Comparison of RTX 3080M & RTX 3070 benchmarks

Comparing the NVIDIA GeForce RTX 3080 Laptop GPU 16 GiB and NVIDIA GeForce RTX 3070 GPU 8 GiB. Total Graphics Power (TGP) targets for the GPUs under test: 165 W for the RTX 3080 Laptop GPU and 220 W for the RTX 3070 GPU.

HTML result view exported from: https://openbenchmarking.org/result/2301165-TAD-CMP3070V97.

Comparison of RTX 3080M & RTX 3070 benchmarksProcessorMotherboardMemoryDiskGraphicsAudioNetworkMonitorOSKernelDisplay DriverFile-SystemScreen ResolutionRTX 3080MRTX 3070Intel Core i9-11980HK @ 3.30GHz (8 Cores / 16 Threads)Alienware x17 R1 (1.15.0 BIOS)2 x 32768 MB 3467MHz AO1E34RCTV2-BZWS1863GB SHPP41-2000GMNVIDIA GeForce RTX 3080 Laptop GPU + Intel UHD 16GBRealtek Audio + Intel Smart Sound for Digital Microphones + NVIDIA HD AudioKiller Wi-Fi 6E AX1675w 160MHz Wireless (210D2W)Microsoft Windows 10 Pro Build 1904510.0.19045.2486 (x86_64)528.02 (31.0.15.2802)NTFS3840x2160Intel Core i9-11900KF @ 3.40GHz (8 Cores / 16 Threads)Alienware 07W25T (1.1.18 BIOS)2 x 16384 MB 3600MHz KF3600C16D41908GB NVMe Micron 3400 NVMe + 954GB NVMe Micron 2200S NVM + 7452GB WDC WD80EAZZ-00BKLB0NVIDIA GeForce RTX 3070 8GBNVIDIA HD Audio + Steam Streaming Microphone + Realtek Audio + Steam Streaming SpeakersLG TV SSCRKiller Wi-Fi 6 AX1650i 160MHz Wireless (201NGW) + Killer E3100G 2.5 GigabitMicrosoft Windows 11 Pro Build 2262110.0.22621.1105 (x86_64)OpenBenchmarking.orgProcessor Details- RTX 3080M: CPU Microcode: 000000003E000000- RTX 3070: CPU Microcode: 0000000057000000Security Details- RTX 3080M: VBS: Enabled and running- RTX 3070: __user pointer sanitization: Disabled + IBPB: Always + IBRS: Enabled + STIBP: Enabled + KPTI Enabled: Yes + VBS: Disabled

