3SE +/- 0.25, N = 362.8268.4298.96109.10

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: High

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: High517527306090120150SE +/- 0.10, N = 3SE +/- 0.07, N = 3SE +/- 0.07, N = 3SE +/- 0.33, N = 378.4987.37128.64147.40

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: High

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: High5175274080120160200SE +/- 0.11, N = 3SE +/- 0.28, N = 3SE +/- 0.18, N = 3SE +/- 0.05, N = 3104.93122.38163.98186.00

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Low

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: Low5175274080120160200SE +/- 0.04, N = 3SE +/- 0.12, N = 3SE +/- 0.24, N = 3SE +/- 0.61, N = 3110.83128.82177.79199.21

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Ultra

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: Ultra5175274080120160200SE +/- 0.07, N = 3SE +/- 0.22, N = 3SE +/- 1.05, N = 3SE +/- 0.28, N = 391.34103.60138.83159.62

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Medium

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: Medium517527306090120150SE +/- 0.02, N = 3SE +/- 0.03, N = 3SE +/- 0.04, N = 3SE +/- 0.14, N = 369.4676.64115.64129.89

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Medium

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: Medium5175274080120160200SE +/- 0.06, N = 3SE +/- 0.10, N = 3SE +/- 0.28, N = 3SE +/- 0.18, N = 398.99114.15160.26184.60

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Medium

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: Medium5175274080120160200SE +/- 0.07, N = 3SE +/- 0.04, N = 3SE +/- 0.15, N = 3SE +/- 0.31, N = 3120.47143.18186.49200.51

Blender

Blend File: Pabellon Barcelona - Compute: NVIDIA CUDA

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Pabellon Barcelona - Compute: NVIDIA CUDA517527306090120150SE +/- 0.03, N = 3SE +/- 0.11, N = 3SE +/- 0.04, N = 3SE +/- 0.01, N = 3117.73117.0952.9352.96

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175271326395265SE +/- 0.10, N = 3SE +/- 0.21, N = 15SE +/- 0.09, N = 3SE +/- 0.71, N = 320.2421.0558.6757.64

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175271632486480SE +/- 0.14, N = 3SE +/- 0.19, N = 15SE +/- 0.11, N = 3SE +/- 0.14, N = 323.0924.6069.7571.41

Counter-Strike: Global Offensive

Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time

RTX 2080RTX 3080 TiOpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time51752730060090012001500Min: 2.15 / Avg: 6.05 / Max: 1701.3Min: 2.13 / Avg: 6.06 / Max: 1724.74Min: 1.8 / Avg: 4.47 / Max: 1742.76Min: 1.85 / Avg: 4.44 / Max: 1718.65

Counter-Strike: Global Offensive

Resolution: 3840 x 2160 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGL51752770140210280350SE +/- 0.33, N = 3SE +/- 0.34, N = 3SE +/- 0.67, N = 3SE +/- 0.17, N = 3205.43204.97304.78305.54

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517527306090120150SE +/- 0.56, N = 15SE +/- 0.33, N = 3SE +/- 1.90, N = 3SE +/- 1.14, N = 359.2758.07144.72142.86

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175271122334455SE +/- 0.12, N = 3SE +/- 0.19, N = 5SE +/- 0.20, N = 3SE +/- 0.29, N = 316.7217.0348.1747.46

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time

RTX 2080RTX 3080 TiOpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time51752730060090012001500Min: 1.77 / Avg: 4.23 / Max: 1711.45Min: 1.66 / Avg: 4.24 / Max: 1703.38Min: 1.84 / Avg: 4.26 / Max: 1717.84Min: 1.81 / Avg: 4.26 / Max: 1720.95

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGL51752770140210280350SE +/- 0.21, N = 3SE +/- 0.82, N = 3SE +/- 0.08, N = 3SE +/- 0.20, N = 3322.78321.25319.83320.00

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517527918273645SE +/- 0.01, N = 3SE +/- 0.03, N = 3SE +/- 0.15, N = 3SE +/- 0.14, N = 315.2915.7240.6440.34