Comparison of RTX 3080M & RTX 3070 benchmarkswaifu2x-ncnn: 2x - 3 - Nowaifu2x-ncnn: 2x - 3 - Yesgravitymark: 1920 x 1080 - OpenGLgravitymark: 1920 x 1080 - Vulkangravitymark: 2560 x 1440 - OpenGLgravitymark: 2560 x 1440 - Vulkangravitymark: 3840 x 2160 - OpenGLgravitymark: 3840 x 2160 - Vulkangravitymark: 1920 x 1080 - Vulkan Ray-Tracinggravitymark: 2560 x 1440 - Vulkan Ray-Tracinggravitymark: 3840 x 2160 - Vulkan Ray-Tracinggravitymark: 1920 x 1080 - Windows Direct3D 12gravitymark: 2560 x 1440 - Windows Direct3D 12gravitymark: 3840 x 2160 - Windows Direct3D 12gravitymark: 1920 x 1080 - Windows Direct3D 12 Ray-Tracinggravitymark: 2560 x 1440 - Windows Direct3D 12 Ray-Tracinggravitymark: 3840 x 2160 - Windows Direct3D 12 Ray-Tracingvkresample: 2x - Doublevkresample: 2x - Singlecsgo: 1920 x 1080 - OpenGLcsgo: 2560 x 1440 - OpenGLcsgo: 3840 x 2160 - OpenGLcyberpunk2077: 1920 x 1080 - Lowcyberpunk2077: 2560 x 1440 - Lowcyberpunk2077: 3840 x 2160 - Lowcyberpunk2077: 1920 x 1080 - Highcyberpunk2077: 2560 x 1440 - Highcyberpunk2077: 3840 x 2160 - Highcyberpunk2077: 1920 x 1080 - Ultracyberpunk2077: 2560 x 1440 - Ultracyberpunk2077: 3840 x 2160 - Ultracyberpunk2077: 1920 x 1080 - Mediumcyberpunk2077: 2560 x 1440 - Mediumcyberpunk2077: 3840 x 2160 - Mediumportal: 1920 x 1080portal: 2560 x 1440portal: 3840 x 2160portal2: 1920 x 1080 - OpenGLportal2: 2560 x 1440 - OpenGLportal2: 3840 x 2160 - OpenGLquake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - Off - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_tracing_pipelineunigine-super: 1920 x 1080 - Fullscreen - Low - D3D11unigine-super: 2560 x 1440 - Fullscreen - Low - D3D11unigine-super: 3840 x 2160 - Fullscreen - Low - D3D11unigine-super: 1920 x 1080 - Fullscreen - High - D3D11unigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLunigine-super: 2560 x 1440 - Fullscreen - High - D3D11unigine-super: 2560 x 1440 - Fullscreen - Low - OpenGLunigine-super: 3840 x 2160 - Fullscreen - High - D3D11unigine-super: 3840 x 2160 - Fullscreen - Low - OpenGLunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Ultra - D3D11unigine-super: 2560 x 1440 - Fullscreen - High - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Ultra - D3D11unigine-super: 3840 x 2160 - Fullscreen - High - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Ultra - D3D11unigine-super: 1920 x 1080 - Fullscreen - Medium - D3D11unigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - D3D11unigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Medium - D3D11unigine-super: 3840 x 2160 - Fullscreen - Ultra - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGLxonotic: 3840 x 2160 - Ultimatertiv: 1920 x 1080 - Cornell Boxrtiv: 2560 x 1440 - Cornell Boxrtiv: 3840 x 2160 - Cornell Boxrtiv: 1920 x 1080 - Cornell Box + Lucyrtiv: 2560 x 1440 - Cornell Box + Lucyrtiv: 3840 x 2160 - Cornell Box + Lucyrtiv: 1920 x 1080 - Lucy In One Weekendrtiv: 2560 x 1440 - Lucy In One Weekendrtiv: 3840 x 2160 - Lucy In One Weekendrtiv: 1920 x 1080 - Planets In One Weekendrtiv: 2560 x 1440 - Planets In One Weekendrtiv: 3840 x 2160 - Planets In One Weekendrtiv: 1920 x 1080 - Ray Tracing In One Weekendrtiv: 2560 x 1440 - Ray Tracing In One Weekendrtiv: 3840 x 2160 - Ray Tracing In One Weekendfahbench: blender: BMW27 - CUDAblender: Classroom - CUDAblender: Fishy Cat - CUDAblender: Barbershop - CUDAblender: BMW27 - NVIDIA OptiXblender: Classroom - NVIDIA OptiXblender: Fishy Cat - NVIDIA OptiXblender: Barbershop - NVIDIA OptiXblender: Pabellon Barcelona - CUDAblender: Pabellon Barcelona - NVIDIA OptiXblender: BMW27 - NVIDIA CUDAblender: BMW27 - NVIDIA OptiXblender: Classroom - NVIDIA CUDAblender: Fishy Cat - NVIDIA CUDAblender: Barbershop - NVIDIA CUDAblender: Classroom - NVIDIA OptiXblender: Fishy Cat - NVIDIA OptiXblender: Barbershop - NVIDIA OptiXblender: Pabellon Barcelona - NVIDIA CUDAblender: Pabellon Barcelona - NVIDIA OptiXluxmark: GPU - Hotelluxmark: GPU - Microphoneluxmark: GPU - Luxball HDRRTX 3080MRTX 30702.9574.685185.3204.3159.8174.9113.4117.0183.6155.0104.8195.6167.6121.7181.6151.8102.942.842232.761278.33264.02178.38130.76113.4280.93115.9389.3248.97101.4567.3532.93129.76107.2273.87937.00650.00295.55547.96414.24219.65109.363691128.59187367.73353679.26108633.89449340.30540192.16119156.74040127.63061899.58141961.31624130.07668193.532748106.66017257.27555366.01829328.09324032.99656880.90757548.75920923.43327386.40049752.59955225.241711241.3207.5132.6129.3171.182.5143.939.891.7100.360.171.635.235.514.3166.652.7116.831.359.312.8128.392.952.1258.3520271157.028120.9840.6943.07179.8611.5928.4020.08104.8797.8930.9520.2810.7139.0742.26170.1326.3419.7696.1895.4029.311279939564561374.1394.161202.5229.8173.9196.0127.7138.9205.7170.3115.6207.4177.3127.7190.8158.6108.9220.41416.957272.45272.65233.76118.37119.25101.92118.6099.9752.35110.9073.9035.50119.36118.7485.581493.40927.64722.32526.06513.52377.79123.613215149.20974775.30792092.96331835.76489842.623691103.66454862.06897028.447373111.57427568.11715931.323607106.009193123.66900663.95766875.01671929.55803334.80359790.16873753.90716924.31608496.86414657.90059926.363992231.2225.3142.9128.4205.181.7201.440129.2116.760.675.835.837.414.4177.155.8115.2335913.1154.5105.254.3294.747189487.659749.050923.027444.698125.638012.097945.069525.999512.321750.340128.458913.241048.536327.784012.9084196.781019.3438.3539.62167.6110.6626.2118.7396.5294.5029.2318.7410.0037.0538.92159.6024.9018.2389.8691.5127.37116393514451168OpenBenchmarking.org

Waifu2x-NCNN Vulkan

Scale: 2x - Denoise: 3 - TAA: No

OpenBenchmarking.orgSeconds, Fewer Is BetterWaifu2x-NCNN Vulkan 20200818Scale: 2x - Denoise: 3 - TAA: NoRTX 3080MRTX 30700.93131.86262.79393.72524.6565SE +/- 0.953, N = 22.9574.139

Waifu2x-NCNN Vulkan

Scale: 2x - Denoise: 3 - TAA: Yes

OpenBenchmarking.orgSeconds, Fewer Is BetterWaifu2x-NCNN Vulkan 20200818Scale: 2x - Denoise: 3 - TAA: YesRTX 3080MRTX 30701.05412.10823.16234.21645.2705SE +/- 0.062, N = 15SE +/- 0.008, N = 34.6854.161

GravityMark

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: OpenGLRTX 3080MRTX 30704080120160200SE +/- 0.39, N = 3SE +/- 1.81, N = 3185.3202.5

GravityMark

Resolution: 1920 x 1080 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: VulkanRTX 3080MRTX 307050100150200250SE +/- 0.26, N = 3SE +/- 0.33, N = 3204.3229.8

GravityMark

Resolution: 2560 x 1440 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: OpenGLRTX 3080MRTX 30704080120160200SE +/- 0.67, N = 3SE +/- 1.73, N = 3159.8173.9

GravityMark

Resolution: 2560 x 1440 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: VulkanRTX 3080MRTX 30704080120160200SE +/- 1.28, N = 3SE +/- 0.40, N = 3174.9196.0

GravityMark

Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: OpenGLRTX 3080MRTX 3070306090120150SE +/- 0.20, N = 3SE +/- 0.42, N = 3113.4127.7

GravityMark

Resolution: 3840 x 2160 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: VulkanRTX 3080MRTX 3070306090120150SE +/- 0.22, N = 3SE +/- 0.03, N = 3117.0138.9

GravityMark

Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Vulkan Ray-TracingRTX 3080MRTX 307050100150200250SE +/- 1.30, N = 3SE +/- 0.09, N = 3183.6205.7

GravityMark

Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Vulkan Ray-TracingRTX 3080MRTX 30704080120160200SE +/- 0.88, N = 3SE +/- 0.31, N = 3155.0170.3

GravityMark

Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Vulkan Ray-TracingRTX 3080MRTX 3070306090120150SE +/- 0.42, N = 3SE +/- 0.09, N = 3104.8115.6

GravityMark

Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12RTX 3080MRTX 307050100150200250SE +/- 0.19, N = 3SE +/- 0.03, N = 3195.6207.4