Counter-Strike: Global Offensive

Resolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time

RTX 2080RTX 3080 TiOpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time51752730060090012001500Min: 1.8 / Avg: 4.28 / Max: 1710.74Min: 1.75 / Avg: 4.29 / Max: 1730.25Min: 1.73 / Avg: 4.26 / Max: 1720.54Min: 1.73 / Avg: 4.27 / Max: 1733.77

Counter-Strike: Global Offensive

Resolution: 2560 x 1440 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Renderer: OpenGL51752770140210280350SE +/- 0.68, N = 3SE +/- 0.76, N = 3SE +/- 0.66, N = 3SE +/- 0.30, N = 3318.41317.34320.66320.34

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5175271020304050SE +/- 0.08, N = 3SE +/- 0.08, N = 3SE +/- 0.05, N = 3SE +/- 0.08, N = 316.4716.8344.1443.80

Blender

Blend File: BMW27 - Compute: NVIDIA OptiX

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: BMW27 - Compute: NVIDIA OptiX5175273691215SE +/- 0.09, N = 13SE +/- 0.10, N = 13SE +/- 0.09, N = 14SE +/- 0.09, N = 1412.2412.096.576.55

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5175271122334455SE +/- 0.04, N = 3SE +/- 0.05, N = 3SE +/- 0.05, N = 3SE +/- 0.28, N = 317.8918.2148.3748.54

Blender

Blend File: Fishy Cat - Compute: NVIDIA OptiX

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Fishy Cat - Compute: NVIDIA OptiX517527510152025SE +/- 0.32, N = 3SE +/- 0.24, N = 4SE +/- 0.08, N = 14SE +/- 0.07, N = 1422.2522.1211.6711.27

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5175271326395265SE +/- 0.05, N = 3SE +/- 0.14, N = 3SE +/- 0.04, N = 3SE +/- 0.49, N = 320.5820.5857.7856.62

Blender

Blend File: Classroom - Compute: NVIDIA OptiX

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Classroom - Compute: NVIDIA OptiX517527714212835SE +/- 0.00, N = 3SE +/- 0.00, N = 3SE +/- 0.24, N = 13SE +/- 0.01, N = 331.9231.7215.7515.36

Blender

Blend File: Fishy Cat - Compute: NVIDIA CUDA

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Fishy Cat - Compute: NVIDIA CUDA5175271020304050SE +/- 0.03, N = 3SE +/- 0.09, N = 3SE +/- 0.01, N = 3SE +/- 0.00, N = 344.9945.1924.9924.65

Blender

Blend File: Classroom - Compute: NVIDIA CUDA

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Classroom - Compute: NVIDIA CUDA5175271020304050SE +/- 0.06, N = 3SE +/- 0.04, N = 3SE +/- 0.00, N = 3SE +/- 0.02, N = 346.0445.8321.9221.96

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query51752750100150200250SE +/- 1.32, N = 3SE +/- 0.33, N = 3SE +/- 1.44, N = 3SE +/- 1.76, N = 10107.86109.20229.58229.72

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline51752720406080100SE +/- 0.50, N = 3SE +/- 0.17, N = 3SE +/- 0.09, N = 3SE +/- 0.18, N = 336.4135.6288.4386.53

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Lucy In One Weekend

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Lucy In One Weekend517527510152025SE +/- 0.00597, N = 3SE +/- 0.00266, N = 3SE +/- 0.05635, N = 3SE +/- 0.02694, N = 39.554279.4668021.1019021.07610

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy517527510152025SE +/- 0.00363, N = 3SE +/- 0.00126, N = 3SE +/- 0.02457, N = 3SE +/- 0.00219, N = 37.601587.5399120.2350020.79280

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Lucy In One Weekend

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Lucy In One Weekend5175271020304050SE +/- 0.01, N = 3SE +/- 0.01, N = 3SE +/- 0.11, N = 3SE +/- 0.07, N = 319.9119.7043.9444.29