GravityMark

Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12RTX 3080MRTX 30704080120160200SE +/- 0.23, N = 3SE +/- 0.06, N = 3167.6177.3

GravityMark

Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12RTX 3080MRTX 3070306090120150SE +/- 0.27, N = 3SE +/- 0.00, N = 3121.7127.7

GravityMark

Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-TracingRTX 3080MRTX 30704080120160200SE +/- 0.12, N = 3SE +/- 0.03, N = 3181.6190.8

GravityMark

Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-TracingRTX 3080MRTX 30704080120160200SE +/- 0.31, N = 3SE +/- 0.09, N = 3151.8158.6

GravityMark

Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-TracingRTX 3080MRTX 307020406080100SE +/- 0.20, N = 3SE +/- 0.03, N = 3102.9108.9

VkResample

Upscale: 2x - Precision: Double

OpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: DoubleRTX 3080MRTX 307050100150200250SE +/- 0.96, N = 15SE +/- 0.36, N = 342.84220.41

VkResample

Upscale: 2x - Precision: Single

OpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: SingleRTX 3080MRTX 307050100150200250SE +/- 2.48, N = 4SE +/- 0.02, N = 3232.7616.96

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGLRTX 3080MRTX 307060120180240300SE +/- 1.15, N = 3SE +/- 0.18, N = 3278.33272.45

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGL - Total Frame TimeRTX 3080MRTX 3070400800120016002000Min: 1.78 / Avg: 4.77 / Max: 2079.79Min: 2.09 / Avg: 4.99 / Max: 1898.45

Counter-Strike: Global Offensive

Resolution: 2560 x 1440 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Renderer: OpenGLRTX 3080MRTX 307060120180240300SE +/- 0.81, N = 3SE +/- 0.53, N = 3264.02272.65

Counter-Strike: Global Offensive

Resolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Renderer: OpenGL - Total Frame TimeRTX 3080MRTX 3070400800120016002000Min: 1.93 / Avg: 4.94 / Max: 2059.83Min: 2 / Avg: 4.97 / Max: 1938.86

Counter-Strike: Global Offensive

Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGLRTX 3080MRTX 307050100150200250SE +/- 0.66, N = 3SE +/- 0.24, N = 3178.38233.76

Counter-Strike: Global Offensive

Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGL - Total Frame TimeRTX 3080MRTX 3070400800120016002000Min: 2.91 / Avg: 6.81 / Max: 2076.6Min: 2.25 / Avg: 5.65 / Max: 1910.82

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: LowRTX 3080MRTX 3070306090120150SE +/- 0.38, N = 3SE +/- 0.61, N = 3130.76118.37MIN: 57.03 / MAX: 194.67MIN: 64.03 / MAX: 218.19

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: LowRTX 3080MRTX 3070306090120150SE +/- 0.13, N = 3SE +/- 0.10, N = 3113.42119.25MIN: 39.61 / MAX: 159.76MIN: 71.62 / MAX: 201

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: LowRTX 3080MRTX 307020406080100SE +/- 0.21, N = 3SE +/- 0.04, N = 380.93101.92MIN: 44.45 / MAX: 130.27MIN: 41.8 / MAX: 135.31

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: High

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: HighRTX 3080MRTX 3070306090120150SE +/- 0.34, N = 3SE +/- 0.09, N = 3115.93118.60MIN: 31.25 / MAX: 168.59MIN: 67.58 / MAX: 188.29

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: High

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: HighRTX 3080MRTX 307020406080100SE +/- 0.17, N = 3SE +/- 0.14, N = 389.3299.97MIN: 44.74 / MAX: 140.64MIN: 63.41 / MAX: 134.4

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: High

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: HighRTX 3080MRTX 30701224364860SE +/- 0.05, N = 3SE +/- 0.08, N = 348.9752.35MIN: 32.44 / MAX: 95.19MIN: 9.36 / MAX: 113.52

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: UltraRTX 3080MRTX 307020406080100SE +/- 0.16, N = 3SE +/- 0.42, N = 3101.45110.90MIN: 45.04 / MAX: 152.1MIN: 67.93 / MAX: 160.78

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: UltraRTX 3080MRTX 30701632486480SE +/- 0.12, N = 3SE +/- 0.26, N = 367.3573.90MIN: 40.34 / MAX: 121.11MIN: 59.16 / MAX: 107.07

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: UltraRTX 3080MRTX 3070816243240SE +/- 0.07, N = 3SE +/- 0.07, N = 332.9335.50MIN: 22.69 / MAX: 47.55MIN: 29.32 / MAX: 51.53

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: MediumRTX 3080MRTX 3070306090120150SE +/- 0.12, N = 3SE +/- 0.03, N = 3129.76119.36MIN: 43.89 / MAX: 182.5MIN: 68.88 / MAX: 206.93

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: MediumRTX 3080MRTX 3070306090120150SE +/- 0.15, N = 3SE +/- 0.04, N = 3107.22118.74MIN: 47.45 / MAX: 167.88MIN: 70.86 / MAX: 166.58

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: MediumRTX 3080MRTX 307020406080100SE +/- 0.12, N = 3SE +/- 0.05, N = 373.8785.58MIN: 32.51 / MAX: 156.78MIN: 30.51 / MAX: 112.23

Portal

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 1920 x 1080RTX 3080MRTX 307030060090012001500SE +/- 3.23, N = 3SE +/- 4.03, N = 3937.001493.40

Portal

Resolution: 2560 x 1440

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 2560 x 1440RTX 3080MRTX 30702004006008001000SE +/- 0.35, N = 3SE +/- 4.74, N = 3650.00927.64

Portal

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 3840 x 2160RTX 3080MRTX 3070160320480640800SE +/- 0.27, N = 3SE +/- 1.09, N = 3295.55722.32

Portal 2

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 1920 x 1080 - Renderer: OpenGLRTX 3080MRTX 3070120240360480600SE +/- 1.83, N = 3SE +/- 3.15, N = 3547.96526.06

Portal 2

Resolution: 2560 x 1440 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 2560 x 1440 - Renderer: OpenGLRTX 3080MRTX 3070110220330440550SE +/- 0.45, N = 3SE +/- 4.68, N = 3414.24513.52

Portal 2

Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 3840 x 2160 - Renderer: OpenGLRTX 3080MRTX 307080160240320400SE +/- 0.53, N = 3SE +/- 0.46, N = 3219.65377.79

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3080MRTX 3070306090120150SE +/- 0.52, N = 3SE +/- 0.74, N = 3109.36123.61

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3080MRTX 3070306090120150SE +/- 0.07, N = 3SE +/- 0.38, N = 3128.59149.21

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3080MRTX 307020406080100SE +/- 0.32, N = 3SE +/- 0.15, N = 367.7375.31

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3080MRTX 307020406080100SE +/- 0.72, N = 3SE +/- 0.17, N = 379.2692.96

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3080MRTX 3070816243240SE +/- 0.05, N = 3SE +/- 0.01, N = 333.8935.76

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3080MRTX 30701020304050SE +/- 0.21, N = 3SE +/- 0.15, N = 340.3142.62

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3080MRTX 307020406080100SE +/- 0.43, N = 3SE +/- 0.59, N = 392.16103.66

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3080MRTX 30701428425670SE +/- 0.27, N = 3SE +/- 0.48, N = 356.7462.07

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3080MRTX 3070714212835SE +/- 0.02, N = 3SE +/- 0.02, N = 327.6328.45

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3080MRTX 307020406080100SE +/- 0.34, N = 3SE +/- 0.51, N = 399.58111.57

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3080MRTX 30701530456075SE +/- 0.13, N = 3SE +/- 0.37, N = 361.3268.12

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3080MRTX 3070714212835SE +/- 0.08, N = 3SE +/- 0.14, N = 330.0831.32

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3080MRTX 307020406080100SE +/- 0.15, N = 3SE +/- 0.14, N = 393.53106.01

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3080MRTX 3070306090120150SE +/- 1.09, N = 5SE +/- 0.08, N = 3106.66123.67

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3080MRTX 30701428425670SE +/- 0.25, N = 3SE +/- 0.30, N = 357.2863.96