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Lucy In One Weekend

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Lucy In One Weekend51752720406080100SE +/- 0.00, N = 3SE +/- 0.01, N = 3SE +/- 0.05, N = 3SE +/- 0.06, N = 333.5533.2775.4476.94

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy5175271020304050SE +/- 0.01, N = 3SE +/- 0.02, N = 3SE +/- 0.02, N = 3SE +/- 0.02, N = 316.2316.1342.9544.31

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy51752720406080100SE +/- 0.01, N = 3SE +/- 0.02, N = 3SE +/- 0.12, N = 3SE +/- 0.05, N = 328.5528.3274.6377.44

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Planets In One Weekend

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Planets In One Weekend517527510152025SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.01, N = 312.5512.5122.9022.63

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend517527510152025SE +/- 0.03, N = 3SE +/- 0.04, N = 3SE +/- 0.00, N = 3SE +/- 0.01, N = 312.2212.2222.4622.08

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Planets In One Weekend

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Planets In One Weekend51752720406080100SE +/- 0.01, N = 3SE +/- 0.09, N = 3SE +/- 0.10, N = 3SE +/- 0.04, N = 348.0348.0486.0385.46

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Planets In One Weekend

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Planets In One Weekend5175271122334455SE +/- 0.06, N = 3SE +/- 0.08, N = 3SE +/- 0.05, N = 3SE +/- 0.01, N = 327.2427.1749.2048.74

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Cornell Box

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Cornell Box517527306090120150SE +/- 0.01, N = 3SE +/- 0.06, N = 3SE +/- 0.27, N = 3SE +/- 0.02, N = 375.6976.04148.22149.98

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Cornell Box

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Cornell Box517527918273645SE +/- 0.00, N = 3SE +/- 0.00, N = 3SE +/- 0.01, N = 3SE +/- 0.11, N = 319.8419.8638.8939.15

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend5175271122334455SE +/- 0.07, N = 3SE +/- 0.07, N = 3SE +/- 0.03, N = 3SE +/- 0.02, N = 326.5826.4948.1047.57

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend51752720406080100SE +/- 0.10, N = 3SE +/- 0.10, N = 3SE +/- 0.20, N = 3SE +/- 0.08, N = 346.6446.6284.0083.27

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Cornell Box

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Cornell Box51752720406080100SE +/- 0.01, N = 3SE +/- 0.01, N = 3SE +/- 0.21, N = 3SE +/- 0.22, N = 342.8242.8683.2483.86

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline51752720406080100SE +/- 0.31, N = 3SE +/- 0.16, N = 3SE +/- 0.59, N = 3SE +/- 0.25, N = 340.1938.7793.4993.48

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline51752720406080100SE +/- 0.22, N = 3SE +/- 0.11, N = 3SE +/- 0.66, N = 3SE +/- 1.05, N = 343.3042.23103.32100.60

Blender

Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX517527918273645SE +/- 0.01, N = 3SE +/- 0.02, N = 3SE +/- 0.02, N = 3SE +/- 0.02, N = 339.0639.2617.3817.16

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517527306090120150SE +/- 0.46, N = 3SE +/- 0.50, N = 3SE +/- 1.50, N = 3SE +/- 1.36, N = 350.5747.89119.16117.05

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query51752720406080100SE +/- 0.20, N = 3SE +/- 0.30, N = 3SE +/- 0.52, N = 3SE +/- 1.08, N = 341.8840.29102.6998.86

VkResample

Upscale: 2x - Precision: Double

RTX 2080RTX 3080 TiOpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: Double51752750100150200250SE +/- 0.10, N = 3SE +/- 0.33, N = 3SE +/- 0.13, N = 3SE +/- 0.10, N = 3211.75212.05125.05125.53

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517527306090120150SE +/- 0.09, N = 3SE +/- 0.13, N = 3SE +/- 0.79, N = 3SE +/- 0.32, N = 347.1144.83112.08108.40

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517527306090120150SE +/- 0.52, N = 3SE +/- 0.32, N = 3SE +/- 0.21, N = 3SE +/- 0.47, N = 367.7765.71145.62143.65