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3080MRTX 307020406080100SE +/- 0.40, N = 3SE +/- 0.26, N = 366.0275.02

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3080MRTX 3070714212835SE +/- 0.04, N = 3SE +/- 0.06, N = 328.0929.56

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3080MRTX 3070816243240SE +/- 0.06, N = 3SE +/- 0.03, N = 333.0034.80

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3080MRTX 307020406080100SE +/- 0.52, N = 3SE +/- 0.07, N = 380.9190.17

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3080MRTX 30701224364860SE +/- 0.22, N = 3SE +/- 0.06, N = 348.7653.91

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3080MRTX 3070612182430SE +/- 0.04, N = 3SE +/- 0.03, N = 323.4324.32

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3080MRTX 307020406080100SE +/- 0.49, N = 3SE +/- 0.20, N = 386.4096.86

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3080MRTX 30701326395265SE +/- 0.06, N = 3SE +/- 0.23, N = 352.6057.90

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3080MRTX 3070612182430SE +/- 0.02, N = 3SE +/- 0.05, N = 325.2426.36

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11RTX 3080MRTX 307050100150200250SE +/- 0.48, N = 3SE +/- 0.09, N = 3241.3231.2MAX: 370.4MAX: 309.1

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11RTX 3080MRTX 307050100150200250SE +/- 0.75, N = 3SE +/- 0.15, N = 3207.5225.3MAX: 303.3MAX: 303.8

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11RTX 3080MRTX 3070306090120150SE +/- 0.12, N = 3SE +/- 0.06, N = 3132.6142.9MAX: 155.9MAX: 201.3

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11RTX 3080MRTX 3070306090120150SE +/- 0.03, N = 3SE +/- 0.06, N = 3129.3128.4MAX: 162.7MAX: 180.3

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLRTX 3080MRTX 307050100150200250SE +/- 0.18, N = 3SE +/- 0.24, N = 3171.1205.1MAX: 227.1MAX: 278.5

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11RTX 3080MRTX 307020406080100SE +/- 0.07, N = 3SE +/- 0.09, N = 382.581.7MAX: 99MAX: 102.3

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLRTX 3080MRTX 30704080120160200SE +/- 0.18, N = 3SE +/- 0.52, N = 3143.9201.4MAX: 182MAX: 282.1

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11RTX 3080MRTX 3070918273645SE +/- 0.07, N = 3SE +/- 0.00, N = 339.840.0MAX: 46.2MAX: 46.2

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLRTX 3080MRTX 3070306090120150SE +/- 0.52, N = 3SE +/- 0.06, N = 391.7129.2MAX: 110.4MAX: 180.9

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGLRTX 3080MRTX 3070306090120150SE +/- 0.06, N = 3SE +/- 0.13, N = 3100.3116.7MAX: 130.8MAX: 156.5

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11RTX 3080MRTX 30701428425670SE +/- 0.07, N = 3SE +/- 0.03, N = 360.160.6MAX: 74.3MAX: 78.4

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGLRTX 3080MRTX 307020406080100SE +/- 0.00, N = 3SE +/- 0.00, N = 371.675.8MAX: 83.3MAX: 91.4

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11RTX 3080MRTX 3070816243240SE +/- 0.03, N = 3SE +/- 0.03, N = 335.235.8MAX: 40.7MAX: 41.8

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGLRTX 3080MRTX 3070918273645SE +/- 0.03, N = 3SE +/- 0.00, N = 335.537.4MAX: 40.4MAX: 42.5

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11RTX 3080MRTX 307048121620SE +/- 0.03, N = 3SE +/- 0.00, N = 314.314.4MAX: 16.6MAX: 17.1

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11RTX 3080MRTX 30704080120160200SE +/- 0.20, N = 3SE +/- 0.07, N = 3166.6177.1MAX: 240.1MAX: 246.8

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLRTX 3080MRTX 30701326395265SE +/- 0.03, N = 3SE +/- 0.00, N = 352.755.8MAX: 61MAX: 69.4

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11RTX 3080MRTX 3070306090120150SE +/- 0.07, N = 3SE +/- 0.03, N = 3116.8115.2MAX: 152.5MAX: 156