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517527306090120150SE +/- 0.14, N = 3SE +/- 0.06, N = 3SE +/- 1.87, N = 3SE +/- 0.19, N = 372.4071.94151.45154.13

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5175274080120160200SE +/- 0.09, N = 3SE +/- 0.13, N = 3SE +/- 2.30, N = 3SE +/- 0.51, N = 381.0478.71164.57166.80

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517527306090120150SE +/- 0.71, N = 3SE +/- 0.52, N = 3SE +/- 1.13, N = 3SE +/- 0.65, N = 351.8249.58123.31118.15

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5175274080120160200SE +/- 0.62, N = 3SE +/- 0.59, N = 3SE +/- 0.23, N = 3SE +/- 2.16, N = 392.3190.37198.41186.55

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175274080120160200SE +/- 0.37, N = 3SE +/- 0.11, N = 3SE +/- 2.01, N = 3SE +/- 0.38, N = 374.2574.99165.39160.21

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175274080120160200SE +/- 0.05, N = 3SE +/- 0.86, N = 3SE +/- 2.61, N = 3SE +/- 0.95, N = 393.7492.07194.46190.41

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175274080120160200SE +/- 0.75, N = 3SE +/- 0.04, N = 3SE +/- 0.52, N = 3SE +/- 0.42, N = 383.2283.69182.25174.10

Blender

Blend File: BMW27 - Compute: NVIDIA CUDA

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: BMW27 - Compute: NVIDIA CUDA517527510152025SE +/- 0.03, N = 3SE +/- 0.04, N = 3SE +/- 0.07, N = 3SE +/- 0.02, N = 321.7221.6911.8511.64

Portal 2

Resolution: 3840 x 2160 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 3840 x 2160 - Renderer: OpenGL517527120240360480600SE +/- 0.28, N = 3SE +/- 0.02, N = 3SE +/- 1.29, N = 3SE +/- 0.44, N = 3336.11336.31570.28539.39

Portal

Resolution: 2560 x 1440

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 2560 x 144051752730060090012001500SE +/- 2.09, N = 3SE +/- 0.60, N = 3SE +/- 15.00, N = 15SE +/- 4.00, N = 3869.40858.871585.341538.86

Portal

Resolution: 1920 x 1080

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 1920 x 1080517527400800120016002000SE +/- 4.06, N = 3SE +/- 3.22, N = 3SE +/- 24.73, N = 3SE +/- 22.39, N = 15940.97960.321999.911941.85

Portal 2

Resolution: 2560 x 1440 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 2560 x 1440 - Renderer: OpenGL517527140280420560700SE +/- 2.70, N = 3SE +/- 0.24, N = 3SE +/- 1.22, N = 3SE +/- 5.66, N = 3594.05596.54639.20623.55

Portal

Resolution: 3840 x 2160

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 3840 x 21605175272004006008001000SE +/- 0.99, N = 3SE +/- 1.25, N = 3SE +/- 2.11, N = 3SE +/- 0.05, N = 3684.95682.32881.21881.94

VkResample

Upscale: 2x - Precision: Single

RTX 2080RTX 3080 TiOpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: Single517527510152025SE +/- 0.006, N = 3SE +/- 0.011, N = 3SE +/- 0.001, N = 3SE +/- 0.003, N = 318.41618.4358.7908.711

Waifu2x-NCNN Vulkan

Scale: 2x - Denoise: 3 - TAA: Yes

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterWaifu2x-NCNN Vulkan 20200818Scale: 2x - Denoise: 3 - TAA: Yes5175270.99051.9812.97153.9624.9525SE +/- 0.018, N = 3SE +/- 0.018, N = 3SE +/- 0.015, N = 3SE +/- 0.015, N = 34.4024.3683.1783.146

Waifu2x-NCNN Vulkan

Scale: 2x - Denoise: 3 - TAA: No

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterWaifu2x-NCNN Vulkan 20200818Scale: 2x - Denoise: 3 - TAA: No5175270.67931.35862.03792.71723.39653.0192.9782.767


Phoronix Test Suite v10.8.4