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLRTX 3080MRTX 3070816243240SE +/- 0.00, N = 3SE +/- 0.00, N = 331.333.0MAX: 35.5MAX: 37.6

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11RTX 3080MRTX 30701326395265SE +/- 0.00, N = 3SE +/- 0.00, N = 359.359.0MAX: 78.6MAX: 72.5

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLRTX 3080MRTX 30703691215SE +/- 0.00, N = 3SE +/- 0.00, N = 312.813.1MAX: 14.5MAX: 15

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLRTX 3080MRTX 3070306090120150SE +/- 0.40, N = 3SE +/- 0.09, N = 3128.3154.5MAX: 169.5MAX: 211.3

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLRTX 3080MRTX 307020406080100SE +/- 0.12, N = 3SE +/- 0.00, N = 392.9105.2MAX: 118.5MAX: 134.9

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLRTX 3080MRTX 30701224364860SE +/- 0.00, N = 3SE +/- 0.03, N = 352.154.3MAX: 61.6MAX: 64.7

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Ultimate

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: UltimateRTX 3080MRTX 307060120180240300SE +/- 0.90, N = 3SE +/- 0.87, N = 3258.35294.75MIN: 53 / MAX: 548MIN: 75 / MAX: 569

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Cornell Box

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Cornell BoxRTX 307020406080100SE +/- 0.23, N = 387.66

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Cornell Box

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Cornell BoxRTX 30701122334455SE +/- 0.03, N = 349.05

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Cornell Box

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Cornell BoxRTX 3070612182430SE +/- 0.02, N = 323.03

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Cornell Box + LucyRTX 30701020304050SE +/- 0.05, N = 344.70

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Cornell Box + LucyRTX 3070612182430SE +/- 0.02, N = 325.64

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Cornell Box + LucyRTX 30703691215SE +/- 0.01, N = 312.10

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Lucy In One Weekend

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Lucy In One WeekendRTX 30701020304050SE +/- 0.01, N = 345.07

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Lucy In One Weekend

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Lucy In One WeekendRTX 3070612182430SE +/- 0.01, N = 326.00

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Lucy In One Weekend

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Lucy In One WeekendRTX 30703691215SE +/- 0.00, N = 312.32

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Planets In One Weekend

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Planets In One WeekendRTX 30701122334455SE +/- 0.06, N = 350.34

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Planets In One Weekend

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Planets In One WeekendRTX 3070714212835SE +/- 0.01, N = 328.46

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Planets In One Weekend

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Planets In One WeekendRTX 30703691215SE +/- 0.00, N = 313.24

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Ray Tracing In One WeekendRTX 30701122334455SE +/- 0.01, N = 348.54

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Ray Tracing In One WeekendRTX 3070714212835SE +/- 0.00, N = 327.78

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Ray Tracing In One WeekendRTX 30703691215SE +/- 0.00, N = 312.91

FAHBench

OpenBenchmarking.orgNs Per Day, More Is BetterFAHBench 2.3.2RTX 3080MRTX 30704080120160200SE +/- 2.40, N = 12SE +/- 1.00, N = 3157.03196.78

Blender

Blend File: BMW27 - Compute: CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: BMW27 - Compute: CUDARTX 3080MRTX 3070510152025SE +/- 0.21, N = 3SE +/- 0.02, N = 320.9819.34

Blender

Blend File: Classroom - Compute: CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Classroom - Compute: CUDARTX 3080MRTX 3070918273645SE +/- 0.14, N = 3SE +/- 0.01, N = 340.6938.35

Blender

Blend File: Fishy Cat - Compute: CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Fishy Cat - Compute: CUDARTX 3080MRTX 30701020304050SE +/- 0.23, N = 3SE +/- 0.03, N = 343.0739.62

Blender

Blend File: Barbershop - Compute: CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Barbershop - Compute: CUDARTX 3080MRTX 30704080120160200SE +/- 0.05, N = 3SE +/- 0.14, N = 3179.86167.61

Blender

Blend File: BMW27 - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: BMW27 - Compute: NVIDIA OptiXRTX 3080MRTX 30703691215SE +/- 0.14, N = 3SE +/- 0.10, N = 1311.5910.66

Blender

Blend File: Classroom - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Classroom - Compute: NVIDIA OptiXRTX 3080MRTX 3070714212835SE +/- 0.22, N = 3SE +/- 0.04, N = 328.4026.21

Blender

Blend File: Fishy Cat - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Fishy Cat - Compute: NVIDIA OptiXRTX 3080MRTX 3070510152025SE +/- 0.19, N = 3SE +/- 0.21, N = 520.0818.73

Blender

Blend File: Barbershop - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Barbershop - Compute: NVIDIA OptiXRTX 3080MRTX 307020406080100SE +/- 0.20, N = 3SE +/- 0.06, N = 3104.8796.52

Blender

Blend File: Pabellon Barcelona - Compute: CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Pabellon Barcelona - Compute: CUDARTX 3080MRTX 307020406080100SE +/- 0.13, N = 3SE +/- 0.02, N = 397.8994.50

Blender

Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Pabellon Barcelona - Compute: NVIDIA OptiXRTX 3080MRTX 3070714212835SE +/- 0.22, N = 3SE +/- 0.01, N = 330.9529.23

Blender

Blend File: BMW27 - Compute: NVIDIA CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: BMW27 - Compute: NVIDIA CUDARTX 3080MRTX 3070510152025SE +/- 0.24, N = 4SE +/- 0.03, N = 320.2818.74

Blender

Blend File: BMW27 - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: BMW27 - Compute: NVIDIA OptiXRTX 3080MRTX 30703691215SE +/- 0.09, N = 3SE +/- 0.08, N = 1310.7110.00

Blender

Blend File: Classroom - Compute: NVIDIA CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Classroom - Compute: NVIDIA CUDARTX 3080MRTX 3070918273645SE +/- 0.17, N = 3SE +/- 0.03, N = 339.0737.05

Blender

Blend File: Fishy Cat - Compute: NVIDIA CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Fishy Cat - Compute: NVIDIA CUDARTX 3080MRTX 30701020304050SE +/- 0.22, N = 3SE +/- 0.02, N = 342.2638.92

Blender

Blend File: Barbershop - Compute: NVIDIA CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Barbershop - Compute: NVIDIA CUDARTX 3080MRTX 30704080120160200SE +/- 0.39, N = 3SE +/- 0.16, N = 3170.13159.60

Blender

Blend File: Classroom - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Classroom - Compute: NVIDIA OptiXRTX 3080MRTX 3070612182430SE +/- 0.14, N = 3SE +/- 0.06, N = 326.3424.90

Blender

Blend File: Fishy Cat - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Fishy Cat - Compute: NVIDIA OptiXRTX 3080MRTX 3070510152025SE +/- 0.20, N = 3SE +/- 0.18, N = 619.7618.23

Blender

Blend File: Barbershop - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Barbershop - Compute: NVIDIA OptiXRTX 3080MRTX 307020406080100SE +/- 0.13, N = 3SE +/- 0.04, N = 396.1889.86

Blender

Blend File: Pabellon Barcelona - Compute: NVIDIA CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Pabellon Barcelona - Compute: NVIDIA CUDARTX 3080MRTX 307020406080100SE +/- 0.13, N = 3SE +/- 0.02, N = 395.4091.51

Blender

Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Pabellon Barcelona - Compute: NVIDIA OptiXRTX 3080MRTX 3070714212835SE +/- 0.05, N = 3SE +/- 0.01, N = 329.3127.37

LuxMark

OpenCL Device: GPU - Scene: Hotel

OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: HotelRTX 3080MRTX 30703K6K9K12K15KSE +/- 21.15, N = 3SE +/- 7.77, N = 31279911639

LuxMark

OpenCL Device: GPU - Scene: Microphone

OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: MicrophoneRTX 3080MRTX 30708K16K24K32K40KSE +/- 29.49, N = 3SE +/- 164.30, N = 33956435144

LuxMark

OpenCL Device: GPU - Scene: Luxball HDR

OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Luxball HDRRTX 3080MRTX 307012K24K36K48K60KSE +/- 34.83, N = 3SE +/- 101.06, N = 35613751168


Phoronix Test Suite v10.8.4